Nintendo Life's Scores

  • Games
For 5,862 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5870 game reviews
    • 58 Metascore
    • 40 Critic Score
    Darksiders III on Switch is a poor port of a distinctly average entry in the series. Constant technical issues make fighting and platforming more frustrating than fun, long loading times follow every death and the further along you get, the worse these issues seem to become. It's a shame as we're pretty big fans of the series in general, but if you have any other means of playing this one we'd advise you give this clunky version a miss.
    • 58 Metascore
    • 80 Critic Score
    Dr. Mario World is very much a game of two halves. The single-player mode is fun in short bursts and short bursts only: lengthier sessions are impossible without regularly dropping real cash on it. Meanwhile, the multiplayer is an unrestricted delight, and the steady stream of available players means it could become your next obsession. Most importantly, both modes are built around a legitimately entertaining touchscreen twist on the standard Dr. Mario gameplay that makes plenty of changes, but clever ones that take the mobile format into account. It isn’t proper Dr. Mario, then, but – assuming you can keep your wallet in your pocket – what it is isn’t half bad.
    • 58 Metascore
    • 70 Critic Score
    ATOMINE delivers a solid albeit somehow mundane interpretation of the twin-stick shooter that will still satisfy those with cravings for something new within the realm of the genre but will probably not convert any newcomers to the format. We still give it a recommendation despite feeling that while polished, its premise might have allowed for a more extravagant visual experience. Hack away humble little program, hack away.
    • 58 Metascore
    • 60 Critic Score
    For those who enjoyed the original release back around the turn of the millennium, Star Wars: Episode I - Jedi Power Battles is just about the safest remaster you could imagine. The instant level unlocks and expanded character roster are both nice touches, but Aspyr's limited improvements leave this feeling very of its time. If you can get past the sluggish combat, painful platforming, and performance 'quirks', then this is a fun trip down memory lane; if you can't, then prepare for a lesson in what games felt like a long time ago.
    • 58 Metascore
    • 50 Critic Score
    Imagine Donkey Kong Country with none of the flair, none of the momentum, none of the secrets, none of the style and none of the grace. It doesn’t even have a funny face. There’s very little to get your teeth into here, though die-hard platform game fans may get some measure of satisfaction from its limited, low-risk take on the genre. We must reiterate – Stitchy in Tooki Trouble is not a badly-made game, it’s just a relentlessly unimpressive one that offers nothing new or even any kind of twist on an existing trope or mechanic. A sequel to Stitchy that perhaps saw fit to include something — anything — to make the game stand out, that could marry its impressive visuals with similarly good level design... now that would be worth a go. As it stands though, this scarecrow excels its most famed pop-culture analogue by lacking a brain, a heart and any courage to speak of.
    • 58 Metascore
    • 80 Critic Score
    Pokémon Rumble World takes the basic beatdown gameplay the spin-off series is known for and combines it with fun connectivity features that give it a uniquely social feel.
    • 58 Metascore
    • 60 Critic Score
    It contains great graphics and sound, and does a fine job of allowing the player to explore and become more powerful without holding their hand. However, the game suffers from a tedious opening sequence, occasional camera and combat control stumbles, and a lackluster map.
    • 58 Metascore
    • 60 Critic Score
    Damascus Gear Operation Tokyo is a competent slice of mech/dungeon crawler action fest that will mostly serve those who love both genres well. Other gamers might want to look somewhere else for their Switch action fix.
    • 58 Metascore
    • 50 Critic Score
    If you're a fan of the Princess Maker series you'll already know whether or not Princess Maker - Faery Tales Come True is your bag. You'll probably be able to overlook the complete lack of tutorials, abysmal translation job, sometimes backwards attitudes towards women and repetitive nature and get down to enjoying a strange little sim/management game that's unquestionably suited to the portable nature of the Nintendo Switch. However, newcomers should beware that this really is a careless and sloppy port of a very old game that doesn't show any real effort on the part of its developers to reward you for parting with your cash.
    • 58 Metascore
    • 60 Critic Score
    The graphics are average at best and don’t look anywhere near as good as its PS4/Xbox One counterpart, and the number of bugs becomes a bit exasperating after a while. Regardless, Ary and the Secret of Seasons makes up for this with a well-told story, a fantastic gameplay mechanic centred around seasons, and a well-realised world filled with unique characters. It’s not a game we’d urge you to rush out and purchase immediately, but if you’re after an action-adventure fix, you could do a lot worse.
    • 58 Metascore
    • 40 Critic Score
    Aztech Forgotten Gods had a lot of potential that is unfortunately wasted. On the plus side, the game is artistically pleasing, with well-designed enemies and a city that at least provides a nice bit of visual variety. In terms of gameplay, however, the whole thing is a bit of a mess, with poor combat mechanics and a daft camera causing way too much hassle than it’s worth. Minor distractions in the form of cosmetic customisation proves a nice little touch, but sadly Aztech: Forgotten Gods’ core gameplay is simply far below par, making this an action game you'll probably want to sit out.
    • 58 Metascore
    • 60 Critic Score
    There's absolutely no doubt that Alan Wake Remastered looks pretty terrible in places. There have been some severe drawbacks to make this game run competently on the Switch: the swaying of the trees, while hardly a defining feature on paper, actually played a huge part in shaping Alan Wake's visual identity and atmosphere, and now they're static. The game plays exactly as you remember with consistent frame rates throughout and intuitive controls, but if you've played Alan Wake Remastered on a different platform, then you need only apply if you're a hardcore fan of Remedy's creation. Newcomers, however, should definitely consider checking this out if the Switch version is your only viable option, and if you can accept the considerable visual compromises.
    • 58 Metascore
    • 50 Critic Score
    With a slick aesthetic, some great synthwave tunes, and intense cybercycling through dilapidated space tubes, Gripper gets a lot right and we enjoyed those parts of it. We can forgive repetitive voice acting, but the other half of the game — the arena boss battles — is egregiously frustrating. The main gripping mechanic fails to work far too often with so much happening on screen, leading to a difficulty level that requires grudging patience rather than player skill. Thus, by the end of the game, our patience for this sci-fi mashup of genres had run out.
    • 58 Metascore
    • 50 Critic Score
    While there are some Lord of the Rings games that should not have been forgotten, this one is barely worth playing the first time.
    • 58 Metascore
    • 90 Critic Score
    The unique blend of platforming and shooting, not to mention two different perspectives, give Blaster Master: Overdrive everything fans of original game could possibly want. Toss in some amazing gameplay tweaks and give the game a smoother difficulty curve and what you have is easily one of the best WiiWare games on the service and a fitting update to one of the all-time NES classics.
    • 58 Metascore
    • 60 Critic Score
    Soccer Slammers is a frenetic arcade football game that's extremely light on depth and content but high on immediate thrills. It's the ideal half-time snack, but it won't sate your hunger for a more meaty football experience. Thankfully, with FIFA 18 already available on Switch a more immersive experience exists, but if it's casual action you're after, this could be the fixture you need.
    • 58 Metascore
    • 70 Critic Score
    Beholder's dystopian world provides a grimly satisfying management playground to work in. It's got plenty of heart – albeit a rather scorched black one – and it forces you into making genuinely interesting moral and ethical decisions, which should be enough to see you through the tiresome grind, muddled signposting and rather flakey controls.
    • 58 Metascore
    • 70 Critic Score
    Ritual: Crown of Horns is a challenging yet hugely rewarding western-horror themed action game which will go down well with veterans of the ‘horde’ genre. The difficulty bar may be set a tad too high for casual play, and some people will never get used to the mechanics, but everybody else will have a gun-slinging blast with this one.
    • 58 Metascore
    • 40 Critic Score
    Marvel's Guardians of the Galaxy is a great game, a fun and colourful adventure full of excellent writing, brilliant acting and plenty of wacky action and exploration to dig into. However, this Switch cloud version renders pretty much any praise we could lavish upon it entirely inconsequential as it serves up a truly messy, laggy and unreliable experience — even when played via our super solid, ultra fast internet connection. It is, in short, a disastrous and ridiculously expensive way to play through a game that deserves so much better. Pick this one up on another platform if you can and steer well clear of this mess.
    • 58 Metascore
    • 60 Critic Score
    SENRAN KAGURA 2: Deep Crimson is a reasonably solid fighting game with some decent presentation and consistent performance in 2D, but is hampered by repetitive enemies and uninspired combat mechanics for the most part.
    • 58 Metascore
    • 60 Critic Score
    Playing The Long Journey Home can often be rewarding as it is frustrating. The creativity of the writing, the whimsy of the soundtrack and vast number of cosmic variations you’ll encounter makes each new jump a leap into the unknown. But it too often airs on the unfair, with a careful and calculated set of jumps undone by a sudden and unpredictable calamity or a trip to a planet that cripples your lander, effectively ending your game. The resource management aspect really is a drag, but push past the constant need to spin those plates and there are some really wonderful moments to experience. The procedurally-generated nature of each jump warrants countless replays – you’ll just have to deal with a game that’s often doing its best to scupper its own best characteristics.
    • 58 Metascore
    • 70 Critic Score
    The graphics and (near lack of) music will be off-putting to some, but there's nothing a stereo or a music player on your computer can't solve.
    • 58 Metascore
    • 60 Critic Score
    Toy Stunt Bike tries to motor the line between technicality and plain old fun and doesn't do too bad a job of it.
    • 58 Metascore
    • 50 Critic Score
    Venture Kid is the sort of game that understands how blatantly it borrows from previous genre luminaries yet makes no effort at even attempting to surpass them; this is very much a ‘what you see is what you get’ sort of experience. Bearing that in mind, it’s inevitably the kind of game that you’ll spend a few hours on, think “Well, that was… fun”, then move on and never return to it. Still, it does what it sets out to do – copying the Mega Man formula – and, when viewed as the sum of its parts, it does a reasonable job. If you’ve played all the Mega Man games to death and simply must have more, you could do a lot worse than playing through Venture Kid. If you don’t fall in this camp but are still looking to scratch that retro action platformer itch, then we’d suggest you pick up one of the numerous Mega Man collections already available on the eShop instead. Why play the imitation when you can ha ve the original?
    • 58 Metascore
    • 50 Critic Score
    The Wii U version of Sniper Elite V2 is really just a bad port that we can't recommend to anyone who has access to literally any other version of the game.
    • 58 Metascore
    • 40 Critic Score
    Beenox sure is trying to do well by the character, but it's becoming evident that the studio needs a rest from being the only one churning out Spider-Man titles on a sort-of-annual basis.
    • 58 Metascore
    • 40 Critic Score
    With nothing to offer besides some pleasant storytelling, we cannot recommend Sword of the Necromancer on any meaningful level. It’s not horrible, but it’s bereft of both meaningful content and any manner of unique execution. A sequel or heavily-modified relaunch could salvage the game into something much stronger, as the core idea of resurrecting fallen monsters is a decent one, but its treatment here renders it irrelevant. What a shame. This could have been something special. It's not a complete and total disaster – occasionally, when the screen is a little busier, you might feel a flicker of engagement as you dash between combatants – but overall, we'll be leaving this one for dead.
    • 58 Metascore
    • 60 Critic Score
    By refusing to bundle 1-2-Switch with the base system, Nintendo has missed out on the kind of exposure that marketing simply cannot buy you; as a stand-alone release it feels too fleeting and ephemeral, but as a free pack-in it would arguably have been much more appealing.
    • 58 Metascore
    • 70 Critic Score
    There's plenty of fun to be had, but given the clever level designs and gameplay ideas, you can't help but be left wondering how much better it would have been with a little tightening up in the control department.
    • 58 Metascore
    • 60 Critic Score
    Everything from the story to the moves to the items are ripped straight from Smash Bros., and the pieces just never come together into a similarly quality experience.

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