GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12685 game reviews
    • 83 Metascore
    • 65 Critic Score
    Harnessing the power of gravity is exhilarating, but dull combat keeps Gravity Rush from being the soaring success it could have been.
    • 56 Metascore
    • 65 Critic Score
    On the DS, Surf's Up is a fun, kart-style racer with a satisfying trick system and two worthwhile multiplayer options.
    • 56 Metascore
    • 65 Critic Score
    These two episodes boast brutally entertaining combat, but repetition dampens the excitement after a while.
    • 67 Metascore
    • 65 Critic Score
    The umpteenth remake of Final Fantasy I is pretty to look at, but the gameplay is showing its age.
    • 72 Metascore
    • 65 Critic Score
    The sleek, superficial action of After Burner Climax is thrilling in short bursts but not deep enough to last.
    • 61 Metascore
    • 65 Critic Score
    Super Contra's blistering level of difficulty makes it best suited for those looking for an exceptionally punishing arcade run-and-gun experience.
    • 69 Metascore
    • 65 Critic Score
    As long as you're not too hung up on variety and plot, these breaking-and-entering brainteasers will delight puzzle fans.
    • 65 Metascore
    • 65 Critic Score
    A disappointing package that clocks in much closer to the other Syphon Filter sequels instead of standing up to the fantastic original game.
    • tbd Metascore
    • 65 Critic Score
    Marvel TCG isn't too bad as far as digital trading-card games go, but it's unlikely to convert anyone not already invested in TCGs.
    • 62 Metascore
    • 65 Critic Score
    Hanging 10 in this movie-licensed surfing game has its moments--just don't expect to enjoy it for very long.
    • 59 Metascore
    • 65 Critic Score
    Sega is gunning for the Pokemon/Yu-Gi-Oh! set with Amazing Island, but the game lacks the gameplay depth that makes Pokemon a guilty pleasure for older gamers and the strong branding that makes Yu-Gi-Oh! so ubiquitous with the lunchbox-and-backpack crowd.
    • 69 Metascore
    • 65 Critic Score
    The excellent control scheme is able to save this otherwise average adventure for a little while, but the many missteps of the campaign become suffocating before too long. The multiplayer, too, is entertaining for a few hours, but the seven maps are too simple and predictable to provide a consistently thrilling experience.
    • 75 Metascore
    • 65 Critic Score
    The prince's high-flying adventure is marred by camera issues and weak combat, but the excellent platforming is still loads of fun.
    • 74 Metascore
    • 65 Critic Score
    Sonic's first foray into the role-playing realm is a laudable effort, but it ultimately falls short of its potential.
    • 63 Metascore
    • 65 Critic Score
    Marvel TCG isn't too bad as far as digital trading-card games go, but it's unlikely to convert anyone not already invested in TCGs.
    • 60 Metascore
    • 65 Critic Score
    Karateka is an attractive remake of a classic, but simplistic combat and limited replay value keep it from greatness.
    • 60 Metascore
    • 65 Critic Score
    While certainly fun, it's so short you should probably just rent it.
    • 67 Metascore
    • 65 Critic Score
    If you didn't like GripShift on the PSP this version won't change your mind, but it's a good value and worth a look for anyone who hasn't yet played the handheld version of this driving/platform game.
    • 73 Metascore
    • 65 Critic Score
    Tony Hawk's Proving Ground gets most of the Tony Hawk formula down, but the parts that stray from that formula are the parts that don't work out so well.
    • 67 Metascore
    • 65 Critic Score
    This follow-up collection of minigames isn't nearly as captivating or humorous as its predecessor, but it still has its moments.
    • 75 Metascore
    • 65 Critic Score
    Dante's epic quest loses momentum long before you reach the end.
    • 73 Metascore
    • 65 Critic Score
    The presentation of the PS2 version is seriously lacking, and the lengthy loading times and the huge oversight in the save system make it less than enjoyable to play.
    • 62 Metascore
    • 65 Critic Score
    The spiritual predecessor to Halo is an interesting glimpse to the dawn of the shooter age, but the gameplay feels dated at this point.
    • 68 Metascore
    • 65 Critic Score
    Infinite Undiscovery feeds your need for narrative, but it's ultimately a shallow, flawed experience.
    • 65 Metascore
    • 65 Critic Score
    Resident Evil: The Mercenaries 3D offers addictive, score-attack action, but lacks the content to make it more than a fun minigame.
    • 65 Metascore
    • 65 Critic Score
    It's technically competent in the end, and many of its little touches are quite impressive, but there are clearly more memorable shooters of its kind already available.
    • 63 Metascore
    • 65 Critic Score
    The game still has quite a few other problems, namely a horrible camera and a general lack of polish.
    • 74 Metascore
    • 65 Critic Score
    Zeno Clash: Ultimate Edition adds a new multiplayer mode to this strange action game, but it's still an average beat-'em-up at best.
    • 71 Metascore
    • 65 Critic Score
    Lively multiplayer modes and a considerable campaign are hampered by bothersome network issues in Ghost Recon: Future Soldier.
    • 68 Metascore
    • 65 Critic Score
    Deadlight draws you in with its rich, pervasive atmosphere, but doesn't give you much to do once you're there.

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