GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12685 game reviews
    • 76 Metascore
    • 65 Critic Score
    The well-realized license in this third-person shooter can hide the myriad problems for only so long.
    • 76 Metascore
    • 80 Critic Score
    Given the unique demands of anti-gravity gameplay, the PC version's comprehensive yet concise tutorials turn out to be crucial for onboarding new users. That makes their puzzling omission from the PS4 version disappointing.
    • 76 Metascore
    • 75 Critic Score
    This tactical military shooter delivers tense and engaging action, competently completing its objective in the face of AI blunders and occasional bugs.
    • 76 Metascore
    • 80 Critic Score
    Despite the occasional slipup, the game successfully builds on the original story to offer a simple yet satisfying experience that has depth and replay value. There's enough to engage and have fun with here to appeal to fans of Harry Potter as well as fans of previous Lego games.
    • 76 Metascore
    • 90 Critic Score
    Whether playing through the story mode alone or against hardened opponents online, Cross Tag Battle is an absolute joy with a surplus of possibilities within its wide roster and versatile fighting system.
    • 76 Metascore
    • 70 Critic Score
    Grapple Dog isn't doing anything new or revolutionary, but it is nicely delivering on a simple premise. It felt like uncovering a forgotten gem in a Game Boy Advance bargain bin, then taking it home and discovering some parts that are a little uneven or awkward. It's the kind of game that's just imminently likable and endearing, even if I don't expect it to hook me long-term.
    • 76 Metascore
    • 77 Critic Score
    Patrician II successfully blends trading, city-building, and simple ship combat in a way that's constantly engaging.
    • 76 Metascore
    • 76 Critic Score
    Takes a little longer to get used to than your average motocross game, but the result is a deeper game that still has all the fun of a more arcadelike offering.
    • 76 Metascore
    • 87 Critic Score
    Despite a slightly flawed interface and presentation, provides an enjoyable and deep strategy experience.
    • 76 Metascore
    • 79 Critic Score
    You can create a route, enjoy riding around on it, and with the new interactive industries and AI drivers, you can really make the train do something.
    • 76 Metascore
    • 70 Critic Score
    Sloppy controls and a lack of cooperative play hurt Indiana Jones' first Lego adventure, but the humor and puzzles still make this worth playing.
    • 76 Metascore
    • 70 Critic Score
    Manages to convey the same feeling of deadly tension that its PC counterpart was famous for, and the compromises that were made to make it portable are fairly minor.
    • 76 Metascore
    • 80 Critic Score
    Easily the most graphically impressive, deepest, and by and large most enjoyable surfing game to be released yet.
    • 76 Metascore
    • 62 Critic Score
    It has all the necessary fundamentals intact, but a general lack of polish and a long list of annoying quirks make it difficult to recommend.
    • 76 Metascore
    • 80 Critic Score
    Players who lost touch with baseball games when they went 3D on the PlayStation may find that Slugfest is exactly what they've been missing.
    • 76 Metascore
    • 80 Critic Score
    Much like its predecessor, Dragon Quest Heroes II isn't short of opportunities for high-volume slaughter while effectively preserving the charm of Dragon Quest. Omega Force's thoughtful mix of familiar Dragon Quest Heroes designs and new features not only makes this sequel engrossing, but it also shows this side series' potential for future installments. It makes for a satisfying hack-and-slasher that is not only a great Warriors spinoff, but also an effective gateway to the main Dragon Quest series.
    • 76 Metascore
    • 70 Critic Score
    Making History certainly adds more to Kerbal Space Program, and those who've already poured hundreds of hours into the game may be grateful for the tiny cache of new supplies it introduces. But in this particular space race, players have already been to the Moon (sorry, Mun) and back long before developer Squad unveiled its new rockets.
    • 76 Metascore
    • 80 Critic Score
    Mario's various dalliances into sports have been inconsistent, often because they feel so bare-bones and perfunctory. Mario Tennis Fever breaks this trend with a multitude of modes and a playful, flexible gimmick that makes it more wild and unpredictable while also testing your tennis skills in a new way. It's the best a Mario sports game has been in years, and hopefully charts a course going forward for the Mushroom Kingdom's other sporting events.
    • 76 Metascore
    • 75 Critic Score
    While the gameplay in Tony Hawk's American Wasteland is still sharp, and the game still looks and sounds just fine, this seventh installment just seems to lack that special spark that made the series so much fun in the first place.
    • 76 Metascore
    • 73 Critic Score
    If you can tolerate the forcibly cute presentation, you'll find Puyo Pop Fever to be a solid, addictive puzzle game.
    • 76 Metascore
    • 70 Critic Score
    Meticulous attention to detail makes even the most mundane things, like a forgotten book in a corner or a bottle of shampoo, captivating, and strong voice acting and writing gives surprising depth to characters who are physically absent from the story itself. But its two levels never really intersect in meaningful ways, culminating in an ending that's thought-provoking but short of being revelatory.
    • 76 Metascore
    • 80 Critic Score
    More than just Mario Party with a different mascot, Rayman Raving Rabbids makes great use of the Wii technology to create a bizarrely enjoyable minigame collection.
    • 76 Metascore
    • 75 Critic Score
    Gatling Gears is a fun shooter that reminds you how much of a blast destruction can be.
    • 76 Metascore
    • 70 Critic Score
    When it's letting you live out its proposed reverse-horror fantasy, Carrion is at its best. It excels at making you feel empowered as an evolving lab experiment gone wrong, giving you ample opportunities to flex your death-dealing tentacles and tear enemies limb from limb. While giving you numerous tools to wreak havoc, it also uses them in smart ways to find a good balance between its gory combat and problem-solving. Carrion falters when it requires too much fine precision from you with a control scheme that doesn't allow for it, and is at its lowest when you're not playing as its headlining monster at all. These are disappointing distractions, but Carrion's main event is still a bloody great time.
    • 76 Metascore
    • 80 Critic Score
    This entertaining and varied sci-fi shooter doesn't break new ground; it's just a bunch of goofy, gory fun.
    • 76 Metascore
    • 79 Critic Score
    Battlestations: Midway strikes just the right balance between action and strategy to create a game that's as unique as it is enjoyable.
    • 76 Metascore
    • 74 Critic Score
    FlatOut 2 seems a little too slick for its own good in spots, but it still manages to provide plenty of destructive racing fun.
    • 76 Metascore
    • 50 Critic Score
    Dancing All Night might have sounded like a fun idea on paper, but it simply doesn’t hold a candle to better portable rhythm games.
    • 76 Metascore
    • 65 Critic Score
    It's a shame there are so few noteworthy changes, because the core gameplay is still well done. But recycling the same content isn't enough to make this worth buying. NCAA Football 13 is another entry in a long-running franchise that desperately needs new ideas.
    • 76 Metascore
    • 65 Critic Score
    The disconnect between the gameplay and the narrative elements of Spec Ops: The Line is numbing, which makes it more difficult to contemplate the murky morality of war in the way the game wants you to.

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