Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 78 Metascore
    • 70 Critic Score
    Doubly annoying is the fact that you actually have to play through the entire Instincts campaign before you can even unlock the Evolution levels, so any existing fans might be better off buying the standalone Far Cry Instincts Evolution on Xbox and swallow the minor technical step down.
    • 78 Metascore
    • Critic Score
    A rare balance of playfulness and genuine strategic depth, plucked from the margins of history. [Eurogamer Recommended]
    • 78 Metascore
    • 70 Critic Score
    Anybody with an actual Sims fetish will love it to bits. Granted it can be fiddly and confusing to start with (why hide so much of the critical new stuff in the depths of the catalogue?), but once you're up and running there's a definite attraction to it.
    • 78 Metascore
    • 80 Critic Score
    The lighting system more than makes up for this lack of colour though, with pyrotechnic multi-coloured dynamic lighting, and full day and night cycles.
    • 78 Metascore
    • 70 Critic Score
    It is the best looking space combat sim we've seen so far... Unfortunately it is let down all too often by poor mission scripting and incompetent wingmen, not to mention the occasional random crash.
    • 78 Metascore
    • 70 Critic Score
    A beautiful but flawed game, with easy controls and imaginative design marred by a surplus of platform hopping puzzles and a disappointing finale. It's also rather short.
    • 78 Metascore
    • 50 Critic Score
    Sure, as we've mentioned a few times, the quality of the writing, the voices and the humour are absolutely spot-on, but rather than disguise the mediocre game within, this excellence merely serves to amplify the crushing disappointment of the one dimensional gameplay, and we're left wanting much, much more than this half arsed effort.
    • 78 Metascore
    • 70 Critic Score
    Radiant Dawn's core of creamy white strategy nougat does shine through its horribly drab exterior, but only just. We've seen it all before, and this can't help but seem like a wasted Wii opportunity.
    • 78 Metascore
    • 60 Critic Score
    When it's firing on all cylinders, AlphaBounce can be a riotous diversion; full of inventive ideas and bold scope, the potential's clearly there. But rather than make a tight, focused design that continually entertains, MotionTwin waste far too much of your time.
    • 78 Metascore
    • 70 Critic Score
    Unexpectedly original.
    • 78 Metascore
    • 80 Critic Score
    An undeniably alluring little isometric shoot-'em-up with some tolerable flaws, and if, like me, you plan to get stuck into the PC sequel in the near future, then it offers a succinct and vital refresher of key plot points.
    • 78 Metascore
    • 80 Critic Score
    Offers a smorgasbord of treats to delight and infuriate in almost equal measure. The mean, almost contemptuous difficulty curve is something that shouldn't be celebrated, but almost everything else is golden.
    • 78 Metascore
    • Critic Score
    A new developer doesn't rock the boat in what's an enjoyable if only gently iterative outing for the construction and management sim.
    • 78 Metascore
    • 70 Critic Score
    Grid Autosport is a fine racing game, though it's never a thoroughbred one. It's the muscle car that was Grid 2 stripped out and retooled for the track, but too often you can see the solder-work at the seams. In 2008, Race Driver: Grid was a partial reinvention of the racing genre, equipped with a handful of fresh ideas. Six years on, Grid Autosport - while a definite return to form for Codemasters - is simply a rediscovery of it.
    • 78 Metascore
    • 80 Critic Score
    But if you can break through the periodic pain barrier that comes with such exacting physics-based challenges, you'll be able to bask in the warm glow of manly gaming satisfaction. And with around six hours' worth of it to roll through, it'll put hairs on your chest. Not so good if you're a lady, obviously.
    • 78 Metascore
    • 70 Critic Score
    Infinity Ward had a chance here to throw down the gauntlet for the next hardware generation, to set the new standard, to show that this hugely popular, much derided behemoth can dance to a different tune. It's chosen to play a Greatest Hits package instead.
    • 78 Metascore
    • Critic Score
    This glorious game about movement and adventure also feels like a rumination on something deeper and more personal. [Eurogamer Recommended]
    • 78 Metascore
    • 80 Critic Score
    Supporting up to four players at once, the game lends itself brilliantly to playing with your mates (locally or online), but is equally good fun against the computer in the hugely challenging campaign mode.
    • 78 Metascore
    • 60 Critic Score
    Among the Ruins is The Walking Dead doing what The Walking Dead does well, but it's spinning its wheels when it should be racing towards the finale.
    • 78 Metascore
    • Critic Score
    Despite something of an overdeveloped plot, Crisis Core Reunion goes beyond just a quick upgrade, making some fundamental improvements to visuals, sound and controls, and implements them with care. There are flaws, but it remains a joy to spend time with favourites Cloud, Aerith, and Sephiroth once more. [Eurogamer Recommended]
    • 78 Metascore
    • 90 Critic Score
    The games that are presented on Metal Slug Anthology are a marvel of art and design. There are, frequently, excruciatingly tough but all of their peaks are surmountable by the persistent and/or the talented.
    • 78 Metascore
    • 80 Critic Score
    It might not have quite the same wow factor second time around, but Microsoft Flight Simulator 2024 builds on its astonishing predecessor with intelligence and precision - making an already impressive achievement richer and more welcoming.
    • 78 Metascore
    • 70 Critic Score
    There's plenty to like here, and Blitz is an undeniably enjoyable arcade game in short bursts. But it feels like an awkward offshoot for the Rock Band name, a little desperate in its push to get people downloading more songs, and an altogether lightweight experience that is unlikely to reverse the decline of the music genre.
    • 78 Metascore
    • 70 Critic Score
    As for the new cards, the cunning behind many of them is likely to echo throughout the seasons, even though not all of them are showing up in regular play at the moment. And if you're anything like me, you won't want to be without them.
    • 78 Metascore
    • 70 Critic Score
    The weather effects are quite wonderful, and there's something perfectly cosy about having a snowstorm fluttering outside the window, but they only change the game as much as you want them to. After the tenth rainstorm, the novelty starts to wane.
    • 78 Metascore
    • 70 Critic Score
    It's almost too playable and satisfying for its own good, or in other words, not quite annoying enough to lure you back endlessly. Perhaps there really is only enough room for one game as annoying as Angry Birds.
    • 78 Metascore
    • 80 Critic Score
    More elegance in the interface, fewer lulls in activity and a better way of gently directing you towards its hidden delights would have carried the score higher, but even with its flaws Viva PiƱata is a game that deserves to be played and refreshes your belief that games can be friendly as well as fun.
    • 78 Metascore
    • 80 Critic Score
    Offering encouragement and useful tips, as well as warnings about common exercise mistakes and pitfalls, the on-screen trainers are a fantastic resource.
    • 78 Metascore
    • 70 Critic Score
    Despite the silly roulette wheel thing, it's still addictive. I've played it for hours.
    • 78 Metascore
    • 90 Critic Score
    Not only is Meltdown bigger and better to look at though, but it offers new and compelling scenarios, and proves more appealing to new players as well as a more consistent proposition for hardcore fans - not everyone's going to be able to beat the incredibly punishing latter levels, but there's still hours of fun to be had beforehand.

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