Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 62 Metascore
    • Critic Score
    Bleeding Edge could be on to something with meaningful updates, but at launch it's Xbox Game Pass filler at best.
    • 62 Metascore
    • 50 Critic Score
    It's arguably a perfect simulation of real-life social media, but it unfortunately doesn't make for an edifying game experience.
    • 62 Metascore
    • 70 Critic Score
    The beloved and well-balanced gameplay has been approached with care and reverence, but changes and tweaks have been made to keep everything in line with modern expectations.
    • 62 Metascore
    • 40 Critic Score
    Little more than an online update of a pretty dire Tetris update, Worlds simply isn't worth your cash, even if it's only 15 or 20 quid down the high street.
    • 62 Metascore
    • 40 Critic Score
    In all seriousness, games should come clearly stickered with a 'Best Before' date to ward off unsuspecting punters. These are two zombie shooters that should never have been exhumed.
    • 62 Metascore
    • 70 Critic Score
    There are only a very small percentage of gamers that would be interested in this game to begin with but with its varying play styles and loaded cast of great characters, Neowave is actually a great little fighter and a brilliant introduction to the King Of Fighters series for those that have never sampled its delights.
    • 62 Metascore
    • 90 Critic Score
    A hidden gem in the PSP catalogue. Beautiful, understated and relaxing, this is to normal "marble puzzle" games what ICO was to normal platform games.
    • 62 Metascore
    • 60 Critic Score
    The story is compelling and well told, and there's certainly enough flow to put it in the category of "just ten more minutes" games - but you'll need a lot of patience to get the most out of Ego Draconis.
    • 62 Metascore
    • 60 Critic Score
    While Go! Puzzle succeeds in so many ways (particularly in its multiplayer battle modes) the bottom line is that none of the core games are anywhere near to matching the fun of, say Tetris or even a 'lower tier' classic like "Lumines."
    • 62 Metascore
    • 60 Critic Score
    While Shattered Space is quite possibly one of Starfield's most enjoyable storylines to date, it once again struggles to offer any real consequences. And its new setting feels woefully underutilised.
    • 62 Metascore
    • 60 Critic Score
    In small doses, it's a game that finds its own old-school groove, and an enjoyable one for the most part. The touch-screen nonsense does it little favours, though, but luckily doesn't completely ruin the fun.
    • 62 Metascore
    • 40 Critic Score
    An exceptionally generic platformer shaped around quick trial and error design and limp enemies, and built around a tired looking cel-shaded engine that does little justice to the visuals of the arcade original.
    • 62 Metascore
    • 80 Critic Score
    This is yet another quality downloadable shooter that deserves both your money and your love.
    • 62 Metascore
    • 50 Critic Score
    Combine this ruthless beating with the ugly stick with the essential lack of variety inherent in these arcade air combat games and you have a title only really worth considering once it's in the bargain bins.
    • 62 Metascore
    • 50 Critic Score
    Little more than a seriously undercooked run-of-the-mill shooter that labours along with poor AI, botched squad handling and undemanding combat. With a desperately unfinished feel about it, Midway has ended up rushing a mediocre game onto the shelves at precisely the point when there's an embarrassment of riches for shooter fans.
    • 62 Metascore
    • 50 Critic Score
    Its fundamentals are sussed pretty quickly, but that veneer of a polished plot or inventive level design is lacking. It scores a little better than it should for a decent interface and obligatory multiplayer mode, but it won't be this game that steals our hearts and makes us prattle on endlessly about it.
    • 62 Metascore
    • 60 Critic Score
    While See the Future certainly lengthens the Fable II experience, it does little to expand it.
    • 62 Metascore
    • 60 Critic Score
    If you've got an eye for twitch shooters and reckon you've got what it takes, then 500 points is a small price to pay.
    • 62 Metascore
    • 70 Critic Score
    It's a game that doesn't have the luxury of distracting you with clever mechanics and satisfying challenges to excuse its lack of narrative. It's just you and the story and how exactly you digest it. If you're interested in dystopian sci-fi and intriguing mysteries and like getting angry about patriarchal misogyny, then it's certainly something you could enjoy.
    • 62 Metascore
    • 70 Critic Score
    Just like the Wii U game, The Chase Begins has big ambitions - but it suffers for being crammed into a smaller footprint. Compared to its partner, it's undeniably compromised. Taken on its own merits, however, there's still enough charm and fun to be found in this smaller toybox to make it a worthy second best choice.
    • 62 Metascore
    • 40 Critic Score
    Smashing into crowds of rancid flesh-eating zombies ought to be a terrifying life-or-death battle, not like shooting fish in a barrel.
    • 62 Metascore
    • 50 Critic Score
    Pineapple Smash Crew's weapons are by far its strongest point, an arsenal well engineered enough to support a much more intense game. Here they're wasted on a shooter that starts slowly and never speeds up, with solid foundations but nothing on top.
    • 62 Metascore
    • 50 Critic Score
    For the most part it's just OK, the sort of game you'll add to your LoveFilm rental list, forget about until it turns up, then forget again as soon as the disc is back in the postbox.
    • 62 Metascore
    • 30 Critic Score
    If you want to play with chums, you're going to have to reselect your gang for every two-minute game, as the interface will dump you all back in the wild as soon as it's over. Easier is jumping in with strangers, but none of the tracks/games hold enough allure to inspire much of this.
    • 62 Metascore
    • 60 Critic Score
    And away from the core experience, WRC 3 is lacking, if not a little regressive. The involved if slightly flabby career experience of previous games, which had you recruiting a team as you worked up through the ranks, has been replaced with a character-driven affair that apes Codemasters' more recent efforts while getting it horribly, horribly wrong.
    • 62 Metascore
    • 70 Critic Score
    It comes down to this: Muscle March is shallow, stupid, short, repetitive and crude. It's also the best WiiWare game I've ever played.
    • 62 Metascore
    • Critic Score
    Thanks to its adorable characters and a story that makes no excuses for how absurd it is, World's End Club is a lot of fun. [Eurogamer Recommended]
    • 62 Metascore
    • 60 Critic Score
    It's a strategy game of uncommon substance. The painstaking management and honing of your team, the desperate push-and-pull war for territory, and the gradual incursion towards Arulco's heart of darkness offer a hearty feast for anyone who can make it past the more superficial disappointments.
    • 62 Metascore
    • 40 Critic Score
    For all it brings to the table - space combat, Halo's shield, varied levels - not one single aspect is truly worthy of praise.
    • 62 Metascore
    • 60 Critic Score
    Fans of the character will be pleased with how well his off-the-wall mannerisms have been realised in game form, and there's enough inspired wackiness to make your first play-through worthwhile, but the same lack of nuance and depth that makes Deadpool such enjoyable company also means that his game is a joke not worth hearing twice.

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