Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 69 Metascore
    • 60 Critic Score
    Turok is at its best when you slow down and make use of your surroundings and arsenal. The reason it loses so many points is that it can be at its absolute worst ten seconds later, and that while its lows are paralysingly dreadful, its peaks are never much more than competent, or fleeting novelties spoilt by cliché, repetition or sloppiness.
    • 69 Metascore
    • 60 Critic Score
    On a rainy day there's an enjoyable few hours to be had riding these highs. On a sunny day, a trip to the theme park and riding a rollercoaster would be more understandable.
    • 64 Metascore
    • 60 Critic Score
    But really this is a game that makes you wonder why people are still churning out first person shooters on the PSP - not least because it's probably one of the best, and yet it's still not really good enough.
    • 82 Metascore
    • 60 Critic Score
    Instead of a full-blooded reminder of a genre of games sadly departed, it's more often a reminder of why they died away in the first place.
    • 68 Metascore
    • 60 Critic Score
    For now, Vanguard is a game which has plenty to offer a brave adventurer with a stunning PC. Aside from any design or content problems we've identified with the game, potential buyers need to be aware that they're entering a world which, as a prominent WOW character would have it, is not prepared.
    • 76 Metascore
    • 60 Critic Score
    Problem is, with the lengthy time it takes to move between any location in the Sims 2 - especially if you're only going to be there for the few minutes a date takes up - is particularly taxing.
    • 73 Metascore
    • 60 Critic Score
    For those expecting massive advancements or a radical departure from the original, this will come as a disappointment. A more honest, realistic assessment would be to treat this as a mission pack, and for those who do just want more of the same, you'll come away a satisfied customer.
    • 70 Metascore
    • 60 Critic Score
    While it's a competent integration of popular license into popular design, the constituent parts don't perform to the best of their ability, and the result is inessential and often bland, even though it's easy to sit and play contentedly for several hours.
    • 78 Metascore
    • 60 Critic Score
    Lumiose City could do with work, but Pokémon Legends: Z-A is a much more tightly focused - and delightfully goofy - return to better form. At least by modern Pokémon's standards.
    • 75 Metascore
    • 60 Critic Score
    Boltgun's boltgun earns a place in the pantheon of great video game weapons, but the rest of the game's arsenal doesn't quite live up to it.
    • 64 Metascore
    • 60 Critic Score
    It's let down dreadfully by the truly monotonous nature of the gameplay later in the game - and, perhaps most damningly of all, by the fact that the game is simply ridiculously short.
    • 83 Metascore
    • 60 Critic Score
    While Contra 4 is, at its core, a great 2D shooter that's refreshingly difficult, there are too many places where it stays true to its past in the face of innovations that could only make it a better, more accessible game.
    • 73 Metascore
    • 60 Critic Score
    With obvious debts to such indie hits as Braid, Limbo and The Misadventures of P.B. Winterbottom, The Bridge ultimately feels like a truncated compilation of iconic motifs rather than a fully-fledged experience in its own right.
    • 63 Metascore
    • 60 Critic Score
    If you're looking for a fully featured PES game, you'll obviously need to look to other formats, but if you're just after a decent facsimile that allows you to enjoy the magic of a flying football, you might find the series' best feature to be its saving grace on the DS.
    • 58 Metascore
    • 60 Critic Score
    It's a clever twist on an old standard but the cannons prove to be an irritation rather than a true challenge - their fast, ruthless volleys reducing too much of the game to a painstaking crawl, claiming a few pixels of space at a time as you inch towards a vital catapult. Fun, then, but in need of balancing.
    • 65 Metascore
    • 60 Critic Score
    Zombie Panic's gleeful initial charm and quirky visual appeal wane once the frenzied, bullet-spraying repetition kicks in after a couple of stages. It's evidently one of those games best sampled in small doses.
    • 81 Metascore
    • 60 Critic Score
    Although decent fun in short bursts, Age Of Zombies is a little too relentlessly repetitive to enjoy over the longer term, and this general lack of variety makes the inflated price seem a tad questionable.
    • 67 Metascore
    • 60 Critic Score
    All of which combines to make Open Roads an experience that's pleasant to drift along to. The moment-to-moment uncovering of the mystery and your family history is gently absorbing, and provides the catalyst Opal and Tess need - mother and daughter - to come to some realisations of their own. Those thorny familial realisations are handled maturely and end up in a nice place of understanding, which I appreciate, and likely you'll end up with a warm glow from the game, as I did. It's a nice day out. It's just that as soon as it seems to get going, it's over and you're on your way home.
    • tbd Metascore
    • 60 Critic Score
    From the developer of The Banished Vault, Amberspire is an equal-parts frustrating and intriguing eco city-builder set on a moon that was built as a mausoleum.
    • 78 Metascore
    • 60 Critic Score
    Festival of Blood's slight but fun, in other words - a decent shaggy dog story for you to plough through on Halloween evening before the doorbell starts ringing and your friends drop round dressed as the seven ages of David Bowie, or whatever your theme is this year.
    • 73 Metascore
    • 60 Critic Score
    Mafia continues to feel a tad dated in its design trappings, but there's a fascinating mix of beauty, efficiency and nuanced performances here that are well worth your time.
    • 74 Metascore
    • 60 Critic Score
    With multiple endings and 20 potential allies to recruit across the adventure, as well as a tough bonus dungeon once it’s complete, there’s the promise of longevity here. But few will venture back to this curio once the end credits have rolled.
    • 76 Metascore
    • 60 Critic Score
    Where Guitar Hero 5 hauled the series up to a quality plateau, adding a load of features that fans of the series can really appreciate, Band Hero is nothing more or less than a reskin. And even though it's a reskin of a superb game, the lack of concern for the credibility of the music and presentation can't help but cheapen it.
    • 60 Metascore
    • 60 Critic Score
    Obscure II also deserves credit for the slick way it handles co-op play - a feature that's still completely unique and exclusive to this series...But if you're only after the cream of the crop, then be aware that this isn't likely to be one for your Most Wanted list.
    • 65 Metascore
    • 60 Critic Score
    Despite its exaggerated cartoon characters and picturesque sunsets, Powerstar Golf feels surprisingly staid and lacking personality.
    • 65 Metascore
    • 60 Critic Score
    Like labelmate Trinity Universe, Atelier Rorona is a hard game to dislike, but it ultimately feels a little too tied to JRPG convention for its ideas to bear fruit. It might be admirable for a game to promote such a diligent work ethic, but it never quite rewards you handsomely enough for your efforts.
    • 60 Metascore
    • 60 Critic Score
    Although persistence is rewarded with a host of unlockable cars, weapons, interviews and the like, it's doubtful whether you'll have the desire to get drawn into the experience as obsessively as the developer requires you to.
    • 72 Metascore
    • 60 Critic Score
    The casual gamer should steer well clear. It just isn’t very friendly and not the type of game you can drop into for a quick burn.
    • 65 Metascore
    • 60 Critic Score
    The combat system is nicely balanced, it's just that you'll probably be tired of it by the time you're a few hours in. Multiplayer definitely adds value, while the presentation, as noted, is absolutely beautiful.
    • 68 Metascore
    • 60 Critic Score
    If the team can perhaps fix a few niggling issues via an update A.R.E.S. will be well worth a look, but until then this is a case of try before you buy.

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