Eurogamer Portugal's Scores

  • Games
For 1,331 reviews, this publication has graded:
  • 39% higher than the average critic
  • 5% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 20 Leisure Suit Larry: Box Office Bust
Score distribution:
1331 game reviews
    • 67 Metascore
    • 60 Critic Score
    Ice Age Dawn of the Dinosaurs offers a well balanced experience, with a design and art very near the strip of film that is associated with it.
    • 58 Metascore
    • 60 Critic Score
    There are choices, which is not common in these games, but then the consequences are too light, the game never gives us a “punch in the stomach” so to speak, despite the its promise to do so.
    • 77 Metascore
    • 60 Critic Score
    Cronos: The New Dawn is an ambitious step by Bloober Team, combining horror, action, and survival in a devastated world. Mechanics such as enemy fusion and time manipulation are interesting, but technical flaws, repetitive combat, and an unsatisfactory ending limit its impact.
    • 77 Metascore
    • 60 Critic Score
    Living the Dream is a social simulation experience in which you take on the role of a godlike figure to create Miis and guide them through their lives. Your imagination and patience will be key to defining how interesting it is in the long run.
    • 54 Metascore
    • 60 Critic Score
    Devotees of "hack'n slash" will enjoy, but do not find anything new to what Tecmo Koei has been doing for a long time.
    • 73 Metascore
    • 60 Critic Score
    It is not every day that we play a videogame with a broom in hand, so this is an interesting and different proposition, frustrating yes, but at the same time ultra-challenging and fun, particularly on PlayStation Vita.
    • 71 Metascore
    • 60 Critic Score
    Cannot compete with Monster Hunter, still can appeal to fans of the genre.
    • 74 Metascore
    • 60 Critic Score
    This is a satisfactory title that contains some nice graphics and caricatured characters, though the story is undemanding.
    • 50 Metascore
    • 50 Critic Score
    As an entry to a new platform, Lost Kingdom deserved better luck. In its current state, it offers nothing more than a mediocre platform adventure game, with exclusive Invizimals and a connection to the game on the PlayStation Vita. Suited for fans and compulsive collectors, all others can just choose better.
    • 46 Metascore
    • 50 Critic Score
    One Piece Unlimited Cruise SP is not as limited as expected initially, but for fans who want to have an adventure of the series for Nintendo's portable it can offer a dose of acceptable content.
    • 55 Metascore
    • 50 Critic Score
    Samurai Warriors 3 may well be appointed as a project in which the ambition is worth more than all the basic idea.
    • 38 Metascore
    • 50 Critic Score
    Steel Battalion: Heavy Armor is back eight years after and a generation later, but despite all that has changed in the meantime, the same problems can be found in the experience. Confusing, frustrating to play and never able reach the full potential inherent in this concept.
    • 54 Metascore
    • 50 Critic Score
    Spirit Camera is one of those games with a funny concept and that, while not resulting in the expected scale, always end up creating a certain willingness to finish the narrative presented.
    • 61 Metascore
    • 50 Critic Score
    As a prequel, Lost Planet 3 fulfills the purpose in narrative terms, but it is an experience so predictable and unattractive in terms of design.
    • 64 Metascore
    • 50 Critic Score
    The visual style is fantastic and the Gigolo Mode certainly will catch the attention of many players given its nature, but behind it hides an empty game with little to offer.
    • 65 Metascore
    • 50 Critic Score
    Apart from the look in high definition, this is basically the same game released for the PlayStation 2 and Dreamcast. Capcom made sure to change as little as possible, which may be good for some but bad for others.
    • 50 Metascore
    • 50 Critic Score
    NeverDead presents some good ideas with a level of eccentricity close to the work of Suda51 or Mikami. But the gameplay is just too poor and has a weak narrative context.
    • 71 Metascore
    • 50 Critic Score
    Mad Riders has many of the problems of the previous game and there isn't anything that stands out. In addition, the gameplay is a little boring.
    • 58 Metascore
    • 50 Critic Score
    The game manages to offer a well-constructed tale of revenge and betrayal in the style of the franchise, but technically is poor, with a combat system that has had its day.
    • 75 Metascore
    • 50 Critic Score
    Putting aside the context, the game itself is a big disappointment.
    • 70 Metascore
    • 50 Critic Score
    This feels like an incomplete app, somewhat limited in terms of materials.
    • 63 Metascore
    • 50 Critic Score
    Cubemen 2 is a game of strategy and action in real-time strong in content and with a satisfactory design. It has some flaws, especially at the level of interaction and control of the camera. The better part of the game lies in the online experience, if you manage to find other players to play with.
    • 52 Metascore
    • 50 Critic Score
    This new product from Slant Six was supposed to be a success, but it fails. There are some good and interesting ideas but its implementation it's not the best especially when combined with mistakes and poor decisions that affect the gameplay.
    • 49 Metascore
    • 50 Critic Score
    Pokémon Rumble U is clearly a casual fighting game, coated with a great simplicity and targeted at a young audience.
    • 53 Metascore
    • 50 Critic Score
    If you are looking for a fun and action-packed FPS, there are much better alternatives to consider.
    • 65 Metascore
    • 50 Critic Score
    What really makes this game interesting and minimally satisfying is the whole Bond environment.
    • 60 Metascore
    • 50 Critic Score
    The game is extremely small, with a few things that can attract the player.
    • 76 Metascore
    • 50 Critic Score
    It is little appealing and don't bring anything new. It lacks in game modes (no two Player Versus), and all this combined, leaves much of the success of Dr. Mario delivered to the nostalgic feeling that you'll get while playing it.
    • 59 Metascore
    • 50 Critic Score
    What could be a fluid experience and well organized in terms of design, gives place to a number of gaps and inconsistencies that prevent the game to achieve the desired success.
    • 44 Metascore
    • 50 Critic Score
    Mindjack fails miserably in almost all fields, from gameplay and graphics to story.

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