User Score
8.6

Generally favorable reviews- based on 1300 Ratings

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  1. Jan 6, 2013
    10
    I was sceptical when I bought the first episode of Telltale's Walking Dead game. I thought I had an idea of what was going to happen, and it left me smiling. This is my game of the year (2012). I literally can't wait for the next season.
  2. Jan 6, 2013
    10
    This review contains spoilers, click expand to view. This it's not a "game" as we usually think about. This is more than a movie in which "you" are the protagonist. You can choose what to answer to questions, what to say and how to live throughout the story. In the end i almost cried, it was so deep, so "real"... just like a movie/tv series masterpiece. I liked it very much, many hours of "playing" spent well. Thank Telltale! Expand
  3. Jan 5, 2013
    5
    I was not going to write a review for his game at first because frankly i didn't want to create an account to do so. So i made an account to write this review. First off this game is way overrated.I am not saying it isn't a good game but it is not wha it is made out to be. I have run into so many glitches playing this it isn't funny (characters repeating the same word 2 times, ch.3 andI was not going to write a review for his game at first because frankly i didn't want to create an account to do so. So i made an account to write this review. First off this game is way overrated.I am not saying it isn't a good game but it is not wha it is made out to be. I have run into so many glitches playing this it isn't funny (characters repeating the same word 2 times, ch.3 and ch.4 loading as chapter 1). that is my main problem with the game. i started ch 3 but it loaded as ch 1 so i didn't play for awhile and was gunna write a review based on that but didn't (refer to opening statement). I went and looked it up online and a lot of people were having this same problem so i let it go. But i was halfway through ch 4 and i had to go to my gfs house so i made sure i got to a save point and turned it off after it saved and as i just got home i went to finish the chapter but it loaded as ch. 1. that was the last straw and is why i made an account to write this. the games mechanical structure is also not very well thought out. It makes you use the righ stick at points where lee is running and you have to control the aimer and hit the A button at the same time which is a lot of trouble and causes you to fail and die. It does have a good story but thats it. It should not have gotten so muc praise from people. way overrated imo. I picked all of the episodes p for 800 points and hoestly i wis i didn't. Expand
  4. Jan 5, 2013
    7
    I played like 10 minutes of the first episode BECAUSE IT WAS FREE. Please if you are going to give the game a 95/100 at least make an Xbox live arcade rating. Miniseries in video game format, spread over a year? Not fun. Not my type of **** This game is proof you can take ANYTHING with huge popularity and sell it off to a bunch of diehards for huge profit.
  5. Jan 5, 2013
    9
    This game was a real treat, and I dont even like most point-and-click type games in the first place. If youre a fan of the show then you'll definitely like this for sure- its like an interactive season of the show- its that good!!!
  6. Jan 4, 2013
    10
    Let me get this straight. If you are a fan of left for dead then go play it. But don't expect this game to be a mindless boring shooter with stupid pickup lines. This game does something wonderful. It completely transforms you in your character and for two hours you forget who you are. You think you are in zombie apocalypse and that Clementine is your sweet pea. This game is a wonderfulLet me get this straight. If you are a fan of left for dead then go play it. But don't expect this game to be a mindless boring shooter with stupid pickup lines. This game does something wonderful. It completely transforms you in your character and for two hours you forget who you are. You think you are in zombie apocalypse and that Clementine is your sweet pea. This game is a wonderful journey that will test your mind. You will understand that there is not always the right way. Sometimes you have to make a decision that is never gonna be good. Its just how it is. Just like in real life. The voice acting is top notch too. And just because the game has few minor bugs doesn't take away anything from this wonderful experience. Expand
  7. Jan 3, 2013
    10
    Incredible game, intense emotion and very good character, and the story, well, simple amazing, It's a must buy, a very good visual active novel!, Congratulation to Telltale!
  8. Jan 2, 2013
    10
    This review contains spoilers, click expand to view. This game is just amazing! I hate point and click games but this is just so different, it puts in zombie apocalypse and makes you choose that what you say or who you save. It is just an emotional thrill when someone you liked dies or when someone you hated dies, you feel bad even then. If you like movies with good stories, play this game. If you like games with good stories, play this game. If you don't understand english, don't play this game. Expand
  9. Jan 2, 2013
    9
    The game is not without flaws (I thought a few animations looked a bit thrown together), but it's easily one of the best games I played in 2012. This is a game for people who like their games to tell them a story, and who like to feel something for the character they play as.
  10. Jan 2, 2013
    7
    I love the TV series, so while we're waiting for the second half of season 3, I wanted to give this game a try. At first I was excited and really enjoyed the story telling. I finished the game and I had a feeling like I've watched a good side story to the TV series. If I stopped there, the game would be probably a 9/10 for the story and graphics alone. But I wanted to try the game again,I love the TV series, so while we're waiting for the second half of season 3, I wanted to give this game a try. At first I was excited and really enjoyed the story telling. I finished the game and I had a feeling like I've watched a good side story to the TV series. If I stopped there, the game would be probably a 9/10 for the story and graphics alone. But I wanted to try the game again, differently. After all, the developers advertise that your decisions make difference and I know I made some bad decisions in the first playthrough. Well, as it turns out, your decisions make almost no difference in the story. You can't even decide who you want to save and who you want to let die, because if you don't save "the right" person, someone else will. The only difference is that different people will be pissed at you. False advertising and no replayability force me to reduce the final score. Still a good story telling adventure for cheap price. Expand
  11. Jan 1, 2013
    0
    One of those super budget advertising games that try and convince you with lots of PR that this game is any good. They even paid off Spike TV, have fake reviews in the users section and 45 thumbs up on the cheeesiest and fakest reviews. Soon we'll need a metacritc for metacritic if they keep manipulating the votes like this.
  12. Jan 1, 2013
    10
    The Walking Dead Game was incredible, Lee Everett is the best game character of the year, maybe one of the best of all time. My hat goes off to Telltale Games for creating such a memorable experience, and I definitely expect more in the future. It is my personal game of the year, I enjoyed it more than Mass Effect, and I haven't played Far Cry 3 yet, but it most certainly was anThe Walking Dead Game was incredible, Lee Everett is the best game character of the year, maybe one of the best of all time. My hat goes off to Telltale Games for creating such a memorable experience, and I definitely expect more in the future. It is my personal game of the year, I enjoyed it more than Mass Effect, and I haven't played Far Cry 3 yet, but it most certainly was an unforgettable ride. Expand
  13. Jan 1, 2013
    8
    I think most negative reviews on this game were coming from people who are used to INYOURFACEACTIONALLTHETIMEOHMYGOD type games. in my perspective, this game is a very genuine involved game, although you may not be killing zombies all the time, It's about the social perspective of the game, much more than the violence. A true gem in my opinion, the the gaming community needs a break fromI think most negative reviews on this game were coming from people who are used to INYOURFACEACTIONALLTHETIMEOHMYGOD type games. in my perspective, this game is a very genuine involved game, although you may not be killing zombies all the time, It's about the social perspective of the game, much more than the violence. A true gem in my opinion, the the gaming community needs a break from all the run and shoot prevalent in every game today. It keeps you clinging on every word, not many games can do that. Expand
  14. Dec 31, 2012
    4
    No inverted Y-Axis - Play the Trial/Demo before buying

    This is more of a warning than a review, but I think people need to be aware of this. There is no option to invert the Y-axis of your reticule/pointer control, which makes it really hard for people used to an inverted Y-axis (camera stick pushed up -> you look down) to enjoy the game. Furthermore, Telltale has declared repeatedly
    No inverted Y-Axis - Play the Trial/Demo before buying

    This is more of a warning than a review, but I think people need to be aware of this. There is no option to invert the Y-axis of your reticule/pointer control, which makes it really hard for people used to an inverted Y-axis (camera stick pushed up -> you look down) to enjoy the game. Furthermore, Telltale has declared repeatedly that they have no intention of adding in the option via patch/Title Update, despite a considerably campaign on their forums that started on release day and is still going strong. I was looking forward to the game, since I was a fan of the comic for quite some time. I enjoyed Telltale's other games on the PC, but my PC has gotten old. Ready to buy the game on release day, I still tried the Trial Version first - and was mighty glad I did. No inverted Y-Axis for the "aiming" makes games pretty much unplayable for me. Call it muscle memory, or a trained reflex, or simply the accumulated force of neurons and axons that have been used in this specific way for decades. While this handicap might not be as bad in a point&click adventure like this, there are still action sequences that require you to aim or quickly point at something, and it it's incredibly annoying to feel like someone reversed the controller in your hand.

    Some people are obviously not affected ,some people might not mind, others might be able to "re-train" themselves just for this game, but I refuse to do so, for the simple reason that there is no valid argument whatsoever for a game these days not to have this option. Telltale's outright refusal to integrate it only adds insult to injury. It's something incredibly simple to do, something that can in no way whatsoever adversely affect the game for anyone, yet Telltale does not seem to care. And as such, I see no reason to buy their game, no matter how much I would've enjoyed it.
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  15. DDK
    Dec 31, 2012
    2
    How anyone could rate this game higher than a 3 is beyond my meagre ability to comprehend. It's incredibly buggy on all platforms. It has high requirements despite having poor quality graphics. The characters in it are beyond moronic. The drama is forced to the point of complete farce. The actual gameplay is atrocious and almost random in its application and you have zero real choice inHow anyone could rate this game higher than a 3 is beyond my meagre ability to comprehend. It's incredibly buggy on all platforms. It has high requirements despite having poor quality graphics. The characters in it are beyond moronic. The drama is forced to the point of complete farce. The actual gameplay is atrocious and almost random in its application and you have zero real choice in anything that happens despite the wondrous claims of Telltale (a telling name if there was any). The sole redeeming factor of the series is the artwork and animation. The people who gave this Indie GotY were either paid off or smoking crack. Expand
  16. Dec 31, 2012
    8
    The Walking Dead is a worthwhile game to play for any fan of the series. Each episode is about 1 hour long, so you should be able to beat the game in about 5 hours. The art style stands out and shows it is geared more towards the comic book rather than the TV show. If you are a fan of Telltales point and click adventures this game will suite you well. This is the most polished and bestThe Walking Dead is a worthwhile game to play for any fan of the series. Each episode is about 1 hour long, so you should be able to beat the game in about 5 hours. The art style stands out and shows it is geared more towards the comic book rather than the TV show. If you are a fan of Telltales point and click adventures this game will suite you well. This is the most polished and best Telltale games outside of the Lego realm. Expand
  17. Dec 30, 2012
    10
    This game makes you feel. I have never been so emotionally attached to a video game character like I am to Clementine, Lee must stop at everything and consider Clementine in all of his actions. This game makes you feel desperate and afraid to turn the next corner. It may be lacking in the actual " game" part (mostly quick time events) but the story sure as hell makes up for the game play.This game makes you feel. I have never been so emotionally attached to a video game character like I am to Clementine, Lee must stop at everything and consider Clementine in all of his actions. This game makes you feel desperate and afraid to turn the next corner. It may be lacking in the actual " game" part (mostly quick time events) but the story sure as hell makes up for the game play. I'm not sure if it deserves game of the year status, but it is definitely the best story told this year, and one of the best stories ever told in gaming. Expand
  18. Dec 29, 2012
    10
    One of the best games iv'e played since iv'e been gaming. An engaging story line with a great selection of characters makes this the best story driven game iv'e ever played. The game play is simple and a bit lacking but telltale has proven that you don't need great game play to make a great game. You need a great story with characters that you will care for and remember for years to come.One of the best games iv'e played since iv'e been gaming. An engaging story line with a great selection of characters makes this the best story driven game iv'e ever played. The game play is simple and a bit lacking but telltale has proven that you don't need great game play to make a great game. You need a great story with characters that you will care for and remember for years to come. It also won game of the year which was very well deserved in my opinion. Expand
  19. Dec 29, 2012
    0
    It baffles me why people consider this game to be the best of the year. There's nothing in this game that hasn't been done before and its linearity and weak gameplay are really off-putting.
  20. Dec 29, 2012
    10
    THIS GAME IS GREAT. One of the best games I have ever played, and I can't remember the last time a said it about a game.. The story is so captivating, engaging, unexpected, and just plain amazing. I highly recommend it. Whoever wrote this is a genius. The story was so good, I felt it was better wrote than some movies out there. Let me just clear something up first. The only negativeTHIS GAME IS GREAT. One of the best games I have ever played, and I can't remember the last time a said it about a game.. The story is so captivating, engaging, unexpected, and just plain amazing. I highly recommend it. Whoever wrote this is a genius. The story was so good, I felt it was better wrote than some movies out there. Let me just clear something up first. The only negative comments about this game complain that there is no real gameplay and the choices you make dont really give a difference. In reality, here is what is going on. This game is not like a regular game. There arent really a good amount of controls, but that isn't bad. This game plays out more like an interactive movie and the gameplay is different. This does not in any way take away from the awesome quality of the game. And I don't know how people say the choices dont matter. About half of the story is not influenced by your decisions, but that other half that you control with your choices is equally important as the other half. The choices you make in this game are vital, it's not like they don't mean anything, and they even carry on through episodes, which makes you really think about the long term affect of your actions. The character development was also outstanding, so much to the point that by the end of episode 5, I was so attached to the characters and it made me want more out of the story. The Walking Dead won 2012 Game of the Year. Wow. It definitely deserved it. That alone is impressive. It has received TONS of accolades. Definitely more worth my money than the Halo 4 or Black Ops 2 storyline gave me. You will be so happy when you start playing this game. It doesn't start out slow. It begins and ends with a bang, as it should. Try not to read any spoilers along the way, or any guides. You will be better off trying to get through the game on your own and then you can rewind or start a new game in a blank game slot to see how different Lee's journey would've been if he made some different choices. The last episode is just perfect. They could not have written it better. The music fits perfectly and adds awesome suspense, adding to the amazing craft of the game. There are great twists and turns that keep you on the edge of your seat for every episode. You go into the last episode expecting certain things from this season finale, and it gives you such a rewarding conclusion that sets you up perfectly for season two, also the best episode in my opinion (sorry for the ambiguity, I just really dont want to give anything away!). I wish season 2 would come out right now! Gahh!!! You will probably feel the same after you are done.Thank goodness that season 2 will come out in 2013. I hope that the wait wont be too long. Definitely a 10/10. Expand
  21. Dec 28, 2012
    8
    You can't deny its emotional potency and engagement, but the illusion of choice seems to fall away as you realize you've been funneled through a tunnel. The story itself is worth the purchase, but its gameplay and "choose-your-own-adventure" mask really aren't that fantastic.
  22. Dec 28, 2012
    8
    It's fun for at least one playthru. The story is great, and there are plenty of surprises. Characters come and go in dramatic fashion, and you never know who is "safe". It's a semi-throwback to the old Space Quest and Leisure Suit Larry style of play, with point and click puzzles and the occasional quicktime battle. Fun game!
  23. Dec 28, 2012
    9
    When I first saw the trailer for Telltale's The Walking Dead I had mixed feelings towards it. Point-and-click? Apparently lousy animations? That wasn't how I imagined a TWD Adaptation to my console. But when the first episode came out, everyone was so pleased by it I gave it a go. And since, I couldn't stop. Episode 1: It was a great beginning to the franchise. The important decissions andWhen I first saw the trailer for Telltale's The Walking Dead I had mixed feelings towards it. Point-and-click? Apparently lousy animations? That wasn't how I imagined a TWD Adaptation to my console. But when the first episode came out, everyone was so pleased by it I gave it a go. And since, I couldn't stop. Episode 1: It was a great beginning to the franchise. The important decissions and the story wrapped me in the game since the beginning. In Episode 2 the story flew away, although it was still good and tense. Episode 3 (My favourite) was with episode 5, the most shocking of the saga. Also I found an interesting variety of gameplay that made it excellent. Then came Episode 4, which was a little bit repetitive but also tremendously entertaining. And Episode 5, which made me cry like a little b***. After drying my face, I'm proud to say TWD is my GOTY. It isn't perfect (The animations show lots of flaws) but the story, the characters....I've never felt so touched by a game before. Telltale has made something bigger than a game. They have made a story we can build and, even though the ending is the same in any way the story is constructed, the journey is a hell of a ride. Describe The Walking Dead in terms of gameplay is also hard. Point-and-click may seem like an easy, childish term for the game's mechanic, but it isn't. Point-and-click includes choosing answers and decissions quickly, shooting with guns, rifles and snipers, and to be honest....That's what we do in any mainstream big-budget FPS game. Just point and click and maybe click another time. And TWD isn't easy! I died many times, and in Episode 3 for example, I had to get a concussion trying to sort out a puzzle, but still, the game Is so enjoyable. Well, let's put it on another way. Enjoyable for the people who enjoy stories, as TWD proved "Fun" and "Constant Gameplay" is not necessary to make a great game. I would give it a 9.5, but because I can't at least I am an official game critic, I think a 90 will do the same thing I wish it will do. To convince you trying this game. NOW! Expand
  24. Dec 27, 2012
    10
    I have to say, this might just be one of the greatest stories ever told in a video game. Even in games like Red Dead Redemption and Mass Effect the general, well, gami-ness came out every once in a while in the story. That doesn't happen here. It's like watching a TV show. It hits the mark on every occasion. Episode 1 was pretty good, but I wasn't blown away. It wasn't until Episode 2I have to say, this might just be one of the greatest stories ever told in a video game. Even in games like Red Dead Redemption and Mass Effect the general, well, gami-ness came out every once in a while in the story. That doesn't happen here. It's like watching a TV show. It hits the mark on every occasion. Episode 1 was pretty good, but I wasn't blown away. It wasn't until Episode 2 that I realized this was going to be a very very good game. The action sequences, while a little rough around the edges in terms of polishing, are still exciting considering the context they're in. The story leaves absolutely nothing to be desired. This is the first, and probably the last, video game that made me cry. Expand
  25. Dec 26, 2012
    10
    Amazingly powerful story, that's all that's there to be had here, no real innovative gameplay, but the story is more than worth it. It doesn't half ass its adaptation to your choices like almost every other game, and breaks dozens of tropes.
  26. Dec 26, 2012
    9
    A really good game. Short, cheep and quality. This game is so dramatic and well done. Deep story and very innovating. I give it a 9 because I think it´s a little bit short in my opinion. I´m happy because this game won the VGA´s and that helps a lot the industry motivating developers moving forward this types of experiences.
    GOOD JOB TELLTALE GAMES!
  27. Dec 26, 2012
    6
    Save your money. You'll get the same experience watching each episode on YouTube. The decisions you make do not actually affect the storyline and without any gameplay actions beside point and click there's nothing left thats good in this game besides the story.
  28. Dec 25, 2012
    9
    So, I finally got the game and I finished it in three days, last night playing up to half past four with christmas before and all. So let's see, what's there to like:

    - Graphics are beautifully low-fi (which is what I liked best about). Sure, it's a little too polished maybe, but I still got the feeling I was watching a comic book being read out to me as a video that someone actually
    So, I finally got the game and I finished it in three days, last night playing up to half past four with christmas before and all. So let's see, what's there to like:

    - Graphics are beautifully low-fi (which is what I liked best about). Sure, it's a little too polished maybe, but I still got the feeling I was watching a comic book being read out to me as a video that someone actually made with any kind of emotion to it while drawing. You all know this "Oh, it looks mindblowingly great", but you still don't feel anything besides that? It's different with this one. You take what you see for real, because a little human touch is still within all those textures and pixels.

    - The writing: I really don't know what's there to complain about as I have read in some mixed or negative reviews. I got the season-pass via steam and i paid well below twenty euros in some kind of christmas-special and I really can't think about any movie I have seen in the last five years that even came close to "the walking dead" in terms of emotion, story and character-development (which is a word I normally hate). Get yourself any fresh blue-ray ("Prometheus" for example) and tell me you got the same value out of the script. Should that be the case: I don't believe you. Period. I immediately had a feeling for the characters, sided with them in seconds or thought "Yeah, all right, whatever you say, pal". And you might not believe it, throughout the story, I sometimes really had to bother to change my mind about some of them. And guess what, changing my mind cost me some energy to really pull through with it.

    - "Freedom": That's why I compared it to movies in the first place. Sure, I have only one playthrough, sure, sometimes I felt like "Why in God's holy name did that character just die, I tried everything to not make that happen", but nonetheless I never felt angry about it, it literally broke my heart. Well not literally, but I guess you catch my drift, it's just the feeling it carried along of all of it to have been in vain. And isn't this what would happen in a world full of zombies and only thin rays of hope fading in and out? Maybe, as some other reviewers mentioned, the choices I made didn't have the huge effect that was prominently advertised before every episode, but I never cared. For almost every response I wanted to give to any character in the game, there was a dialogue option that was to choose, my favorite being "Are you **** nuts" when this was all I could think of to "say". And yes, I felt like I was actually saying it and that's what I call freedom instead of some fifteen million different endings. When you're able to build up a situation to the point, where 99 percent of the people have the choice they want to choose, then that's all right with me in terms of freedom. After all, people are just people and maybe I'm a bit simple or something, but I'll manage.

    - Addictiveness: It's there, believe me. I had to think about it like half a minute every time I was to select "Exit" from the menu, even though I was running late for some family-meal already.

    Now to what's caused the game to lose it's 10 out of 10:

    - Invisible walls: C'mon, man, just put a solid barrier in front of where you don't want me to go. That shouldn't be too hard in terms of level design. (Although I like invisible walls better than areas you can go to that have absolutely nothing in it four you to do and you have to walk back empty handed)

    - Quicktime-Events: Q and E alone? Klicking some bubbles with your mouse? How about giving me a challenge at times, please. But let's be honest, all these action-scenes are probably only in there so you could lable it as a video-game, which it barely is (which is not a bad thing to begin with). But as I said, a little more challenge and I'd have been even more involved.

    - Dialogue choices are sometimes missleading. At one or two times I thought I was going to calm things down, but instead I was screaming at someone. Also they sometimes involve dialogue forced unto me that had nothing to do with what I intended to say (For made-up example: I wanted to say "I went to the carneval without you", instead of directly saying I slept with someone else there, which I wanted to reveal with my next answer, but the talked to character asked "Why?", and I said, "It's not important" without me having a chance to do anything about it any more, thus not coming clean).

    - WASD to move around isn't the best option considering that "The Walking Dead" isn't an FPS most of the time.

    - I really don't like being told that there is a dialogue-option when it's going to cause me to hear a non-skipable, non-ineractive, "Hey, you all right"-"Yes,-"See you later then"-cutsceen.

    But all in all, 9 out of 10 it is.
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  29. Dec 24, 2012
    5
    This game is being overhyped for it's engrossing story, which supposedly features choices and consequences that allow you to tailor the story in your own unique way. The problem that many reviews neglect to mention is that these "choices" are not choices. What exists is merely the illusion of choice. Around 5 times each episode, you will be confronted with a "tough decision" that willThis game is being overhyped for it's engrossing story, which supposedly features choices and consequences that allow you to tailor the story in your own unique way. The problem that many reviews neglect to mention is that these "choices" are not choices. What exists is merely the illusion of choice. Around 5 times each episode, you will be confronted with a "tough decision" that will supposedly shape the story depending on what you do. The only "consequences" that actually occur are some altered dialogue between characters that reflect your choice. In this way, you are not really affecting the story, but merely the attitude of characters in the story towards you, the player. Basically, some characters will either love you or hate you. There's really no middle ground, as each character will treat you in a very black and white way (no grey area). That is all your "choices" really affect.

    An example of the illusion of choice in action: An early choice in episode 1 features a choice between saving a man caught under a piece of farm equipment and a child. Both are being attacked by zombies and you can only save one. Choose carefully... Yeah right. No matter who you "choose" to save, the same event happens - the man dies, the boy will be taken to safety by his father. The "consequence" of this "choice" of one life over the other is not the life and death of a character, but merely if the child's father will treat you nicely due to you saving his boy. So tell me, why did I even have to make a "choice" of who to save if the game already predetermined who would live? Every single choice in this game series is of this nature. Thus, choices do not matter. I repeat for emphasis CHOICES DO NOT MATTER. Naysayers will say that it's about the story and the characters that you shape, but the simple truth is that the story is not shaped by you in anyway. It is being told to you and you merely decide how each character talks to you. The same events happen, but the details of dialogue change. Is that real player choice? It's not. Nevertheless, the story is at least entertaining, if cliche. I recommend watching a playthough on youtube, as you will get the same experience as those who purchased this game. No need to waste money on a game with shallow gameplay elements.
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  30. Dec 23, 2012
    10
    Who said GOTY??? Me? Hell yeah!!! What a game it is....we are thrilled to the very end of the game. The first time i cried in a game ever....thanks telltale for let me see feelings i have never expected to experience in a video game. Cant wait for season 2... A big 9.5 out of 10 for me.
Metascore
92

Universal acclaim - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 0 out of 12
  1. Edge Magazine
    Jan 29, 2013
    80
    This series offered some of the most memorable hours we spent holding a gamepad during 2012. [Feb 2013, p.102]
  2. X-ONE Magazine UK
    Jan 29, 2013
    90
    A masterclass in how to tell stories in games. [Issue#94, p.80]
  3. Jan 7, 2013
    90
    Engaging, dramatic, touching: The Walking Dead is one of this year's masterpieces. Absolutely a must-have.