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8.1

Generally favorable reviews- based on 2628 Ratings

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  1. Jul 21, 2023
    5
    Zelda: Skyward Sword é uma desgraça de jogo, muito chato. Gosto da musica, desenho dos personagens aceitavel, é legal adicionar a batalha, ter que acertar o calcanhar de Aquiles pra vencer lutas, mas o controle não ajudou muito, foi uma experiência desgraçada. Vou listar problemas desse jogo mal projetado. O Link mal aguenta correr, péssima criação de stamina. O mundo do jogo não te daZelda: Skyward Sword é uma desgraça de jogo, muito chato. Gosto da musica, desenho dos personagens aceitavel, é legal adicionar a batalha, ter que acertar o calcanhar de Aquiles pra vencer lutas, mas o controle não ajudou muito, foi uma experiência desgraçada. Vou listar problemas desse jogo mal projetado. O Link mal aguenta correr, péssima criação de stamina. O mundo do jogo não te da liberdade pra evoluir inicialmente, uma falsa liberdade. Os personagens secundários nem faz diferença. A Fi npc tutorial tem mais relevância que a Zelda igualmente o jogo antecessor, pois a Zelda desaparece no começo e ainda é petrificada no final. O progresso no jogo e uma desgraça sem criatividade, se resumi em pegar pedra mapa no bosque, na ilha vulcão e no deserto, evoluir a espada no bosque, na ilha vulcão e no deserto, e pegar as três partituras musicais no bosque, vulcão e deserto. Oque a Nintendo fez pra enganar os clientes, "olhe, tem uma passaro pra você domar e voar'. Passaro patetico, que não pode atrevessar a nuvem para a campanha principal, igualmente ao lobo patetico do jogo anterior. E ainda trouxeram a quest idiota do jogo anterior de coletar 15 pedrinhas 4 vezes. Sobre mais uma falta de criatividade nas batalhas, você enfrenta a Besta (Aprisionado) três vezes, multiplicando o jogo chato. Apos zerar, abri a opção de Campanha Heroi, não vou jogar, vou deletar esse jogo. Durante a jogada, eu notei que o jogo e chato, não senti prazer em jogar, torcia pra acabar logo pois não queria jogar mais. Zelda: Skyward Sword é um jogo sem criatividade. Nota: 5/10 Expand
  2. Jul 17, 2023
    7
    The game is not that good, since its more of the same stuff from older games, Zelda needs to redefine itself... its pretty much the same story, the same characters with different controls and dungeons. There are no towns and NPC's are scattered in small areas. It kinda feels...small with little life. It's not a bad game, but definitely one of the weakest zelda games.

    My individual score
    The game is not that good, since its more of the same stuff from older games, Zelda needs to redefine itself... its pretty much the same story, the same characters with different controls and dungeons. There are no towns and NPC's are scattered in small areas. It kinda feels...small with little life. It's not a bad game, but definitely one of the weakest zelda games.

    My individual score is 75 - 100
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  3. Jun 30, 2023
    0
    This review contains spoilers, click expand to view. it's so overrated, I tried to play it and experience was awfull, game is trash Expand
  4. Jun 21, 2023
    10
    Es el mejor juego "lineal" de la franquicia. Visualmente envejeció increíble, la música es de lo mejor que puedes encontrar en un Zelda. Los puntos fuertes de este juego son definitivamente los diseños de las mazmorras, son posiblemente los templos más divertidos de jugar y más creativos de toda la saga. La historia es sobresaliente y su jugabilidad es perfecta, el manejar la espada deEs el mejor juego "lineal" de la franquicia. Visualmente envejeció increíble, la música es de lo mejor que puedes encontrar en un Zelda. Los puntos fuertes de este juego son definitivamente los diseños de las mazmorras, son posiblemente los templos más divertidos de jugar y más creativos de toda la saga. La historia es sobresaliente y su jugabilidad es perfecta, el manejar la espada de manera tan libre hace las batallas muy divertidas. Expand
  5. Jun 1, 2023
    10
    hands down the best zelda game ever made, best dungeons best music best sidequests best combat, everything is the best
  6. May 27, 2023
    10
    Esse jogo é incrível trilha sonora e impecavel como todos os zeldas eu adoro esse game
    As mecânicas mesmo não sendo tão boas ainda sim e utilizável não é o melhor zelda mas é um zelda muito bom
  7. May 21, 2023
    10
    Les Zelda sont tellement exceptionnel. Ce jeu ajoute une encore tellement de choses originales. Le jeu a d'ailleurs une histoire plus développé que la plus part des autres Zelda. Malheureusement on revient régulièrement dans les mêmes zones et à partir de la moitié du jeu on ne découvre que des morceaux de zones.
  8. May 20, 2023
    10
    Pocos Zeldas hay tan brillantes como este. Sigue la estela de anteriores títulos a la perfección, e implementa uno de los mejores sistemas de combate y resolución de puzzles basados en movimiento e imput del control.
    El juego peca de ser más largo de lo necesario, en especial en su tramo final, pero tener una gran historia lo compensa satisfactoriamente.
  9. May 18, 2023
    10
    De las mejores experiencias que tuve en la adolescencia, las mecánicas que involucran el movimiento son demasiado brillantes y bien planteadas.
  10. May 12, 2023
    10
    a masterpiece and I loved the controls, very intuitive, nintendo gave quality!
  11. Apr 5, 2023
    10
    This review contains spoilers, click expand to view. The Legend of Zelda Skyward Sword is an amazing game with beautiful locations and an amazing art style. Skyward Sword has an amazing story which focuses on the creation of the master sword and the origins of the Zelda series. The game is linear yet what the game gives you to explore is very excellent and colourful. The temples in this game are also top-notch with the Ancient Cistern and the Sandship considered by many to be some of the best in the series. The game has a great rivalry between Link and Giriham who is the main villain you will see throughout the game. He is a character with a great personality. The game has unique controls that are very fun once you get the hang of them. Most complaints about this game are usually focused on your partner Fi, who can be annoying yet helpful for new players. Another popular complaint is that the game is repetitive. While I won't disagree that you have to go to the same areas multiple times or fight a certain boss (the imprisoned) many times I think the game handles this well apart from the imprisoned battles which can be annoying. Each time you return to one of the three provinces you will be doing something different. For example, in the forest, you will have to first find and rescue a group of plant-like creatures before getting allowed into the temple. The next time you come back you will have to go in search of special water to heal the dragon that guards the next temple. When looking for the dragon, a new part of the forest will be unlocked, while in the same area, it will be in a waterfall instead of the woods. The final time you return to the forest you will need to search the flooded woods for tadpoles to learn part of the song needed to unlock the final temple. I understand why some people do not like the game's repetitive nature but I think it shows your progress throughout the game. One tip I will give for people struggling with the final complaint most people have is to make sure to use your wrist for the motion controls. If you overdo it and pretend it is an actual sword it will not work and you will have problems. The game is filled with amazing npcs, great villains and enemies and the world as a whole feels vibrant with all the colours and the four severely different areas. This game is one of the most unique in the series and I would give it a shot if you've never played it before or even if you have played it and didn't like it give it a 2nd shot with an open mind.

    The HD version on Switch also fixes pretty much every problem people had with the game that could've been solved without completely changing the game into something completely different. I think I'll probably come back to the Wii version to play it now and again but the HD version is a massive improvement over the original. For example, a fair criticism of the original game was the length of the tutorial. In the original, it takes 1-2 hours just to get out of the tutorial and into the first proper area but in the remaster you can make it there in 15-20 minutes if you know where to go.
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  12. Apr 2, 2023
    9
    Despite some flaws consisting of the game being sometimes too linear, the start of the game taking too long and fighting demise 3 times- it is still a very good game. The dungeons are all mostly great and has some amazing bosses. My favourite dungeon is the sandship dungeon. The 3 distinct areas are all quite fun to explore but the some part of the level can feel quite linear. The itemsDespite some flaws consisting of the game being sometimes too linear, the start of the game taking too long and fighting demise 3 times- it is still a very good game. The dungeons are all mostly great and has some amazing bosses. My favourite dungeon is the sandship dungeon. The 3 distinct areas are all quite fun to explore but the some part of the level can feel quite linear. The items and combat is fun as per usual but the using the Wii remote to aim does get quite frustrating. The open sky world is fun but not much stuff is to do there. Overall an excellent game with some flaws. Expand
  13. Mar 4, 2023
    7
    Another beautiful looking Zelda game that lacks the darker edge of the best instalments and so I personally prefer Twilight Princess - which you can also play without the expense of buying a Motion Plus, unlike this.
  14. Feb 8, 2023
    10
    Everything is good. Story, battle system, dungeons, all is good. But optional mission is few. Anyway, The Legend of Zelda skyward sword is my one of best games.
  15. Dec 21, 2022
    5
    The motion control gimmick works fine but its hardly a brilliant addon. Other than that, the game design of skyward sword is not innovative. Which is a problem already but in many ways I find the game design here to be a step backwards. TP and Windwaker were more open than Skyward Sword in many ways, and had better designed and less obnoxious tutorials. Some of the dungeons and bossfightsThe motion control gimmick works fine but its hardly a brilliant addon. Other than that, the game design of skyward sword is not innovative. Which is a problem already but in many ways I find the game design here to be a step backwards. TP and Windwaker were more open than Skyward Sword in many ways, and had better designed and less obnoxious tutorials. Some of the dungeons and bossfights are good but overall this is my least favorite zelda game by a mile. Expand
  16. Dec 15, 2022
    8
    This game has Groose. No other Zelda game has Groose. Thus Groose. Need more Groose.
  17. Dec 10, 2022
    10
    I mean it's a tloz game so i don't have to explain anything just play it...
  18. Dec 1, 2022
    10
    The Story is reale nice its The best wii Game Ever The movement is reale Nice
  19. Nov 15, 2022
    8
    Un juego en el que añadían al 100% las funcionalidades del mando de Wii (que a mi nunca me llegaron a gustar realmente), pero se hace muy divertido el juego. Mucho más colorido y menos oscuro que el anterior.
  20. Nov 12, 2022
    9
    This review contains spoilers, click expand to view. Very fun to play, the motion controls are not as bad as they are made out to be, and when they act up, they are quick and easy to fix and never give me any trouble outside of a few seconds of annoyance.
    Backtracking was quite fun and I really enjoyed going back to areas I haven’t been to in a while and finding new things, which reminded me of a metroidvania (some of my favourite games are metroidvanias), and using things I remembered as odd to solve puzzles with a new item. The handholding brings it down though, In the ancient cistern, I figured out that you had to move the statue in the middle to get underground. I thought it was a really cool puzzle. Then a sign told me how to solve the puzzle.
    Overall, really fun and uses the motion controls really well to execute wonderful puzzles and level design, although the handholding brings it down, and is why it’s a 9.
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  21. Sep 28, 2022
    10
    This game is just a masterpiece. There is nothing else that needs to be said.
  22. Sep 4, 2022
    8
    Skyward Sword is a great game. Despite the controversy, I really enjoyed the gameplay with the motion controls. They were working incredibly well. As for the story, it's one of the best in the series and the first on the timeline. The world is amazing with ineresting characters,very greatly desinged dungeons and a lot of secrets to uncover. It's one of the best games on Wii for sure.
  23. Aug 22, 2022
    3
    Genuinely an atrocious Zelda game, an embarrassment to the franchise. This game is defined by the word boring. The repeated sections and the uninspired dungeons drag on for the entire experience. For each interesting or compelling moment/enemy encounter there are at least 5 which are boring. And Fi, just the worst!!!!!!! The only positive thing to say about FI is that she made meGenuinely an atrocious Zelda game, an embarrassment to the franchise. This game is defined by the word boring. The repeated sections and the uninspired dungeons drag on for the entire experience. For each interesting or compelling moment/enemy encounter there are at least 5 which are boring. And Fi, just the worst!!!!!!! The only positive thing to say about FI is that she made me appreciate tattle more in ocarina of time. Comparing the two would be like comparing the heat of a hot stove vs the sun. The characters here are lifeless (except for groose) your bird companion feels like a glorified vehicle, and your sword won't ever shut up, it's exhausting. Like I said however there are some real highlights here, including the Buddhist inspire ancient cistern and its boss, the pirate ship that switches from the past to the future, and Girahim. But these good ideas don't make up for the pacing and the rest of the problems. Underneath these problems there rests a good game, but if a game is more fun to think about and remember then to play that's when there's an issue Expand
  24. Aug 15, 2022
    1
    This review contains spoilers, click expand to view. Skyward Sword is the epic prequel of the Zelda series, sometimes too epic. This game has easily the best soundtrack of any Zelda game after Twilight Princess, but it is painfully long and hard, with some the worst controls I have ever played with for a game.

    This game is full of tedious but necessary actions with no real payoff, you can only save at certain places, the boss battles are absurdly hard, it constantly takes much longer than it should, two bosses are repeated 3 times, has an insanely annoying robot helper in Fi that upon departing feels like a blessing and good riddance, and is easy to get lost in even using a strategy guide like I was.

    However, the worst part of this game are the controls. It relies on the Wii Motion+ controls that you have to calibrate, and lose calibration constantly no matter how many times you recalibrate them, including right when you need your controls to function most. The worst is in the harp, which goes out so quickly that you have to hold the remote at awkward angles to get through it all. At least though you can fix them briefly by recalibrating them.

    Compared to most 3D Zelda games, the characters in this game are few in number. Impa makes her return as a strong time traveling warrior woman, but she is the only truly strong woman character in this game sadly. This game does though have a neat desert region where hitting stones shows the lush past around a barren present desert.

    The controls sink this game pretty much.
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  25. Aug 2, 2022
    9
    Kgkgkgkgkgkgkgkgkfjfkgkgkgkgkgkgkgkgkgkgkgkgkgkgkgikgkgkgkgkgkgkgkgkgkgkgkgkkgkgkggkkgkgkgkgkgkgkgkgkg
  26. Jun 28, 2022
    10
    One of Zelda's greatest masterpieces with a captivating and gripping story, telling a story of various characters including our beloved Master Sword an amazing game no matter where, in the sky, in time, between the shadows of twilight, or even between worlds and oceans. .. The sword is always linked to the Hero's soul
  27. Jun 18, 2022
    9
    The best story driven game of the saga with endearing characters, delightful music and beautiful visuals
  28. Jun 17, 2022
    10
    Simply put, this is the best Zelda game and one of the best games of all time: the dungeons are all masterfully crafted and incredible to complete, the boss fights are epic, the orchestral soundtrack is enchanting, the art style is easy on the eyes and helps make up for the wii's lack of power, and the story is the most interesting Zelda story to date with high stakes and lovableSimply put, this is the best Zelda game and one of the best games of all time: the dungeons are all masterfully crafted and incredible to complete, the boss fights are epic, the orchestral soundtrack is enchanting, the art style is easy on the eyes and helps make up for the wii's lack of power, and the story is the most interesting Zelda story to date with high stakes and lovable characters. Play this game! Expand
  29. Apr 4, 2022
    1
    el peor, mas soso, feo y mal disenãdo Zelda 3D nunca hecho! Controles ridiculos, histpria mas sosa que coca sin gas, de verad ese juego fue el fondo del pozo para la saga! Estoy seguro que BOTW fue lo que fue porque la gente de Nintendo vió la basura que fue SS y decidió tomar una acttide al respecto. Y para empeorar esa wea me hizo gastar plata comprando un controle nuevo!
    Estica y
    el peor, mas soso, feo y mal disenãdo Zelda 3D nunca hecho! Controles ridiculos, histpria mas sosa que coca sin gas, de verad ese juego fue el fondo del pozo para la saga! Estoy seguro que BOTW fue lo que fue porque la gente de Nintendo vió la basura que fue SS y decidió tomar una acttide al respecto. Y para empeorar esa wea me hizo gastar plata comprando un controle nuevo!
    Estica y tecnicamente esta muy por debajo de WW y TP, y es toda una verguanza, ese juego salió en 2011! En ese mismo año salió al mercado juegos como Uncharted 3, Batman: Arkham City, L.A. Noire, The Wicher II, Deus Ex: Human Revolution, Star Wars: The Old Republic, Super Mario 3D Land, y en la misma semana SKYRIM!
    Seamos sinceros, para 2011 ya no era aceptable un juego con malditas cajas de diálogos! Ya todos los AAA tenían doblaje. Incluso el Star Fox para la 3DS que salió al mismo año traía doblaje y en español! Cuando Twilight Princess salió en 2006 si que era normal los juegos no tener voz, además era un juego tan bonito, con buenos controles (al menos claro en la version original para la Gamecube) buenos combates y buenissima historia, que la falta de voz ni de lejos molesta aún a dia de hoy… pero SS es todo lo contrario!
    Y recuerden, SALIO EN LA MISMA SEMANA QUE SKYRIM!
    El juego es tonto y feo y mas bien parece que estoy jugando una aventura de Dora Aventurera do que un Zelda.
    El juego te trata como un niño tonto a todo momento. Vas a subir en una caja, aparece un npc con una CAJA DE TEXTO INFINITA en pleno 2011 con mucho mucho texto para decirte que puedes subir usando el analógico, otro npc te interrumpe para decirte que puedes correr pulsando A, y así pasa que las primeras 2 horas de ese juego es un grande, largo y innecesario tutorial.
    Pero nada ni nadie es más molesto que Fi. Esa personaje que A TODO EL RATO interrumpe el juego para decir o cosas muy obvias o porcentajes que de verdad no agregan nada al juego y deja la sensación aún mayor de que estás jugando un juego con una historia pensada por un niños de 5 años.
    Personalmente he oído de amigos que después de ver a ese juego dijeron que no sabían que Zelda era así un juego tan para niños... Porque el juego esta lleno de diálogos tontos, los “villanos” de la isla no convencen ni a su madre, una pandilla de pillos tirado de una peli para ninõs noventeros formada por un gastón y otros dos tipo torpes que hacen bulling. El juego es linear hasta no más poder, siento que Ocarina Of Time de 1998 fomentaba mucho más la exploración. En comparación a Wind Waker SS estaba en pañales! Y EN COMPARACIÓN A SKYRIM NI VOY A MENCIONAR NADA!

    Los gráficos están feos, y no solo feos para 2011, porque ya sabemos que la Wii no iba a entregar juegos HD, y la arte de Skyward Sword no era pa ser un juego realista, pero está mucho más feos que por ejemplo los Mario Galaxy. El estilo cartoon es bueno, Wind Waker tiene graficas más bonitas que SS, de hecho es un juego de 2002 que sigue siendo muy bonito!
    Pero SS no encaja, tiene cenarios genericos y mal hechos. En zonas como el desierto muchas veces estuve perdido… PERDIDO! Yo no me perdí ni en BOTW que tiene un mapeado GIGANTESCO y me perdí en eses mapas genericos de SS.
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  30. Mar 31, 2022
    8
    Estructuralmente Zelda SS es casi igual que sus anteriores entregas en otras consolas, pero por supuesto igual de bueno. Lo que tiene diferente a los demás es su jugabilidad, debido a la naturaleza de la Wii. Si bien en líneas generales lo hace bien y aprovecha mejor que nadie el Wii Motion Plus, muchas veces los espadazos se sienten bastante imprecisos. Sin embargo la esencia no seEstructuralmente Zelda SS es casi igual que sus anteriores entregas en otras consolas, pero por supuesto igual de bueno. Lo que tiene diferente a los demás es su jugabilidad, debido a la naturaleza de la Wii. Si bien en líneas generales lo hace bien y aprovecha mejor que nadie el Wii Motion Plus, muchas veces los espadazos se sienten bastante imprecisos. Sin embargo la esencia no se pierde, la música sigue siendo buena, la historia cumple, los personajes bastante carismáticos, y el sistema de stamina da inicio a algo que se aprovecharía muy bien tiempo después en Breath of the Wild.
    Nota Final: 8.5
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  31. Mar 5, 2022
    9
    Skyward Sword is the Wii game people have been dreaming about ever since the console was announced. The use of motion control is intuitive and interesting, and makes this one of the most unique and legitimately groundbreaking (if not, THE most) Game of the Year candidate of 2011. It's another wonderful entry in a legendary franchise with some actual challenge on the table as well.
  32. Nov 21, 2021
    0
    It's almost impossible to believe this game came from the same studio as Breath of the Wild, and the older Zelda games. It's the absolute opposite in terms of quality and breadth of content. All this talk about how Skyward Sword HD fixes everything and makes it a truly amazing game is mind-blowing, almost as much as this game getting good critical reviews even on the original version!

    -
    It's almost impossible to believe this game came from the same studio as Breath of the Wild, and the older Zelda games. It's the absolute opposite in terms of quality and breadth of content. All this talk about how Skyward Sword HD fixes everything and makes it a truly amazing game is mind-blowing, almost as much as this game getting good critical reviews even on the original version!

    - Yes, the motion controls are terrible. I played maybe half way through the game with them before switching to a pro controller. There's a novelty to them, a small spark of joy from mimicking the action in the game, that quickly wears off after doing the same action 2 or 3 times. The sheer unwieldy inaccuracy of them is such a slight against every minute of gameplay it's crazy to think they thought this is how they should ship the game. The fervor around motion controls must have been so high during this time in the studio.

    - The motion controls are only a small fraction of the problems this game has though. And the alternate controls, while better, are still clunky enough to put them below any of the other games in the series.

    - Backtracking, padding, and repetition. Backtracking, padding, and repetition. Backtracking. Padding. Repetition. AHHHH! There are three small zones to explore in the entire game basically. And you explore not once, not twice, not three times, but four times! At least! They shuffle some rocks around and say, "Hey! Doesn't this feel like a whole new area?" No. No it doesn't. You fight the same main boss at least three times, in the same arena, only getting another annoying gimmick each time. And spinning your stick around to perform an action is cute the first 5 times. But it just makes every movement through the world tedious after 20 hours.

    - The **** underwater stuff, especially the tadpole minigame, is just the valley of bad game design. Everyone has always hated underwater levels, so they decided to make one of the biggest most tedious ones possible for their game. Why?

    This whole experience has made me wonder if reviewers actually played through the game, or just wrote a review based on what they thought fans wanted hear about a Zelda title. I'm just dumbfounded.
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  33. i76
    Nov 4, 2021
    8
    You can tell the old legends of Nintendo no longer input into these games.... ocarina of times gameplay and control mechanic (and every thing else) is so much better.

    Consistently interrupted by f'king everything wanting to talk to you and you cant skip.... ever. Controls are pretty shjtty, when fighting difficult enemies the control from the wiimote is good but not good enough... plus
    You can tell the old legends of Nintendo no longer input into these games.... ocarina of times gameplay and control mechanic (and every thing else) is so much better.

    Consistently interrupted by f'king everything wanting to talk to you and you cant skip.... ever.
    Controls are pretty shjtty, when fighting difficult enemies the control from the wiimote is good but not good enough... plus it recalibrated every time you use an item (slingshot etc) so if you pull up your slingshot while aiming the mote and the ground it will be centre on the screen meaning you never have a defined centre instead itas always recalibrated messing up your orientation, a 64 controller is superior in every way... though the kids that dont know any different will refute this.... cuz kids.

    It Zelda and I love it.... it just does not live up to the standard set on the 64's Ocarina of Time or even Majora's Mask.
    The old boys have left the building and as everything in the last 20 years... quality of everything has dropped a hell of a lot.... and this/nintendo didnt escape the quality drop.
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  34. Nov 4, 2021
    9
    ....................................................................................................................................................................................................blank
  35. Oct 27, 2021
    0
    No left-handed support in a game where the main character always was a lefty.
  36. Oct 25, 2021
    9
    A LEGENDARY game for me, I played it wen I was 9 but didn't completed it. This summer I got my Wii and i almost cummed. One of the best games of its times.
  37. Oct 14, 2021
    5
    Skyward sword could potentially be a solid game. Unfortunately, it is often held back from the wii motion controls, which sometimes are not responsive to your actions.
  38. Oct 10, 2021
    6
    This came when Nintendo had started not to be really serious with their major releases for domestic consoles (as opposed to only for the handhelds).
    The GameCube age, an age where Nintendo tried to be very serious as they had with the N64 before that, taught Nintendo a stern lesson about the dangers in, let me repeat myself, being serious versus lowering their target and aiming at the
    This came when Nintendo had started not to be really serious with their major releases for domestic consoles (as opposed to only for the handhelds).
    The GameCube age, an age where Nintendo tried to be very serious as they had with the N64 before that, taught Nintendo a stern lesson about the dangers in, let me repeat myself, being serious versus lowering their target and aiming at the mass of players.
    The Wii generation is where they enacted what they had been taught by "the market".
    They did it with Super Mario Galaxy, with the Mario Kart series' instalment, and they did it with Zelda.

    Firmly lowered the... requirements to play, and I am not talking of hardware requirements.

    After the misunderstood masterwork Twilight Princess, Zelda has luckily gone back to its identity and spirit with its Switch instalment. Those two games are where I suggest to you to begin if you want to approach the series.
    Then would come the two very good ones for the Nintendo 64. Then the 2D ones.
    Skyward Sword being the single one to studiously stand clear of, ever.
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  39. Sep 10, 2021
    7
    This game is good, not great. Pros and cons from top to bottom:

    #1. Con: The world design sucks - I expect something reasonably open-world from Zelda, but this is more like a hub with three mega-dungeons tacked on. Link finally gets to fly...as long as he stays in his closed-in cloud land and only enters the "regular" overworld from above. #2. Con: The story forces you down a linear
    This game is good, not great. Pros and cons from top to bottom:

    #1. Con: The world design sucks - I expect something reasonably open-world from Zelda, but this is more like a hub with three mega-dungeons tacked on. Link finally gets to fly...as long as he stays in his closed-in cloud land and only enters the "regular" overworld from above.
    #2. Con: The story forces you down a linear path with a load of backtracking. In one open lake area, I was forced to do four different things in order...go to the wrong area at the wrong time and you'll just be sent away. Sad!
    #3. Pro: The motion-control sword battling is pretty great. Some consider it too puzzle-y, I thought it was fun and this is the closest thing you'll find to a full-fledged motion controlled swashbuckling adventure on the Wii.
    #4. Pro: Possibly the best soundtrack in the series.
    #5. Con: The swordless scavenger hunting sequences with one-hit deaths are a pain in the rear.
    #6. Con: I hate the sidekick, Fi. Worse than Navi, for real.
    #7. Small Pro: the story is pretty entertaining, albeit with some weirdo characters in the mix.

    Replay value: The game lasted about 80 hours for me, maybe more like 65 for most folks...I doubt I"ll ever replay this game, it's too big and too mediocre, I could see myself playing the first 10-20 hours again.

    Dollar value: I'd pay around $40 Canadian for this game.
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  40. Aug 24, 2021
    0
    This game sucks. In 2011 this game was not good, but now it's really not good. The motion controls are gimmicky and when the game isn't holding your hand it's super cryptic. I hate this game. Critics compared this game to metroidvanias, this is nothing like a metroidvania. this game makes you revist locations over and over agiain because the devs were lazy.
  41. Aug 12, 2021
    8
    Awesome game when it comes to the main story. Could've had a bit more side content.
  42. Jul 24, 2021
    9
    This review contains spoilers, click expand to view. The Legend of Zelda: Skyward Sword is a very fun and epic game! It is the second zelda game I have played! The combat is even better than TP, which I thought was cool too. People criticize the game for being linear but I disagree. I do not know why people think being linear is a bad thing, cause it is not! I think one of the main problems people have with the game is that it reuses content. I can kinda see why. There is 3 big regiens and all of the dungeons are there except for the one temple on skyloft. In the faron regien there is a forest dungeon and water dungeon. In eldin there is a lava dungeon and another lava dungeon. In the lanayru regien there is a sand/time dungeon and a pirate ship dungeon. You can kinda peoples critizisisms of the lack of varity in dungeon themes. But the dungeons themselfs are very good. But after the six dungeons, it gets a little annoying at some parts. There is a bunch of extra stuff that you have to do after that, like finding verses of a song, doing a trial on skyloft to get a stone, then put it in the bird statue, complete the last dungeon...some of this section is great, the other stuff is annoying. I totally forgot the order of the last section because of the annoying parts. That is really my only complaint. Most of the parts in that section are either great or fine. Overall this game is so fun, with a great story, and a epic game. Expand
  43. Jul 21, 2021
    10
    This game is for you if you:
    - Love a good story
    - Love beautiful art directions
    - Love epic music
    - Love Zelda games
    - Love video games
    - Love fun
  44. Feb 1, 2021
    10
    Best zelda game ever, its a strange mix of wii sports resort, metroid, chibi robo, animal crossing and classic zelda.
  45. Jul 17, 2021
    2
    Je n'y ai joué que quelques heures.
    Les commandes m'ont fait abandonner.
    Imprécision, piloter les drones comme ça est un calvaire d'autant que la plus-value du combo joycon-nunchuck rrdte un mystère...
    Le seul zelda que je n'aurai jamais fini (hormis ceux sur CDi
  46. Jun 8, 2021
    9
    An amazing game, with an epic soundtrack, great graphics, and amazingly accurate motion controls, this game is a must play for anyone who wants to get into the franchise.
  47. May 8, 2021
    2
    Sometimes I feel like this game is actively trying to get you to stop playing. The opening lasts literally hours, the overworlds are the most linear in Zelda history, the dungeons, while sometimes clever, give you the answers to all the puzzles written on signs. The main companion, Fi, constantly jumps out to either tell you information you just saw in a cutscene, or information that wasSometimes I feel like this game is actively trying to get you to stop playing. The opening lasts literally hours, the overworlds are the most linear in Zelda history, the dungeons, while sometimes clever, give you the answers to all the puzzles written on signs. The main companion, Fi, constantly jumps out to either tell you information you just saw in a cutscene, or information that was just told to you by another character. When she's not doing this, she's telling you that your hearts are low, your batteries in your remote are low, to take a break, or to use the dowsing feature again. Items will remind you what they are each time you reboot the game, the motion controls can be unresponsive, and the entirety of your adventure spans 3 bland locales that you have to revisit twice each. I found playing this game to be more of a chore than anything. Expand
  48. Apr 8, 2021
    10
    Skyward sword é um dos Zelda mais bem feitos, conta mais sobre a história do mundo de Zelda, a origem da Master sword e etc. O jogo tem bastante conteúdo, tive mais de 100 horas de jogo, Skyloft é um lugar lindo e com uma história bem interessante. Se você quer começar a jogar a franquia The Legend of Zelda, Comece com esse!
  49. Mar 14, 2021
    9
    This game is amazing and epic. One of my favourites games of the Zelda series and chronology. The beggining of Link's journey.
  50. Mar 3, 2021
    4
    Me lo acabo de terminar. La historia es bastante buena aunque típica pero bueno la he disfrutado. El juego es entretenido aunque algunas zonas se repiten para alargarlo artificialmente, pero por los controles no le puedo dar más de un 4, es de los peores juegos que he jugado en toda mi vida respecto a controles y camara y eso lastran completamente el juego, tanto que a veces te dan ganasMe lo acabo de terminar. La historia es bastante buena aunque típica pero bueno la he disfrutado. El juego es entretenido aunque algunas zonas se repiten para alargarlo artificialmente, pero por los controles no le puedo dar más de un 4, es de los peores juegos que he jugado en toda mi vida respecto a controles y camara y eso lastran completamente el juego, tanto que a veces te dan ganas de tirar el mando y claro te acuerdas de la madre del creador. Expand
  51. Feb 28, 2021
    10
    Skyward Sword is not just a game, but an experience.
    The crown jewel of the Zelda series, a mixture of creative dungeons, intuitive gameplay, and hilarious characters, this game gives us a story that is unforgettable.
    The age features a beautiful soundtrack, with an art style that immerses you in the world, which flashes the power of the Wii without trying to do too much. A
    Skyward Sword is not just a game, but an experience.
    The crown jewel of the Zelda series, a mixture of creative dungeons, intuitive gameplay, and hilarious characters, this game gives us a story that is unforgettable.

    The age features a beautiful soundtrack, with an art style that immerses you in the world, which flashes the power of the Wii without trying to do too much.

    A must-play for anyone who owns a Wii.
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  52. Feb 26, 2021
    10
    This game has a few flaws, such as some repetitiveness in revisiting areas and the high frequency of motion controls, but overall the game is still amazing. It's soundtrack is outstanding. So too is its story. The game has good dungeons and some very good bosses, albeit some weak ones. The environments also have a good amount of variety, whilst there are only 4 main areas each one hasThis game has a few flaws, such as some repetitiveness in revisiting areas and the high frequency of motion controls, but overall the game is still amazing. It's soundtrack is outstanding. So too is its story. The game has good dungeons and some very good bosses, albeit some weak ones. The environments also have a good amount of variety, whilst there are only 4 main areas each one has their own smaller divided areas involving something interesting.
    The art style is also really nice.
    Overall I'd give this game around 9.6/10 which rounds up to 10/10. I had a ton of fun playing this game and I'm looking forward to the HD version.
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  53. Feb 18, 2021
    10
    I am giving this game a 10 to counteract the person who gave it a 0 out of 10 in the hopes of counteracting the good reviews. I actually think this is like an 8? But yeah thanks.
  54. Feb 18, 2021
    1
    The Moderate Relevance of Zelda Skyward Sword is a boring game. Certainly not worth buying with current prices or re-buying on Switch. The game is designed for the creators' idea of what an emotionally fragile person is. You are constantly led by the nose constantly given opportunities to save. Enemies are slow and infrequent. The difficulty slowly and nonchalantly inches up whenever itThe Moderate Relevance of Zelda Skyward Sword is a boring game. Certainly not worth buying with current prices or re-buying on Switch. The game is designed for the creators' idea of what an emotionally fragile person is. You are constantly led by the nose constantly given opportunities to save. Enemies are slow and infrequent. The difficulty slowly and nonchalantly inches up whenever it feels like it, never making any daring jumps. The motion controls are the least of this game's problems. Take them out, and it's still a feckless game that doesn't want to be played- it just wants you to be done with it so it can be relieved of its duty. Expand
  55. Feb 17, 2021
    10
    I remember a small but loud group of hater trashing this game at release cause the poor chubos had to wave their arms a bit, but clearly the majority of sensible people could see this games greatness.
    Skyward Sword is up there with the best Zeldas IMO. I loved the controls , loved the combat , puzzles everything.. It felt like Zelda..Only issue I had was the outdated visuals , but it the
    I remember a small but loud group of hater trashing this game at release cause the poor chubos had to wave their arms a bit, but clearly the majority of sensible people could see this games greatness.
    Skyward Sword is up there with the best Zeldas IMO. I loved the controls , loved the combat , puzzles everything.. It felt like Zelda..Only issue I had was the outdated visuals , but it the Wii , everything looks outdated.
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  56. Feb 11, 2021
    10
    Juego hermoso, el juego para lo que WII fue hecha, debes jugarlo sin duda, una historia hermosa y conmovedora, lloraras sin ninguna duda, JUEGUENLO SIN DUDARLO
  57. Feb 10, 2021
    7
    I wouldn't have enjoyed this game if it hadn't been my first Zelda title. I enjoy it but the controls are extremely flawed, The story is slightly tedious but will keep you playing.
  58. Jan 3, 2021
    8
    I found Skyward Sword to be a very satisfactory Wii game, as well as one of the better Zelda games that I have enjoyed playing. The controls is, of course, the most immediately recognizable difference to past 3D Zelda games, and also the most divisive. They are very heavily reliant on the Wii MotionPlus motion controls, introduced in later Wii controllers, which means that everything fromI found Skyward Sword to be a very satisfactory Wii game, as well as one of the better Zelda games that I have enjoyed playing. The controls is, of course, the most immediately recognizable difference to past 3D Zelda games, and also the most divisive. They are very heavily reliant on the Wii MotionPlus motion controls, introduced in later Wii controllers, which means that everything from sword swings to bird flying is controlled with your very own wrists. This method of control takes some getting used to, and I would argue that it thereby contributes to the game's slow start, but ultimately, the dynamicity of motion grants a new edge to combat and traversal, previously unseen in the Zelda series. It's not perfect by any means (thrusting feels as awkward as it sounds), but I think they were right to commit to it fully, rather than have it in the backwater, like Twilight Princess.

    The game's graphics are absolutely stunning for the Wii, with impressive geometry, and a high level of polish. Even here there are imperfections, though: the mocap for the cutscenes can look unfittingly goofy, and I personally did not enjoy the paint-splatter effect that is used to mask low-poly models in the distance, but over-all, it's extremely impressive what the Zelda team managed to achieve on this lower-end console. UI design is solid, and i particularly appreciated the option of a less intrusive in-game interface, but for how good the menus were, I did not enjoy being booted to them every time I collected a material or bug in a new area. It's also probably worth to note that the in-game pointer is similarly controlled by Wii MotionPlus, which makes perfect sense, but may still throw off players used to the snappy Wii pointer in other games.

    The dungeon and world design is better than ever for the 3D Zelda series, in my opinion, with thoroughly explored mechanics, and neatly condensed areas. In contrast to many of the past games, the items gained in the game's dungeons are constantly used throughout the entire adventure, which means you'll have to get to know your entire arsenal to combat all the puzzles and foes that the game throws at you. This makes you really appreciate them more, especially with the addition of optional upgrades at the smithy in Skyloft. While on the subject of upgrades, I have to say that this game really nailed the sense of progression that many earlier titles lacked. You gather materials and bugs, buy and upgrade your gear, and increase your power at a good pace, while the challenges also get harder. Skyward Sword may be the only Zelda game where rupees, mostly, feel worth something, even trumping Breath of the Wild in this regard. There are plenty of shops and minigames to spend them at, and you have the ability to acquire a sizable wallet to store them in, so you don't have to watch a gold rupee go up in smoke.

    In the later part of the experience, you start noticing the presence of filler content. Areas and enemies are commonly reused, and you'll have to bear a few instances that add nothing except time. Luckily, most of the filler is still competently made and fun, but it is noticeable, and makes the game lose some of its steam at the end.

    The story is the usual, quite simple, affair, with the welcome addition of a few twists, and some completed character arcs. Cutscenes can drag at times, but generally add some spice and incentive to the gameplay, as well as showcase the improved expressions compared to the previous installment. The main story is supplemented with a surprisingly hefty collection of side missions, which range from tedious to well-written charmfests. Overall, the story is nothing groundbreaking, but works well for what it is, and does loads to flesh out the detailed environments that you get to explore.

    In summary, Skyward Sword excels at many points where past Zelda-titles have faltered, which goes to show the team's willingness to innovate their successful formula, but is also hindered slightly by an inconsistent pacing, and small irritations and imperfections sprinkled throughout the experience.
    I greatly enjoyed my time with Skyward Sword, and will therefore give it a rating of 8 out of 10.
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  59. Jan 3, 2021
    10
    Pedazo de juego y de banda sonora. . .
  60. Jan 1, 2021
    8
    Water, Fire, Sand. Water, Fire, Sand. Fetch, puzzle, progress. Fetch, puzzle, progress. Over and OVER again!

    Cons: - Way too much revisiting same areas. - Same set of enemies every dungeon and in all areas with small differences - Three repetitive themes for dungeons and areas: Water, Fire, and Sand. - "Fi", the assistance throughout your journey tells you really obvious things. For
    Water, Fire, Sand. Water, Fire, Sand. Fetch, puzzle, progress. Fetch, puzzle, progress. Over and OVER again!

    Cons:
    - Way too much revisiting same areas.
    - Same set of enemies every dungeon and in all areas with small differences
    - Three repetitive themes for dungeons and areas: Water, Fire, and Sand.
    - "Fi", the assistance throughout your journey tells you really obvious things. For example, everytime you have 3 hearts left, she will want to tell you that your hearts are low and you should find some. No sh**!
    - No incentive to upgrade weapons and equipment to high or max levels, because it rarely will give you extra aid. For example, upgrading your bow to the highest level is pointless because you can only use it against normal enemies. But normal enemies die with the standard bow and arrow usually, already.
    - Picking up treasure can be very annoying. Since everytime you pick up a treasure in an area, link will hold the treasure up in the air for 3 seconds, then another 5 seconds shows you your collection menu. This really breaks the pace of the game.
    - Flying around in the sky, especially far locations, can lose its charm, to the point where you just want to skip the flying and just reach the destination.
    - Very few character bonding and storyline engaging cutscenes until the last part of the game.

    Pros:
    - The relationship between link and Zelda is deeper and more interesting than previous Zelda titles.
    - Puzzles are good and distinct.
    - Motion controls has its faults, but overall it is a great addition
    - The addition of stamina for Link.
    - The game makes great use of the motion plus feature, for example, by having enemies force you to swing in a certain direction.
    - The puzzle in the final dungeon was very well thought out. In my opinion, the best dungeon in all of the Zelda series.
    - Very satisfying, well explained and lovely ending.
    - Final battle is intense which gives a nice climax to the game.
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  61. Dec 30, 2020
    8
    Review review review Review review review Review review review Review review review Review review review Review review review
  62. Dec 13, 2020
    10
    Game is very fun, good game, better then cyberpunk 2077 this game is extremely fun, especially koloktos.
  63. Nov 7, 2020
    10
    Played it 5 times, great game! Basically the king of motion control games that was made 9 years ago! When are VR games gonna get good? Anyway, don't have a problem with motion controls, makes combat and interactions way more fun imo, and I think Fi is fine, people get way too strung up about her. Bosses, dungeons, and quests are very well designed, soundtrack is wonderful, there are funPlayed it 5 times, great game! Basically the king of motion control games that was made 9 years ago! When are VR games gonna get good? Anyway, don't have a problem with motion controls, makes combat and interactions way more fun imo, and I think Fi is fine, people get way too strung up about her. Bosses, dungeons, and quests are very well designed, soundtrack is wonderful, there are fun and memorable characters like Groose and Girahim, and I appreciate all the collectibles you can find. There's lots of fun things to do, and writing this in 2020, there's nothing grindy or pointless I can remember with little needless backtracking, everything was fun for me. The only thing I think SS could really use is an enemy arena like TP WW and ST, that would be so cool. Waiting for a remaster.

    Comparing to other games in the series, I enjoy the new equipment system of having to upgrade your stuff and craft potions, making them seem more earned and adding cool new abilities. Different shields and medals, and other pouch items allow for different combinations, and the Hylian Shield is truly earned, adding more variation and a sense of achievement. My favorite Zelda game, like it better than Botw and OoT even, and it shares many of the things that make Botw so great.
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  64. Oct 28, 2020
    0
    Which idiots rate this zero. Great fun game with amazing Zelda soundtrack. The motion controls don't work well with the motion plus add on but seem to work fine with the wiimote when it is built in. One of the most fun Zelda's and one of the most slagged off. I found one little bit a bit fetch questy but other than that absolutely amazing game. The best Zelda? Maybe. Right up there. NotWhich idiots rate this zero. Great fun game with amazing Zelda soundtrack. The motion controls don't work well with the motion plus add on but seem to work fine with the wiimote when it is built in. One of the most fun Zelda's and one of the most slagged off. I found one little bit a bit fetch questy but other than that absolutely amazing game. The best Zelda? Maybe. Right up there. Not sure it beats ALttP but definitely way more fun to play than BotW. Expand
  65. Oct 28, 2020
    10
    Zelda Skyward sword is my personal favorite Game of all time i love the Gameplay,The Artstyle,The Music,The Story and The characters.
  66. Oct 22, 2020
    9
    Un juego absolutamente excelente, que cuenta con una gran banda sonora (especialmente Ballad of the Goddess, que es increíble), unos gráficos que por la época estaban bien, una jugabilidad bastante buena (que es cierto que a veces fallaba, pero de todas formas no era algo que te hiciera abandonar el juego) i una historia que la recuerdo con nostalgia. En definitiva, no entiendo el porqueUn juego absolutamente excelente, que cuenta con una gran banda sonora (especialmente Ballad of the Goddess, que es increíble), unos gráficos que por la época estaban bien, una jugabilidad bastante buena (que es cierto que a veces fallaba, pero de todas formas no era algo que te hiciera abandonar el juego) i una historia que la recuerdo con nostalgia. En definitiva, no entiendo el porque del hate que hacen contra el juego. Expand
  67. Oct 20, 2020
    8
    While definitely a little too linear, it nonetheless gives the player a fantastic story and motion controls way more responsive that its detractor might led you to believe.
  68. Oct 20, 2020
    10
    I rarely give a game or movie a 10/10, but Skyward Sword deserves it! Everyone gripes about the motion controls, but I thought they were SO FUN, and a new type of combat for Zelda. The story is phenomenal. It has epic, and emotional moments and they all feel earned. People complain about the linear aspect of the game and I see where they are coming from but I kind of enjoyed it. AlthoughI rarely give a game or movie a 10/10, but Skyward Sword deserves it! Everyone gripes about the motion controls, but I thought they were SO FUN, and a new type of combat for Zelda. The story is phenomenal. It has epic, and emotional moments and they all feel earned. People complain about the linear aspect of the game and I see where they are coming from but I kind of enjoyed it. Although flying the skies isn't as engaging as sailing the seas the overall Skyloft island is the best place in Zelda history with great characters, and super fun side quests. Speaking of characters Zelda and Link in this game are the greatest interpretation of them both only rivaled by Breath of the Wild Link and Zelda. The music is probably tied for best in the entire series with Wind Waker. As of 10/20/20, Skyward Sword is the best game I have ever played. I wish I could give it an 11/10. Expand
  69. Oct 2, 2020
    10
    One of the best examples of major motion controls working in a game. I have played through this game 4 times and it is my favourite game of all time. (Nostalgia is a factor in that, I'll admit)
  70. Sep 22, 2020
    9
    Skyward Sword might not be the best in the series compared to many others, but it's an absolutely unique entry with controls that for the most part work well. Not to mention it's one of the best looking games for the console and has one of if not the best relationship between Link and Zelda.
  71. Sep 14, 2020
    0
    My favorite Zelda game!
    Incredible story, cool sword fighting, Link actually has an arc, wonderful music, and an absolutely amazing ending, which had me saying out loud: "Oh my gosh, this is amazing! This is my favorite Zelda game!!!"
  72. Aug 7, 2020
    8
    Many people don´t like this game, mainly because of its controls, but apart from that it is a great game with one of the best stories a zelda game has ever had, where we can see a more detailed view of Zelda and Link friendship.
  73. Jul 10, 2020
    9
    I feel bad for Zelda Skyward Sword. everyone brushed it off as another gimmicky Wii game with dumb motion controls, and before I played it, I was one of those people, but now that I finished it for the first time, it did way more for the series than people give it credit for. it did so much so well and it's flaws boil down to changing the Zelda formula, which isn't necessarily bad, it'sI feel bad for Zelda Skyward Sword. everyone brushed it off as another gimmicky Wii game with dumb motion controls, and before I played it, I was one of those people, but now that I finished it for the first time, it did way more for the series than people give it credit for. it did so much so well and it's flaws boil down to changing the Zelda formula, which isn't necessarily bad, it's just different, and it's a good different. when people criticize it, they always bring up the broken overworld and the empty sky and the mOtIon CoNtRolS, but it has an amazing story, especially for one that's canonically the beginning of the whole series, it has some of the best dungeons in the whole series, and it has plenty of side content to keep you busy if you get bored of the main plot. Sure, the motion
    controls, while immersive, can be finicky, and the sky only has 5 or 6 noteworthy islands, but it's incredibly cleaver dungeon design and emotionally captivating story way more that make up for it.
    I give The Legend of Zelda: Skyward Sword an 9 out of 10. it's got it's fair share of flaws and mishaps,
    but it's an experience that every Nintendo fan should have.
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  74. Jun 28, 2020
    7
    Skyward Sword is a strange game. The controls are horrendous, the enemies are completely boring and uncreative, each bossfight is repeated 3 times, and yet it still draws you in and stands pretty tall above most other games in terms of visuals, music, and general atmosphere. I wouldn't recommend it, but it is an interesting experience.
  75. Jun 28, 2020
    8
    Out of all the zelda games it has the best vibe but otherwise it's fine. not very good or bad either.
  76. Jun 27, 2020
    7
    If this is your 1st Zelda game, will be great. The music and graphics are cool, and the gameplay is awesome. The bad part is the story, sooooo flat, some characters are kind annoying and they give you all the items and take you by the hand.
  77. Jun 22, 2020
    10
    It's like the first Zelda legend in a way.
    This story is the first of Zelda's legends.
    There are also many interesting quests.
  78. Jun 20, 2020
    9
    Отличная игра с интересной задумкой,все выглядит замечательно исходя из технических ограничений nintendo wii,жалко что нельзя играть без wii remote + из за чего пришлось ждать пока придет нужный датчик чтобы поиграть,прошел всю за 80 часов,очень понравилось,жду ремейк для nintendo switch.Отличная игра с интересной задумкой,все выглядит замечательно исходя из технических ограничений nintendo wii,жалко что нельзя играть без wii remote + из за чего пришлось ждать пока придет нужный датчик чтобы поиграть,прошел всю за 80 часов,очень понравилось,жду ремейк для nintendo switch.
  79. Jun 8, 2020
    10
    The Legend of Zelda: Skyward Sword is a masterpiece, but that doesn't mean it doesn't have flaws. Take a shot everytime i say "controls", "control" or "controller". The main enemy in this game is not Ghirahim or The Demise, it is the controls. This game probably has the worst controls out of any game i've ever played, they are incredibly inconsistant. I'm perfectly fine with uniqueThe Legend of Zelda: Skyward Sword is a masterpiece, but that doesn't mean it doesn't have flaws. Take a shot everytime i say "controls", "control" or "controller". The main enemy in this game is not Ghirahim or The Demise, it is the controls. This game probably has the worst controls out of any game i've ever played, they are incredibly inconsistant. I'm perfectly fine with unique controls, but when those unique controls don't work, i have a problem with them. Another flaw but not really a flaw, is this game probably has my least favorite graphics out of any Zelda game since the CD-i Zelda games. The reason i say it's not really a flaw is because the graphics are still great, i just don't like the way the humans look in it. The story is arguably the best out of any Zelda game ever made, it knows how to make you hate, it knows how to make you sad and it knows how to make you smile. That is all i will say about the story, because i don't want to spoil it, despite me having a lot to say about it. The dungeons in this game are great, besides the ones that use the timeshift stones, i'm not a big fan of those, they are fun to use the first few times but they get very repetitive. The dungeons have clever puzzles and great bosses, just like almost every other Zelda game. Each dungeon is incredibly different, but are all at a slightly hard difficulty. They are definetly easier than the dungeons in Link to the Past, but are still tricky... because of the controls. This game would be incredibly easy if i could control it with a regular controller, i understand that they would have to redesign a lot of the bosses and enemies but it would just be so much easier and smoother to play. Despite me saying that, about 6 and a half hours after i started playing, i got used the controls and realised that this games controls were bad to make the game more difficult, you are always doing something. Which i can praise it for, you can make any movement with the controller and it correlates with the game, which even though it is unnecessary, it is impressive. I know i seemed hard on this game because i just ranted about the controls, but i truely loved it. It is definetly not my favorite Zelda game, but without any doubt in my mind it is the best Wii game i have ever played. Everything that wasn't the controls was truely great, this game has it all. This game keeps you thinking throughout the whole game, whether it's the puzzles, bosses or just the controls, you will always be thinking. This game is a strong 10/10, when i first started it i did not like it purely because of the controls but once i got used to them i absolutely loved it. If you started this game but quit because you didn't like the controls, try it again, you will not be dissapointed. Alright now take 15 shots, if you haven't already! Expand
  80. Jun 8, 2020
    8
    New installment of one of Nintendo's flagship series. Normally these games are compulsory to play, few games can surpass the development of 'The Legend of Zelda' and in this case we find a new iteration with the usual mechanics of the saga: exploration, puzzle solving, object recovery and third person combat.

    The game is beautiful, with a graphic finish reminiscent of a watercolor. We
    New installment of one of Nintendo's flagship series. Normally these games are compulsory to play, few games can surpass the development of 'The Legend of Zelda' and in this case we find a new iteration with the usual mechanics of the saga: exploration, puzzle solving, object recovery and third person combat.

    The game is beautiful, with a graphic finish reminiscent of a watercolor. We will explore different worlds with the usual scenarios of the saga, forests, volcanoes, ice, intricate dungeons ... so far so good, a game of outstanding, but it has an important ballast from which you can not get rid ... control

    With the new idea of the Wii control, nintendo forces you to play with the motion plus features, if you don't have it by default in the wiimote you must buy it. Personally, I'm too classical a player and I think this adventure would gain a lot of ground with a controller like the ones we've had all our lives. It's a real shame that you're forced to pretend you're holding a sword or a shield in order to enjoy this great game, so the note is no greater.

    Nintendo should at least give the player a choice. Not force him to play the way the company wants him to.
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  81. May 26, 2020
    10
    I've recently decided to play this game on my old Wii again. After so many years this was all fresh and new as I really didn't remember story, quests or solutions. You know what? This was the true Zelda at its peak. Really. This was best Zelda ever. This and maybe Twilight Princess depending whether you lke bigger overworld or not. And these dungeons.. they are just so cool! And bosses?I've recently decided to play this game on my old Wii again. After so many years this was all fresh and new as I really didn't remember story, quests or solutions. You know what? This was the true Zelda at its peak. Really. This was best Zelda ever. This and maybe Twilight Princess depending whether you lke bigger overworld or not. And these dungeons.. they are just so cool! And bosses? They are just terrific. Maybe little more difficult than other Zeldas, but they make up with design and gimmicks. Absolutely not comparable to modern **** like seen in BoTW. I recall recent fight with ancient automaton - I had goosebumps when I thought he is defeated and instead he suddenly stand and I had to quickly figure out how to defeat him using his giant swords. Music is awesome, story is typical Zelda (like always). Motion controls in general adds cooler reception. Thanks to this, fights with bosses are much deeper and more gimmicky. Which leaves you with "wow, that was awesome" experience. Controls might look chaotic in the beginning if you don't learn how to swing your sword, but when you do, it gives you more fun than without it. But in general you know what? My 6yo boy watching me playing this game is simply captivated. While, in contrary, when I played "Breath of The Wild" he was complaining "why I play this boring game that you only walk endlessly". Small children can easy distinguish what really is a good game and what is just marketing ****. And bribed reviewers won't change it. Expand
  82. May 19, 2020
    7
    Upon its initial release, I adored this Zelda entry specifically for its story, controls, and fun characters, and those still hold up. Eight years later, however, a crucial flaw that was more apparent to me was the pace of the story, which is very uneven and exhaustively repetitive.
  83. May 13, 2020
    8
    My favourite 3D Zelda. It has some of the best characters, music, dungeons, art direction and worldbuilding in an already top notch series. Because of the motion controls it will not age well, which is a bummer.
    A combination between this and Breath of the Wild would be strong contender for title of best game of all time.
  84. May 4, 2020
    10
    Meilleur jeu Zelda, meilleur jeu wii, meilleur jeu de sa generation, si vous n'y avez pas encore joue allez y maintenant
  85. Apr 3, 2020
    10
    This is just an amazing game. Huge fun, great soundtrack, awesome dungeons and one of the best stories in any Zelda game. Almost perfect masterpiece.
  86. Feb 6, 2020
    8
    This game is Bittersweet. I hated it and I loved it, some of the mechanics are really cool, but some are very frustrating. This game could be the best Zelda Ever, but it could also be the worst of the lot, and yes, even worse than Tri-force Heroes. The Wii Motion-Plus was created for this game, no doubt about it. But the way some of the gimmicky controls work and sometimes kinda forcedThis game is Bittersweet. I hated it and I loved it, some of the mechanics are really cool, but some are very frustrating. This game could be the best Zelda Ever, but it could also be the worst of the lot, and yes, even worse than Tri-force Heroes. The Wii Motion-Plus was created for this game, no doubt about it. But the way some of the gimmicky controls work and sometimes kinda forced mechanics make it a chore to work through this game. And then there are the items issues. There are places where you desperately need hearts, deku nuts, or bombs and there are none to be found, even with the appropriate medal, there is also WAY TOO MUCH TO DO BETWEEN DUNGEONS, IT IS RIDICULOUS. Those portions are even larger than the dungeons themselves! One particularly enraging one was when you had to go through a whole charring, frustrating mine kart course, and battle an equally frustrating boss you had battled before. only to get: drum roll please....

    TO THE FREAKING BEGINNING OF THE KART COURSE AND THREE HEARTS, WITH NO INFORMATION AS WHERE TO FIND THE DUNGEON.

    A clue or an item like a bottle would have sufficed, or to make the kart course re-playable with time trials, or to get extra rupees, or a rare collectible (That is also a problem, every time you get a collectible formerly collected it just doesn't add to the numbers, you have to sit through a whole dialog, and an animation to tell you you have already collected this item 20 times). YOU GET NOTHING.

    But besides this, some puzzles and enemies are truly fun, To date (yes, including Breath of the Wild ) This is the most artistically ambitious Zelda game ever made. Truly a masterpiece in storytelling, puzzle mechanics, art direction and action. Just remove those frustrating bits that make it sometimes a chore of experience, and you have the best Zelda game ever. But with those bits, it goes down to the 5th place. Sorry.
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  87. Feb 4, 2020
    4
    Ok, this game is not a bad game by itself but I honestly believe it is one of the weakest entries in the Zelda series. There are so many things that were cut from the final game that it doesn't feel as much as Zelda than as some other generic adventure title. It has a few strong points and even in its weakness, it's not terrible.

    One thing that I really didn't like was the lack of
    Ok, this game is not a bad game by itself but I honestly believe it is one of the weakest entries in the Zelda series. There are so many things that were cut from the final game that it doesn't feel as much as Zelda than as some other generic adventure title. It has a few strong points and even in its weakness, it's not terrible.

    One thing that I really didn't like was the lack of overworld. The skies are pretty much empty and are boring, the city is not so big as to offer an exploring challenge, therefore there's not actual exploration in this game, one of the basic pilars of the legend of Zelda games and something I have always loved.

    The lands are an unrealistic laberinth, a dungeon, they don't feel as a place to explore but a combination of corridors to get to the next dungeon.

    The lack of day and night cycles reduce the feeling of natural environment and brings me back to very old games, before Ocarina of time. The dawn and the twilight brought me so many amazing feelings in Ocarina, Twilight princess and Wind waker that I couldn't understand why remove such a basic feature.

    There are no towns or cities to explore, just the city on the skies. Even Majora's mask had something that looked like a zora domain or a goron city. Places to enjoy and explore full of friendly npcs, shops, etc.

    i didn't like the gameplay either. The built I had in my house with the wii made reallly hard for me back then to play the game right, my controls were desynchronized every now and then, and they were not precise at all... at least in my case. And I always felt tedious to fight even the most basic mob, when I had to strike him in specific ways to kill him. He is WEAK, I have defeated one hundred guys stronger than him, why do I need to stop and take 20 seconds calculating his strike to actually kill him??

    The graphic style was ok but I didn't like the Link's model. His lips were strange and talking about lips, i didn't like Girahim at first either. Creepy bastard. At least Zant look serious at first.

    The game takes my hand all the time and I mean ALL THE **** TIME. Phi is tedious, freaking tedious, much, much, much worse than Navi. At least Navi felt alive. And she just interrupted me once or twice for every playing session. Phi interrupts every freaking time for the most stupid reasons. The game is really linear, you just can't get lost between dungeons.

    Another thing I really didn't like is how you need to get back to the same places once, and again, and again, and fight the same bosses once and again, and again. I got sick of the imprisoned.

    The game has some great things. The story was surprisingly good (Breath of the wild 2 needs to take that from here) andthe characters in general were great. I really loved the redhair bully even if I can't remember his name, that character evolved quite a lot and that's amazing.

    The music is great and the dungeons are really creative and interesting (in general).

    But exploration and fighting are things that I think are essential in a Zelda game and in my opinion, a big failure here. I understand even 6 or 7 points from people that gives more value to story and characters but to me, it's exploration and gameplay first and I can't forgive that.

    Maybe that's why I love Breath of the wild so much, that game fixed most of the problems taht Skyward sword created. If the next Zelda was following the skyward sword line of features I would stopped playing Zelda games and that's not a guessing, I know it for sure.

    This is a decent game maybe but a really bad Zelda game.
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  88. Jan 30, 2020
    9
    I'm replaying this game right now and I just remembered how amazing it is: the story, the graphics, everything. I can't give a full 10 only because the forced used of motion control can be bothersome at time and the small bits flying around can be a bit empty but it has one of my favorite ost in the whole series and I love how expressive Link is. And I may not love Zelda too much in thisI'm replaying this game right now and I just remembered how amazing it is: the story, the graphics, everything. I can't give a full 10 only because the forced used of motion control can be bothersome at time and the small bits flying around can be a bit empty but it has one of my favorite ost in the whole series and I love how expressive Link is. And I may not love Zelda too much in this game, but Groose compensates everything. Expand
  89. Jun 14, 2018
    9
    This review contains spoilers, click expand to view. I believe this is a fantastic, and extremely underrated game. Many will disagree, but I think this game is a million times better than breath of the wild, and here is why: I prefer more lineal zeldas with ACTUAL DUNGEONS! dungeons are my favorite part of Zelda games and BOTW had absolutely none, as the shrines and divine beasts don’t really count - really hope they fix this in BOTW 2!. Back to SS, I was initially turned off from the motion controls, but after getting past the steep learning curve, they are not bad at all, and actually make for more fun and strategic boss and sword fights. The dungeons were my favorite part of this game, this is the first Zelda which I actually enjoy playing through all of them, as they are each very unique and challenging in their own right. I also like that you can spend at least 20 hours completing the game, and that is WITHOUT side quests! There were only 2 parts of the game that I absolutely hated and those were the part where you had to train to learn the spin charge with your bird, I was so frustrated at this part that I actually threw my Wii more it was so hard. The other is swimming through a flooded Faron Woods to collect all those tad notes, very tedious. The tear collecting was kinda annoying too, esp the Eldin Volcano trial, which was the hardest. I didn’t let these setbacks keep my from rating this a 9. I sincerely believe this will end up being the last good 3D Zelda in my opinion, as I absolutely HATE the direction they went in with BOTW, with being TOO open world and having no dungeons. SS is fun as hell and has one of the best plots out of all the zeldas I’ve played. My favorite Zelda boss in the series is also in this game - looking at you Koloktos. I also loved the soundtrack for this game, it’s probably my favorite in the whole franchise. Swimming can be sort of annoying with the motion controls, but luckily there are very few parts of the game that require swimming. If you have a Wii, pick this gem up, it is worth every penny. I also don’t want to say that this is the last good 3D Zelda, c’mon Nintendo - MAKE ZELDA GREAT AGAIN! Expand
  90. Dec 19, 2019
    8
    skyward sword es un genial juego de Zelda. Es un poco mas de accion y un poco mas facil. Pero eso se debe a el intento de usar lo mayor posible las opciones del WII y lo hace super bien. El juego tiene una gran historia, la mejor historia en la saga y una excelente jugabilidad
  91. Dec 9, 2019
    10
    This game is a misunderstood masterpiece. The level design is great with both some of the greatest dungeons in franchise history as well as the surface area which expands as you play the game. The story and characters are superb, with possibly the best incarnations of Link and Zelda as well as great supporting cast and villains. The orchestrated music mesmerizes the player with some of theThis game is a misunderstood masterpiece. The level design is great with both some of the greatest dungeons in franchise history as well as the surface area which expands as you play the game. The story and characters are superb, with possibly the best incarnations of Link and Zelda as well as great supporting cast and villains. The orchestrated music mesmerizes the player with some of the best themes in the Zelda series.
    What makes this game a 10/10 experience, for me, is the motion controls. These controls not only make certain actions like aiming, flying, and swimming more fluid than almost all games that uses traditional controls, it also provides the player with a sense of immersion not seen in any game, prior. Combat is now more strategic than Zelda games, and a lot of other games, from before. You have to be precise with how you swing the wii-mote if you want to hit your target. Even if the enemy is stunned you still have to swing your sword in the correct direction. It's not mindless waggling/button-mashing. Since the player is doing what Link is doing, onscreen, the player feels more involved with what is going on in game, which provides that feeling of immersion mentioned before.
    The Legend of Zelda Skyward Sword does for motion controls what Super Mario 64 did for 3D gaming; it looked at how earlier efforts tried fully integrating motion controls into its game play and said "No everyone, THIS is how you do it!"
    Some people deride the game for going all in on motion controls, and while they are allowed not like motion controls, to say that a game is bad because it uses motion controls is just bias disguised as "fair criticism". I choose to look at every game for what they are and judge them by their own merits.
    Skyward Sword is objectively a fantastic game without its motion controls, which is why Breath of the Wild based a lot of its game design from Skyward Sword. However, the game, through its implementation of motion controls, went from fantastic to legendary. It's this kind of innovation that Skyward Sword brings to the table that makes the game not only the greatest game for the Wii, not only one of my favorite Zelda games, not only my personal favorite game of the 2010's, but one of my favorite games of all time. Period. If you were one of those who dismissed the game for forgoing traditional controls, curb your preconceptions, play the game, and get ready for one of the best games ever made.
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  92. Dec 8, 2019
    10
    This in my opinion is the best game ever made, the gameplay, the world, the dungeons and the story makes the perfect game for me, no other game has the gameplay of this game it is truly amazing the feeling of wielding a sword in this game.
  93. Nov 21, 2019
    9
    This is personally my favorite Zelda game in the entire series. The combat mechanics, the epicness of the plot. The character and world designs. It just all fits together so well to create a game of which I have no idea gets so much hate.
  94. Nov 16, 2019
    10
    i don't think people give skyward sword enough credit. a lot of things breath of the wild did, like stamina, crafting, a glider, skyward sword did first. it also has the 2 best Zelda characters, being groose and ghirahim. and the motion controls always worked for me, so git gud deku scrub
  95. Oct 26, 2019
    8
    Skyward Sword is a great Zelda game - it has some really beautiful moments, a bunch of memorable dungeons and boss fights, an excellent art style and soundtrack, as well as a good story with well developed characters.

    I really liked the implementation of motion controls here, as it makes all the fights feel like little puzzles that require more thought and perhaps more skill than is
    Skyward Sword is a great Zelda game - it has some really beautiful moments, a bunch of memorable dungeons and boss fights, an excellent art style and soundtrack, as well as a good story with well developed characters.

    I really liked the implementation of motion controls here, as it makes all the fights feel like little puzzles that require more thought and perhaps more skill than is normally required in combat.

    My main issue with Skyward Sword is it's pacing - too much of the game feels formulaic and almost like a chore. Its structure is too rigid at times, and the backtracking doesn't help the flow of the game. Thankfully, BOTW avoids this game's pacing issues in my eyes by doing away with the restrictive linearity that hurt Skyward Sword. So, even if it is an issue here, it's good to know that the developers went in a different direction for the next 3D Zelda.

    Despite the pacing and some filler content, there's a lot to love here. Zelda, Groose, Fi and Impa are all great characters and I was pleasantly surprised to see them go through character arcs that really fleshed them out. Ghirahim is an entertaining villain, and getting to see Demise and the beginning of the Zelda mythology is a treat. There's some really good music too, like Fi's Gratitude, Ballad of the Goddess and Ghirahim's Theme.

    Other than the motion controls, the gameplay is pretty standard fare for a Zelda game, so although Skyward Sword doesn't radically improve on the Zelda formula, it is still very fun on the whole. If you've played and enjoyed a Zelda game before, there's a good chance you'll like this one too.

    Skyward Sword is a must play for Zelda fans, and a great game overall. It has a couple of drawbacks, but they don't stop it from being a fun and memorable experience.
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  96. Oct 21, 2019
    0
    Putting a zero to counter act the good reviews cause it doesnt deserve an 8.1 . i love zelda. But this game isnt good
  97. Sep 9, 2019
    0
    I'm really shocked that there aren't more negative reviews. I wasn't a fan of Skyward Sword when it came out and I still really loathe it. It felt like a chore to complete and the best thing about it was all the slack it took for it's not at all frustrating controls (Heavy sarcasm)... It caused Nintendo to create something like Breath of the Wild. They took the really great ideas that thisI'm really shocked that there aren't more negative reviews. I wasn't a fan of Skyward Sword when it came out and I still really loathe it. It felt like a chore to complete and the best thing about it was all the slack it took for it's not at all frustrating controls (Heavy sarcasm)... It caused Nintendo to create something like Breath of the Wild. They took the really great ideas that this game had and made them actually work. But this game is the garbage heap that failed. How can someone give this a 10 with Fi breathing down their neck and holding their hand the ENTIRE GAME?!? The CD-I games might be the only Zelda games that are worse than Skyward Sword. May we never have to live though something like this again! Expand
  98. Jun 18, 2019
    9
    I absolutely love the setting, gameplay, puzzles and the story of this game. 9/10
  99. May 26, 2019
    10
    Belos gráficos, estilo artístico incrível,bons controles,melhor história da série, missões paralelas divertidas e eu nem vou comentar sobre a fofura dos kikwis.
  100. May 21, 2019
    6
    This game started off so strong. I thought it was going to be favorite Zelda game. Then it started to recycle the same areas over and over again in a way that made them feel really stale. Then the 'magic' of the motion controls started to wear off, and I just grew tired of them. It all just came crashing down. It was so close. One bit of praise I can give to this game though is that thisThis game started off so strong. I thought it was going to be favorite Zelda game. Then it started to recycle the same areas over and over again in a way that made them feel really stale. Then the 'magic' of the motion controls started to wear off, and I just grew tired of them. It all just came crashing down. It was so close. One bit of praise I can give to this game though is that this game easily has the best story and characters of any Zelda game. Groose is a champ. Expand

Awards & Rankings

1
1
#1 Most Discussed Wii Game of 2011
1
#1 Most Shared Wii Game of 2011
Metascore
93

Universal acclaim - based on 81 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 81
  2. Negative: 0 out of 81
  1. Feb 6, 2012
    100
    Overall, this is the best experience I've had playing a Zelda game since Ocarina of Time and I'd have to say they are pretty equal in my opinion. Either way, you won't be disappointed getting this game, it's a masterpiece.
  2. LEVEL (Czech Republic)
    Jan 19, 2012
    90
    New Zelda is the best game of whole series since the groundbreaking Ocarina of Time. It is a true masterpiece with uncompromising playability. [Christmas 2011]
  3. Jan 19, 2012
    95
    A magnificent homage for the 25th anniversary of one the biggest franchises in gaming, The Legend of Zelda: Skyward Sword provides a compelling gaming and artistic showcase for the indefatigable potential of the medium as a whole, and a reason to have gaming as a hobby.