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7.3

Mixed or average reviews- based on 700 Ratings

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  1. Jan 29, 2022
    10
    Maybe the 10 offsets the people giving this a 0 for silly reasons. I especially don’t understand people that dock points for price point, for many people like myself, this was my first chance to play skyward sword as I’m not a huge motion control fan aka the wii. I respect it and the original skyward sword’s popularity, just not for me.

    The stylization of skyward sword is wonderful, the
    Maybe the 10 offsets the people giving this a 0 for silly reasons. I especially don’t understand people that dock points for price point, for many people like myself, this was my first chance to play skyward sword as I’m not a huge motion control fan aka the wii. I respect it and the original skyward sword’s popularity, just not for me.

    The stylization of skyward sword is wonderful, the characters are unique and in Zelda fashion. The story, cinematics, and what I thought was as the first real glimpse at romance between link and Zelda was cute. I truly enjoyed and had a great experience overall.

    My only major complaint, which did take a few hours of gameplay to finally become used to, the action controls. I do wish it was standard hack n slash like most Zeldas. The directional attack using R is a cool way to mirror the original’s combat style, but I would have loved an option to rework the mechanics for standard buttons for slicing. You eventually become used it, and it did grow on me, but being able to switch would be amazing.
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  2. Jan 29, 2022
    10
    The game has been improved graphically and it shows a lot, especially for those of us who played it in 2011. Like all Zelda games, it's a must-buy whether you're a fan of the saga or even more so if you've never played it.
  3. Jan 23, 2022
    9
    I played (and loved) the original when it came out 10 years ago so I'm in the sweet spot of having nostalgia and being far enough removed that it's still fresh. I had forgotten just how clever some of the level design is and how it's reused and repurposed at different times. It looks as beautiful as I remember. The dreamy watercolor aesthetic just works and doesn't look aged at all withI played (and loved) the original when it came out 10 years ago so I'm in the sweet spot of having nostalgia and being far enough removed that it's still fresh. I had forgotten just how clever some of the level design is and how it's reused and repurposed at different times. It looks as beautiful as I remember. The dreamy watercolor aesthetic just works and doesn't look aged at all with the slight HD upgrade. Of course the music is amazing as ever.
    When I played the original, I thought the motion controls were really innovative if not entirely necessary. It was certainly the best use of the technology in a big budget conventional style game. That said, no one (myself included) was disappointed that the trend didn't continue. When I started HD, I went back and forth with the control scheme, but fairly quickly settled into button control for the majority. The motion controls work well for combat, but it gets tiring pretty quick. Not that it's physically demanding, but when you want to unwind with a video game, you don't want sit in a certain position and always worry about your hands. The button controls give the same effect of directional swinging and let you sit back and relax. I would actually like to see them implemented in a future game.
    Having the control option easily makes this the best version of and already great game. Oddly enough, it makes me understand the frustration many had with the original. It would be cool if they could have a third hybrid option where only combat is motion control. Flying and using the beetle were always clunky on the Wii. Skyward Sword has all the things that make Zelda great: Story, characters, gameplay, dungeons and some terrific boss fights. There's no excuse now to not play this game.
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  4. Jan 21, 2022
    7
    There are some things I like, such as the atmosphere, the characters... I guess, but there are also some things I really don't like about this game, one of them being the thing that ruins this game for me, the controls, the motion controls make this game tedious and I also really don't like the button controls either, having to do the same boss 3 different times all of them being prettyThere are some things I like, such as the atmosphere, the characters... I guess, but there are also some things I really don't like about this game, one of them being the thing that ruins this game for me, the controls, the motion controls make this game tedious and I also really don't like the button controls either, having to do the same boss 3 different times all of them being pretty much the same thing is also pretty lame, there are other things I like and things I don't but I don't really feel like writing them out, the game is OK. Expand
  5. Jan 11, 2022
    8
    Все хорошее, что было в игре, испорчено водным уровнем с неудобным управлением, где нужно собирать всякую фигню. И финальным боссом, который как бы говорит «ты старался зря, вся твоя прокачка меча ничего не значит, ты просто червь».Все хорошее, что было в игре, испорчено водным уровнем с неудобным управлением, где нужно собирать всякую фигню. И финальным боссом, который как бы говорит «ты старался зря, вся твоя прокачка меча ничего не значит, ты просто червь».
  6. Dec 31, 2021
    0
    Absolute piece of garbage. The game’s controls are very clunky and messed up. This time around they decided to make Link re-do stuff like mad and that includes repeating super annoying boss battles until
    You literally want to smash your controller because most of the time you are going to end up in lava as the game simply did not undergo any quality assurance. The more you play the more
    Absolute piece of garbage. The game’s controls are very clunky and messed up. This time around they decided to make Link re-do stuff like mad and that includes repeating super annoying boss battles until
    You literally want to smash your controller because most of the time you are going to end up in lava as the game simply did not undergo any quality assurance. The more you play the more frustrating it gets not because of the difficulty l, but due to the fact that the game is simply bad. Don’t be fooled there are really good Zelda games out there, Skyward Sword simply isn’t one.
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  7. Dec 14, 2021
    10
    Great game! I didn’t play the original but I think this is a great Zelda game

    The controls are unusual but personally I find it a fun way of playing the game (using a pro controller) The music is excellent! The story is enjoyable and the scenery is classic Zelda style, if you haven’t played it then give it a go!
  8. Dec 5, 2021
    6
    Nice beginning, then after completing all dungeons you backtrack to them again and again, story drags for too long, you doing the same things, but in different places. Flying mechanic could be used more, not just for going from place to place. There is no real challenge, bosses are easy and other enemies non-existent. Some puzzles are nice, some just over complicated. Controls are ok, butNice beginning, then after completing all dungeons you backtrack to them again and again, story drags for too long, you doing the same things, but in different places. Flying mechanic could be used more, not just for going from place to place. There is no real challenge, bosses are easy and other enemies non-existent. Some puzzles are nice, some just over complicated. Controls are ok, but not great (played on lite). Music is great, like in every Zelda game. Overall you can skip this one and just watch youtube movie to know the story. Expand
  9. Dec 3, 2021
    0
    Porqueria de juego y plataforma Denotando una vez más que Nintendo es una compañía aferrada a sus tiempo de gloria en los 90’s sacando contenido para niños de 5 años a lo mucho y siento que me paso en el rango de edades.
  10. Nov 26, 2021
    0
    This game is joke, controls awful, i can't play this without hurting my hands or my devices. Level design i o primitive linear claustrophobic behind only first good location sky town, where game is start. Farther you go - more and more primitive and ugly location designs you'l see.
  11. Nov 23, 2021
    0
    This game is so stupid.My bf prefers to play Zelda than to spend time together.Please delete it and save my relationship.He actually became a zombie and he became so dump.Also the graphics are very ugly.You should fire your 3D artist. Have a nice day.
  12. Nov 21, 2021
    0
    It's almost impossible to believe this game came from the same studio as Breath of the Wild, and the older Zelda games. It's the absolute opposite in terms of quality and breadth of content. All this talk about how Skyward Sword HD fixes everything and makes it a truly amazing game is mind-blowing, almost as much as this game getting good critical reviews even on the original version!

    -
    It's almost impossible to believe this game came from the same studio as Breath of the Wild, and the older Zelda games. It's the absolute opposite in terms of quality and breadth of content. All this talk about how Skyward Sword HD fixes everything and makes it a truly amazing game is mind-blowing, almost as much as this game getting good critical reviews even on the original version!

    - Yes, the motion controls are terrible. I played maybe half way through the game with them before switching to a pro controller. There's a novelty to them, a small spark of joy from mimicking the action in the game, that quickly wears off after doing the same action 2 or 3 times. The sheer unwieldy inaccuracy of them is such a slight against every minute of gameplay it's crazy to think they thought this is how they should ship the game. The fervor around motion controls must have been so high during this time in the studio.

    - The motion controls are only a small fraction of the problems this game has though. And the alternate controls, while better, are still clunky enough to put them below any of the other games in the series.

    - Backtracking, padding, and repetition. Backtracking, padding, and repetition. Backtracking. Padding. Repetition. AHHHH! There are three small zones to explore in the entire game basically. And you explore not once, not twice, not three times, but four times! At least! They shuffle some rocks around and say, "Hey! Doesn't this feel like a whole new area?" No. No it doesn't. You fight the same main boss at least three times, in the same arena, only getting another annoying gimmick each time. And spinning your stick around to perform an action is cute the first 5 times. But it just makes every movement through the world tedious after 20 hours.

    - The **** underwater stuff, especially the tadpole minigame, is just the valley of bad game design. Everyone has always hated underwater levels, so they decided to make one of the biggest most tedious ones possible for their game. Why?

    This whole experience has made me wonder if reviewers actually played through the game, or just wrote a review based on what they thought fans wanted hear about a Zelda title. I'm just dumbfounded.
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  13. Nov 17, 2021
    0
    El juego esta diseñado para jugarlo con controles con sensores de movimiento. Jugando asi los controles son muy imprecisos y resulta muy frustrante jugar asi. Los controles con el mando convencional estan fatal adaptados. Es muy incomodo el manejo de la camara o el uso de los diferentes objetos. Muchas veces para sacar el arma tenia que aporrear varias veces el Joystick R y acababaEl juego esta diseñado para jugarlo con controles con sensores de movimiento. Jugando asi los controles son muy imprecisos y resulta muy frustrante jugar asi. Los controles con el mando convencional estan fatal adaptados. Es muy incomodo el manejo de la camara o el uso de los diferentes objetos. Muchas veces para sacar el arma tenia que aporrear varias veces el Joystick R y acababa recibiendo daño porque Link no atacaba. Con el uso de los objetos pasa igual. Me he pasado el juego entero y me sigue pareciendo incomodisimos los controles. La historia es aburrido y sencilla. Los enemigos son pocos y se repiten mucho. Los escenarios son pocos y la historia te obliga a pasar por los mismos sitios una y otra vez. Las misiones secundarias son aburridas. El juego es largo porque has de ir a los mismos escenarios 3 veces. El peor zelda que he jugado. Me ha resultado una tortura larga y horrible acabado. Le doy un 0 porque no se puede dar negativo. Porque costando esto 60 euros me parece una estafa. Expand
  14. Nov 16, 2021
    8
    It's sad how a really charming game with a beautiful soundtrack, incredibly memorable story moments, and unbelievable dungeons had to drag on so long with actual tedious garbage that made me feel like Nintendo doesn't respect my time.
  15. Nov 14, 2021
    10
    Excelente
    Una mejora correcta respecto al de wii. Podria si haber sido mas economico
  16. Nov 12, 2021
    2
    One's enjoyment of SS is almost entirely dependent on how well you adapt to the motion controls. The JoyCons may be a slight improvement over the Wii controllers, but they still constantly slip out of synch with the screen, making it all the more difficult to make precision swings. This becomes an increasingly aggravating burden as the game proceeds. In other words, the controls justOne's enjoyment of SS is almost entirely dependent on how well you adapt to the motion controls. The JoyCons may be a slight improvement over the Wii controllers, but they still constantly slip out of synch with the screen, making it all the more difficult to make precision swings. This becomes an increasingly aggravating burden as the game proceeds. In other words, the controls just *don't* really work. And if the controls don't work, nothing else really matters. Expand
  17. Nov 10, 2021
    10
    Goated!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  18. Nov 8, 2021
    8
    El juego es bueno y tiene cosas que me agradaron mucho, como la historia y el Gameplay.
    Pero A MI, hay veces donde el juego se me hacía tedioso (como en el rastreador)

    Y en cuanto al Remaster en si, da la talla.
    Todo a 1080p, arreglaron algunos modelos de personajes, aunque tampoco es que sea el Remaster con la mejora más grande, pero está Bien
  19. Nov 7, 2021
    3
    I'm not a longtime Zelda fan. I beat Link to the Past, Link's Awakening, and Breath of the Wild; I thought maybe this franchise couldn't lose. I read the reviews and thought "surely the motion controls aren't that bad." This game sucks. They went *all* in on motion control; every puzzle, every boss fight, every tool is about motion control. It would be one thing if they worked well, butI'm not a longtime Zelda fan. I beat Link to the Past, Link's Awakening, and Breath of the Wild; I thought maybe this franchise couldn't lose. I read the reviews and thought "surely the motion controls aren't that bad." This game sucks. They went *all* in on motion control; every puzzle, every boss fight, every tool is about motion control. It would be one thing if they worked well, but maybe 30% of the time the controls do what I was trying to do with them. It's so frustrating to know what you need to do, to try what you need to do, and have the game do something else entirely. If this had been my introduction to the Zelda franchise, I'd never play one of their games again.

    To be fair, I'm not going to give it 0. It's a nice world and a lot of what made Breath of the Wild cool is there. But this is the failed game that helped them learn their lesson for BotW. Would not recommend.
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  20. Nov 7, 2021
    0
    It legitimately makes me feel sick just thinking about it.
    I don't think i've had a more frustrating gaming experience in my life.
    And the frustration continues... seeing people talk about it being "the best in the series" makes me want to burn myself alive.
  21. Nov 6, 2021
    10
    Great port, great memories =) if you never played this game before, go! controls feel so good, FPS and graphics improve a lot too
  22. Oct 27, 2021
    0
    10 years later, a full prize remaster. Still no left handed motion controls.
  23. Oct 25, 2021
    10
    I loved Skyward Sword back in its day. Going into this remaster after so much time, I was afraid I might finally see what everybody sees to keep calling this the worst 3D Zelda game. But nope, I still love it, maybe even more than before.

    1080p resolution, 60fps and the removal of excess explanations and interruptions make this a massive upgrade over the original Wii release. Seriously,
    I loved Skyward Sword back in its day. Going into this remaster after so much time, I was afraid I might finally see what everybody sees to keep calling this the worst 3D Zelda game. But nope, I still love it, maybe even more than before.

    1080p resolution, 60fps and the removal of excess explanations and interruptions make this a massive upgrade over the original Wii release. Seriously, this remaster looks downright better than Breath of the Wild.

    As for the game itself, motion controls are creative, easy to pick up and fun (and people who complain about them probably aren't even capable of using a fork and a knife to eat), dungeons are brilliant, I seriously can't get enough of the art style, and the story is pretty enjoyable and provides some cool explanations on the series' lore. Skyward Sword is just plain fun, a lot of fun in fact. And this is clearly the superior way to experience it.

    Score: 9.5
    -
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  24. Oct 21, 2021
    3
    boring and with bad controls,empty game few enemies, very easy, boss fight mediocre
  25. Oct 18, 2021
    5
    Horrible controls! Even with the upgrades I could never get used to them by the time I finished the game. The story is okay, music is a bit bland for a Zelda game. The controls really ruin the game and I'm glad I finally finished it so I can resell it. Not worth $60.
  26. Oct 17, 2021
    2
    The awful controls and very slow opening killed the experience for me the button controls are not really used all that well and the first few hours are a complete bore with tons of tedious fetch quests and backtracking
  27. Oct 11, 2021
    9
    Great game, often undervalued. Gameplay wise it can't be compared to BOTW - but the storyline is possibly even better.
  28. Oct 10, 2021
    8
    They made some nice quality of life improvements to this game. This is a very good Zelda game!
  29. Oct 9, 2021
    9
    After you get used to them the controls are fine. My only problem with the game is the pacing -- it's not perfect. Other than that, Skyward Sword HD is SUCH an epic adventure. The dungeons are memorable. The story is at times quite touching. Visually it looks great. The music is top-tier, of course, as we have come to expect from Zelda titles. Overall, Skyward Sword HD, while not the bestAfter you get used to them the controls are fine. My only problem with the game is the pacing -- it's not perfect. Other than that, Skyward Sword HD is SUCH an epic adventure. The dungeons are memorable. The story is at times quite touching. Visually it looks great. The music is top-tier, of course, as we have come to expect from Zelda titles. Overall, Skyward Sword HD, while not the best Zelda game, is still a master class in RPG adventuring. Expand
  30. Oct 9, 2021
    10
    It's fun. Because the play time is very long, it is excellent as an open world RPG action game, and there are many various mini-games, so it is fun.
  31. Oct 9, 2021
    10
    It's an action-adventure RPG with cool boy characters just like the ancient Chinese swordsman game. It's really fun.
  32. Oct 9, 2021
    10
    비록 리마스터지만 내가 상상하는 모든 것을 할수있는 게임. 아마 리마스터가 아니었으면 2021년 올해 최다 고티는 따놓은 당상이었는데
  33. Oct 4, 2021
    0
    The gyro controls are awful. I dropped this after 40 minutes when I got to the first bird race.
  34. Oct 2, 2021
    6
    It’s a good game but it gets really repetitive after a while it doesn’t really add anything to the original skyward sword other than the ability to use button controls. It is pretty much just skyward sword ported to the switch.
  35. Oct 1, 2021
    8
    十分完美,无论是美术、音乐,游戏系统都不愧被称为塞尔达,现在看来依旧瑕不掩瑜,值得游玩
    It's awesome. Whether it's art, music or game system, it's worthy of being called Zelda. Now it still seems to be flawed and worth playing.
  36. Sep 30, 2021
    10
    A beautiful story which is the beginning of this beautiful saga, I loved it.
  37. Sep 29, 2021
    8
    At its core, The Legend of Zelda: Skyward Sword HD is a great game. Everything you’ve ever loved about a Zelda Game is here: compelling storyline, great character development, well-designed game mechanics, all of that. But Holy Mother of Mayonnaise, this game has absolutely NO business being on the Nintendo Switch. It’s no secret that the Joycon motion controls completely blow. But this isAt its core, The Legend of Zelda: Skyward Sword HD is a great game. Everything you’ve ever loved about a Zelda Game is here: compelling storyline, great character development, well-designed game mechanics, all of that. But Holy Mother of Mayonnaise, this game has absolutely NO business being on the Nintendo Switch. It’s no secret that the Joycon motion controls completely blow. But this is a motion control heavy game, particularly in terms of attacking with specific motions. The game is far from unplayable, but I’d say to expect the Joycon to read your motions correctly just south of 60% of the time when attacking. Also, when using equipment which requires you to aim, or even when looking around in first-person mode, keep your thumb on the Y button, because you’re going to have to readjust the gyroscope just about every time. Overall, this is a great game and deserves the accolades it has received, but if you can play it on the Wii, do yourself a favor and play it there first. Otherwise you might risk having a sour taste in your mouth about a brilliantly designed game. Expand
  38. Sep 22, 2021
    9
    An amazing game, not enough improvement from the original to be a 10, just one new dungeon would've been enough. Fun game though, had a crapton of fun playing it.
  39. Sep 17, 2021
    9
    好玩到爆炸! 能入坑塞尔达真是太好了,甚至体验好于刚买NS时候玩的野炊。 差点因为画面陈旧而错过, 丰富的谜题充满了整个游戏,最后华容道式房间的切换连接把整个游戏继续拔高! 更期待野炊2惹
  40. Sep 15, 2021
    4
    The story is pretty trash the game drags on for so long that it could’ve just been a 15 hour game but it’s got 30 hours of random rubbish tacked onto the end of it that is meaningless and ruins the experience.
    The controls are TERRIBLE and motion controls are the worst thing I’ve seen in q video game.
    This is probably the worst game I’ve ever played and the sad thing is was that for the
    The story is pretty trash the game drags on for so long that it could’ve just been a 15 hour game but it’s got 30 hours of random rubbish tacked onto the end of it that is meaningless and ruins the experience.
    The controls are TERRIBLE and motion controls are the worst thing I’ve seen in q video game.

    This is probably the worst game I’ve ever played and the sad thing is was that for the first 15-20 hours i was enjoying myself.

    The final boss is too hard and some of the hits you can’t even parry.

    Overall this game kind of sucks and is not wortg your money and definitely not worth your time.
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  41. Sep 13, 2021
    10
    this is a remastered game, so here is my remastered review: i don't think people give skyward sword enough credit. a lot of things breath of the wild did, like stamina, crafting, a glider, skyward sword did first. it also has the 2 best Zelda characters, being groose and ghirahim. and the motion controls always worked for me, so git gud deku scrub
  42. Sep 12, 2021
    1
    65$ PIECE OF JUNK!!! Nintendo should have etheir completely remade skyward like the did for a link tonthe past or completely remade how the controls work! It was better on the wii! Camera both auto and manual are none existent! Controls are supposedly updated for switch and they are perhaps the worst controls for any game I've every played! Don't waste your time and money on this65$ PIECE OF JUNK!!! Nintendo should have etheir completely remade skyward like the did for a link tonthe past or completely remade how the controls work! It was better on the wii! Camera both auto and manual are none existent! Controls are supposedly updated for switch and they are perhaps the worst controls for any game I've every played! Don't waste your time and money on this game till it 10 to 15 dollars. If you do buy get the physical copy that way you can return it when you find out how much it sucks. Expand
  43. Sep 11, 2021
    9
    Great game enjoyed the remaster way better the change in the controls are awesome!!!!
  44. Sep 10, 2021
    9
    Never played the original, and i loved this game 30 hours in and I had a lot of fun. The tutorials in this remake are very few and very short; the combat il very fun, every enemy is a little non-dangerous-puzzle; the dungeons and items are great and good boss battles.
    60 is a bit too much for a remake that didn't add anything, there is no way around it, but if you can wait a discount it's
    Never played the original, and i loved this game 30 hours in and I had a lot of fun. The tutorials in this remake are very few and very short; the combat il very fun, every enemy is a little non-dangerous-puzzle; the dungeons and items are great and good boss battles.
    60 is a bit too much for a remake that didn't add anything, there is no way around it, but if you can wait a discount it's going to be a good purchase.
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  45. Sep 10, 2021
    7
    I have only played the Wii version so take this review with a grain of salt. I think this version allows you to pick motion or no-motion, for my part, I have doubts about how well it would work without motion controls, see the other reviews!

    Aside from controls, here are my thoughts - Pros and cons from top to bottom: #1. Con: The world design sucks - I expect something reasonably
    I have only played the Wii version so take this review with a grain of salt. I think this version allows you to pick motion or no-motion, for my part, I have doubts about how well it would work without motion controls, see the other reviews!

    Aside from controls, here are my thoughts - Pros and cons from top to bottom:

    #1. Con: The world design sucks - I expect something reasonably open-world from Zelda, but this is more like a hub with three mega-dungeons tacked on. Link finally gets to fly...as long as he stays in his closed-in cloud land and only enters the "regular" overworld from above.
    #2. Con: The story forces you down a linear path with a load of backtracking. In one open lake area, I was forced to do four different things in order...go to the wrong area at the wrong time and you'll just be sent away. Sad!
    #3. Pro: The motion-control sword battling was pretty great back in the day, as mentioned above, I don't know how this version controls.
    #4. Pro: Possibly the best soundtrack in the series.
    #5. Con: The swordless scavenger hunting sequences with one-hit deaths are a pain in the rear.
    #6. Con: I hate the sidekick, Fi. Worse than Navi from Ocarina of Time, for real.
    #7. Small Pro: the story is pretty entertaining, albeit with some weirdo characters in the mix.

    Replay value: The game lasted about 80 hours for me, maybe more like 65 for most folks...I doubt I"ll ever replay this game, it's too big and too mediocre, I could see myself playing the first 10-20 hours again.

    Dollar value: I'd pay around $40 Canadian for this game.
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  46. Sep 9, 2021
    7
    I DON'T KNOW THIS GAME NEVER GRABBED ME I KEEP TRYING BUT...
    FIRST TIME PLAYING IT BUT..
    NEGATIVES im not the biggest complainer about graphics but just never liked this art style and i think it looks flat and boring i hate the motion controls and the button controls could they idk let you swing left with x and hold x for the charge and press y to swing op and hold y to charge idk
    I DON'T KNOW THIS GAME NEVER GRABBED ME I KEEP TRYING BUT...
    FIRST TIME PLAYING IT BUT..
    NEGATIVES
    im not the biggest complainer about graphics but just never liked this art style and i think it looks flat and boring

    i hate the motion controls and the button controls could they idk let you swing left with x and hold x for the charge and press y to swing op and hold y to charge idk
    the flying is inverted and i hate that
    even though most tutorials are optinial i still went throug most of them to follow the story and because of that it took A WHILE to finaly get going.

    POSITIVES
    it runs at smooth 60 fps
    i like the story a lot
    i like the relation of link and zelda
    the bosses are great
    the dungeons are okay
    i don't mind it being more liniar
    music is good

    so yeah i don't hate the game its not a bad game but it never holds my attention
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  47. Sep 7, 2021
    8
    I really wanted to play this game with a "normal" control scheme, even though I really liked playing it with motion controls on the Wii, and finished it 3 times.

    But unfortunately, using the right control stick to swing Link's sword feels really awkward to me, so I was quite disappointed. Thankfully, using motion controls still feels responsive so i just stuck with that when playing
    I really wanted to play this game with a "normal" control scheme, even though I really liked playing it with motion controls on the Wii, and finished it 3 times.

    But unfortunately, using the right control stick to swing Link's sword feels really awkward to me, so I was quite disappointed.
    Thankfully, using motion controls still feels responsive so i just stuck with that when playing this version as well.
    I feel this is a very underappreciated game in the franchise, it is actually quite good Imo. Definitely not the best in the series, but there's plenty of fun to be had.

    There are some small improvements in the game besides the resolution & framerate bump - like being able to skip cut-scenes, skip FI's annyong interruptions etc. Those probably won't convince you to like the game any more if you didn't already, but for someone like me, it's great.

    I gave it a 9/10 on the Wii, but I feel the improvements aren't significant enough to varrant a score higher than 8/10 for Switch, as there's no graphical improvements other than resolution - no improved textures, lighting & effects etc. And the new control scheme leaves a lot to be desired Imo.

    A really fun game overall, but this version could be much better if Nintendo for once was willing to put in the actual effort.
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  48. Sep 3, 2021
    3
    This game is just as bad as it was years ago on the Wii. Bring Back the much better Twiight Princess not this. Many didnt like it years ago and i think ppl who do think this is an improvement are blind. I love Zelda to death but this and BOTW are just jokes. Just an Ugly bad and dated game.
  49. Sep 2, 2021
    8
    No lo jugué el de WII, no puedo comparar pero realmente es un muy buen juego, el Zelda con más cinemáticas e historia explícita, increíbles templos con muy buenas dinámicas, el control por movimiento no me gusto nada, pierdes precisión y la jugabilidad no es buena, sobre todo es frustrante a la hora de nadar o ir en el ave, afortunadamente tiene controles clásicos que funcionan bien, laNo lo jugué el de WII, no puedo comparar pero realmente es un muy buen juego, el Zelda con más cinemáticas e historia explícita, increíbles templos con muy buenas dinámicas, el control por movimiento no me gusto nada, pierdes precisión y la jugabilidad no es buena, sobre todo es frustrante a la hora de nadar o ir en el ave, afortunadamente tiene controles clásicos que funcionan bien, la calidad gráfica, el sonido y los 60fps excelente, algo malo es que al final lo alargan innecesariamente. Expand
  50. Sep 1, 2021
    4
    Worst entry in the series by far. Weak story and the motion control fighting system is the worst pathetic forced in garbage I have seen in a modern era video game. Besides that it's your typical OoT formula Zelda game and it does not exceed the other games in any significant way. If you want a good Zelda game on Switch buy Breath of the Wild or wait for the Sequel. DON'T buy Skyward Sword!
  51. Aug 31, 2021
    9
    Очередной топовый порт от жадной большой Н, но порт потрясающий, 60кадров, и то как поработали с картинкой в целом, это всё сильно влияет на впечатлении от игры) ну а сама игра тоже супер, музыка, дизайн уровней, качество игры в целом, всё на высшем уровне!! Поставил 9 за тупое вращение камерой, приходится держать кнопку L :(Очередной топовый порт от жадной большой Н, но порт потрясающий, 60кадров, и то как поработали с картинкой в целом, это всё сильно влияет на впечатлении от игры) ну а сама игра тоже супер, музыка, дизайн уровней, качество игры в целом, всё на высшем уровне!! Поставил 9 за тупое вращение камерой, приходится держать кнопку L :(
  52. Aug 31, 2021
    3
    As a full priced remastered game, it's a shame Nintendo didn't provide any extra life-improvement features, such as remapping the buttons, additional end-game content, and voice acting. (Let's be honest, making the game barely playable doesn't count as improvement.)
    Button-only control is extremely difficult in the final boss fight, since left joystick is hard to press, but you constantly
    As a full priced remastered game, it's a shame Nintendo didn't provide any extra life-improvement features, such as remapping the buttons, additional end-game content, and voice acting. (Let's be honest, making the game barely playable doesn't count as improvement.)
    Button-only control is extremely difficult in the final boss fight, since left joystick is hard to press, but you constantly need to press it to block attacks.
    Many characters other than Link look very low polygon. All the cut scenes are real-time rendered, so why not give the main characters some alternative costumes?! What's the point of asking a name? There's no customization whatsoever, and the majority of the items are useless. There's no trophy system, you don't know your progress, even when you want to collect all items.
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  53. Aug 30, 2021
    9
    85/100!
    Incredible upgrade system with the shield, amazing landmarks in the world, awesome musical score, and the motion controls added a lot of engagement to the battles. It looks great too!
    I also think that as a game that's first in the timeline, it does it's job perfectly!
  54. Aug 30, 2021
    8
    Whilst not one of the best Zelda games, 10 years on Skyward Sword is still a highly enjoyable and satisfying entry into the franchise. Whilst this port isn't without it's issues, it still does the original justice.

    For those that haven't played SS before, the game features some of the most fun and creative dungeons in the history of the franchise. The Sandship requires you to manipulate
    Whilst not one of the best Zelda games, 10 years on Skyward Sword is still a highly enjoyable and satisfying entry into the franchise. Whilst this port isn't without it's issues, it still does the original justice.

    For those that haven't played SS before, the game features some of the most fun and creative dungeons in the history of the franchise. The Sandship requires you to manipulate time to solve the puzzles whilst in Sky Keep you will constantly have to rearrange the layout of the dungeon to progress. SS also see's an imaginative array of weapons such as Mogma Mitt's which allow you to dig and eventually burrow underground and the Dust Bellows which allows link to clear sand and move certain objects. Many of the items are also upgradable enabling you to either improve one of it's traits such as the strength. This was one of my favourite additions to the game and I was disappointed that the feature wasn't carried over to BOTW. Outside of the main story there isn't as much to do as other Zelda titles but there are still enough side quests to keep you occupied and help give a run time of around 50 hours.

    Those that played this on the Wii will be glad to see that there are plenty of quality of life improvements. The most notable is the ability to choose between motion controls or standard controls. Personally I think the standard controls are a welcome improvement over the motion controls but they still do have some issues. The sword is mapped to the R stick due to the game originally being designed around motion controls but it can still be a little bit fiddly at times. On top of this improvement it is now possible to speed-up text and skip cut scenes, certain sections have been streamlined, an auto-save feature has been introduced as well as removing the repeated text every time you pick up an item. Best of all though is the ability to reduce the interference from Fi.

    The biggest issue is that it is clear that more could have been done to make the game look better. Whilst largely thanks to the art-style, SS is still a decent looking game, I really don't see why Nintendo couldn't have put more effort into making SS looks like a game released in 2021 rather than just give it a minor polish.

    All in all, SS is a very good game and if you have never played SS before or, like myself, are a massive Zelda fan then I would recommend this in spite of it's controversial price point. Otherwise you would probably be best waiting for a price drop.
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  55. Aug 29, 2021
    8
    I played the original version of Skyward Sword on the Wii in 2011 and I can say with certainty that this new, updated port is the superior experience.

    With a button control scheme that offers more precise and fluid sword swinging and item switching, as well as a crisp, smooth 60 fps HD display, this pre-cursor to BOTW is now more enjoyable and balanced than ever. You can skip cutscenes,
    I played the original version of Skyward Sword on the Wii in 2011 and I can say with certainty that this new, updated port is the superior experience.

    With a button control scheme that offers more precise and fluid sword swinging and item switching, as well as a crisp, smooth 60 fps HD display, this pre-cursor to BOTW is now more enjoyable and balanced than ever. You can skip cutscenes, flick through speech quicker than before, and reduce the frequency with which Fi interrupts you.

    It's worth a note, however, that this title isn't for everyone, especially if you've not dived into Zelda's back catalogue beyond the last entry. The level design is particularly linear and on-rails, with emphasis mostly on brain-teaser puzzles and unique fighting encounters. You won't have a large, open world to explore every nook and cranny of, aside from some small rock formations that are dotted about Skyloft.

    The scattered level design with multiple short loading windows whenever you travel between environments will get tedious toward the end too, and the mechanics to craft and upgrade your gear are a little redundant when they're never truly needed to progress. Some of the ideas presented here were clearly translated into BOTW in more meaningful and objectively better ways, but it's interesting as a Nintendo fan to see them first implemented here.

    Where the game does succeed is in its character arcs and immersive setting. You'll feel compelled to finish the title just to see where it all ends up - and the final bosses are a stylish marvel for hardware that is fifteen years old. Combat is fun and unique, with the new button controls removing the frustration of unreliable motion gimmicks once you get the hang of it.

    And while you can't run about freely in a massive environment, Skyward Sword still encourages you to dive deeper into its NPC questlines, hidden secrets in the form of Goddess Cubes and Gratitude Crystals, and its bug catching mechanics.

    You can purchase items and medals to help improve your odds of success and there are many Skyloft residents who offer small quests to give you a nice break from the intense main story. Overall, this remains one of my favourite Zelda titles, despite its wearied design and controversy within the fanbase.

    It is well worth a play - though I do wish Nintendo had lowered the price to around £35.
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  56. Aug 27, 2021
    5
    Sadly Skyward Sw. is a lazy HD port. The difference to the Wii Version is that it runs with "Anti Aliasing" on the Switch... The environment textures are really bad. No improvements. Controls are little improved but still annoying. Motion control with Joy-Con-Drift... Fck it. The controls feels weird overall. The HD ports, back in the days on the WiiU, WW and TP, looked way better. JustSadly Skyward Sw. is a lazy HD port. The difference to the Wii Version is that it runs with "Anti Aliasing" on the Switch... The environment textures are really bad. No improvements. Controls are little improved but still annoying. Motion control with Joy-Con-Drift... Fck it. The controls feels weird overall. The HD ports, back in the days on the WiiU, WW and TP, looked way better. Just sad. Not worth the full price. Expand
  57. Aug 26, 2021
    0
    This review contains spoilers, click expand to view. Complete zero! Disgusting control in both stationary and portable mode! after 50 hours of play, I just could not get past the boss because of the crooked and disgusting controls! The game is rubbish! Expand
  58. Aug 24, 2021
    9
    I never played the original on wii and in glad because I prefer the pro controller. The game is super fun, there's so many areas to explore, the gameplay and graphics are all awesome.
  59. Aug 24, 2021
    0
    Les contrôles sont tellement horrible que ça gâche complètement le jeu, sans parler des graphismes dégueulasses... Dégouté de l'avoir acheté
  60. Aug 21, 2021
    9
    Story drags on a bit towards the end, but overall it's very enjoyable and an amazing game
  61. Aug 21, 2021
    7
    In terms of story and character, Skyward Sword is one of the best. When it originally came out 10 years ago, I was blown away. The motion controls were immersive, the puzzles were challenging, and I thought the painted style was beautiful (and I loved how the further you were from things the more they appeared like broader daubs of paint). Granted, this was how I felt with my firstIn terms of story and character, Skyward Sword is one of the best. When it originally came out 10 years ago, I was blown away. The motion controls were immersive, the puzzles were challenging, and I thought the painted style was beautiful (and I loved how the further you were from things the more they appeared like broader daubs of paint). Granted, this was how I felt with my first playthrough. When I returned for the next playthrough, I found myself irked by so much of it.

    I went into Skyward Sword HD with high hopes, but even with all the quality of life changes, I found myself super irked by all of the little things that annoyed me before. Fi doesn't butt in as much as she used to, but she still butts in a lot. You can skip story cutscenes on your first playthrough now, but there's still a lot of really annoying, unskippable in-game cutscenes. Then there's The Imprisoned— arguably the worst boss in the series, and you have to fight it three times (upwards of six or more times if you want the Hylian Shield). The unskippable 'cutscenes' during the fight with The Imprisoned (and after you defeat it) are egregious.

    For some reason, in HD, the characters all have these sort of glassy eyes that make them look like they're really, really high. You get used to it after a while, but in the beginning it was driving me nuts. I don't remember the characters looking so high in the original release, but some friends of mine said they did, so I dunno. Another weird aspect, which I suppose makes sense with greater draw distances in HD, is that faraway aspects of the map no longer look like those appealing big daubs of paint. Instead, they retain their HD look and get smaller with distance.

    I played this entirely in handheld mode, and it took some getting used to. The non-motion control experience is nowhere near as immersive, but that's what I had to stick with. I might go back to trying the motion controls, but I'm just sort of lazy in setting it up, and, having just beaten it, I'm kinda Skyward Sworded out. I guess that's where other Zelda games shine. I can always go back to Breath of the Wild, or Ocarina of TIme, or, especially, Majora's Mask. In fact, with very few exceptions, I can dive back into just about any Zelda game after beating it. As for Skyward Sword, it's a game you take a break from. Maybe in a few years, I'll be in the mood to give it another go, but it just doesn't hold that much replayability for me.

    Still solid, though, I guess.
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  62. Aug 21, 2021
    7
    My opinion about this game is divided. Motion control is even worse than on the old Wii. But controlling the sword with the curser comes with its own problems. Always holding down L to move the camera is really annoying. Pushing the left cursor in to conter with the shield becomes quite painfull after some time in boss fights since you need to keep holding ZL the same time to focus on yourMy opinion about this game is divided. Motion control is even worse than on the old Wii. But controlling the sword with the curser comes with its own problems. Always holding down L to move the camera is really annoying. Pushing the left cursor in to conter with the shield becomes quite painfull after some time in boss fights since you need to keep holding ZL the same time to focus on your enemy. Was a motion controlled or now cursor controlled sword an original idea? - Yes. Is it practical or fun? - No! Should it be repeated? NO!!! They tried something and it didn't work out, no need to hate on the game - end of the debate. The story is okay I guess, not very original or surprising but Nintendo games are never about the story. Although all those things kept annoying me I liked playing the game. There are dungeons and places with so much originality. And I liked the higher difficulty it offered. All the moments with the master sword are as magical as always. It is no masterpiece, they could have done better but it is a good game and it is worth playing. Expand
  63. Aug 19, 2021
    9
    I loved this game and never having played the original until after this I have to say it is sooooo good. Graphics are great still could be better but the story is unique and the updated controls make it so much more enjoyable
  64. Aug 18, 2021
    7
    It's an old school Zelda like any other (but with pretty interesting and engaging motion controls). If your first Zelda game was BOTW, you might not want to get this one. And it's understandable. It's outdated, a few improvements here and there, and not justified 60$ price tag.
    The models, animations and overall feeling is a little bit generic. You can check on youtube how FI sings or
    It's an old school Zelda like any other (but with pretty interesting and engaging motion controls). If your first Zelda game was BOTW, you might not want to get this one. And it's understandable. It's outdated, a few improvements here and there, and not justified 60$ price tag.
    The models, animations and overall feeling is a little bit generic. You can check on youtube how FI sings or Link plays on his harp. It's rough and definitely is not on Nintendo quality level.
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  65. Aug 18, 2021
    8
    While I was amazed by Breath of the Wild open world scope, a more story driven and linear old fashion Zelda experience is still enjoyable as well and I think switch between both styles is a nice thing to preventing them getting old.

    I had a good time playing Skyward Sword. Dungeon design is excellent; visuals while definitely old generation, holds well due to art style; and the motion
    While I was amazed by Breath of the Wild open world scope, a more story driven and linear old fashion Zelda experience is still enjoyable as well and I think switch between both styles is a nice thing to preventing them getting old.

    I had a good time playing Skyward Sword. Dungeon design is excellent; visuals while definitely old generation, holds well due to art style; and the motion controls add interesting gameplay possibilities, even if gets irritating when your movement doesn't translate well to the game.

    I think this remaster could've came up at least with a significant visual uptade, but as I said before, the art style holds well and don't hurt the eyes.

    Along the minor but welcomed modifications done in this HD version, I highlight the fact they shut the mouth of this nosy partner called Fi a little. Now is up to you to listen to her tips or advices, she doesn't intrude anymore if she's not called. Believe me, you'll be grateful for this. Motion less controls are also available as well, but given how the game was build, motion is still the best way to play it for the most part. I said most part, because flying on the bird and diving with button controls is the way to go (its possible to switch controls by going to the menu)

    However, even enjoying my playthrough with Skyward Sword, I must say this is not quite there among the most memorable and unforgettable Zelda games. The environments, characters and overall feel are not quite as charming or charismatic like the Wind Waker or Majora's mask. But what really really annoys me the most is that due to the lack of explorable areas (just 3), the game keeps recycling them sometimes proposing annoying tasks and challenges that felt blatantly tacked on to make it last longer, like: fight the same boss 3 times; backtrack to an already explored dungeon to get an item; collect redundant stuff and on. It's not fun! Felt like work and also hurt the overall pace. It takes about 30 hours to reach the end and it didn't feel necessary to be this long. If an 4th explorable area wasn't possible to avoid filler quests, I think cut the game shorter would be a better decision.
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  66. Aug 18, 2021
    8
    I'm not a hater nor a lover of this game. I don't mind motion controls. I'm somewhere in the middle and I like it for what it is and dislike it for what it is not. I played through the original game about 5 times (I played OoT like 30 times, so yeah.) so I guess I'm more toward the lover side. I played all mainline Zeldas and I think I'm quite objective in my opinions, lol.

    I was quite
    I'm not a hater nor a lover of this game. I don't mind motion controls. I'm somewhere in the middle and I like it for what it is and dislike it for what it is not. I played through the original game about 5 times (I played OoT like 30 times, so yeah.) so I guess I'm more toward the lover side. I played all mainline Zeldas and I think I'm quite objective in my opinions, lol.

    I was quite a bit disappointed that there was no additional content to this remaster. The Hyrule Encyclopedia states that the devs were originally planning a 'Second quest' for Zelda and Impa, but had to cut it, only to include the cutscene in credits. I thought the Second Quest would feel perfect for the HD remaster but did not happen. I can't stop comparing this remaster to the Xenoblade Chronicles DE and Super Mario 3D World, since both of the remasters had 5+ hrs of all-new contents included. I don't understand why the Zelda devs didn't bother to put that much effort into this remaster.

    Aside from the Additional contents complaint,

    Pros:
    - Fabulous story and strong characters. Groose has one of the strongest character arches in any Zelda game.
    - Strong dungeon design. The Ancient Cistern is almost like a storybook and has its own story. Most of them requires you to understand the 3D layout and are not overly linear. The Sandship initially forces the player to the deepest part of the dungeon, while showing all the doors and branches that you can access later on. This is just a great dungeon design. I think SS is the second strongest game in terms of dungeon designs, next to MM.
    - Geographic design is great. Utilizing each of the provinces in a new way every time the player re-visits them. I really don't mind the tedtones. It's fascinating to see how the familiar maps change for the Silent realm sequences.
    - Addition of the button control was great, especially for some minigames that require precise controls. I played the HD version on motion because of muscle memories, but I thought buttons were great.
    - Halleluja, Phi's dialogues are gone. The game felt a lot speedier and more fluid than the original. Overall cut in diologues and tutorials were nice. I think this would be the biggest reason for the players to choose the HD over the original.

    Cons:
    - The hub world is really tedious, the worst in all Zelda games. They should've added a new quest to give the Loftwing some extra speed boost, just like how they did in WW HD. They should've added extra islands with more collectibles to give the players incentives for exploring. They didn't add anything. The Sky is a blatant ripoff of the Great Sea, but the Great Sea is actually fun and this is not.
    - The collectibles are the worst in the entire Zelda series. I hate the medal and pouch system and hoped the remaster fixed it. They didn't. They have 2 heart medals in place of 8 heart pieces. This game only has 24 heart pieces. OoT had 36. The game starts you off with 6 hearts instead of the usual 3. That's just lazy game design. You can get two of the same medals like the rupee medals, and this is because the devs did not want to develop new items. No permanent upgrade to the consumable items. Gratitude crystals are way too easy to gather and the quest itself is fairly short. I'm surprised that they fixed none of this. Someone should tell the devs that the collectibles in this game are downright terrible.
    - Some parts of the original game felt rushed and incomplete, like the empty caverns in Eldin province that serve no purpose, or the absence of any roles of the Eldin dragon. These have not been fixed in the rerelease.
    - The motion controls were okay, but they drift quite badly. They are a lot more responsive than the Wii counterpart but far less accurate. Not joycon drifts but gyro drifts. Any battle that required you to use the Skyward attack was quite painful, far more than the original.
    - The graphics were not as impressive as when I first played the first and haven't aged well. Very blocky. Soft, glittering aesthetics of the original release is not as prominent in the HD release.
    - Amiibo functionality is stupid. They should be criticized heavily on this. They should've let us scan all zelda amiibo and let us gain a ladybug or amber or something.
    - Why no warp??? They should've at least made warp from bird statue-to-bird statue within the same province possible. This is the only 3D Zelda with no warp system. If I land on a wrong bird statue, I need to fly back up and make a huge turn and see the cut scene again. That's annoying.

    I enjoyed it, it's a good game. Took 30 hrs to 100% the HD version.
    The complaints I have are all from the original game design. I do think Skyward Sword HD is a better game than Skyward Sword and the devs listened, but it feels like they missed some opportunities to fix the problems the original had. The original game had a lot of problems even excluding the motion control finesse.
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  67. Aug 18, 2021
    6
    I can start by saying that this is definitely the worst of the main-line games in the series. I don't understand how this could have been released after Twilight Princess, because it's worse in basically every way.

    Even with the non-motion-controls, the controls are pretty damn awkward, and so it the camera. The story is very weak and forgettable. There is an insane amount of
    I can start by saying that this is definitely the worst of the main-line games in the series. I don't understand how this could have been released after Twilight Princess, because it's worse in basically every way.

    Even with the non-motion-controls, the controls are pretty damn awkward, and so it the camera.

    The story is very weak and forgettable.

    There is an insane amount of backtracking and running back and forth through the same few locations which gets really old.

    The sky is basically a glorified world map. It's very empty/dead and just tedious having to fly through.

    The enemy variaty is also severly lacking and the bosses feel extremely generic and straight forward.

    The side quests are the worst of their kind, with no map indicators and not even a quest log to remind you what the heck you're supposed to do.

    Again, this is definitely the weakest of the main-line entries in the series, and easily skippable if you're not a die hard Zelda fan.
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  68. Aug 17, 2021
    6
    This being my first time ever playing Skyward Sword HD I had a good time for the most part.  A few of the things I didn't enjoy about the game.
    1. Joy Con support for a switch game was terrible. I had to re connect them maybe every five minutes. I eventually got tired of doing it so I tried my pro controller. Wasn't a whole lot better . 2.) Back tracking! I couldn't stand it..... for the
    This being my first time ever playing Skyward Sword HD I had a good time for the most part.  A few of the things I didn't enjoy about the game.
    1. Joy Con support for a switch game was terrible. I had to re connect them maybe every five minutes. I eventually got tired of doing it so I tried my pro controller. Wasn't a whole lot better . 2.) Back tracking! I couldn't stand it..... for the most part every Zelda game I've played has had some, but this game you go back to the same places over and over again and it got rather annoying. 3.)Combat never got fun for me. I literally killed 90% of what is in front of me from just randomly flicking my thum stick right or left continuously. 4.)The last major turn off for me was the camera. So many times I wojld be holding the left bumper and move the right stick and oh hey look my sword wants to come out.
    Now it's time for the good stuff. 1.) The story< not putting spoilers, but I rather enjoyed the story even if it was inflated to a 37 hour play time. That was without guides and loosely collecting any of the collectible boxes. 2.)Even though you visit them way to often the zones looked amazing. I throughly enjoyed each area and each of the different races of creatures you would run into. 3.) The puzzles. I enjoyed them! All of them and at no point did I feel stupid because I couldn't figure them out. I just took time and explored  every option I could think of with the odd mechanics that were provided. Overall I don't believe this game is a 10 far from it, but it's not a terrible game. I can't even knock points off for it being full price. Walmart 48 bucks or Gamestop 60 there are options.  I could justify it though if a person would have never played it initially like me. That being said I would have preferred a port of the WII U remasters of Twilight Princess HD or Windwaker HD over this.
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  69. Aug 16, 2021
    10
    Folks - do not listen to the trolls giving this masterpiece a zero. Seems like most people’s gripe are with the controls. I play in handheld mode and the controls work really great, they just take a little getting used to. The controls are way better than the original for the wii, so people can’t use the controls as an excuse for not liking this game anymore. Content-wise, this is oneFolks - do not listen to the trolls giving this masterpiece a zero. Seems like most people’s gripe are with the controls. I play in handheld mode and the controls work really great, they just take a little getting used to. The controls are way better than the original for the wii, so people can’t use the controls as an excuse for not liking this game anymore. Content-wise, this is one of the better Zelda titles - I think it is waaay better than BOTW, as it actually feels like a Zelda game rather than a Skyrim game with Zelda characters. I consider SS to likely be the last true 3D Zelda game, as BOTW simply did not have that Zelda charm. I also have doubts about BOTW 2 being the same way, but I will wait for it’s release to be the judge. Yes, this game is linear, but I think that is better IMO. The dungeons are extremely creative and fun, the combat is extremely fun, and this has the best soundtrack in the entire franchise. I also hear people whine about the price - for 60 dollars I consider it a good buy, considering the game will deliver at least 20 hours of gameplay to compete the game, more if you do side quests. At the moment I consider this to be the best Switch title to date, don’t listen to the haters, who likely didn’t even finish the game - pick this gem up! Expand
  70. Aug 12, 2021
    10
    Primeira vez que jogo, e achei simplesmente maravilhoso, arte, trilha, história, tudo. Os controles por botões são meio estranhos no inicio mas logo me acostumei (e ainda bem que tem essa opção)

    First time I ever play this game, and I simply loved it. Art style, Soundtrack, Story, everything. Button controls are a bit weird at first, but I got used to it very quickly (and thanks
    Primeira vez que jogo, e achei simplesmente maravilhoso, arte, trilha, história, tudo. Os controles por botões são meio estranhos no inicio mas logo me acostumei (e ainda bem que tem essa opção)

    First time I ever play this game, and I simply loved it. Art style, Soundtrack, Story, everything. Button controls are a bit weird at first, but I got used to it very quickly (and thanks nintendo for this option, I probably wouldn't like it so much with motion controls only).
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  71. Aug 12, 2021
    0
    I have played and loved so many Zelda games, but this one is just awful. I never got to it on the wii and picked it up on the switch. I .. loathe this game so much. I hate it so much and I’m so angry for wasting 60 dollars on this trash. I finally deleted it half way through the lanayru desert. The controls are just awful.

    Almost as a rule I do not review things online. I created a
    I have played and loved so many Zelda games, but this one is just awful. I never got to it on the wii and picked it up on the switch. I .. loathe this game so much. I hate it so much and I’m so angry for wasting 60 dollars on this trash. I finally deleted it half way through the lanayru desert. The controls are just awful.

    Almost as a rule I do not review things online. I created a metacritic solely because of this game. It belongs in a dumpster.

    Go play breath of the wild again. Don’t buy this piece of crap.
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  72. Aug 12, 2021
    10
    Wow. Fantastic game. Interesting fight system, various good puzzles, many side quest, much exploring. Good old school Zelda. Don’t believe those who say that control is not good… at least non-motion is ok. I’ll try motion in 2nd playthrough. Strongly recommend.
  73. Aug 12, 2021
    9
    Skyward Sword HD is the best version of a good game. Those who forgive the motion-control experiment will look back on this with fondness. The updated performance and QoL features increases its appeal and accessibility.

    Skyward Sword is a railroaded Zelda title, which means it's less about exploring a vast world and more about non-stop walking through interesting gameplay and
    Skyward Sword HD is the best version of a good game. Those who forgive the motion-control experiment will look back on this with fondness. The updated performance and QoL features increases its appeal and accessibility.

    Skyward Sword is a railroaded Zelda title, which means it's less about exploring a vast world and more about non-stop walking through interesting gameplay and level-design concepts laid out by the developers. It used to have a heavy hand-holding approach to this with constant interruptions from your companion character Fi, but this has been respectfully tucked away in this amazing HD remaster of the title. A fully-fledged Zelda game running at 60fps is a treat. People who played the 3DS game A Link Between Worlds will know the delight of the improved feedback that comes with the faster frame-rate, but being the first fully 3D title to do this, it almost puts past re-releases to shame, and gives a high expectation for the next Zelda projects.

    FOR FANS OF VIDEO GAMES: What you need to expect going into this game is a jam-packed adventure that takes you from A to Z, has a tangible storyline that keeps evolving to its inevitable climax. Throughout this adventure it's non-stop back-to-back level-design ideas, variety in enemies to fight, and a constantly expanding arsenal of equipment that changes how you play, starting with a sword, a mechanical beetle that remotely manipulates objects in the game-world, and things like the Whip that lets Link lash across gaps like Tarzan, or the Hookshot that allows you to grapple from wall to wall like you're Spider-Man. It's straight up action, and in the seams between all the action you're traversing diverse biomes ranging from forested areas, a volcano and a vast desert and pirate ships. This variety in location makes the game feel like a true adventure where you as a player change with the places you go through, and look back fondly on where you started by the game's end. Besides the ongoing plot and adventure, you have a hub-location up in the clouds which you traverse by flying on the back of a big bird, and this land of sky houses a central hub where you buy items and upgrade equipment, and do story-driven side-quests with the inhabitants of the City of Skyloft, which lasts well into the 50 hours it takes to clear the game. Outside of the city, the clouds have tons of other small floating islands that contain secret items and additional characters and mini-games to discover. You'll alternate between progressing the story and doing errands in the sky, but it's up to you. The game is flexible so any optional content is entirely up to the player, and you can easily have fun just solving some of it, or spending lots of time in the sky before continuing the linear adventure. The story is about the formation of a hero and the implied romantic connection to the girl Zelda who will later be remembered in franchise history as a legendary princess. That might sound sappy, but the script is filled with quirks and smart writing by Nintendo America's localization team that will make it hard not to crack a smile. And it might make you feel something as you witness these character grow as their impression of the world they live in changes with the discovery of "the land below the clouds" as well as the villain's quest to trap Zelda in a dark ritual which will unleash his demonic master and threaten the world. As Link, or as the player, your task is to prevent this, doing all of the things described above. A true epic adventure awaits you in this game.

    FOR ZELDA FANS THAT MISSED IT
    The game is very similar to previous 3D Zeldas like Ocarina of Time, Wind Waker and Twilight Princess, more closely evolving the direction Twilight Princess took but with a touch of Wind Waker's approach to an overworld. The skies are not full of places to be specifically, and most of its scope is similar to sailing the boat where there's negative-space but while you're heading between two island the game spawns critters, rupees to grab and enemies to avoid, and there are speed-grates between rock-formations to go through for a bit of variety in your traversal skills. On the ground it's a very linear A->B style world design. It first appears to be big landmasses but evidently becomes pure levels like in a 3D Mario game, where you must solve puzzles to progress through them. In a sense the game is a non-stop dungeon, and there's lots of optional things to miss and return to later on, in each location, and the travel between ground and sky is freely accessible to you at any point.

    FOR PEOPLE THAT ALREADY PLAYED Skyward Sword
    You're signing up for exactly the same game but with more option to play it the way you want it to. The textures have been redone by Tantalus Media, and there's now an added free-camera control seperate from the motion controls. With the updates to QoL and framerate you're getting the definitive way to replay a good game.
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  74. Aug 12, 2021
    9
    I won't go too deep because I don't wanna spoil anything but as a Zelda fan who never played the original Skyward Sword on Wii  I can say that I thought this game was magical.
    Not only is it the first Zelda game in the timeline and gives the Zelda geeks some delicious lore about the series it also has it's own story to tell with lots of memorable moments and characters.
    The game is not
    I won't go too deep because I don't wanna spoil anything but as a Zelda fan who never played the original Skyward Sword on Wii  I can say that I thought this game was magical.
    Not only is it the first Zelda game in the timeline and gives the Zelda geeks some delicious lore about the series it also has it's own story to tell with lots of memorable moments and characters.
    The game is not nearly as open as other zelda games like A Link Between Worlds and Breath Of The Wild and it honestly looks kind of dated but it never really bothered me. The world was still fun to explore and the dungeons were more clever than ever!
    I love all the sidequests on Skyloft (which kind of the main hub) and soaring through the sky with my loftwing made me feel epic! (And I rarely use this word)
    Also there's kind of a stealth mini game you need to do before each of the three later dungeons in the game and I absolutely love it, it's my favorite part of the game.
    About the button vs motion controls thing, some like using the motion controls while others prefer just using button controls. For me honestly both are really fun and I like swapping between them based on my mood and what I'm doing ingame!
    So yeah, the game visually looks a bit dated and asking 60 bucks for a 10 year old game is a whole other debate but if you're a Zelda fan or wanna get into Zelda this game has to offer some fantastic dungeon design and a great story to accompany it. The controls are something to get used to but once you do they feel natural and fun and I highly recommend giving this classic game a try.
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  75. Aug 10, 2021
    4
    Worst Zelda game in the series gets a mediocre remake and dreadful controls. Avoid.
  76. Aug 10, 2021
    2
    Terrible terrible controls. If you like games that are fun, then you will hate this. If you get frustrated by games with bad controls, then you will hate this. If you are a casual gamer that simply wants some Zelda fun, then you will hate this game.
    This game was made for the Wii, and the adaption is terrible. This is literally the worse Zelda nintendo ever made.
  77. Aug 8, 2021
    5
    I’m really torn about this game. It’s not as bad as I remember it from 10 years ago, I’m actually able to see several redeeming factors that I wasn’t able to see the first time around. I appreciate what this game adds to the lore of Legend of Zelda, while the characters aren’t anything revolutionary I can appreciate the effort they made with the character development (minus the awfulI’m really torn about this game. It’s not as bad as I remember it from 10 years ago, I’m actually able to see several redeeming factors that I wasn’t able to see the first time around. I appreciate what this game adds to the lore of Legend of Zelda, while the characters aren’t anything revolutionary I can appreciate the effort they made with the character development (minus the awful antagonist), the soundtrack is pretty good, and as far as a “traditional 3D Zelda” game goes, it’s great in terms of dungeons but bad in terms of adventure. The world is big and empty, there is no need to explore because the game had a very linear path set up for you - sure you can venture out and explore some islands but there’s almost no point. But the controls are just as bad as I remember, and it truly takes away from the experience. While the button controls are a nice touch so you don’t have to flail around while playing a game, they’re still very inaccurate and ineffective. The more I played, the more I realized that just randomly throwing attacks is more effective than trying to land the one specific swipe you’re looking for. I appreciate them allowing you to control the camera, however I think activating sword mode from holding the left bumper would have been far more intuitive than activating camera mode. You use the camera all the time, but you only use the sword sometimes. This causes me to input attacks instead of moving the camera. It’s incredibly annoying and it really takes away from the experience. Unfortunately the sword control is an integral part of the game, so you can’t avoid it - I would have much preferred a reduced version of the button controls where they redid the whole game and took away any and all sword motions, and just reduced it to one or two buttons. The game is one of the weakest Zelda games - it’s playable and you can enjoy it, but the experience is awful because of the frustrating controls. Expand
  78. Aug 8, 2021
    8
    Thus, Nintendo managed another good remake of an older title with "The Legend of Zelda: Skyward Sword HD". The storyline is still appealing, as are the options to speed up the dialogs. Unfortunately, the levels are still the same and the constant visit to the same places is also present. Small and helpful changes have been made for this. The controls have improved, but they are still notThus, Nintendo managed another good remake of an older title with "The Legend of Zelda: Skyward Sword HD". The storyline is still appealing, as are the options to speed up the dialogs. Unfortunately, the levels are still the same and the constant visit to the same places is also present. Small and helpful changes have been made for this. The controls have improved, but they are still not optimal. The technical performance can also be seen in the game and the sound also fits in well again. If you want to experience a familiar adventure with Link and Zelda, you should take a closer look at "The Legend of Zelda: Skyward Sword HD".

    https://www.playmoregames.de/post/the-legend-of-zelda-skyward-sword-hd-switch-im-test
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  79. Aug 8, 2021
    8
    un juego muy entrenido ,el aspecto grafico se mejoro aunque pudo realizarse un mejor trabajo las primeras 5 horas juego con el control de movimiento pero desactive esta opción y se hizo considerablemente mas sencillo. Es un juego lineal que en ciertas partes se torna muy repetitivo pero tiene un final muy épico que te hace olvidarlo. las criticas negativas respecto al precio no justificaun juego muy entrenido ,el aspecto grafico se mejoro aunque pudo realizarse un mejor trabajo las primeras 5 horas juego con el control de movimiento pero desactive esta opción y se hizo considerablemente mas sencillo. Es un juego lineal que en ciertas partes se torna muy repetitivo pero tiene un final muy épico que te hace olvidarlo. las criticas negativas respecto al precio no justifica el ponerle bajas notas Expand
  80. Aug 8, 2021
    9
    Love this game. The only problem I had with it when I played the Wii-version was the forced motion controls, but in this remake you can control the sword with the right joystick on the pro controller (and it works great).
  81. Aug 7, 2021
    7
    One of the things this game cant ultimately overcome is its reliance on motion controls for much of the game play. I actually think the structure of the game is well done overall, but having played Breath of the Wild, its very clear that it was the update the game needed to stay relevant for years to come. Skyward Sword closes its world by relying far too much on slash angle (andOne of the things this game cant ultimately overcome is its reliance on motion controls for much of the game play. I actually think the structure of the game is well done overall, but having played Breath of the Wild, its very clear that it was the update the game needed to stay relevant for years to come. Skyward Sword closes its world by relying far too much on slash angle (and timing...which it often fails to relay effectively), whereas other Wii games thrived on using motion controls to open up their game play. And Skyward Sword often leans into its campy/childish side in a way that neither Twilight Princess or BotW do.

    As an update over the 2011 version, its mostly a success by sidelining the games worst elements. But graphically, its far behind games that released 5+ years ago (thinking of the Uncharted Series and Horizon Zero Dawn specifically). Asking for the full $60 price at release is certainly a joke in comparison...as a $29.99 title it might have actually been a really smart bridge until the newest title in the series.
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  82. Aug 6, 2021
    6
    There's some great moments, some cool story elements and mysteries, interesting areas to explore and some fun and interesting dungeons, even if it all does look very dated.

    It basically looks like a Wii game just running in 1080p cause, well it pretty much is. No anti aliasing so jaggies everywhere, Nintendo seem to be allergic to any picture processing that cleans up stuff like that.
    There's some great moments, some cool story elements and mysteries, interesting areas to explore and some fun and interesting dungeons, even if it all does look very dated.

    It basically looks like a Wii game just running in 1080p cause, well it pretty much is. No anti aliasing so jaggies everywhere, Nintendo seem to be allergic to any picture processing that cleans up stuff like that. 60fps is nice but lets face it, all fast paced games should be 60fps minimum, and the only reason this is, is because it's an old Wii game, and the Wii it's self was just a faster Gamecube probably only as powerful as the original Xbox. So yeah it looks... old.

    But graphics don't make the game, gameplay does. and it struggles here too. The original motion controlled mess was very annoying in places but you can now play with motion controls off all together. With the sword direction stuff mapped to the right stick. It's less tedious but still is rather bothersome. And the adapted controls aren't the games main issue. You could get around that and get used to it over time, tedious as it may be.

    The main issue is the pacing. It feels like a 15 hour game stretched out to 30-40 hours. It's painfully boringly slow in places. And while there's some fun areas to explore and dungeons, there's equal amount of monotonous areas and boring dungeons that feel like a chore to get through. The silent realm challenges are interesting but it has you do them 4 times and again feels like a buffer to make the game last. So often you need to keep going back to old areas and mess about. When it leads to somewhere new, good, but a lot is just going over stuff again.

    There are times when you think we're finally getting on with stuff and they throw more and more pointless hurdles at you to slow the game down. And as much fun as you can have, you are forced through boring bits that just aren't fun. I would have been ok with a shorter game if it meant keeping it going and not feeling like "oh here we go again".

    Story is decent but you're getting it in such small snippets then being padded out by the boring bits.

    There are some fun dungeons with cool and interesting mechanics like the timestones. But other ones where it just feels like you're doing it cause you have to to proceed.

    There's fun items like the clawshot and beetle. And boring stuff like the whip.

    Travelling across the sky is very slow. and unlike Wind Waker where the ocean was massive but there were absolutely loads of islands to find with cool secrets, this feels baron. What you do find is mostly empty, but they've put goddess cubes on the surface that unlock chests in the sky to give a reason to visit them. A few have interesting methods of getting to the chests but most are land, open, leave.

    If you're a Zelda fan you may still enjoy it but end up stopping at some point and never going back. And if you're not a Zelda fan you may get bored early on and just tire of it. I still find older ones like Ocarina of Time and Wind Waker to be a lot more fun and rewarding, with better music and more atmosphere and character too.

    In the end I'd say watch a video review going over some of the game to see if it actually looks like your cup of tea. There are some fun bits and interesting story developments, if you can handle the slow progression. Otherwise go play something else. Ocarina of Time for the story or Breath of the Wild for the exploration.
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  83. Aug 6, 2021
    10
    First time playing skyward sword and although the beginning of the game was a bit slow after it picked up I could not stop playing. An absolute gem of a game. The motion controls are excellent. The HD graphics are a lovely sight. Great story line. Nothing is repetitive, Every dungeon and map is unique. 30+ hours of gameplay. 10/10
  84. Aug 6, 2021
    0
    A game full of recycled graphics that is not even noticeable, certain graphic effects were even eliminated, and they presume that it is a great thing, and when playing in traditional mode it is exaggeratedly horrible and is only played in a normal way with joycon, for what a switch lite will be of no use. Even Nintendo boasts of that knowing that there have already been other releases fromA game full of recycled graphics that is not even noticeable, certain graphic effects were even eliminated, and they presume that it is a great thing, and when playing in traditional mode it is exaggeratedly horrible and is only played in a normal way with joycon, for what a switch lite will be of no use. Even Nintendo boasts of that knowing that there have already been other releases from the competition and with much better results. The 60 or 70 that cost better buy a second-hand xbox 360 or about 3 games of the best rated on Playstation 4 or other platforms. Expand
  85. Aug 5, 2021
    9
    Skyward HD attempts to iron out many of the nagging issues that plagued the original on Wii, one of the first issues is the inability to skip ahead. Whether it was cut scenes going to long or Fi’s exposition dragging out, you essentially had to endure everything at the games own pace. Thankfully common sense has prevailed and you are able to skip most cutscenes and fast-forward text likeSkyward HD attempts to iron out many of the nagging issues that plagued the original on Wii, one of the first issues is the inability to skip ahead. Whether it was cut scenes going to long or Fi’s exposition dragging out, you essentially had to endure everything at the games own pace. Thankfully common sense has prevailed and you are able to skip most cutscenes and fast-forward text like you could in previous titles. This means you are able to sail through the introduction and get to the surface faster than ever before.

    A decade ago it was believed that Skyward Sword needed Motion Plus but we can clearly see that was never the case. The new Pro Controller scheme works amazingly well, even movies like Spin, Stab and Final Blow are easily executed. However, in the heat of combat, you can still find that the right direction wasn’t delivered and the odd crapshoot still happened but it was still far more reliable than MotionPlus.

    One of the big new features in Skyward Sword was the inclusion of a Stamina Meter, instead of letting Link roll all over the place you could now hold down a button that will let him sprint, however, unlike Breath of the Wild there is no way to upgrade it outside of a temporary potion boost so you can find yourself running on empty during a crucial moment unless you pick up a green stamina fruit that are laying everywhere.

    With the sword now on the right stick, the game saw fit to also offer full 360 camera controls with the same stick while holding down the left shoulder. While definitely a decent compromise, because it is ingrained into our heads from years of third-person titles we found ourselves going for the camera only to pull out the sword.

    We tried setting up the camera to be used with the Pro’s gyros but even on the lowest settings, the camera would jerk around at the smallest moments. But for the most part, all the other gyro controls seem to work, they are just selective on what they actually use it for. You can aim your slingshot and clawshot with them but you can’t steer your loftwing or beetle with them which is weird as you can aim it with the gyros. While we did stick with the Pro Controller for most of our playthrough we gave the Joycons a try as well.

    For the most part it works, you can even pilot your loftwing with them, vertical and horizontal strikes are done with a quick flick, but we found ourselves having to exert more getting diagonal and stab attacks to register properly, we actually found the gyro camera controls worked much better here, but you could only enable them with the sword controls moved to the right stick essentially rendering the need for joycons almost useless

    Skyward Sword originally featured a gorgeous watercolor style approach to its design which was a stark comparison to the dark and otherwise gloomy look of Twilight Princess, the design was helped with the Wii’s limitations which made the effects when it came to draw distance that much more appealing. The HD Switch version on the other hand while looking amazingly detailed and running at twice the speed at 60fps has also wiped away a lot of the charm with the watercolour style feeling diluted.

    The game also has one of the most diverse and creative range of dungeons and bosses in the entire Zelda series with weapons like the remote controlled beetle, gust bellows and the whip giving us incredibly creative puzzles to solve and bosses to fight. However it seems the difficulty hasn’t been adjusted for the new control styles so a boss we found particularly insufferable 10 years ago was vanquished this time like a breeze. We are also accompanied by a large range of colourful characters that have some serious emotion about them, especially the flamboyant big baddy of the game Ghirahim who chewed through the scenery every moment he was on screen.

    Playing through Skyward HD on Switch we felt less frustrations than we did 10 years ago, while there was nothing inherently wrong with the original game, we found ourselves breezing through everything at a much more efficient speed. We weren’t getting bogged down with Fi and her dry exposition and the temperamental Wii controls, while the adorable Loftwing Amiibo offers a brand new fast travel mechanic we found playing like the original with the bird statues to be fine enough. The game has 3 major worlds that you’ll be visiting numerous times over the journey, while it’s been argued this is more repetitive than other Zelda games, we personally found it to be a much more intimate affair plus you’ll have plenty of gratitude crystals and goddess chests to keep you busy around Skyloft.

    Skyward Sword HD has taken a buffer to the original game and helped it finally spread it’s wings, anyone who felt frustrated with the controls, the characters or just the overall slog of the original could find themselves finally enjoying what really is a deserving entry into the Zelda series.
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  86. Aug 5, 2021
    9
    Maybe not the best Zelda game, but definitely a masterpiece as a game overall. The HD version is an improvement for thee most part and a great way to play an amazing game. The 60 fps and (somewhat) HD graphics made the experience way smoother by my opinion.

    Nonetheless, the important part is the game itself and not the remaster part. First of all, I want to point out that this game has
    Maybe not the best Zelda game, but definitely a masterpiece as a game overall. The HD version is an improvement for thee most part and a great way to play an amazing game. The 60 fps and (somewhat) HD graphics made the experience way smoother by my opinion.

    Nonetheless, the important part is the game itself and not the remaster part. First of all, I want to point out that this game has the best story in the Zelda franchise. It's actually incredibly good, and could say it's one of my favorites of all time. If you are a Zelda fan, you need to experience this story, since it explains everything about the story of the series, because every game's story is connected. Essentially, you will appreciate it way more if you are familiar with the series. Next is gameplay. Gameplay is controversial but I personally enjoyed the motion controls overall, although I have to say they felt better on Wii with the sensor bar rather that motion sensors of the Joy Cons. Also, there are many new mechanics, which are great addition and create new ways to experience the gameplay like the stamina gauge. The visuals of the environment are great but they don't look that good on comparison with other games in the series. Characters and everything else around which is essential looks great, but the backgrounds look somewhat washed.

    The soundtrack is fenomenal like every other Zelda game, nothing to point out here specifically. At last, I loved the adventure a lot. The places, the quests and every interaction with the environment and other characters were great, but the only thing I didn't like that much were the dungeons. These are some of the most important of the series, but the ones here were very easy to clear by my opinion and in comparison with other games, like Twilight Princess or Majora's Mask. Overall though, this game is a masterpiece. Yes, it may have some frustrating moments and many controversial things but Skyward Sword changed many things for the franchise that were later used by Breath of the Wild and I personally thing it's good to make some changes and not stay static to the same mechanics (of course I love every Zelda game, but a franchise must evolve. Nonetheless I wouldn't mind an experience similar to the older games..). I think it's a must play especially if you haven't played it in the past (I had and still had a great time) and if you are a fan of the series, or not actually.
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  87. Aug 4, 2021
    0
    Really tried to like this game put it still has to many flaws. I can go in detail mid game refuses to explain hidden mechanics to make it seem difficult alot of vague puzzles and trust I have played many difficult games but this takes the price. Not for hard puzzles but vague mechanic like pulling out the harp there's no way of knowing
  88. Aug 4, 2021
    3
    It doesn’t play as smoothly as I’d wish it too. Everything feels very slow and dragged out. And of course, $60 for a barely enhanced HD port is steep. I’m really against the expensive and limited amiibo blocking fast travel as well. It’s just incredibly unhandy.
  89. Aug 4, 2021
    8
    Zelda skyward sword es un juego que no lo jugue en su día y debo de decir que lo he disfrutando bastante. Gráficamente cumple el estilo acuarela le sienta de fábula, aunque hay algunas texturas que chirrian. Referente a los puzzles me ha encantado (algunas veces me atasque y la solución era tan evidente que tras resolverlo me di pena de mi mismo) en cuestión de jefes esta bastante bien,Zelda skyward sword es un juego que no lo jugue en su día y debo de decir que lo he disfrutando bastante. Gráficamente cumple el estilo acuarela le sienta de fábula, aunque hay algunas texturas que chirrian. Referente a los puzzles me ha encantado (algunas veces me atasque y la solución era tan evidente que tras resolverlo me di pena de mi mismo) en cuestión de jefes esta bastante bien, aunque hay uno en especial que se me hizo pesado. En tema de control por movimientos cumple aunque debo de decir que en algún jefe me fallaba en intentar hacer cierto movimiento. Banda sonora de 10. Aunque no es mi Zelda favorito, Muy recomendable. Expand
  90. Aug 4, 2021
    10
    Great engaging story and amazing boss battles the motion controls are far superior on the Nintendo switch than the on the this version of Skyward Sword freaking amazing I love this game even more than the original Wii version and button controls are a bonus like wow they work amazing.
  91. Aug 3, 2021
    8
    An action filled ride of flying through the sky and descending to the surface.
  92. Aug 3, 2021
    9
    The people complaining about this being a full priced port don't understand the amount of work that went into the quality of life upgrades for this game. I bounced off of the original hard but the button controls are great and make the experience much more welcoming once you get use to them.

    Sure, there are some things that haven't aged well and some annoying back tracking, but this is
    The people complaining about this being a full priced port don't understand the amount of work that went into the quality of life upgrades for this game. I bounced off of the original hard but the button controls are great and make the experience much more welcoming once you get use to them.

    Sure, there are some things that haven't aged well and some annoying back tracking, but this is a Zelda game through and through. I highly recommend this to anyone who loves Zelda and is looking for something to fill the time while we wait on the Breath of the Wild sequel.
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  93. Aug 3, 2021
    8
    Hay mucho hate aquí la verdad.

    El juego está bastante bien, la parte del desierto es genial en cualquiera de las veces; otras si es cierto que pueden ser repetitivas. Los gráficos son chulos, y el mecanismo de farmeo es agradable. Lo único cuestionable son los controles. Muy regulares, y la razón por la que no le doy más nota La historia es normalita, es un Zelda raro, semilla del BOTW
    Hay mucho hate aquí la verdad.

    El juego está bastante bien, la parte del desierto es genial en cualquiera de las veces; otras si es cierto que pueden ser repetitivas. Los gráficos son chulos, y el mecanismo de farmeo es agradable.

    Lo único cuestionable son los controles. Muy regulares, y la razón por la que no le doy más nota

    La historia es normalita, es un Zelda raro, semilla del BOTW seguramente, pero con ideas frescas.

    Pero la esencia Zelda se mantiene, y sigue siendo un juego recomendable 100%
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  94. Aug 2, 2021
    0
    Unplayable. The controls are probably the worst in any game on any platform. If You want to just play with a control sitting on your couch it is actually impossible to move the camera without holding down the shoulder button. Did nobody quality control this before it was released. Pure garbage.
  95. Aug 2, 2021
    10
    SO MUCH FUN the game gave me that i can almost ignore any of its flaws and some bad idea
  96. Aug 2, 2021
    9
    Just started playing but is quite good. This is a great Zelda game. The kids love it too. It is pricy but the negative reviews aren’t being wholly fair. Definitely get it maybe wait until theprice has dropped..
  97. Aug 1, 2021
    1
    Well I can definitely see why this is the least favourite in the series. Horrible control scheme. I can forgive it for the most part, but when the boss fights require precision, it is so frustrating. Not to mention if you use an item during a boss battle and then die, you lose the item for your retry.
  98. Aug 1, 2021
    5
    La historia esta bastante bien, los gráficos, bueno remaster, pero los controles son odiosos. Para jugar hay que elegir entre el joycon drift que se te va todo para donde no quieres o con mando, que no está preparado para ello, o luchas contra enemigos o contra la cámara, por no decir que atacar con un jostick no ayuda, atacas lateral, pero como se te ha inclinado la palanca 1º ya te loLa historia esta bastante bien, los gráficos, bueno remaster, pero los controles son odiosos. Para jugar hay que elegir entre el joycon drift que se te va todo para donde no quieres o con mando, que no está preparado para ello, o luchas contra enemigos o contra la cámara, por no decir que atacar con un jostick no ayuda, atacas lateral, pero como se te ha inclinado la palanca 1º ya te lo considera vertical... Expand
  99. Jul 23, 2021
    0
    Full price Wii game in 2021? This is a joke. How can they justify this 10-11 year old game being the same price that BOTW2 will be. Nintendo continues to lower the bar to see how much they can get away with
  100. Jul 29, 2021
    10
    After BOTW I definitely was relishing a more classic Zelda experience and this hit all the right spots. Yes, they do re-use a lot of locations and there's quite a bit of backtracking but it didn't personally affect my enjoyment of the game. Plot wise, the design choices make complete sense.

    Memorable characters, emotional story, great dungeons and gear. I just really enjoyed it.
Metascore
81

Generally favorable reviews - based on 106 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 106
  2. Negative: 1 out of 106
  1. Dec 20, 2021
    77
    The Legend of Zelda: Skyward Sword HD on NS brought this once masterpiece back to the player's vision. However, its crappy control and a somewhat old-fashioned design make it seem less attractive nowadays.
  2. Nov 22, 2021
    70
    Skyward Sword HD should be commended for its attempt to improve on the original. Having a new control scheme and making a good deal of Fi’s advice optional make it a more palatable experience. However, the game still suffers from pacing issues that made the original feel too bloated as well as a disappointing deemphasis on exploration. This remaster could have realistically improved upon a lot, yet it would still fall short compared to the series’ strongest entries. There is still enough for those looking for a more traditional 3D Zelda experience on the Switch provided they keep their expectations in check.
  3. Oct 16, 2021
    65
    Yes the picture is sharper, yes the game is smoother (60fps), yes there have been some improvements to make the adventure more enjoyable, but damn the gameplay has taken a hell of a beating in the back of the head. It was already painful in 2011, it is even more 10 years later, and it is not the tinkering in classic controls that will sublimate the gameplay of this Zelda : Skyward Sword HD.