User Score
8.4

Generally favorable reviews- based on 1291 Ratings

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  1. Oct 26, 2021
    7
    An insanely beautiful game that slowly begins to lose its charm from start to finish, due to the relatively small number of mechanics and the lack of a complex lore.
  2. Oct 19, 2021
    7
    This review contains spoilers, click expand to view. okay lets get a bit real among all of those perfect 10 rating which are in no way, shape or form representative of the game itself.
    To start: this game is GOOD.. no question.. yes, the game does not invent a new genre and it doesnt break barriers and walks on new ways but what it does it does solid and stable. Lets start by dissecting the game in its parts:
    Music/Soundtrack: The music does not annoy you after a while, so thats at least for most people all they would ask for. The dynamic goes with the known action game pacing, increasing when action is at hand and retracts in the background when you explore. so it does perfectly what it should, without breaking any new grounds: 9/10
    Pacing/Tempo: the game progresses without haste and doesnt push the player to proceed, thats good, you can pick your own pace and go with it, change it an park when ever you want. the progression is nice and gives you some meaningfull new skills but doesnt stretch out far enough to reach the end of the game (an impression of an issue i also feel with a lot of those reviews here . i dont think those guys have ever reached the end.. ) The game would have needed some "special skills" at the end of the game, but it wasnt too shabby without them.

    Story/Realization: the game starts very nicely but with a lack of explanation.. why Kena is there and how she arrived there is not really explained, but: the game can do without and this stays just a plot hole.. its simply missing from the coherent narrative but its not a gamebreaking hole.
    [Mild Spoilers incoming here ]
    the first Spirit is a nice but sad story and its wrapped up properly and the player gets all the information he needs to conclude this section plus some "lose ends" to lead into the second one.
    the second spirit is the blacksmith of the town, and its also crafted with a lot of dedication to details, that sometimes border to an oversupply of information that doesnt connect to the overall story and has a lot of sidearcs. its not bothering or disturbing at the time you play through this chapter but will become a contrapoint later in the game. The enemies grow stronger and more elaborated and the endboss has a beautifull crafted entry animation that is simply beautyfull to watch. Wonderfully animated.
    the last and halfway final spirit is a bit of a breaking point of the game. you normally search for three relics and have to fight each aspect of them , especially in the second chatpter, the lovestory, this aspect is nicely played out and the endboss is a nice mix of finding outhow to beat it and using your newly found abilities, the last three relics do not have any of those..

    as soon as you enter the last realm you feel a break in pattern, You already have all the abilities except one that enables you to go after the spirit, but you know already everything. So the exploration of new skills is missing from that chapter which diminishes your experience. same with world exploration.. while in the first two realms you can find rot, or crystals everywhere, and need to turn every stone to get the last trophies, in the last realm this is missing, you have one straight line to the target and you need some skill to time your shots and abilities to clear the way. The three relic holders of the last spirit are very easy to learn and once you got the easy rhythm its not really hard to kill them quite fast. they dont have any great enviromental assets and nearly dont use it. while in chapter 2 you needed to interact with it to beat the boss.
    the last boss is a multi stage fight with you starting blank with no rot support, then some and them you get them back in full. its a bit tricky to find the process to damage the boss and you can go for a minute or two without you finding the key to be able to damage him further, but eventually something will blink on the screen just out of pure luck and you get a faint idea how this works.. honestly i still dont know exactly how its suposed to work but eventually i beat him and this is also the end of the last spirit. so you dont really fight the last guy to the end.you fight his "surrrogate".
    after this you get a nice animated wrap up story animation of how the last spirit contributed to the desaster, but the player does not receive a wholesome explanation.. and is also left a bit puzzling what kena is supposed to do after this only a cryptic message that she knows now what she has to do.. while there is not really anything to do for her..

    so all in all the last chapter feels "stripped down" more reduced to core progression and reaching the end than like the lush storyteling of the first two chapters. especially the second chapter feels like it has gotten the most love and dedication from the developers while they spared way less time in the last chapter to flesh out the last and final bit.

    so all in all : good game but not a great game. I also did not encounter a single bug in the game which is a rare sight and very welcome.
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  3. Dec 23, 2022
    7
    It's ok. It's average. It looks good but it's not as good as it looks. It has some really bad design choices and iffy controls. And it's hard but not nec fun. Everything is stolen from better games. It's fine. I loved it until I hated it.
    Also Google the behind the scenes shenanigans. They didn't pay the head designer lol not cool.
    The game annoys me because it pretends to be awesome but
    It's ok. It's average. It looks good but it's not as good as it looks. It has some really bad design choices and iffy controls. And it's hard but not nec fun. Everything is stolen from better games. It's fine. I loved it until I hated it.
    Also Google the behind the scenes shenanigans. They didn't pay the head designer lol not cool.
    The game annoys me because it pretends to be awesome but it's just not. It couldnjave been ...But it's not. Great for young adults.
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  4. Sep 22, 2021
    7
    Game is gorgeous. The Rot that follow you around are very cute.
    The game is incredibly short and can be completed in about 4 hours if you zip through it. The combat and exploration though feels stiffer than I would've liked but overall it is a good adventure game and accessible for a wide audience.
  5. Dec 9, 2021
    7
    kena is a great game considering that it's made by an indie studio while the animations let me a little down, the graphics and the art style is really good and satisfying, the story is ok for a game of this scale, however it could be better, and the gameplay is a good and balanced mixture of platforming, combat and puzzles almost what you expect from this genre, overall kena bridge ofkena is a great game considering that it's made by an indie studio while the animations let me a little down, the graphics and the art style is really good and satisfying, the story is ok for a game of this scale, however it could be better, and the gameplay is a good and balanced mixture of platforming, combat and puzzles almost what you expect from this genre, overall kena bridge of spirits is the best indie game of 2021 and worths buying and experiencing. Expand
  6. Sep 22, 2021
    7
    Kena is a very appealing visually, but may appeal more to a younger audience rather than adults. Although quite short and seems to get a little boring at times, it is a decent adventure overall.
  7. Sep 19, 2022
    7
    This review contains spoilers, click expand to view. Beautiful game, nice music/sounds. What i didn't like were the game mechanics and controls. I didn't like any boss battle, but it became less irritating after getting the dash possibility. The levels became also repetitive for me, so i set the game on "story mode", the game became ok for me. The story was also lacking, missed the Kena who, why, when and how explanation.

    I played the end boss, but i couldn't finish the game, because every time the beast threw me into the lava zone, i died. One mistake, and you die. I played until i died multiple times in phase 2 with "story mode". I know that i must use the block and dash to avoid, but if you forget/not fast enough/don't have a block, you have to start over the entire end boss battle.

    There were moments i enjoyed the game, but i don't know if i would buy a Kena 2.
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  8. May 5, 2022
    7
    An impressive feat from this new indie developer. The animation and visual design is downright "disney" in a good way. The difficulty and inspiration from Soulslike genre was a surprise albeit not a positive one. Fortunately the game offers difficulty options to tailor your experience.
    The game is very charming and excels in visuals and audio. The vibe is a highlight as well.
    The game
    An impressive feat from this new indie developer. The animation and visual design is downright "disney" in a good way. The difficulty and inspiration from Soulslike genre was a surprise albeit not a positive one. Fortunately the game offers difficulty options to tailor your experience.
    The game is very charming and excels in visuals and audio. The vibe is a highlight as well.

    The game design is run-of-the-mill. You won't notice anything sticking out. It's solid but not memorable.
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  9. Feb 13, 2022
    7
    Игра классная , но есть местами просевы на пс5. и сложность очень странная
  10. Dec 13, 2021
    7
    Kena Bridge of Spirits is the first from a studio who's stellar animation abilities led to a viral video many years ago, and now they've moved on to game design. Their first game can either be classified as a masterpiece or something that's just okay depending on which camp you fall in, and if you feel like reading on, I can tell you which camp you may be in.

    To get the objective
    Kena Bridge of Spirits is the first from a studio who's stellar animation abilities led to a viral video many years ago, and now they've moved on to game design. Their first game can either be classified as a masterpiece or something that's just okay depending on which camp you fall in, and if you feel like reading on, I can tell you which camp you may be in.

    To get the objective positives out of the way, this game is absolutely beautiful. The Pixar level visuals during cutscenes are amazing and even as you explore the gorgeous world you're constantly stunned by the level of effort the creators put into this title. Every area has secrets to find, things to collect, and adorable creatures called Rot you find along the way. The music is an even greater highly with tracks that vibe with your very soul itself and are filled with emotion and feelings. While the story is not great, it's not terrible either, though it leaves many unanswered questions about Kena herself (which can be forgiven if they intend on a sequel). This game could be enjoyed just as much being watched as being played, and I rarely say that.

    The more divisive area of this game comes down to it's gameplay, or perhaps it's more accurate to say it's game design. The exploration and puzzle-platforming of the beautiful mountain range is fine, but the boss battles are quite problematic. While the first handful of bosses feel like something from Zelda, near the halfway point of the game they become closer to the bosses from the Souls games incorporating elements of both puzzles and brutality. Each boss becomes harder than the boss you faced before without your character becoming much stronger, and eventually playing on normal mode feels closer to hard mode. You can change your difficulty to easy mode at any time to make up for this, but then the game feels too easy. There really is no good way to set the difficult for a standardized experience, and I do think the developers could have thought this through a bit better. Given that this is their first game, I don't believe they properly scaled for progression since the difficulty spike dips so greatly. If you're a bigger fan of balanced experiences, this could potentially break the entire game for you, but likewise if grueling boss battles make a game great for you, then look no further.

    Overall this was not an experience I regretted, but for me personally it also was not one that blew me away. If this was a AAA game I would be much more critical, but as an indie studio's first game I must give them high marks and praise. I do hope in future titles they scale their difficulty a bit better, or at least advertise their game as a difficult experience, but for what this game is they did a decent job. In short this game is beautiful, but brutal. If you think you can take on the challenge then it's definitely worth the pickup.
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  11. Oct 1, 2021
    7
    This review contains spoilers, click expand to view. The game is beautiful, animations are nice and story is just ok. The reason why I'm giving it a 7 is because there's quite a few issues with the gameplay / combat, major one being the lock on system which is pretty unusable!

    The final boss is actually terrible, you spend the whole game building up your character and the game takes that all away from you for a multi stage boss fight!

    Not sure what this current obsession of developers is with adding LGBT storylines in every other game, at least inform people when selling who aren't into this kinda stuff..
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  12. Dec 13, 2021
    7
    Love the graphic, art and music, really didn’t enjoy the fighting portion. It frustrates me a lot
  13. Oct 11, 2021
    7
    Kena Bridge of Spirits is a diamond in the rough that may not have fully shown its true potential yet. Where it felt very basic in the first hours, the gameplay only came into its own after spirit/level 2. Various additions such as the bow and sticky bomb made it really fun because the player is able to combine mechanics to defeat the different enemies. The only problem is that the game isKena Bridge of Spirits is a diamond in the rough that may not have fully shown its true potential yet. Where it felt very basic in the first hours, the gameplay only came into its own after spirit/level 2. Various additions such as the bow and sticky bomb made it really fun because the player is able to combine mechanics to defeat the different enemies. The only problem is that the game is quite short (which is fine), so offering certain mechanics later on feels like a waste of the first hours. Certainly since there is no NewGame+ mode available. Nevertheless, this game is breathtakingly beautiful and you immediately notice how good the soundtrack and -design is in combination with the fantastic voice overs. It is a pity that the game world feels very empty but after all, Emberlab can be proud of their first game related project.

    Pros:
    - Art design
    - Soundtrack/Sounddesign
    - Voice overs
    - Use of Dualsense
    - Story
    - Variety in enemies

    Cons:
    - First hours of the game felt boring for me personally due to lack of gameplay mechanics
    - World feels empty
    - No save points in difficult boss battles
    - Use of map-menu/missing ability to place waypoints
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  14. Jan 17, 2022
    7
    Сначала игра была на 8-9 ,под середину игры пиздец как надоело однобразные бои и враги , и любые другие мувы в этой игре, конец так вообще душный очень
  15. Sep 30, 2021
    7
    Only good aspect I could find is the presentation (graphics, characters, environments, music and sound). Some clever exploration but most time spent outside of combat is dull.

    Game mimics Dark Souls combat without the tight controls of a Souls game. Please developers, stop making Souls combat clones if your parry and dodge controls and timing are subpar. Poor parry controls Overall poor
    Only good aspect I could find is the presentation (graphics, characters, environments, music and sound). Some clever exploration but most time spent outside of combat is dull.

    Game mimics Dark Souls combat without the tight controls of a Souls game. Please developers, stop making Souls combat clones if your parry and dodge controls and timing are subpar. Poor parry controls
    Overall poor and laggy combat controls

    Not really sure if enemy difficulty has spikes or if it's just enemies that require parry are tough. All other enemies seemed easy to defeat.

    Wait for patch, sale or if it comes to PS plus.
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  16. Jun 6, 2023
    7
    The game gets old fast; same platforming, collectible hunting, etc. The bosses are difficult. The parry system is horrible. Despite this, it is a fun game, sometimes, with a linear storyline and awesome animation. I wouldn’t spend full price, rather get it in a sale.
  17. Sep 24, 2021
    7
    Overlord with a mix of Zelda.

    The pros: The small guys called the Rot are cute you can't argue that. The game details look amazing an runs fine in performance mode. The story is good up to a point. All 3 sections of the story has their ups and downs but the first 2 main boss areas are the best. The story is very detailed and amazing. Even with the list of good there is always a list of
    Overlord with a mix of Zelda.

    The pros: The small guys called the Rot are cute you can't argue that. The game details look amazing an runs fine in performance mode. The story is good up to a point. All 3 sections of the story has their ups and downs but the first 2 main boss areas are the best. The story is very detailed and amazing. Even with the list of good there is always a list of cons.

    Cons: Fidelity mode is a joke. When attempting to turn the camera it takes the game 1 to 1.5 seconds to recognize that you moved the right joystick. That also goes for most other actions. Fidelity mode has major frame pacing issues in cutscenes. The game can feel unresponsive in this mode. The final 2 boss fights can be overly difficult the worst being the final one which seems to have used for padding time in the game. If you go straight through and not much extra you can beat this in about 8 hours. I wanted to love this game. But in the last 2 to 3 hours of the game. It just went from being a great fun experience to the feeling of a grind. On top of random getting hit in the back of enemies, stagger not working, grabs hitting you when your out of range, Dodge not working, and the list can go on. Its really hard to not recommend the game still. But you'll have to understand that some things are still funky with it.

    Would I say play it? yes
    Is it indie game of the year.... No
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  18. Oct 18, 2021
    7
    Mostly fun and cute. But also quite repetitive, even for its short duration. And the last boss was terribly cheap.
  19. May 7, 2023
    7
    Nice game and history. Beautiful graphics. The bosses are not well design and combat commands are not very responsive and have an irritating delay.
  20. Feb 3, 2023
    7
    Kena is a beautiful game with a wonderful story but unfortunately full of poor game design choices. It's a combination of The Legend of Zelda with Pikmin and Tomb Raider and uses elements of game mechanics from all of those games, leaving the player a bit unsure at times what this game is actually trying to be, made even worse by the elements of old school game design which just feelKena is a beautiful game with a wonderful story but unfortunately full of poor game design choices. It's a combination of The Legend of Zelda with Pikmin and Tomb Raider and uses elements of game mechanics from all of those games, leaving the player a bit unsure at times what this game is actually trying to be, made even worse by the elements of old school game design which just feel outdated by modern standards.

    First off, the graphics are beautiful. The game runs perfectly smoothly and everything looks crystal clear. The lush environments make the world more appealing and make you want to explore it. The sound design is also really good with wonderful music and atmospheric sounds. The voice acting is also top notch.

    I really liked the story of the game. Kena is a wonderful character and helps make the game more interesting when they are exploring her story. Unfortunately, you don't actually explore her story often and it is almost confusing that they named the game after her when she realistically has every little to do with the story of the game outside of being the character you experience that story though . The rest of the stories are also very good, but it would have been nice to have a slightly more story related to the main character herself. They left her story a bit open and they could have easily explored it more towards the end of the game and for some reason chose not to. The stories of the other characters are also quite good and quite emotional. This is a game that clearly wants you to be attached to each and every character and does so quite successfully.

    The game's big weak point is the gameplay itself. Combat isn't entirely satisfying and doesn't really have a whole lot of complexity to it. There's an upgrade system within the game but it is almost useful as the rewards don't actually feel like they offer much. The world itself can be fun to explore, but trying to complete the game objectives isn't always fun as you struggle to figure out what you are supposed to do from moment to moment. It feels a bit like an older Gamecube or PS2 type game, in all of the good ways but also all of the bad ways, making the game design feel a bit out dated. There's a map in the game that's supposed to help, but without any method of setting up waypoints, feels quite useless at times.

    There is a lot to like within Kena, but at the end of the day it feels quite obvious that this game was made by an animation studio, not a game studio. I feel like the developers could take the experience they learned from this and hopefully make something a bit better, but the wonderful story and graphics here do not make up for the poor game design choices nearly enough, leaving me upset as the character of Kena herself feels like she deserves better.
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  21. Sep 22, 2021
    7
    The visuals and cinematics are very nice but once you get past the superficial aspects of the game the actual gameplay gets repetitive fast and suffers from poor pacing. The world is beautiful but the lack of NPCs and wildlife really makes this game feel dead and adds to the pacing issue during moments you have to travel to different parts of the map. A solid first outing for Ember LabsThe visuals and cinematics are very nice but once you get past the superficial aspects of the game the actual gameplay gets repetitive fast and suffers from poor pacing. The world is beautiful but the lack of NPCs and wildlife really makes this game feel dead and adds to the pacing issue during moments you have to travel to different parts of the map. A solid first outing for Ember Labs but may not be for everyone. Expand
  22. May 29, 2022
    7
    Pretty, fun and satisfying little game. Too bad that Xbox has this kind of games in Game Pass, and here (Sony) you have to pay for it.
  23. Oct 12, 2021
    7
    Le jeu est trop juste pour mériter le 8/10, mais mériterait un 7.5.
    Plutôt beau, on sent que les développeurs ont l'expérience de l'animation et nous en fait profiter. Les décors sont chatoyants, les effets plutôt sympa mais on voit tout de même les limites d'une petite équipe. Pas mal de bugs de collision, des pop ups de décors, l'eau qui est belle de loin mais insipide de près, des
    Le jeu est trop juste pour mériter le 8/10, mais mériterait un 7.5.
    Plutôt beau, on sent que les développeurs ont l'expérience de l'animation et nous en fait profiter. Les décors sont chatoyants, les effets plutôt sympa mais on voit tout de même les limites d'une petite équipe. Pas mal de bugs de collision, des pop ups de décors, l'eau qui est belle de loin mais insipide de près, des soucis de gameplay (lourdeurs ou latence dans les commandes assez souvent), etc...

    Pour un 1er jeu, cela reste un bel exploit et une belle aventure. Les boss sont sympas et certains défis plus corcés. Ca manque encore de vie (tout est atrocement vide). De même l'histoire des chapeaux est inutile (dommage qu'il n'y ait aucune incidence sur nos compagnons, cela reste que cosmétique), donc argent inutile, quête aux trésors inutile, si ce n'est pour avoir le platine.

    Une belle promesse pour l'avenir et un titre qui se fait avec plaisir, tranquillement, sans prétention mais rafraichissant.
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  24. Sep 24, 2021
    7
    What so special about This PS4 game???
    It’s good game, puzzle was good and nice graphics done by an indie studio.
    Fanboy
  25. Sep 22, 2021
    7
    I had high expectations when going into this game. I wanted this to be my new favorite but unfortunately that wasn't the case. Basic animations like jumping feel off. Side characters not really that interesting, not that special of a story and combat way to easy. (Expert) It took me a couple of hours to push through the beginning started enjoying it a bit more after upgrades and moreI had high expectations when going into this game. I wanted this to be my new favorite but unfortunately that wasn't the case. Basic animations like jumping feel off. Side characters not really that interesting, not that special of a story and combat way to easy. (Expert) It took me a couple of hours to push through the beginning started enjoying it a bit more after upgrades and more combat skills. Main character is cool, combat is fun even though it is easy. Game looks very beautiful. I would wait for for it to be on sale for 50% off. You will have a solid experience. I went in the wrong when I anticipated it to  much. Expand
  26. Sep 27, 2021
    7
    For the first several hours, I really loved this game. Unfortunately, towards the end, it just became an aggravating bosh rush. Boss after boss with almost nothing in between. I ended up sighing every time I realized that each boss near the finale wasn't the FINAL boss. It's pretty rare that I just want a game to end so I can see the story through, but this is just one of those titles.For the first several hours, I really loved this game. Unfortunately, towards the end, it just became an aggravating bosh rush. Boss after boss with almost nothing in between. I ended up sighing every time I realized that each boss near the finale wasn't the FINAL boss. It's pretty rare that I just want a game to end so I can see the story through, but this is just one of those titles.

    Honestly, up until about the ten-hour mark, I would have given this game a 9, but I truly believe the game overstays its welcome. If you explore even a little, you will unlock every useful ability well before the end of the game, so that sense of progression completely evaporates way too prematurely.

    Overall, it's certainly a solid first effort from this new studio, but the fact that this title was created by an inexperienced developer simply becomes all too clear the deeper you get into it.
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  27. Oct 14, 2021
    7
    This review contains spoilers, click expand to view. I like the story, graphics and music it was pretty fun to play. Now i'm playing on master difficulty legit and it is broken with the boss fights because you get attack and killed when you in an animation and that need to be address. Expand
  28. Nov 17, 2022
    7
    Good work for an indie company. The art direction is just amazing and graphics are also good. The game is quite simple and intuitive to control. Major control issues, specially when new abbilities have been collected, because the control interpretation is not good. The difficulty is high at some points, but that's not the main problem. The worst part is that you really feel the game isGood work for an indie company. The art direction is just amazing and graphics are also good. The game is quite simple and intuitive to control. Major control issues, specially when new abbilities have been collected, because the control interpretation is not good. The difficulty is high at some points, but that's not the main problem. The worst part is that you really feel the game is unfair, and that bosses could kill you whenever they want. You win just because they allow you to, by not doing the combo that would kill you in two seconds. That feeling keeps going on final bosses all the second half of the game, and it's a pity because the game could have been incredible if more balanced.

    The story is good, and it's easy to discover Kena's world from her perspective. You always want to know a bit more about it.

    All in all, the game is very good in some aspects, and it could have been a great game if the control and difficulty were a little bit more balanced, instead of a souls wannabe. A pity.
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  29. Feb 24, 2022
    7
    Für ein Indie Spiel wirklich traumhaft. Die Story hätte etwas komplexer sein können.
    + Optik
    + Gameplay
    + Charaktere
    - Umfang zu gering
    - Story zu blass
  30. Jan 28, 2022
    7
    This is important for every buyer to know that this game, similarly following other sony titles has incorporated LGBT elements. This time, into a game also aimed at children. There is a lesbian couple on which a subplot is heavily based upon and it is described heavilty through cutscenes about how much affection both have for each other. I believe this is definitely not suitable forThis is important for every buyer to know that this game, similarly following other sony titles has incorporated LGBT elements. This time, into a game also aimed at children. There is a lesbian couple on which a subplot is heavily based upon and it is described heavilty through cutscenes about how much affection both have for each other. I believe this is definitely not suitable for children as children are too young and innocent to be exposed to such topics and understand them, better for them to discover it on their own as they reach adulthood rather then play with their mind and indirectly fill them with lgbt things. This game should have Teen rating. Expand
Metascore
81

Generally favorable reviews - based on 82 Critic Reviews

Critic score distribution:
  1. Positive: 71 out of 82
  2. Negative: 0 out of 82
  1. LEVEL (Czech Republic)
    Feb 18, 2022
    80
    Kena is a playful and beautiful adventure, but it does not bring any breathtaking innovation. But it has the potential to take you to a fairy tale and let you experience the story of a young girl, which is a balanced experience.
  2. CD-Action
    Jan 19, 2022
    90
    Ember Lab didn’t try to reinvent the wheel. Instead the developers opted for tried and true mechanics that entertained us time and again in many action adventure games, and mixed them in an almost perfect way. The beginning might be a little slow, but when Kena: Bridge of Spirits gains momentum, it becomes truly great. It’s hard for me to point out any significant flaws apart from overall lack of originality. What a debut! [12/2021, p.74]
  3. Oct 28, 2021
    100
    Kena: Bridge of Spirits should take most gamers around 10 to 12 hours to complete, depending on the amount of exploring and the level of difficulty. While the blockbusters games of 2021 continue to deliver the same ho-hum experience of 2021, Kena is a much needed ray of sunshine to the current choices of titles available and more importantly, looks fantastic on the PlayStation 5.