User Score
7.9

Generally favorable reviews- based on 8959 Ratings

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  1. Sep 9, 2023
    6
    No superó el del 2018, Atreus es un niño malcriado y lo deteste. Disfrute mejor él del 2018. Los personajes en especial Odin parecía uno de esos señores que son vagabundos, sin buena presentación y su arte es verdaderamente grotesco. Pensé que Odin tendría una armadura imponente y respetar el nombre que lleva. No no no. Lo platinie pero jamás lo volvería a tocar.
  2. Sep 9, 2023
    7
    It is better than the previous one.God of war (2018) was boring.Same enemies with different colors.They somewhat fixed that issue,but the tempo of the game is still horrible.Some of the locations has puzzle,after puzzle and a puzzle again and some times you just run around without meeting any enemy.The locations are completely dead just as in the first installment,you barely meet anyIt is better than the previous one.God of war (2018) was boring.Same enemies with different colors.They somewhat fixed that issue,but the tempo of the game is still horrible.Some of the locations has puzzle,after puzzle and a puzzle again and some times you just run around without meeting any enemy.The locations are completely dead just as in the first installment,you barely meet any person in the game evene if you arrive to a village.
    I think they sacrificed many things on the altar of performance.
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  3. Sep 8, 2023
    7
    It's an okay action game. It's just that level. It's not bad for some casual enjoyment.
  4. Sep 7, 2023
    7
    I played all of the main missions and it was better than 2018 one
    But even this game as it's best is not even close to rdr 2 and how perfect it was
    I think the real goty of 2018 was red dead
    And im happy to see they gave 2022 awards to elden
    Because it's not fair to see good games fall down for exclusive fights and social media
  5. Sep 7, 2023
    6
    God of War: Ragnarok continues the epic journey of Kratos and Atreus with stunning visuals and satisfying combat. Character development shines, but the pacing feels uneven, and open-world elements occasionally distract from the narrative. Despite some minor technical issues, it's a solid addition to the series, earning a commendable 6/10.
  6. Aug 27, 2023
    7
    Could have added more runic moves for Kratos, however I think too much time was dedicated to other character movesets.

    Story took a turn for worse, just wasn't as captivating as 2018
  7. Aug 23, 2023
    5
    This review contains spoilers, click expand to view. There is NO WAY this game is a 10. The story is written poorly, the addition of a million new characters is too much, and even the visuals aren't as clean and sharp. It's mildly fun to play, but after playing it on and off for 6 months now I'm really starting to hate it. Expand
  8. Aug 14, 2023
    7
    This game was the reason I bought a PlayStation 5 even after switching from console to PC 5 years prior. I adored the "first" God of War game released on the PS4. I was praying that this game would be my GOTY when it eventually came out. This has to be part of the reason why I was pretty disappointed when the game was released. The game I envisioned and the game that came out were two veryThis game was the reason I bought a PlayStation 5 even after switching from console to PC 5 years prior. I adored the "first" God of War game released on the PS4. I was praying that this game would be my GOTY when it eventually came out. This has to be part of the reason why I was pretty disappointed when the game was released. The game I envisioned and the game that came out were two very different things, in gameplay and narrative. I completed the game in two sittings, which I entirely expected to. The first section of the narrative was everything I dreamed of, a clash I had waited years for, seeing characters only ever mentioned in the first game. That is why I was so disappointed when it came to the rest of the game. I entirely expected this to be the second entry in a trilogy of games, but it feels like they kneecapped their narrative with a rushed ending that felt entirely unearned, at least to me. I really wanted this game to be a 10/10, but personally, it let me down. Just not the game or narrative for me. Expand
  9. Aug 11, 2023
    7
    Not as good as the one that came before, the action is sloppy, and the characters are lame. Kratos no longer has a strong voice or charm. He has been reduced to a mumbling old man who goes with the flow. The action is repetitive, and the story was overall fairly weak. They could have done more with Thor but made him into an over-the-hill, sorry excuse for a villain. Odin was intriguing butNot as good as the one that came before, the action is sloppy, and the characters are lame. Kratos no longer has a strong voice or charm. He has been reduced to a mumbling old man who goes with the flow. The action is repetitive, and the story was overall fairly weak. They could have done more with Thor but made him into an over-the-hill, sorry excuse for a villain. Odin was intriguing but didn't carry that same despicableness that Ares or Zeus did in the original PS2 games. Expand
  10. Aug 6, 2023
    7
    Dps de algum tempo, mudei de opnião sobre Gow Ragnarok, infelizmente, esse jogo é um gigantesco desperdicio de potencial, tudo que o Gow 2018 cria de expectativa para o Ragnarok, não chega nem perto de ser atendido, o jogo é maravilhoso ate a metade, mas no final, parece que foi extremamente corrido, boss fight final é muito fraca para o que foi preparado no jogo original, a luta contra oDps de algum tempo, mudei de opnião sobre Gow Ragnarok, infelizmente, esse jogo é um gigantesco desperdicio de potencial, tudo que o Gow 2018 cria de expectativa para o Ragnarok, não chega nem perto de ser atendido, o jogo é maravilhoso ate a metade, mas no final, parece que foi extremamente corrido, boss fight final é muito fraca para o que foi preparado no jogo original, a luta contra o proprio Baldur é extremamente superior, chega a fazer parecer que Baldur é muito mais poderoso que Thor e Odin. Isso entre infinitas outras coisas que fazem voce perceber que esse jogo não deveria ser o final da mitologia nordica, deveria ser uma triologia, não uma duologia. Expand
  11. Jul 30, 2023
    6
    The game is disappointing, with a very poor storyline and characters making frustratingly dumb decisions. Not to mention, there's a section that is tedious to play, involving senseless tasks unrelated to the plot. My score would have been even lower if not for the beautiful graphics and enjoyable gameplay, but the overall story is quite underwhelming.
  12. Jul 29, 2023
    7
    God of War Ragnarok is a good game, but like GoW 2018 is NOT a perfect game and is unfortunately criminally overrated. As much as that fact angers Sony blowhards and paid critics, God of War Ragnarok is a decent game with both strengths and weaknesses. As a first party Sony exclusive, the graphics are fantastic on PS5, with both graphics and performance modes looking great. The writingGod of War Ragnarok is a good game, but like GoW 2018 is NOT a perfect game and is unfortunately criminally overrated. As much as that fact angers Sony blowhards and paid critics, God of War Ragnarok is a decent game with both strengths and weaknesses. As a first party Sony exclusive, the graphics are fantastic on PS5, with both graphics and performance modes looking great. The writing also sees improvement from the first game, with witty dialogue getting a chuckle from me every now and then. However, just as the first game, the puzzles are monotonous and repetitive with very little variety beyond "freeze the water" or "throw the axe" . As far as the combat goes, nothing has changed since the first game. The combat is just as convoluted, with far too many forgettable skills, runes, etc. The locked camera is still asinine and is incredibly aggravating when I'm trying to pick up a health-stone and I have to fight the camera to let me pick it up. There is also incredibly inconsistent difficulty, why are the regular enemies able to deliver boss level attacks that take half my health? It gets to the point where I've died more to an enemy hoard than to the actual bosses, especially since there can be 3-4 enemies attacking you at once. The bosses have improved from the first game, with more variety, however, who needs bosses when one regular enemy can kill you in two hits. The story has improved since the first game, with a special attention to the characters, however, most of the Atreus sections feel like filler, especially the berry picking mission. This game feels like it's been stretched thin to fill an arbitrary 30 hour campaign length. Overall, God of War Ragnarok is a good game, but nowhere near the heights of a 10/10 game that paid game critics and Sony blowhards would say it is. Expand
  13. Jul 21, 2023
    7
    07/10
    .....................................................................
  14. Jul 20, 2023
    7
    pretty mid, its just a DLC from the god of war 2018, the gameplay stills the same.
  15. Jul 9, 2023
    6
    I have to say that the game is good, but nothing more. I prefer the first PS4 god of war. This one feels outdated. Its difficult settings are outbalanced and Kratos feels useless. Nonetheless, playing as Loki/Atreus is awesome. For that reason, the game is 6/10 and not 5/10.
    The story is not what it should be. It focused on personal problems of the characters and the Ragnarok is decided
    I have to say that the game is good, but nothing more. I prefer the first PS4 god of war. This one feels outdated. Its difficult settings are outbalanced and Kratos feels useless. Nonetheless, playing as Loki/Atreus is awesome. For that reason, the game is 6/10 and not 5/10.
    The story is not what it should be. It focused on personal problems of the characters and the Ragnarok is decided at the end on the worst way possible ever imagined.
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  16. Jul 5, 2023
    7
    A great combat system with a narrative that becomes much worse and a lazy level design
  17. Jun 29, 2023
    6
    An evolution to the formula created by GoW. Why they do these games where you are not free at all in a Nordic world? You can see stunning reigns but 20% of them are explorable and the story is a bit rushed at the end. This game is sufficient enough to give you 30hrs of button smashing experience and your son telling how to solve riddles.
  18. Jun 26, 2023
    7
    Manteve tudo o que tinha de bom do God of War 2018 (gameplay), porém deixou a desejar na historia.
  19. Jun 25, 2023
    6
    Bir önceki oyundaki incelememle benzer bir görüşü bunda da devam ettiriyorum ve abartıldığı kadar iyi olmadığını düşünüyorum. Fakat Thor'un oyuna uyarlanmasını başarılı buldum.
  20. Jun 25, 2023
    5
    It's more or less God of War 1.2, not a big improvement. I rate it 8/10.
    - 3 pts for the blackwash.
  21. Jun 25, 2023
    5
    That is the best game I ever played
  22. Jun 22, 2023
    7
    跟前作相比少了驚喜,前作也真的讓我感到很普通。
    戰鬥爽快感是絕對的,但我而言似乎不是那麼重要,遊戲性很普通,無任何創新~
  23. Jun 20, 2023
    6
    It's sad how disappointing Ragnarök is. On the surface it looks and feels just like GOW 2018 but upon closer inspection in turns out to be a boring mess of a game. There’s excessive amount of cutscenes, slow walking & talking sections and a ton of very linear, overly simplistic levels with little to no player agency (Ironwood!). I felt so much more freedom in GOW 2018, here devs areIt's sad how disappointing Ragnarök is. On the surface it looks and feels just like GOW 2018 but upon closer inspection in turns out to be a boring mess of a game. There’s excessive amount of cutscenes, slow walking & talking sections and a ton of very linear, overly simplistic levels with little to no player agency (Ironwood!). I felt so much more freedom in GOW 2018, here devs are hand-holding the player all the time.

    Ragnarök completely forgets what made GOW 2018 narrative so good - it was minimal but effective at telling a very personal story. This one tries to be epic but it's completely unfocused. For most of the game there is no clear goal or objective, the heroes just roam different realms doing errands, wondering what's next and where they should even go. And yeah, Ragnarök is coming... I guess. Kratos is a passive passenger in his own game, the rest of the characters are either a complete letdown (Tyr) of annoying (Atreus).

    Gameplay is fine but it's wasted on trite mission objectives & linear level design. The game was supposed to be semi open-world but for most of it you're on a extremely linear path either in a straight corridor, combat room or just meandering, listening to endless exposition. Combat and enemies get really repetitive real fast. I don't recommend playing the game on higher difficulty modes. It's very poorly conceived - hard mode is more of a chore rather than challenge. The enemies become damage sponges and most get "super armor" (they don't react to stuns, staggers, juggle starters, etc). At some point I just changed it to normal:/

    It blows my mind that this game is getting so many 10/10s and being labeled a "masterpiece". It's an extremely flawed title - the story sucks, the game is very linear and overly simplistic in its design, constantly taking agency away from the player. I really wanted to like this one but came away sorely disappointed:(
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  24. Jun 12, 2023
    5
    Imagine kratos the god of war talking about his feelings with his horrible boring son. That's god of war ragnarok a soap serie. O and what about the combat ? Almost 0 to none. Even the last boss was boring. Way to go. No this game will be the last of the seriers for me what a waste and bitter taste. Also black netflix people in Norway gtfo
  25. Jun 8, 2023
    6
    So the story is played out as if you're watching a movie with some great voice actors. But the story didn't unfold with you as you go(GoW2018) but it was laid out in front of you in great detail. The story telling play sequences and the heavy and out of place dialogue made the game feel slow, long, shallow and boring. And the changes in combat and it's interaction with the environment wereSo the story is played out as if you're watching a movie with some great voice actors. But the story didn't unfold with you as you go(GoW2018) but it was laid out in front of you in great detail. The story telling play sequences and the heavy and out of place dialogue made the game feel slow, long, shallow and boring. And the changes in combat and it's interaction with the environment were mostly for the worse. Environments looked great though. Expand
  26. Jun 4, 2023
    7
    Nothing stands out too much from the last game, which was miles better. Story felt really rushed to me towards the end, way under my expectations.
  27. May 28, 2023
    7
    GOW : Ragnarok n'a fait que zigzaguer entre le jeu "OK mais sans plus" et le "très bon", que ce soit dans tous les domaines, la narration, les combats, les énigmes, les quêtes secondaire etc... Ce qui fait que, j'ai eu du mal avec ce jeu d'une licence légendaire du jeu vidéo.

    Les 2 premières heures étaient délicates, on à donc un Kratos "rebooté" sans aucune compétences ou runes, juste
    GOW : Ragnarok n'a fait que zigzaguer entre le jeu "OK mais sans plus" et le "très bon", que ce soit dans tous les domaines, la narration, les combats, les énigmes, les quêtes secondaire etc... Ce qui fait que, j'ai eu du mal avec ce jeu d'une licence légendaire du jeu vidéo.

    Les 2 premières heures étaient délicates, on à donc un Kratos "rebooté" sans aucune compétences ou runes, juste les coups basiques, et donc les combats sont... fades, sans presque aucun intérêt et limite on les voit plus comme une sorte de pause malvenue dans un récit qui à eu de la peine aussi à me captiver au début, ce n'est qu'à la SPOIL que j'ai commencé à réellement jouer. Les combats s'améliorent au fur et à mesure de déverrouiller des compétences, mais une fois avoir le tour de tous ça, on retombe un peu dans l'ennui, sans compter avec cette couche de RPG sur tous les éléments qui n'amène qu'un désintérêt de ma part pour le nouveau loot, y'en à de trop... Passer 15 minutes à lire les passifs, les stats et les comparaisons pour finalement refaire tous ça car on à du nouveau loot au chapitre suivant, c'est chiaaaaaaaant

    Pour être plus précis sur la narration, quelques fois j'étais envouté entre les relations entre personnages, je voulais suivre absolument la relation Atreus-Kratos, mais ça Tyr(lol) tellement en longueur, à chaque fois qu'on pouvait avoir une révélation côté Kratos et Atreus, c'était coupé par un événement dans le jeu.
    Et j'ai ce sentiment que l'écriture est devenu plus "grand public", il y a trop de manque de sérieux en fait, on à pas cette sensation d'être à l'aube d'une grande guerre et du Ragnarok mais SURTOUT, il y a trop de facilité scénaristique : SPOIL , il y a même un moment où Kratos lui même dit que tout est "trop facile", comme si les scénaristes savaient eux-même que c'était cousu de fil blanc et qu'ils l'ont interpréter avec Kratos,
    Bien évidemment, quelques fois, c'est superbe :SPOIL c'est ce genre d'écriture cruel qui donne de la crédibilité à cette univers, le fait d'affronter des personnes aussi puissante qu'Odin et Thor doit mettre la pression aux joueurs sur le fait que tout tiens à un fil.

    Parlons côté ludique, le jeu utilise une formule connus des AAA narratifs, c'est efficace, mais ça ne surprend plus, faire de l'exploration avec un brin de causettes, faire une phase de combat, faire de la grimpette et parler, refaire un combat, faire une énigme bateau, cinématique et pouf, chapitre fini, maintenant on refait ça jusqu'à la fin, c'est vu et revu, ça commence à faire vieux tous ça en 2022.

    Les zones ouvertes : Alors niveau visuel c'est impeccable, la DA est diversifié et sublime, les graphismes sont très propre, c'est détaillé, parfois un peu trop car on ne sait plus ce qui est le décor et le chemin à traverser, mais bon tout ceci insuffle une vie, une personnalité à chaque zone ouvertes du jeu, parcourir ce monde fait réellement plaisir pour l'oeil, mais pour les mains...
    C'est très cloisonné, tout parait petit, on à l'impression d'être sur une autoroute avec des zones d'arrêt d'urgence pour y faire notre énigme ou notre combat qui ressemblent trait pour trait à ceux de la quête principale, et surtout, c'est exactement les même choses dans TOUTES LES ZONES, aucune prise de risques n'est faite, jamais le jeu vous récompensera de votre curiosité en vous proposant quelque chose de différent de l'habitude

    On nous propose aussi d'incarner Atreus parfois, alors c'est cool, ça change le gameplay, les relations avec les autres persos, bien qu'il rencontre tellement de personnages différents qu'on à jamais le temps de s'attacher à cette relation, mais les changements sont trop nombreux et trop brusque, on vient de s'emmerder à optimiser notre Kratos, prêt à tester nos nouveaux atouts et pouf ! T'incarne 2h Atreus, qui est bien moins intéressant que son père vu qu'il à 3x moins de compétences.

    J'ai pas assez de lignes pour finir, mais sachez que ce soit quêtes secondaires ou énigmes, c'est à chaque fois le même constat : c'est bien mais à chaque fois ça manque de qqch qui l'empêche d'être très bien voir excellent.

    GOW : Ragnarok se repose trop sur ses acquis de 2018, respecte le cahier des charges sans prendre de risque, sans faire trop d'effort légèrement révolutionné un domaine de sa formule, et c'est décevant car c'est l'une des plus grande licence de Sony.
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  28. May 27, 2023
    5
    It is just boring. Puzzles are boring, fighting is boring, dialogs are boring and you can't hear all story because every time when you make some action you hear "let's continue in next time".
  29. May 26, 2023
    7
    This review contains spoilers, click expand to view. This game is better than god of war (2018) because the story is better, no trolls (execpt for 1). Better story. But all that is ruined by the Atreus missions and the Ironwood mission. Expand
  30. May 25, 2023
    6
    No le puedo dar más de un 6 a un DLC de un juego hecho en 2018. 30fps es imperdonable en 2022, los controles son un desastre y gráficamente es el mismo God of War
  31. May 22, 2023
    7
    GoW: Ragnarok is not a *perfect* game. Backtracking can be frustrating, parrying can be frustrating, difficulty spikes can be frustrating. And so on. But while I was expecting a righteous hack'n'slash paired with a gripping narrative similar to the 2016 reboot, I was unprepared for one of the most powerful and resonant meditations on grief, parenthood, and the true toll of violence, of ourGoW: Ragnarok is not a *perfect* game. Backtracking can be frustrating, parrying can be frustrating, difficulty spikes can be frustrating. And so on. But while I was expecting a righteous hack'n'slash paired with a gripping narrative similar to the 2016 reboot, I was unprepared for one of the most powerful and resonant meditations on grief, parenthood, and the true toll of violence, of our time. This is not just a phenomenal game, but one of the best stories I've ever experienced.

    EDIT: Bumping the score down due to the awful endgame. I can't even fathom how horribly the Muspelheim Trials are designed, requiring repeating trials ad nauseum to derive specific rune combinations (the game does not explain this at all, btw. I had to look it up online and scroll through multiple confused Reddit threads. Which execs moronic nephew designed this?)
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  32. May 20, 2023
    7
    I find the world and characters interesting, but it's a hard to navigate game and there are to many puzzles for a god of war game in my opinion. Simply falls short of GoW 2018.
  33. May 19, 2023
    7
    Overdone and overstuffed. Excessively excessive. In the previous game I was struck by how often the game would NOT have a combat encounter when you expected it to, and it gave you the space to breathe. Not so much in this game, every moment there is a line of dialogue or an enemy encounter. It is a suffocating experience. Overdone and overstuffed.
  34. May 13, 2023
    5
    This review contains spoilers, click expand to view. Graphics and combat are fantastic but its like the developers went out of there way in both games to make Atreus a completly unlikabe character. I recenty replayed Gow 2018 and its fresh why I hated him in that game, his constant smart ass comments and attitude. Its no different here, every section you play as him is a slog and you cant wait for it to be over.

    The story is poorly written and the whole "LOKIE" character, the so called champion never does anything but find some mask pieces, that in the end goes no where. Both games would have been better with out him.

    Every fight has some room you have to enter and some annoying dialog and if you die on harder difficultys over and over, you have to go through crack again and hear the same dialog over and over. Sections in this game are so annoying it henders replays.

    This game is basically The last of us 2, forcing you to play characters and do gameplay that I dont see how anyone thought it would be fun, its padding at best.

    The must be better and we dont war is played to death. Tyr is a pointless character, everything hyped from the first game never is fleshed out, there is no deeper meaning to anything in the end kratos does everything, boi finds a mask. This story is terrible and you will really notice how bad everything is on your 2nd play through on higher difficultys, thats when I started to despise the game.

    The 10s are just as dumb as the 0s and why I am giving it a 5 instead of the 7 it deserves
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  35. May 11, 2023
    6
    I liked God Of War (2018), but this game feels like a step back. It plays too secure, with almost no innovation with respect to the 2018 game. I think they also stretched the game with very boring content, I had to make an effort to finish it. It had some good moments but it is very far from being a masterpiece in my opinion.
  36. May 11, 2023
    7
    The entertaining combat from the first next gen installment returns and goes deeper, as does the exceptional cinematic feel. To date I'm not sure I've ever played a game that has felt as much like a movie as these two. The single shot camera following without ever cutting has a lot to do with that, as does the character design and exploration.

    Unfortunately said character exploration
    The entertaining combat from the first next gen installment returns and goes deeper, as does the exceptional cinematic feel. To date I'm not sure I've ever played a game that has felt as much like a movie as these two. The single shot camera following without ever cutting has a lot to do with that, as does the character design and exploration.

    Unfortunately said character exploration here, and the greater story at large, is frequently and on the whole awful. This is perhaps as textbook a case as I can think of of plot leading the characters, wherein the characters frequently make absurd and frustrating decisions simply to move the gameplay from one phase to the next. The central plot all told is fairly meaningless and difficult to believe from basically anyone's standpoint except Odin, but that too broke down when interacting w/ the rest of the gang. I frequently found myself shaking my head in disbelief and just waiting to move on hoping the story would get better, but it only got worse. The dialogue is also stilted and very poorly paced with long, long pauses in between lines for no apparent reason.

    The climax is rather anti-climactic, and the final stage feels rushed and not to the scale of epicness the series has often drawn in the past. The level design is also pretty drab and repetitive, such that it doesn't really seem all that rewarding to explore some of the hidden areas, and most of what you're doing is just plugging along in the obvious direction you're being pushed.

    These elements would probably not feel as bad if it weren't for the aforementioned cinematic quality the game does so well, but if you're going to make it feel like a movie, the story and design need to hold to such standards, and this does not (at least not a good one).

    But it's still fun because of the great combat, and some intermediate moments of pathos for our heros. I'm not particularly eager for the spin-off they seem to setup, but maybe they can improve the story enough to make that more engaging.
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  37. May 6, 2023
    6
    Visually. This game is a 10. Incredibly middling otherwise. There was a period mid game where atreus and a new character ride a yak around a marsh. It felt like the game was straight up wasting my time. Boring story, boring characters, not enough kratos. It felt like an average marvel movie script, right down to the villain and surrounding npcs. I miss old god of war, but this game is soVisually. This game is a 10. Incredibly middling otherwise. There was a period mid game where atreus and a new character ride a yak around a marsh. It felt like the game was straight up wasting my time. Boring story, boring characters, not enough kratos. It felt like an average marvel movie script, right down to the villain and surrounding npcs. I miss old god of war, but this game is so cucked in its "story telling" that we'll never get a game like the original series again. Expand
  38. Apr 30, 2023
    5
    Ragnarok is a wholly disappointing sequel to the triumph that was God of War 2018, a game that was, to me, greater than the sum of its parts. Ragnarok is EXACTLY the sum of its parts, lacking the charm and writing polish that set the previous entry apart. The gameplay has not been expanded in any meaningful way and, in some regards, has regressed back to more "video-gamey" systems. ARagnarok is a wholly disappointing sequel to the triumph that was God of War 2018, a game that was, to me, greater than the sum of its parts. Ragnarok is EXACTLY the sum of its parts, lacking the charm and writing polish that set the previous entry apart. The gameplay has not been expanded in any meaningful way and, in some regards, has regressed back to more "video-gamey" systems. A visual feast, this game is; a meaningful, complete experience it is not. It suffers under the weight of its uninteresting narrative, resulting in a clunky, slow, meandering game with a dull payoff.

    The phrase "it feels like a Marvel movie" has been thrown around by some detractors, and perhaps rightfully so; this game is so Disney-fied that it barely feels like a God of War game, even less one made by the same studio as 2018's entry. Cory Barlog said something along the lines of 'I don't want my team nor myself to be working on another GoW game for the next 15 years,' and I don't think that's an unreasonable idea. The problem is that so much stuff got scrapped in order to keep this game within the ideal AAA length, and it shows. Plot points, characters, and artifacts lead to nowhere. There's always someone or something new to talk to or find, but rarely are the reasons why expanded upon.

    At the end of all this is a game full of ideas that are never resolved. The mid-game feels like filler, its connection to the main plot unclear and its consequences even less clear. Most of the game is spent cleaning up other people's messes as Kratos randomly decides to become the World's Best Dad and neighbor to all. This makes him a reactive protagonist and makes the game boring in turn, as most of your time is now spent waiting for something bad to happen so Kratos can step in and fix it.

    Ragnarok showed its hand too early and, oh boy, was it a weak one. The gimmick fight against Thor failed to recapture the magic that was the Baldur fight from 2018. Cut back to the cabin and here's Odin, the All-Father, the king of Asgard, talking like he's in an episode of Seinfeld. His goal is to stop Ragnarok, something he's desperately trying to figure out (supposedly), yet every appearance shows him frolicking around as if there's nothing wrong. This seems to be a common theme, actually, as every character seems to feel no sense of urgency. There wouldn't even be a game here if Kratos wasn't so prideful in the first hour; him and Odin have the same goal and, by the end of the game, Kratos has evolved into someone who actively wants peace, so... why even deny Odin's truce in the first place? The story stumbles through the realms, eventually limping to a dull, unsatisfying conclusion.

    The discrepancies throughout this game's story make my head hurt, but these aren't just limited to the narrative. The gameplay and level design have taken massive hits, especially the latter; the sprawling landscapes dotted with colossal set pieces found in the first game have been scrapped in favor of narrow hallways and one-way streets littered with "puzzles." These "puzzles" are never difficult but are so great in number that they quickly became tedious. I never thought I would be complaining about roadblocks in video games but man, I miss the dynamic puzzles from the first game. At least they were a little more complex.

    The skill trees are unnecessary for two reasons: one is that you get so much XP so quickly that you never need to worry about unlocking skills; the second is that these skills are so ineffective that you're better off without them. The skills in the first game had real responses in-game, like the stance-changing R1 attack doing more posture damage, rewarding the risk you had to take just to activate it. In this game, enemies can walk off a stagger as long as there's another animation in their attack cycle. The parry windows are never consistent and, even if you do pull off a perfect parry, there's no guarantee that the riposte will hit- and that's EVEN IF the enemy gets staggered at all. There's no dueling or back-and-forth combat, just passive waiting until you can punish a lucky stagger or shield bash.

    God of War: Ragnarok feels like a visual novel. My button inputs mean very little because the story is more important. But... the story is boring. I'm not invested in something where all the cool stuff happens in cutscenes where control has been taken away from me. The major boss battles ARE cutscenes; they take no skill to beat, instead you just whittle away their health bar until you get to the next cutscene where Kratos does something cooler than you could ever hope to achieve in real combat.

    This game was so badly mishandled that I'm not even excited for the next game by SSM. I don't think Ragnarok is a bad game, but it's a bad God of War game. Unfortunately, we may never know just how good this game could have been. In appealing to the lowest common denominator, this game became bland and soulless. What a shame.
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  39. Apr 29, 2023
    7
    I liked the first game better as the story was better. This game had an overhyped disappointing ending battles.
  40. Apr 24, 2023
    7
    This game had more enemy variety which is good, the combat is still great , the graphics are great, the story pacing is all over the place. Some things take way too long (Iron woods) and some things are just way too short (Ragnarok) I am tired of this "gameplay sections" were you are just holding the stick up and moving slowly. They are just glorified cut scenes... and you can't skip them!
  41. Apr 23, 2023
    5
    To each his own but imo this "GOTY nominee" is very disappointing. Atreus can't shut up, the player is hand-holded through the entire game, the dialogues are pure cringe and theres zero innovation over the GOW(2018). It could have been a DLC. The hype around this boring, very linear game is not justified in any way.
  42. Apr 22, 2023
    6
    I want to start with the good things this game has, so amazing graphics,good soundtrack i can admit it, insanly good boss fights especially the thor/odin is one ofr the best in all of video games. But, I also want to talk about the bad things this game has, the overwhole game is very easy and I mean very easy with Atreas telling you everytime you go a meter more than the mission zone willI want to start with the good things this game has, so amazing graphics,good soundtrack i can admit it, insanly good boss fights especially the thor/odin is one ofr the best in all of video games. But, I also want to talk about the bad things this game has, the overwhole game is very easy and I mean very easy with Atreas telling you everytime you go a meter more than the mission zone will saying lines to indicate where to go which i find very frustrating and boring and there comes the luck of exploration which is very little more like nothing it is just a continuous series of missions and the a lot uneeded combat to just add more playtime is dull.Lastly, as every sony exclusive I hate all the cinematography in the games like tons of dialogue and cutscenes (I dont mean dyologue liek skyrime i mean that like GoW or Last of us it gets boring very quickly and not that immersive like a game as elden ring Expand
  43. Apr 5, 2023
    7
    Как кино - не плохо. Как игра - обычно. Ничего выдающегося.
  44. Apr 4, 2023
    6
    Ce jeu est très joli. Mais il n’est pas à la hauteur de la PS5. Malheureusement il est assez ennuyant à jouer sauf sur les phases de combat contre les boss qui sont plutôt sympas. Le reste c’est beaucoup de bla-bla et des longs couloirs, avec des murs invisibles…
  45. Mar 30, 2023
    7
    The battle experience is way better than the last game while the storyline still seems a bit cheesy and annoying to me. And there are just too many things to collect if you want to get the platinum trophy.
  46. Mar 29, 2023
    6
    Ragnarok could be the same wonderful, top quality game as the 2018 GOW. But it’s not.
    - boring, unskippable cutscenes lasting several hours in total;
    - playing as Atreus is boring, cringe, and uneventful. I don’t give about a goddamn teenager rebellion – just give me God of War, you can kill Atreus and make all this about vengeance for all I care, but don’t force me to play a stupid kid.
    Ragnarok could be the same wonderful, top quality game as the 2018 GOW. But it’s not.
    - boring, unskippable cutscenes lasting several hours in total;
    - playing as Atreus is boring, cringe, and uneventful. I don’t give about a goddamn teenager rebellion – just give me God of War, you can kill Atreus and make all this about vengeance for all I care, but don’t force me to play a stupid kid. Why Santa Monica thought this was a good idea is beyond me;
    - relatively boring story, Kratos and Atreus don’t know what to do, they go from point A to point B without any plan or concept other than “Ragnarok is coming and we gotta stop Odin”.
    GOW Ragnarok is only a shell or a shadow of its predecessor. Technically it’s good – the fighting system is as good as in the previous game or even better. But that’s it. It’s just a big DLC.
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  47. Mar 26, 2023
    6
    Same old same old. Tired game, enemies and bosses in this one are fairly boring. Didn’t finish the game. I’d pass on this one.
  48. Mar 20, 2023
    7
    Good game but i wouldn't say its better than GoW 2018 its basically felt like a fully priced DLC
  49. Mar 13, 2023
    7
    The story is nice and natural followup to the previous game, but it can feel too mechanical sometimes, everything tying together is great, but some parts of it makes it look like important moments are just used to solve problems the writers created for themselves. It´s also over the top and grand like the greek games, which is not what I wanted for the norse games, but it was inevitableThe story is nice and natural followup to the previous game, but it can feel too mechanical sometimes, everything tying together is great, but some parts of it makes it look like important moments are just used to solve problems the writers created for themselves. It´s also over the top and grand like the greek games, which is not what I wanted for the norse games, but it was inevitable and it was very well handled, especially the character foils. Kratos´s and Freya´s character arcs aren´t great. The latter is too generic and fast paced, the former is messy at worst and did something pretty outrageous considering what went on the first game and who he is. Gameplay isn´t much of an improvement on 2018, the enemy variety is the one thing that prevents it from being boring for someone who played a lot of the last game. It feels more like dlc combat and not sequel combat. Expand
  50. Mar 12, 2023
    7
    This review contains spoilers, click expand to view. While the game is good and has its amazing moments, it lacks in story, combat and UI. Biggest problem I had was the directionless and unfocused story. This is my biggest problem with the game.

    Characters:
    Aatreus goes from wanting war to not wanting it to wanting it again for several times. While there is reason for it, the game doesnt let Aatreus sit with reason long enough to earn the change, specially when he changes his mind after short time. Biggest offender is when Brok dies, Aatreus talks about he wouldnt wanted war if this was the consequences of it, yet after creation of Ragnarok (Surtr) he start talking about how war is needed again.
    Most jarring change is Sif who does complete 180 without any good reason that is told in game.
    Ragnarok (Surtr) got in the way instead and Freyr died of unnecessary death bcs of it.

    Story:
    Story feels all over the place. I never understood what Kratos wanted to do, felt like he was doing what everyone told him to do. Which made the game like bunch of storys mushed together.
    Some parts where too long and unnecessary but other too short.

    For gods sake just talk. Lot of the problem comes from charcters not talking trough it. It is cheap way to make artificial conflict.

    Combat:
    Mob enemies has too much health, it just takes too long to kill them. They are also faster and stagger much less than the playable charcters.

    Companions doesnt do much.

    Bosses didnt have much of spectacle like 2018 had.

    UI and the gameplay:
    UI is a mess and its annoying to navigate through it. When you start your save file your placement is reset to start of mini area, while not that bad it is definitely annoying.
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  51. Mar 11, 2023
    6
    Fun but very inferior to the first one. They should have deleted all side quests and exploring and just give the linear story as a DLC for the first game.

    Soundtrack is meh compared to the first one. The story and visuals are great. I wanted to master every combat tactics in the first one, in this one I wanted to avoid all fights cause they were overwhelming and redundant. Maybe im
    Fun but very inferior to the first one. They should have deleted all side quests and exploring and just give the linear story as a DLC for the first game.

    Soundtrack is meh compared to the first one. The story and visuals are great. I wanted to master every combat tactics in the first one, in this one I wanted to avoid all fights cause they were overwhelming and redundant. Maybe im getting older but lot of it felt botched. I mean almost every enemy explode when they die, they all have missile attack and unbreakable move and it felt poor, very poor compared to the first game. I also didn't care about the godzillion runes or useless items. The menu screen is really ugly and side-quests, lore and exploring too rigid. I played the first one twice and this one I will skip chests, some side-quests, didn't care about reading stuff and will not play it again. Not looking forward to the next entry in the series unless they evolve it to a more mature and rpg oriented experience.
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  52. Mar 4, 2023
    7
    This review contains spoilers, click expand to view. God of War Ragnarok was a game that completely sold me in the beginning but later lost me a bit towards the end. The whole game felt like trying to cram in every story element meant for 3 games into one game. As the game progressed, it was rushed and came to an unsatisfying conclusion to the Norse saga.

    While outstanding, the gameplay is still almost the same as the 2018 version, and although the devs mentioned that they will keep the same engine, it would've been nice with upgraded gimmicks of puzzles, attacks, etc. However, the gameplay is not much of an issue since the gameplay for God of War 2018 was good, and bringing something good into another thing remains the same.

    The most important reason why I gave my score is because of the story. For a game adapted from Norse mythology, the story is very small and lacks the variety of the original myth and the number of characters. We only see a handful of Norse gods and we get to fight only three of them. The Ragnarok event is also underwhelming. Although the story gives a reasonable excuse as to why it ended so quickly, it could have stretched out the literal war against the Aesir. If the game took some of the minutes given to Iron Wood and put them into Ragnarok, it could've saved it from being this underwhelming.

    In conclusion, while the game aspect of God of War Ragnarok was great, the story and the pacing really made the experience very mediocre. With the lack of pacing and good storytelling, this game makes the Norse saga as a whole more of a long DLC of 2018 than anything. I would've greatly preferred this saga be a trilogy than a duology and I expect this series to do so in the next saga.
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  53. Feb 28, 2023
    6
    This review contains spoilers, click expand to view. Disappointed, I never felt like I was fighting gods. Asgard was a small town full of generic assets and nothing particularly imaginative. The only fight that was promising was the first one against Thor, after that all seems generic at best.
    Odin is particularly disappointing, he is a generic business man and never presents itself as a thread.
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  54. Feb 26, 2023
    6
    The plot is paper thin the entire 20 hour fetch quest leads to just one boss fight . Most of the mysteries were unanswered the writers of this game were really incompetent it had the potential to be of the greatest stories ever. Cory created such a good first game it could have been taken in many directions
  55. Feb 26, 2023
    6
    гавнарек это еще то фуфло, все твисты в первой части похерены полностью зачем ? нужно было называть боя Локи наверное чтоб купили блять гавнарек. Можно было сделать эпик а получился гавнарек гейплэй сплошные головоломки визуал как у дум этёрнал цветастая хуйня .
    Кратос заебалсяя убейте уже его но нет же выкрутим что насрать больше частей. Сами себя загнали в ловушку
    гавнарек это еще то фуфло, все твисты в первой части похерены полностью зачем ? нужно было называть боя Локи наверное чтоб купили блять гавнарек. Можно было сделать эпик а получился гавнарек гейплэй сплошные головоломки визуал как у дум этёрнал цветастая хуйня .
    Кратос заебалсяя убейте уже его но нет же выкрутим что насрать больше частей. Сами себя загнали в ловушку Вобще можно изначально было запустить либо новую франшизу , либо в название уже есть хитрость игра называеться God of War сделали б игру не про Кратоса и легче было б его убить
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  56. Feb 25, 2023
    5
    This review contains spoilers, click expand to view. Gameplay and combat seems harsh and unpolished most of the time. The visual cues, red and yellow rings that should serve to help you defend or avoid attacks, are useless, they actually confuse and mislead you if nothing else.
    SPOILERS BELLOW (potentially)

    It's unbelievable how someone green lights a weak story like that to a blockbuster powerhouse game as GoW. No god acts like they're immortal mytholocgical beings, all of them sounds and acts like the average north american you see in a B movie. Childish and shallow dialogues, let alone motivations. Freyr is a lowly guerrilla leader that uses **** explosives (!?) to fight undying asgardian einherjars.
    Odin is nothing more than a common american gangster.
    Thor is a crying drunk depressed because (?) *reasons*
    And the final battle, omg, motivated by vengeance - as Kratos himself states multiple times in the 5 minutes before going to to war - for the recently murdered main character. After 30 hs of gameplay, the final battle motivation is the death of our buddy that just died for no reason at all. Almost everything that happened in the 30 previous hours is simply a inconsequential filler.
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  57. Feb 23, 2023
    6
    A sequel that adds almost nothing to the original, and does little to address the faults its predecessor.

    Graphically its wildly uneven. Kratos is one of the best animated characters I've seen in a video game, but any flashback scenes with his wife look like he's speaking to a PS3 character. The writing is weak. Atreaus/Loki is done an injustice. You could tie yourself in knots
    A sequel that adds almost nothing to the original, and does little to address the faults its predecessor.

    Graphically its wildly uneven. Kratos is one of the best animated characters I've seen in a video game, but any flashback scenes with his wife look like he's speaking to a PS3 character.

    The writing is weak. Atreaus/Loki is done an injustice. You could tie yourself in knots trying to make sense of his actions and motivations if you were in a forgiving mood, but the game fails to illustrate him as a rational actor. A central plot tension coming from a totally artificial reluctance from one character to explain what he's doing, "It's... complicated" *sigh*. New additions to Kratos' posse grate. The smart alec squirrel wandered out of a forgotten kids show, and the dwarf with the caricatured Southern American accent jars with the world. Kratos has never been funnier, with the writers and Christopher Judge demonstrating a real understanding of the character and using that for laughs that don't take you out of the story, but everyone else is a trite Joss Whedon quip machine.

    Level design and traversal are the games weakest areas. The designers have saddled Kratos with a serious case of White Boys Can't Jump. You'll feel incredibly restricted in how you traverse the environment in a way that isn't true to the character. The chest is right there, but this gap isn't programmed to allow a jump, sorry. The game feels on rails and the issue becomes more apparent as you revisit areas you've since cleared of enemies and have to slowly squeeze through gaps or shimmy across ledges while the next corridor loads. Completionists in particular are in for tedium.

    Combat has enough satisfying depth to reward high skill players, but the RPG elements are a distraction with few making a meaningful addition to combat.
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  58. Feb 23, 2023
    5
    This review contains spoilers, click expand to view. 5/10. Bad bad story. Fun combat. A lot of good characters, few bad ones too. Story really lets it down. Expand
  59. Feb 22, 2023
    7
    So beat GoW 2018 and rolled right into this bad idea the menu felt downgraded visually and combat did feel a natural 2018 was great but more of the same with snow and dust effects
  60. Feb 16, 2023
    7
    Boss encounters felt extremely unbalanced on all difficulties, even the easiest story mode on just a main story playthrough (sidequests feel mandatory to help build your character gear up here). These encounters are very lengthy and do not drop enough health restoration crystals, encounters last upwards of ten minutes and you may only see a few max.
    By the time it was done, I was over it,
    Boss encounters felt extremely unbalanced on all difficulties, even the easiest story mode on just a main story playthrough (sidequests feel mandatory to help build your character gear up here). These encounters are very lengthy and do not drop enough health restoration crystals, encounters last upwards of ten minutes and you may only see a few max.
    By the time it was done, I was over it, despite them feeling epic and grand... the fustration was just too much because of the bad balancing.

    The game also features backtracking very heavily, in both the story and the sidequests.. lazy and shortcuty imo.

    Axe weapon doesn't feel fun to play, very clunky and slow in terms of combat mechanics when you compare it to the pacing and speed of the bosses and enemy attacks.

    Story was great up until the final chapter, no spoilers so i won't go further but it felt like the writers ran out of time so they tried to wrap it up very quickly.

    Game of the year.... sure why not, it has the qualities of it compared to other titles released in 2022, but it's by no means perfect.

    The game could have been better, if they took the time to do proper QA .
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  61. Feb 14, 2023
    6
    This review contains spoilers, click expand to view. I am so happy for anyone who enjoyed this game, I am just not one of them.

    I really loved the last game, and I really really wanted to love this one. I don't have that much time to game on PS5, so when I finally did.

    I think lots of my gripes with this game come from the fact that it seems to be developed for PS4 first and PS5 as an afterthought.

    I was excited about PS5 and the basically no loading times thing which promissed very different approach to level design. And I got none of it here. I got a PS4 game that was really really good at wasting so much of my time by constantly making me do things that usually hide loading new environments. THe game is just non-stop about lifting stones/tree trun/squeezing through tight spots with the same animation every single time. Things that I understood in PS4 era, like the world tree travel sequence, slow riding around etc. I don't know - Ijust hoped for something more exciting.
    Also the strict definition of areas with free exploration and linear level are so harshly separated, it reminded me of Pokemon Sword/Shield and again made me sad, we couldn't get something more seamless (at the same time I like that the game didn't turn into classic gigantic openworld with tons of boring things to do to clear every icon on the map).

    Another thing connected to level design - the game is full of invisible barriers and in its story parts, it really is just a corridor. And maybe it is just me, but I feel like in 2023 (22) it is not a big ask to make these barriers more natural looking, or maybe go another way around it. If you have a character, that in cutscene jumps 100 meters and then you have to go around through crazy puzzles to crost 1m tall fence, it just really breaks the immersion.

    Maybe it is just me not keeping up with videogames anymore, but I really really do not enjoy Souls like games. (this kinda ruined Jedi Fallen Order for me) and I feel like the bossfights (especially the non compulsory ones) got much closer into this direction, which is perfectly fine, but I really didn't care for it. It just feels so unbalanced, when you fight against some famous deities and it feels so much easier than trying to kill some random undead captain in the middle of nowhere. Also it feels like something happened with development in the second half of the game and the bossfights are just very generic and are nowhere near the quallity of the first game (or even the first half of this game).

    Regular fights felt mostly great although enemies are mostly forgettable and a lot of times reused from the previous game. Especially with the axe. Here I thought they could have done more with the Dual Sense controller. It feels uneven. While there are moments the controller is really usedw well, there are many when it feels less immersive than the dual shock. But hey, I guess I just go spoiled by Astro's playroom... I don't know.

    The most lackluster part of gameplay is the parts where you play as Atreus, which just doesn't feel nearly as good as playing as Kratos and yet you spend significant portion of the game playing as him, athough I do loke some of the story beats there.

    Generally the best part of the story is the second half of Kratos and Atreus story. At first, we get a lot of fairly lazy witing creating drama out of witholding information for no explained reason + it feels generally like a setback of Kratos and Atreus's relationship from the first game. Kratos is still grumpy and doesn't trust Atreus and Atreus is still doing things behind his back and it really feels like it undone good bit of the character development from earlier. At some point in the story, when they finally start trusting each other, things improve and we got some really good story moments that I enjoyed. I generally very much enjoy Kratos and Christopher Judge's voice acting, the game shines when Kratos is present.

    I also very much like how they potrayed Thor, his family and their story and I while mechanically I didn't enjoy Ironwood level, it was one of the more beutiful ones, I loved Angrboda as a character and her use of color in attacking was one of the finest moments of the game. Bossfight connected to this level is also one of the more original ones.

    Most of the enviromental puzzles aren't really about logic, but mostly about trying to find that one thing, that will make it all work. And by find I mean literally find it in the level, not find out how it all works together, so most of the time the puzzles seem like they are there just to slow me down. That is especially true in a level, with a truly giant bossfight, where after is done and this very intense fight is over, we still need to do a boring puzzle just to get out of level - that in my book is not great level design.

    I really think that maybe it is just me, maybe my preferences have changed over years, I just really could not get into the mechanics, or care about anybody else than the main two protagonists.
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  62. Feb 13, 2023
    5
    If you played the 2018 GOW, you really don’t need to play this one. It’s not a bad game, it’s just that there is little new. I wanted to get into it but just couldn’t as I already played - and loved - it 4 years ago.
  63. Feb 13, 2023
    5
    Well, GOW 2018 was pretty good, but this one seems to be everything but the game. Graphics is awesome, but that's where everything good stop. Story is boring, playing impossible because after each 5 steps animated sequence interrupt, fighting much worse than 2018 version and middle of the game where you play with Atreus and that girl is most cringe part of any game ever. It's 90 minutes ofWell, GOW 2018 was pretty good, but this one seems to be everything but the game. Graphics is awesome, but that's where everything good stop. Story is boring, playing impossible because after each 5 steps animated sequence interrupt, fighting much worse than 2018 version and middle of the game where you play with Atreus and that girl is most cringe part of any game ever. It's 90 minutes of riding some sort of bull and collecting fruit. Expand
  64. Feb 3, 2023
    5
    Story is extremely bad. Very poor written script. A lot of fillers and meaningless plot twist and game mechanics. Gameplay is boring too.
    The only thing the game is good at is it's visual, graphics.
  65. Jan 31, 2023
    5
    God Of War? more like dog turd, parenting simulator. where tf is the action? I've seen Kratos lecture Atreus more than he has actually killed. and the game is so **** long. I've been playing it since last year and it's still **** going on. when does this **** kill thor? probably next decade I presume. Atreus is a cuck and delete the game now.
  66. Jan 30, 2023
    6
    The game was fun, but all they did was copy and paste the levels from the previous game and add snow. Same move sets, same kill animations. Is this what they spent 4 years developing? That's some lazy level design. Kratos always feels underpowered, the new weapon that you get is really not that interesting. I only used it when I had to, and as has been mentioned before, the dialog. TheThe game was fun, but all they did was copy and paste the levels from the previous game and add snow. Same move sets, same kill animations. Is this what they spent 4 years developing? That's some lazy level design. Kratos always feels underpowered, the new weapon that you get is really not that interesting. I only used it when I had to, and as has been mentioned before, the dialog. The stupid irritating dialog. whoever thought it was a good idea to make Norse gods speak like the Sopranos should never write for another game. My biggest gripe is that there isn't anything to do after you beat the game. There's no NG+. You have to wait until spring 2023. This practice of releasing NG+ months after the original release is lazy and has to stop. Expand
  67. Jan 29, 2023
    7
    Pros:
    + Good combat
    + Interesting hub worlds

    Cons:
    - Story falls apart in second half
    - I want to play the game, not watch cutscenes for 90% of a quest and then play for the remaining 10%
    - Lack of fists combat (my favorite skill tree in GoW 2018)
  68. Jan 28, 2023
    7
    Es ist ein Technisch eine Granate,für mich reicht es aber mit God of War.Negativ fand ich die Story und mache dummen Dialoge.Bitte schickt Kratos endlich in die Rente bevor ihr ihn völlig zerstört Santa Monica Studios.
  69. Jan 27, 2023
    7
    God of war sempre foi um jogo que sempre acompanhei quando criança, quando a franquia teve um rebot que foi o de 2018 fiquei maravilhado, porém que com tudo que teve, acho que eles poderiam ter melhorado o gráfico do jogo, melhorado a gameplay, a única coisa nova que adicionaram foram as lâminas do caos, que sim é uma bela nostalgia mas que com toda a gameplay do antigo não fez tantaGod of war sempre foi um jogo que sempre acompanhei quando criança, quando a franquia teve um rebot que foi o de 2018 fiquei maravilhado, porém que com tudo que teve, acho que eles poderiam ter melhorado o gráfico do jogo, melhorado a gameplay, a única coisa nova que adicionaram foram as lâminas do caos, que sim é uma bela nostalgia mas que com toda a gameplay do antigo não fez tanta diferença, sim a história é boa mas, poderiam ter se dedicado mais, ou até adiado o jogo para melhorarem algumas coisas, não vou falar de bug pois não peguei nenhum na jogatina. Expand
  70. Jan 25, 2023
    6
    It was just only okay, neither great nor bad. It honestly could have just been a DLC.
  71. Jan 24, 2023
    7
    Very good game overall but doesn't have the same punch as the 2018 reboot does.

    Many of the mechanics are the same from GoW 2018. I played the first game in October, so maybe I have strong recency bias, but everything lost its freshness. For combat, you start out with the two weapons you finish the story with from 2018, and you gain one during your playthrough about halfway through.
    Very good game overall but doesn't have the same punch as the 2018 reboot does.

    Many of the mechanics are the same from GoW 2018. I played the first game in October, so maybe I have strong recency bias, but everything lost its freshness.

    For combat, you start out with the two weapons you finish the story with from 2018, and you gain one during your playthrough about halfway through. The third weapon is a nice change, and I actually used it most of the rest of the game, since I was getting bored of the two weapons you used for the past 2 games. Runic attacks are completely uninspired, and I believe they are all the same from the first game, so for much of the game, you're performing the same moves as you did in GoW 2018. Enemies are basically rinse and repeat from GoW 2018, since they reuse many of the same realms. I found this uninspired. There are a few welcome differences in the combat, but I found it extremeley stale when comparing to GoW 2018.

    The story and writing are terrific as expected and the game is really pretty.

    I've written more negative than good in this review, but I'll give it a mixed score, since I still found it really fun and a great playthrough even with all of its flaws. I think the "movie" part of this game is a 10/10, and the gameplay is a 6/10. I personally value gameplay over story, so that's why it doesn't average out fully for me.
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  72. Jan 21, 2023
    7
    ارضا نشدم راستش
    خیلی منتظرش بودم عب نداره بازم خوب بود ولی مثل ۲۰۱۸ بود شاید کمی بهتر نمیدونم دقیق باید بازم بازی کنم
    ولی در مجموع بازی خوبی برای هواداری جدید و کسایی که قبلا بازی نکردن هست



    .
  73. Jan 20, 2023
    5
    This review contains spoilers, click expand to view. I give it a 5 because the combat was fun for awhile but became dry and repetitive. Story was lame compared to old god of war. You only get 3 weapons and never get to use thors hammer. Gods where not hard bosses . I felt like i was playing a movie . Good games are few and far between these days . Expand
  74. Jan 18, 2023
    7
    Nice graphics, nice story. But nothing new, always the "same soup". I was hoping for better.
  75. Jan 16, 2023
    7
    Very good work at the cinematics but that's it.
    Feels like a long dlc and not a proper sequel.
    Once the sequels were different from the original game, so you saw something else.
  76. Jan 15, 2023
    6
    an incredible cinematic experience, ruined by terrible UX design. All too often a wonderful cool event will happen and just as it is winding down with the music still playing a damn tutorial will appear, completely taking me out of it. This is even with tutorials on minimum. There is also the issue of the NPCs telling you the solutions to puzzles before you get the chance to even lookan incredible cinematic experience, ruined by terrible UX design. All too often a wonderful cool event will happen and just as it is winding down with the music still playing a damn tutorial will appear, completely taking me out of it. This is even with tutorials on minimum. There is also the issue of the NPCs telling you the solutions to puzzles before you get the chance to even look around properly. it's infuriating to be given a puzzle and then a second later the NPC says, oh you should try and hit that over there. The UX design is ABSOLUTELY the number 1 reason this didn't win game of the year.

    Guys, when you release this for PC can you please sort out the UX design. Also, the menu system and the excessive stats and upgrades could do with being reworked. This game is so damn confusing in that department.
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  77. Jan 12, 2023
    6
    This review contains spoilers, click expand to view. To summarize my thoughts, the story of Ragnarok was an objective step down from 2018. Which in hindsight was a step down from the original games. I kinda knew this was coming because 2018 wasn't about the Norse gods, not really. It was about Kratos and Atreus bonding with Baldur and all that drama being a roadblock to Jotunheim. Ragnarok was already in a bad spot because it removed the personal aspects of the story and went for this crappy Endgame style war and team up thing. Marvel-tier writing is all over the game and I can't emphasize enough how much I think the MCU has **** up modern entertainment. Constant quips and jokes undercutting moments that are supposed to be serious.

    I think what I consider the biggest red flag is how much contempt the writers seem to have for Kratos as a character. It's ironic they made him a grumpy, boring sad dad when the writing in Rag was clearly more suited to the high energy warrior he used to be. I wonder how much of that is Anthony Burch trying to feminize our ashen boi which he literally admitted to wanting to do on Twitter. I've found myself reguarly going back to GOW 2 and 3 because, shockingly, Kratos was a much funner character when he was a man on a mission. All this **** about him being deep now is pure history revision because Kratos was always a **** deep character. The plot of 3 is literally him hiding his extreme pain behind his god killing vengeance.

    Atreus is annoying and most of the dialogue with him and Kratos is the exact same conversation over and over. "We should start Ragnarok" "No we shouldn't" again and again. I actually did like Odin, but he was underwhelming just like the rest of Asgard, which is literally a bunch of shacks for some reason. Did anyone else feel like the design for Asgard doesn't fit the established aesthetic of giant golden temples and ****

    Finally, I'm already seeing this cope that if the game was broken into 2 it would've been better. But here's the thing: Ragnarok is like 36 hours and only 6 of those are good. If they couldn't fill out half the game's runtime with good content then what the **** makes you think a third game would've magically fixed everything? It's like Game of Thrones, sure we can insist that more time, and longer seasons would've made it a better ending but the exact same events would've still come to pass and people would still be pissed.
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  78. Jan 10, 2023
    5
    Great Game. Good story good playthrough I love the puzzles it's a challenging thinker game. Graphics are eh but no bugs that I've came across everything's been amazing. Love it.
  79. Jan 9, 2023
    5
    Technically very impressive, but also quite boring.

    The game takes you to some really neat looking areas and then has you walk, canoe, or otherwise travel around them, while characters just vomit exposition at you. It's like one long cutscene after another, except you're technically playing because you're controlling the walking/traversal. The main combat can be fun, but there's
    Technically very impressive, but also quite boring.

    The game takes you to some really neat looking areas and then has you walk, canoe, or otherwise travel around them, while characters just vomit exposition at you.

    It's like one long cutscene after another, except you're technically playing because you're controlling the walking/traversal.

    The main combat can be fun, but there's not enough of it.

    The boss fights can be quite enjoyable, but there aren't all that many of them, compared to how much time you spend with the boring parts I mentioned.

    I had high hopes for this, but found I spent the majority of the time bored.
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  80. Jan 9, 2023
    7
    This review contains spoilers, click expand to view. This game may be good for a first play through because of the initial impressions, but the game is not inviting to play multiple times because of the boring and tiring parts with Atreus. The story left much to be desired with simplistic explanations and lack of explanations for other parts of the story. The potential of Ragnarok was thrown away, where did they put the gods in the game? We only faced three and even then we only killed one, the fight against Thor and Odin together did not cause the same destruction as the fight against Baudur in the first game, which is incomprehensible in my point of view. They left Kratos' future open because they did not leave him with motivation to move forward, he became the king of the 8 realms, but what comes after? We want the god killer back. (Atreus does not have the personality to replace the god of war, he is a very good boy). Expand
  81. Jan 9, 2023
    7
    This review contains spoilers, click expand to view. Don't get me wrong. Its a really nice AAA game. Just that its just more of the first game.

    + Some characters have good design like Thor, Odin and Freya
    + nice looking snowy areas
    + heavy and perfect combat

    - A bit flat and cheesy dialogue from time to time
    - Bit boring design on some of the characters, very cringed and flat american design.
    - NFT looking ragnarök.....
    - Climax is as flat as an marvel movie
    - not much rewarding to explore the world
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  82. Jan 8, 2023
    7
    The game is between a 7 and 8.

    It is exactly what I was expecting: they took the original and expanded the world and the enemies. But it doesn't provide the awe of the first one. COMBAT - From a combat-side, it's actually quite bad. I recommend playing on a low difficulty as the combat is unfair and poorly designed in multiple occasions. Fighting wave after wave of monster sometimes
    The game is between a 7 and 8.

    It is exactly what I was expecting: they took the original and expanded the world and the enemies. But it doesn't provide the awe of the first one.

    COMBAT - From a combat-side, it's actually quite bad. I recommend playing on a low difficulty as the combat is unfair and poorly designed in multiple occasions. Fighting wave after wave of monster sometimes is boring, runic attacks are horrible, positioning is irrelevant as enemies will slide towards you while attacking, in general it's very much not rewarding to master, it's probably worst than the first game.

    STORY - It's worst than the first game as it expands tremendously moving away from the laser focus of the original. Characters like Mimir and Freya and Kratos himself are actually very much humanized taking away from them the aura of legends they used to have. Freya in particular is written very bad in my opinion, and everyone tolerating her **** actually pisses me off. The main villain of the story, however, is very well made (and acted). The finale was very satisfying in my opinion, despite laking that "larger than life" feel that I would expect from a God Of War.
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  83. Jan 8, 2023
    6
    Good game, but story is incredibly dissapointing. It's not an epic adventure in any way, it's just a chore list the characters have to complete. Ending is completely rushed, and there is no sense of spectacle. All the bosses in this game are just lazy arena fights with almost no spectacle at all. I play these games for the story and the awesome battles, there is one cool boss and its theGood game, but story is incredibly dissapointing. It's not an epic adventure in any way, it's just a chore list the characters have to complete. Ending is completely rushed, and there is no sense of spectacle. All the bosses in this game are just lazy arena fights with almost no spectacle at all. I play these games for the story and the awesome battles, there is one cool boss and its the first. This is the biggest waste of potential I've ever seen. It actually makes me sad that this is the story they put out for God of War Ragnarok. The story has some good and heartwarming moments, but it just feels so lazy and rushed for me. The developers will never have another chance at making a game about these characters in the ragnarok setting. Don't get me wrong its a good game, but lower your expectations for the story. The gameplay is also the exact same as the last game, you even have to unlock the same abilities again! People have tried to give an explanation for this, but it is still monkeybrain game design. But yes the combat is the exact same with like one minor addition, in fact I actually feel like the combat doesn't hit as hard as the previous game. I actually feel like everyone giving this game a 10/10 or calling it a masterpiece are borderline delusional and just consume **** without thinking about it. Expand
  84. Jan 7, 2023
    6
    pros:
    - okay story, twists
    - okay characters
    - good music

    cons:
    - only slightly changed mechanics, feels like the same game as GOW 2018
    - forced sentimental moments
    - puzzles are spoiled by the NPCs
    - invisible walls, fake open world
    - ps4 game with ps4 graphics, zero use of dual sense, no next gen vibe
    - boring, repetitive enemies, grinding
  85. Jan 6, 2023
    6
    It's decent but good graphics and cutscenes alone do not a 'game of the year' make. It feels like all gameplay could be considered Cut Content from the 2018 release. More of the same.

    It's been out for almost 3 months and most bugs I've encountered are minor... Until now. 43 hours in, I have a game breaking bug that I cannot fix - not by reloading autosave files. Checking online there
    It's decent but good graphics and cutscenes alone do not a 'game of the year' make. It feels like all gameplay could be considered Cut Content from the 2018 release. More of the same.

    It's been out for almost 3 months and most bugs I've encountered are minor... Until now.

    43 hours in, I have a game breaking bug that I cannot fix - not by reloading autosave files. Checking online there appears to be no solution and my last manual save was. SIX. HOURS. ago.

    Game of the year my ***.
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  86. Jan 4, 2023
    7
    Sometimes a game is both good and incredibly overrated. Like GoW 2018, production value and story are top notch but the combat holding it all together is functional but gets stale quickly due to lack of options for player expression. Enemy variety is better here though, so that helps. Nothing like how **** insulting it was to the player's time and intelligence fighting elemental troll #37.
  87. Nov 21, 2022
    7
    A disappointment from the first, minimal improvements too much clutter (effects, runes, resources etc). Insane amount of handholding an linearity. Feels more like a Ubisoft game than a Sony game…
    And worse writing with some cringeworthy dialogues in some place and fantastic writing in some other places.
    The combat feels dated etc. Also piss poor PS 5 and dual sense implementation. The last
    A disappointment from the first, minimal improvements too much clutter (effects, runes, resources etc). Insane amount of handholding an linearity. Feels more like a Ubisoft game than a Sony game…
    And worse writing with some cringeworthy dialogues in some place and fantastic writing in some other places.
    The combat feels dated etc. Also piss poor PS 5 and dual sense implementation.
    The last 1/4 get a lot better, but still has problems in terms of some awful bosses (Svipdagr the Cold and the Sisters of Illska etc).
    Also there is a insane amount of clutter and junk in the armor/ upgrade system worse than a Ubisoft game. The lvl system must one of the worse in any moder game too date. Overall a disappointment and definitely no masterpiece.
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  88. Jan 1, 2023
    6
    This review contains spoilers, click expand to view. What a disappointment

    After 4 years of development we got reused animations rehashed levels copy paste combat same crappy camera.

    The story sucks big time here after all the buildup that is the excellent God of War 2018 there is nothing like that it in this game.

    Atreus is still an annoying b*tch even worse you have to play as him multiple times which ruïnes the pacing

    Enemy design is still bland no big enemies to fight like in the old games, bosses feel samey and boring you never have to change tactics.

    And when you finally reach the final level (Asgard) it is over in like 15 minutes of fighting the same enemies you have been fighting for the past 20 hours and fight Thor who you don't even get to kill (gets killed in the cutscene) and then fight odin who dies in like 5 minutes and the credits.

    This game is an unfinished mess
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  89. Nov 29, 2022
    7
    The gameplay and technical aspects are superb and nearly perfect. The real downfall is the story: it is awkwardly bad. Not only are the arcs underdeveloped, but the dialogues are also cheesy and annoying. In an attempy to deliver strong emotions, Santa Monica came up with a cringey story, full of loopholes and boring moments. It doesn't feel like GoW, but rather a miserable attempt toThe gameplay and technical aspects are superb and nearly perfect. The real downfall is the story: it is awkwardly bad. Not only are the arcs underdeveloped, but the dialogues are also cheesy and annoying. In an attempy to deliver strong emotions, Santa Monica came up with a cringey story, full of loopholes and boring moments. It doesn't feel like GoW, but rather a miserable attempt to mimic Naughty Dog. Expand
  90. Dec 30, 2022
    7
    Some fun but dissapointing for a God of War game. Story isnt great and seems like a waste of excellent source material. Until the end of the game there isn't a real reason why Kratos and Atreus hate Odin other than the NPCs stating he's "bad". In my opinion there is more reason to hate Freya (because she is actively trying to kill them).I can't remember Kratos ever running away from aSome fun but dissapointing for a God of War game. Story isnt great and seems like a waste of excellent source material. Until the end of the game there isn't a real reason why Kratos and Atreus hate Odin other than the NPCs stating he's "bad". In my opinion there is more reason to hate Freya (because she is actively trying to kill them).I can't remember Kratos ever running away from a fight, or at least not finishing one. I guess this is the character arc (vengeance isn't the answer) they're going for but it isn't good. Kratos is more "the anti god of war" in this game.The missions you play as Atreus are boring as hell. Atreus plays as a more powerful character than Kratos which doesn't make sense. If the creators don't like Kratos and want to focus on Freya or Atreus why not just create a new game without diluting the God of War? There are some good missions and battles which make it worth playing, but this is not a "game of the year " by any stretch of the imagination. Expand
  91. Dec 30, 2022
    6
    Not great, not bad, maybe good, but rather mediocre. A major dissapointment for me cause i was expecting much more. After 4 years since the last game this one feels almost the same.

    Graphics - 8/10 (im not sure if it got better since 2018, but it looks fine) Gameplay - 6/10 (feels better than in 2018 but it is still an action with 3rd person shooter camera...) Plot - 2/10 (its just
    Not great, not bad, maybe good, but rather mediocre. A major dissapointment for me cause i was expecting much more. After 4 years since the last game this one feels almost the same.

    Graphics - 8/10 (im not sure if it got better since 2018, but it looks fine)
    Gameplay - 6/10 (feels better than in 2018 but it is still an action with 3rd person shooter camera...)
    Plot - 2/10 (its just bad, so many stupid things are going on and the ragnarok itself feells like a joke)
    Narrative - 5/10 (dialogues sounds cheep, like it was written by copywriter fot 1$ per 5000 symbols, almost every conversation feels unfinished or excessive)
    Game design - 3/10 (outdated and time consuming - climb, walk, crawl, squeeze through etc...such a waste of time)
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  92. Dec 30, 2022
    6
    They just had to keep doing what they were doing with 2018 God of War, but instead, they decided to make the game more cartoonish and colorful. The atmosphere is completely destroyed, the UI is terrible, and the game overall feels clunkier and cheaper
  93. Dec 29, 2022
    7
    2018 god of war was really fault less
    But this new entry is so meh
    For sure combat is the same as before
    But with new enemies Story is so lame , not worth the wait Atreus levels are so lame
    Kratos now are so soft
  94. Dec 29, 2022
    6
    God game for the ps players typically action adventure. This story is no good, and length is terrifying. Graphics is good music is beautiful. Combat is same stereotype.
  95. Dec 29, 2022
    7
    The story is ok but can lag the pace down. The biggest pain is that Kratos has the biggest chest over any of the female characters. Every female is flat chested, every single one. It sucks that the graphics have gotten better but the characters have only got worse. Every female character has zero faults lest they rile up the game industry hating weirdos. Atreus game play is desent, and ssoThe story is ok but can lag the pace down. The biggest pain is that Kratos has the biggest chest over any of the female characters. Every female is flat chested, every single one. It sucks that the graphics have gotten better but the characters have only got worse. Every female character has zero faults lest they rile up the game industry hating weirdos. Atreus game play is desent, and sso it isn't a chore to play him as much as you do this time. It's worth the play, but it seems like the devs hate breasts, or they really like em flat chested. Expand
  96. Dec 29, 2022
    7
    as a fan of the original series i stepped into the first game (2018) with a lot of doubt the game was not bad but not good not legendary as people love to call it but not as bad as the hates said but in god of war standards it was meh an ok beginning this one is more or less the same but the plot felt as if they hired Disney/Mcu writers and ill explain why but first ill start with the prosas a fan of the original series i stepped into the first game (2018) with a lot of doubt the game was not bad but not good not legendary as people love to call it but not as bad as the hates said but in god of war standards it was meh an ok beginning this one is more or less the same but the plot felt as if they hired Disney/Mcu writers and ill explain why but first ill start with the pros

    pros

    - the game looks wow just wow the engine Santa Monica use for their games is just beautiful

    - the combat is a loooot better than the previous game

    - the music is just next level

    - map design although taken lot from the previous game is still pretty good

    - some of the designs for the Nordic gods is just perfect like Thor

    - really liked the standalone gameplay with Atreus he is to cool to play with

    - the boss battles in this game are a huge improvement over the previous one

    - they finally removed the useless side quests they added in the first game and just did 1 big side quest to every map which is just THANK YOU

    cons (oh boy)

    - writing is just trash i mean the beginning was 10 out of 10 don't get me wrong but after that the game just slows down and feels like a chore to play but back to the writing why is every encounter with the gods ends up in lets talk even the game sometimes contradicts itself by making Kratos or Atreus speak mid boss fight and even the boss will just straight up yell shut the f up why is there no bad guys ? the game tries so hard to show us the players every gods point of view and shows us that there are no bad guys just to shift the whole point they tired to prove at the end.
    as you can see i could talk about the Disney like writing of this game for hours just because of how ridiculous and childish everything was

    - a lot of re used assets and enemies , felt like i was playing the expansion of the first (2018) game

    - when i said most of the Nordic god designs are good i especially said most because there are some that are just what the actual f is this this is not how this god looks why is that they nailed the designs in god of war 3 of the Greek pantheon but couldn't do it now ?

    - the maps feel small and don't really represent the realms in their scale at least in my opinion every realm has 2 3 small maps that combine and that's it really felt like im doing small dungeons and not exploring realms

    - ending had me feeling confused and weirded out no continuation no nothing just ok that's it bye
    with no proper send off

    - they finally gave us a third weapon but it felt like i could use more just feels weird to have only 3 weapons in a god of war game

    in conclusion as i recognize with a lot of triple A games the gameplay is fun and cool but the writing is not good at all game felt like small messy expansion to the already decent with potential game that was god of war 2018 and that's why my final score to this game is a 7.5 out of 10 i would recommend it to new comers to the series or to people that want a game to pass the time but for people who played the og series as i said in my review of the previous game GOD OF WAR RAGNAROK doesn't scale up to the standards that the originals build up to
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  97. Dec 28, 2022
    7
    This review contains spoilers, click expand to view. The endgame of this game was terribly hasty. Compare to the last game, the scale of the last bosses(Thor and Odin) were kinda small. They were treated like Extras. Rangarok(Surtr) and Jormungand were same. And I had to get through too much puzzle on every stages which made me quite tired. Expand
  98. Dec 27, 2022
    5
    Constantly the same snot that Sony has been serving as a "game" for years. Unfortunately, it's more of an overpriced movie. Full of anticipation I started God of War Ragnarök and was allowed to play about 10 minutes in the first hour of play. That means I was allowed to make a difference to Kratos and trigger some Quick Time Events. This has nothing to do with GAming but watching a movie.Constantly the same snot that Sony has been serving as a "game" for years. Unfortunately, it's more of an overpriced movie. Full of anticipation I started God of War Ragnarök and was allowed to play about 10 minutes in the first hour of play. That means I was allowed to make a difference to Kratos and trigger some Quick Time Events. This has nothing to do with GAming but watching a movie.

    The graphics are very good for Playstation 5 conditions and look very detailed at first. Unfortunately, however, it is only decoration. The graphics do not hide the emptiness of the game world and the lack of depth. From time to time you see some birds and abandoned fruit stands and the like. Many objects are really just decoration. They cannot even be destroyed and have been used again and again in the manner of copy past.

    Also, the game doesn't offer much of a game. The levels are tube-like. The game offers little urge to discover. On the contrary: It leads you completely through the game world. If you really do not know how to get ahead, your companion will immediately comment on what to do. Sony doesn't trust its gamers to face even the slightest challenge. And these situations hardly occur, because almost everything that is relevant in the game world has been highlighted in color or flashes.

    From time to time you get into a kind of pseudo open world in the game world. Don't be fooled. There are small sections that you then leave, collect your collectibles and complete boring side quests that offer no appeal.

    The combat system is solid and basically the same as its predecessor. The enemy variants are unfortunately very banal and are rather low. This reinforces the feeling that you are constantly experiencing the same thing in God of War Ragnarök. Run a few meters, some enemies pop up, you knock them down, collect the same loot over and over again, level skills that are rather trivial and improve your equipment. The only thing that carries the game is the Story.

    The story here is still the best thing about the game. One would like to know what Kratos, Artreus and his mother are all about. Unfortunately, Sony is exaggerating here again. Yes, violence is part of God of War but in some situations you think Kratos the macho just wants to prove to another macho how great he can be. Some story plots in the game are probably only there to satisfy children's fantasies of a bully.

    It's bitter what happened to the Sony Playstation under Jim Ryan aka Lie Cry.

    After Horizon Forbidden West had already disappointed me immensely and the game felt like a DLC or ADD ON. God of War Ragnarök makes the same mistake. Sony has been making the mistake here for years. One can only hope that those responsible at Sony will finally step down and that Sony will finally allow MORE DIVERSITY and INNOVATION in their games. Here you can only praise Microsoft and Nintendo. Whether new game series, new gameplay mechanics or simply more variety of genres.
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  99. Dec 26, 2022
    7
    This review contains spoilers, click expand to view. O jogo está lindo. A narrativa evoluiu pra caramba e ver o Kratos deixando aos poucos de ser um assassino frio, é emocionante.
    Mas, não gostei do terceiro ato. Foi extremamente rushado.
    Além de que (nossa essa parte me deu raiva em). Santa Monica criou horas e horas de gameplay sobre a busca pela máscara que Odin queria para ter todo o conhecimento do mundo. Temos dezenas de diálogos falando sobre o que tem dentro da fenda que se abrirá quando completarmos a máscara. Conhecimento infinito, uma criatura colossal, uma chance de fazer algo épico. Pra chegar no final, e em um diálogo COMPLETAMENTE BROXA, o Atreus quebrar ela no meio e acabar com a expectativa que eu tinha sobre o jogo. É legal, mas o que temos no jogo? É o Ragnarok com um final broxante meio pão com manteiga pra agradar a massa que gosta da Marvel e seus finais felizes. Não merecia metade dos prêmios que recebeu, e fico feliz por não ter ganho o GOTY. Dito isso, não, não sou hater de GoW. É uma das minhas franquias favoritas, só perdendo para NieR, e por conta disso, posso dizer que a narrativa de Ragnarok é interessante e instigante, mas decepciona no final pra nos dar um final feliz que absolutamente ninguém pediu.
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Metascore
94

Universal acclaim - based on 141 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 141
  1. LEVEL (Czech Republic)
    Jan 25, 2024
    100
    I can't help but tip my hat to the entire Santa Monica team. The deeper you delve into the game, the more you'll be drawn into the stunning story of a father and son against the backdrop of perhaps history's most horrific war. Throw in some casually endearing humour, great and fluid gameplay, and wrap it all up with an amazing audiovisual experience. [Issue#323]
  2. Dec 8, 2022
    95
    Thanks to an amazing cast that’s doing an outstanding job, a compelling story told through the eyes of multiple characters, and top-notch combat, this epic and heartfelt journey strikes all the right chord. It’s impossible not to recommend God of War Ragnarok, but just in case you had any doubts, I strongly advise anyone mildly interested in gaming to play Santa Monica Studio’s latest masterpiece.
  3. Dec 1, 2022
    80
    It’s a satisfying conclusion to the modern God of War saga, but it’s hard to walk away and not feel like this could have been something greater.