User Score
8.1

Generally favorable reviews- based on 8567 Ratings

User score distribution:
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  1. Jul 19, 2023
    5
    This was really hard to review. As a lover of ALL rpgs, something just feels so generic. And don’t get me started how it still hurts my eyes even with motion blur off…
    Story- 7
    Gameplay-6 Graphics- 5 Sound - 7 World - 6 Replay -1 Story was generic european nonsense. Some of the characters are loveable. But most just fade into bg. I dont remember any of the non mains. I have played and
    This was really hard to review. As a lover of ALL rpgs, something just feels so generic. And don’t get me started how it still hurts my eyes even with motion blur off…
    Story- 7
    Gameplay-6
    Graphics- 5
    Sound - 7
    World - 6
    Replay -1

    Story was generic european nonsense. Some of the characters are loveable. But most just fade into bg. I dont remember any of the non mains. I have played and loved every FF game. Some more than others. But this was just a slog to get through. First time I have skipped a cutscene because I just didnt care…

    Gameplay was epic in the summon battles. Great in boss battles. Everything else was so easy and boring a 3 year old could beat it.

    Graphics. Muddy. Blurry even with blur off! Why do the field areas look like ps3? And the frame drops are reaaaallllyy bad

    Sound is great. Music is great in the battles. Everywhere else is generic

    World. Again some great inside areas. All the outside areas look like ps3 and blurry. Replay. Never again. I wanted it to be over with how generic the battles were. Such a waste of time. Cant wait to get back to FF7 rebirth.
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  2. Jun 23, 2023
    5
    It's a 5/10 at best, not the 10/10 all the review sites are throwing out.

    I won't repeat all the other others have said, but post demo.. This game is boring af! It's literally point A to point B, every single aspect is dull as hell!
  3. Jun 24, 2023
    5
    Good:
    Closer to FF1-4 than to the more modern FFs (7-15) without technological and cyberpunk things. Cinematics with the game engine.
    Bad: You only control one character, you don't have a party or supports. The difficulty selector on the lowest makes the game less than an interactive movie, a low-budget follow-up to Kingslave with QTE. It is focused on the badly implemented Hack'n
    Good:
    Closer to FF1-4 than to the more modern FFs (7-15) without technological and cyberpunk things. Cinematics with the game engine.

    Bad:
    You only control one character, you don't have a party or supports. The difficulty selector on the lowest makes the game less than an interactive movie, a low-budget follow-up to Kingslave with QTE. It is focused on the badly implemented Hack'n Slash and a "I want and I can't" with the theme of the parry in the fights. Epic battles are full of immersion-breaking QTEs and you watch the movie and just respond (or not) to button presses. Even in performance mode, the scratches and frame drops are felt, especially in QTE. Exaggeration in exploiting delivery missions. The story is boring, what is a like-Game of throne? Not kidding, obviously not, the argument is poor and rather seems like a bad attempt at ring of power together with willow cliches. The graphics are very bad and very painful (bought with current games or games also from Square-Enix such as FF7 Remake, FFXVI looks bad, is more painful and looks worse when compared to other games from other brands (Elden Ring).The villain is painful (yes, in FF we have already had villains of this type such as The Emperor, Zemus or Ultimesia...)

    Meh!:
    If you complained about FFXIII being a endless corridor it was, how curious that here I don't see complaints or offended and if they complained that Lightning from FFXIII had the personality of a stone, Cleid arrives to lower the standard even more and pity others. Just as FFXIII-3: Lightning Return was another tweaked and renamed game, so it seems that this FFXVI was originally an expansion or DLC from Forespoken or Babylon's Fall or from the canceled story DLC expansions from FF15 full reuse
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  4. Aug 12, 2023
    5
    Eu sou fã da franquia de décadas. E digo com convicção pois acabei de platinar o 16, esse foi o FF mais chato de todos. Simplesmente acabaram com a magia do jogo. Gameplay repetitivo, sem nave pra voar ou mapa para explorar. É um bom jogo, apenas isso.
  5. Aug 15, 2023
    5
    Mediocre game. Boring story and gameplay. Okay Graphic. Performance below average.
  6. Aug 18, 2023
    5
    I’m a long time FF fan, I grew up with the series but this one is just not good unfortunately.

    The characters are bland, the setting is uninteresting and lacking the typical FF charm, level design is linear and bland, world traversal is bland (just a map), music is ok but sometimes just annoying and pretentious, performance is bad, graphics are mediocre unless you’re in a cutscene. The
    I’m a long time FF fan, I grew up with the series but this one is just not good unfortunately.

    The characters are bland, the setting is uninteresting and lacking the typical FF charm, level design is linear and bland, world traversal is bland (just a map), music is ok but sometimes just annoying and pretentious, performance is bad, graphics are mediocre unless you’re in a cutscene. The only good thing I can say about this game is the enemy designs can be quite nice, and the boss battles are decent, and some cutscenes are really epic and stunning.
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  7. Jun 24, 2023
    5
    I would have voted a 7 but score is getting too high.
    1. hardest diffcult 0 times died. Just pressed X and dodge 98% of the time. Very unsatisfying combat only for ADHS people who like button mashing
    2. It tries to mimic western rpg like witcher but even witcher 10 years older is better in almost every perspective 3.90% of the side quests are an insult. fetch x y 4. Its way too dark, in
    I would have voted a 7 but score is getting too high.
    1. hardest diffcult 0 times died. Just pressed X and dodge 98% of the time. Very unsatisfying combat only for ADHS people who like button mashing
    2. It tries to mimic western rpg like witcher but even witcher 10 years older is better in almost every perspective
    3.90% of the side quests are an insult. fetch x y
    4. Its way too dark, in terms of brightness. Even brightest settings Iam often unable to recognise anything on the tv
    5. some people call it game of thrones of rpg. lmao… after 1-2 hours everything is clear and predictable 6. Customisations/RPG are minimal
    7. No groups … I miss party management
    8. It made me like ff15 … which was already a desaster


    pro

    the story is well told and I like it. German Translation / voice acting is very good.
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  8. Jul 2, 2023
    5
    Combat is fun and graphics is amazing.
    Wrong game design directions. Why would a fast-paced act game have so many cut scenes?
    Some of them should be replaced by simple dialogues. I though RPG player are more into these amount of cut scenes. The core gaming system is bad which is lack of RPG elements. Gear system feels like it's designed by someone without experience in about one month?
    Combat is fun and graphics is amazing.
    Wrong game design directions. Why would a fast-paced act game have so many cut scenes?
    Some of them should be replaced by simple dialogues.
    I though RPG player are more into these amount of cut scenes.
    The core gaming system is bad which is lack of RPG elements.
    Gear system feels like it's designed by someone without experience in about one month?
    Quest system is bad . Maybe who just played a 2010 online game designed some of the boring quest.
    You can only control a dog and the party member is like a stupid NPC.
    No hidden dungeons or cave to explore. No hidden weapons and mini games.
    Most the budget are spent on cut scenes and Eikon fight and skills.
    It just feel unbalanced.
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  9. Aug 15, 2023
    5
    A good game, and signs of life for the FF series. In the future Im sure its going in the right direction. However there is just simply something missing from FF16 that the old games had. An emotional catalyst or hook thats missing in FF16. As polished and full of great spectacle as FF16 is it fails to reach the heights set by its predecessors. Also the ending is pointlessly ambiguous andA good game, and signs of life for the FF series. In the future Im sure its going in the right direction. However there is just simply something missing from FF16 that the old games had. An emotional catalyst or hook thats missing in FF16. As polished and full of great spectacle as FF16 is it fails to reach the heights set by its predecessors. Also the ending is pointlessly ambiguous and serves to generate more discussion at the cost of story cohesion. Not a huge fan of this move. Expand
  10. Jun 26, 2023
    5
    I wanted to give it a 10 but then I saw gay characters in the game and NO! I don't play games with this woke BS.
  11. Jul 4, 2023
    5
    The game is unbelievable the story pulled me in immediately with eye watering visuals there are some boring parts side mission in-between main story but it really makes up for it with some of the best boss fights I've ever seen its like god of war 3 ×100
  12. Jun 27, 2023
    5
    This review contains spoilers, click expand to view. Where to even begin.. I'm halfway through the game and so far I think the story is great and the soundtrack is amazing. I like the dark tone and the sense of war and deceit being around the corner all the time. I think the characters are good and I find myself laughing from time to time even though the game really has a dark story. The game in itself is beautiful to, the stroke of the wind on grasssy parts just looks amazing and satisfying. The enemies also have great designs.

    But....

    That's it for the good stuff. And I actually find myself pretty disappointed. For starters, the battle system just lacks inspiration, you just do the same stuff all the time and there is no strategy behind it. You can attack fire type enemies with fire and still do a lot of damage. There is no status ailments. If you die during during a boss fight you get to start in the middle of the fight with replenished items.

    The weapons are boring, they just add a stronger attack and nothing else when you get a new one. There is no funny items that do funny stuff (FFX and FFXII had plenty).

    You get to battle the same kind of enemies all the time, I think there is like 10 different type of enemies and the rest is just different variation of the same kind of enemy.

    The hunts are easy, I could easily kill a rank A monster even though I was 8 levels lower than the actual monster. There is no puzzles or any form av exploring. Up until FFXIII the games wasn't open world and still had exploring to do.

    WHY is there no chocobo theme? Like WTF!?

    I will finish the game, and probably enjoy the story. But I feel SE really losing their touch. To not be able to plan a good strategy for enemies or not being able to explore is just so so sad. They keep saying they need to modernize, and that's fine, but don't remove key aspects because of it. This game would be awesome with a battle system that improved from FFXII, that was fast paced but still needed strategy.

    Shame.. Square
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  13. Aug 15, 2023
    5
    The game is pretty poor overall. Story is interesting, and combat can be nice at times but even for combat, too many fight interuptions on important boss fights that have you lose focus while watching the lengthy cutscenes. Level design is really poor also. "open world" parts are absolutely useless. Big frame drops even on performance and graphics look more like 2013. Max 5/10 for me
  14. Jul 11, 2023
    5
    Just does not like a classic FF game to me anymore. The game in itself is fine, but surely is not FF to me anymore.
  15. Jun 23, 2023
    5
    Absolutely no excuse for the game to run this bad in PERFORMANCE MODE!!!!! Combat is pretty simple as well
  16. Jun 28, 2023
    5
    I’m not a fan of what the final fantasy combat system has become. It just feels to hack and slash. This one is also more a movie than a game. You’ll probably enjoy it if you like this style of combat and are more interested in a story, but otherwise I would avoid it.
  17. Jun 24, 2023
    5
    People nowadays accept paying 80$ for a game that has framedrops well below 60 and resolution goes as low as 720p. A mediocre game at best overhyped by their own fans and gaming media. Battles are way too easy, you can just press two buttons (rip square one) and any extra skills that you use make it a kids play. Setting, story, chars and monsters are the only interesting thing that save this game.
  18. Jun 27, 2023
    5
    This review contains spoilers, click expand to view. The game is very good, gameplay and graphic wise, Im loving this game very much! Expand
  19. Jun 23, 2023
    5
    Lots of lights, flashes and trying to be "Edgy" with the story... nothing else
    Really slooooooow, lots of cinematics. if you want to make a movie then make a movie not a 80% cinematics game.
    No mini-games, nothing to explore for, no party, no classes,... just smash buttons and lots of lights and cinematics. Seems they (Yoshi-P and DMC guy) have tried to kill this franchise. Did they
    Lots of lights, flashes and trying to be "Edgy" with the story... nothing else
    Really slooooooow, lots of cinematics. if you want to make a movie then make a movie not a 80% cinematics game.
    No mini-games, nothing to explore for, no party, no classes,... just smash buttons and lots of lights and cinematics.
    Seems they (Yoshi-P and DMC guy) have tried to kill this franchise. Did they kill it?. We will see.
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  20. Aug 22, 2023
    5
    The demo was the most interesting part of the game. Bought the game and hated virtually every minute of the repetitive game - from lacklustre game of throne wannabe main quest line to stupidly dumb fetch quests. Major regret!
  21. Jul 13, 2023
    5
    Es el mejor final fantasy desde el IX, la historia es muy buena, tiene un sistema de combate espectacular, unos gráficos impresionantes y es el juego con las escenas más épicas que he visto nunca.
    Compra obligatoria.
  22. Jun 23, 2023
    5
    After 6 hours of start the game there's a lot of cinematics, the gameplay at the moment is simple and too straightforward, I hope it gets better.
  23. Jun 26, 2023
    5
    Final Fantasy PS5 Review:

    If someone's here just for a number then here is it Rating 5/10, kindly take it and leave. For those who wants an unbiased review of a Game... not the franchise but simply FF16 from a viewpoint of a player who has never touched another FF game then here it is... read on my Friend: Summary: The Game is an orgasmic dish for those who want beautiful
    Final Fantasy PS5 Review:

    If someone's here just for a number then here is it Rating 5/10, kindly take it and leave.

    For those who wants an unbiased review of a Game... not the franchise but simply FF16 from a viewpoint of a player who has never touched another FF game then here it is... read on my Friend:

    Summary:

    The Game is an orgasmic dish for those who want beautiful cutscenes, a decent story, some Thrill (Press Square to activate though), and moments of decent Boss Fights, But as a Game it lacks an Unifying character which will never soothe your soul while playing, in one line.... "It's always Lacking Something no matter where u are in the Game".

    Gameplay:

    The way Devs only gave 2 modes of difficulty and locked the most difficult mode behind approx. 40Hrs of gameplay felt brutal just after about 5 hours into the game, the game seems to never challenge you, and that's saying after trying almost all Rings, Bands, Swords, Spells and Abilities with all boss fights and High Tiered Enemies even some Arena Fights (sage fight is a must) in the span of whole Tiresome Gameplay.

    Here's an Example: The very first few things you get unlocked in the quests are rings: They have many abilities one such is Timely Evasion: After about 10mins in and i knew something was wrong.... the ring Literally Evades all the attacks of even Boss Fights ( Lowest point of the Gameplay ), even a 6yr old kid with one hand could have played this game by just doing Button smashing and he still would have been able to finish it without any Help... I wouldn't be surprised if there's an Youtube vid out soon with a person achieving something same after challenging themself to do it.

    For a challenged gameplay i replaced the evasion Ring with increased defense rune which still didn't make the gameplay worthy of your full involvement, and at this point it will hit you that you have been playing a game which lacks a major core part of it... The Gameplay, For those of Y'all still wondering why go on then? why not just give up and get rid of it and be done with it? Because That's when the good part comes in.... The PLOT, as anyone who has finished the game by now would agree... also what disappointed me more was that when you’re not spamming your Eikon abilities, you’ll be smashing your default sword attack until the charge meter goes full or atleast one of Ur abilities recharge.... speak about Tiresome, even if they do all recharge.... they all contain almost same amount of Damage so this FF game basically took away your choice to strategize.... I may be New i know but isn't that why this Franchise was famous for?

    Plot:

    The only thing that Studio may have pulled off perfectly is the Plot, It keeps on Rewarding Just a Little to get you through to a Mid Gameplay that you don't leave it in the Middle and makes you Anticipate what the next part in the story would be.... Now if you're a movie buff and regularly see Suspense Thriller movies then even you too will see some plot twists coming from a mile away but the Story elements and Suspense laid with Electrifying Cutscenes somehow weirdly makes you wanna play and get to the End to know how it unfolds...

    There will be cutscenes where you will be Like DAMNNN and there's a perfect soundscore playing in the background which will make your soundbar go nutss and the added mystery component plays it's part well too but the political themes in game are not that intriguing and have the potential to tell a powerful story about injustice, war, and personal strife, However, the game fails to live up to its potential because its exploration of these themes is shallow. The game's lectures on the horrors of slavery are little more than superficial and do not have a significant impact on the protagonist or the overall story.( Literally gonna Ignore the part where a Bearer and even a Dominant is slave to normal Humans?? )

    Lore and Characters:

    It's hard to understand the Importance of characters who popup after like 40% of the gameplay and the role they playing in Protagonist's Story. There are various factions divided in the Vlaisthea some foes and some friends ofcourse but even the leaders of such factions get little to no intro and after you're done with the first quest in the area, there's a hard chance you will even want to talk to them, there were a few ofcourse but not motivating enough for a gamer to do this with every Important Figurehead with a sidequest.

    It is the Game's responsibility to grip it's users to the Game as much as it is of a Gamer's to play it..... if you don't have that going for you then it's a Losing battle for any title.

    Rating 5/10
    Final Fantasy 16 presents itself as an Cinematic antiquated encounter, almost trying to resemble and old RPG gameplay from the past that fails to grasp the essence of appeal to any gamer of any Level. Consequently and Sadly it offers no significant value.
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  24. Jun 25, 2023
    5
    Comprei na intenção de jogar um jogo pesado com um enredo nível Game Of Thrones e Jogabilidade nível devil may cry, mas achei uma história "pesada" que não arisca, bota umas mortizinhas fracas um prota chorão com pinta de Jhon Snow do Paraguai. Jogabilidade com uns combos sem complexidade que tu faz com uma mão.
  25. Jun 27, 2023
    5
    Bon jeux pour cette année 2010…. Seul bémol c’est qu’ils fait cracher ma PlayStation lors des cinématiques….
  26. Jul 4, 2023
    5
    This review contains spoilers, click expand to view. I really wanted to like this iteration of FF but it I found myself falling asleep while playing a few times.
    The combat is OK..... Slash, slash, slash, limit break, eikon abilities, cooldown, repeat. It reminds me of FFXIV with a little active combat, on top of that the best Eikon, Odin.... isn't even unlocked until pretty much the end of the game. The game basically wants you to complete it first to then start having fun with having all the abilities and skills for new game plus. I'm sorry but I don't have the time or energy to play through everything AGAIN to get the best weapon to play arcade me for a high score.... What happend to all the cool side quests, dark aeon.... sorry Eikons, thing that you WANTED to do. Oh wow a few monster hunts.... AND!?!?!......
    there are about 5 side quest worth doing, all the rest are just to wasted your time to say the game took longer to complete then what it should of, generic fetch quests, run around needlessly for a few gil and creating items you will probably never use because all the stuff worth your time is pretty much at the end of the game. At the end of a cutscene a chracter says he wants to have a word with Clive, only for me to run across the other side of the hideaway to say two sentences that he could of just said in the original cutscene.... its a constant run around, of needlessly filler.
    The story is good, but again I feel the game keeps purpose postponing and slowing everything down on purpose and its quite annoying.
    The only character that had an impact for me was Cid.
    In short because I cant be bothered to write anymore... the game is mediocre, its FF, but only because of the Eikons, Crystal's and other nuances of the final fantasy series. Not a fan of the direction its headed and this just goes to show by the sale that have dropped by 90%. Please don't believe the hype.
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  27. Jun 25, 2023
    5
    We're halfway through 2023 and Square Enix is using FSR 1 for their biggest title game.....I hope they plan on moving on to a whole new game engine after this title as everything from the early 2000's facial animations down to the late 90's textures all over the place are looking pretty sorry. Which the horrendous job FSR 1 is doing to hide the resolutions of 720p-1080p being upscaled toWe're halfway through 2023 and Square Enix is using FSR 1 for their biggest title game.....I hope they plan on moving on to a whole new game engine after this title as everything from the early 2000's facial animations down to the late 90's textures all over the place are looking pretty sorry. Which the horrendous job FSR 1 is doing to hide the resolutions of 720p-1080p being upscaled to 1440p in performance mode doesn't do any favors at all. The motion blur is so bad it would be comical if it hadn't made me sick to my stomach yesterday. A feat only 1 other game has achieved over the past 33 years. 29- 60 fps in performance mode and stutter city everywhere you go to top it all off. 60fps is only achieved when the resolution is shoved off a cliff when you enter battles so the game is at least physically playable. How do you defend any of that? Expand
  28. Jun 27, 2023
    5
    Remember going to your friends house when you were younger and they had the hot new game that everyone was talking about that you hadn’t had a chance to play yet? You’re watching them play and it looks amazing. You see them do so much sick stuff and want nothing more than to have a turn on it yourself. You ask them if you can have a go, and they reluctantly say yes. You walk down aRemember going to your friends house when you were younger and they had the hot new game that everyone was talking about that you hadn’t had a chance to play yet? You’re watching them play and it looks amazing. You see them do so much sick stuff and want nothing more than to have a turn on it yourself. You ask them if you can have a go, and they reluctantly say yes. You walk down a corridor for a minute, and then they snatch the controller back from you and you have to watch while some amazing stuff takes place. Eventually they give you the controller again, and let you run through an empty albeit pretty field where there are a few enemies that amount to nothing but brainless punching bags. That gives you enough time to know that the combat seems super fun with a lot of depth to it if you choose to deep dive into the combo system. But before you can do much else the controller is yanked away again by your friend.
    This is, I think the best of describing Final Fantasy 16. A game that is itself almost desperate to not let you play it. You’ve likely already heard that the combat is great and it certainly is. But the pointless punching back enemies that litter the games empty open area zones aren’t worth engaging with, and that only leaves the bigger fights and boss encounters in the games more linear sections. These can be great, but last about 5 minutes, before wresting control from you to subject you to another 30 minutes of its confusing mess of a melodrama. This is coming from someone who likes melodrama mind you, and I found the demo a great setup for a potentially intriguing albeit simple medieval fantasy revenge story. Within about 10 minutes of playtime outside of what the demo offered, a pattern of jumping from one thing to the next with careless abandon would be how this game attempted to tell its story. At time of writing this I’m about 80% done the story. It’s very clear at this point that they almost immediately abandon any attempt of telling a simple but well put together story, and jumped instead headfirst into something else entirely. It’s got to the point where I just feel myself going comatose whenever some of the atrocious voice work start blathering on; expositing things that should have been either setup earlier to lend themselves to a more cohesive narrative, or explained dynamically as you play. Instead the methodology is to just have you spend 20 minutes after a main quest concludes running around speaking the boring NPC after boring NPC and having the fill in the many blanks. I had a feeling that I would likely struggle to finish the game when I was first hit with such marvellous quest design as:
    Talk to NPC who wants you to talk to three other NPCs. One of the three instructs you to go and find someone in a location you’ve visited dozens of times already. Go there, talk to NPC. “Sorry person you need isn’t here, go here instead”. Find other NPC, talk, quest complete.

    It’s ironic that they said they used the first season of Game of Thrones as thematic inspiration for the game, because the way they tell the story in this game feels as though you get to watch the first episode of the first season, then they skip you all the way to season five and just occasional stop the game dead in its tracks to give you a 30 minute lore recap on key events that you just don’t get to take part in but are seemingly crucial to the story. The cutscenes are of course superbly well done. But so much of the exposition is delivered not through the actual cutscenes but through these stiff and lifeless conversations that aren’t animated in the slightest. Character says line, long pause, character responds, long pause. Rinse and repeat.

    Though the game isn’t open world, the game is still too open world; a symptom of this death grip the game has on the notion of needing to be perceived as an RPG.
    The zones that you can explore feel akin in scope to something like a Hyrule Field in Ocarina of Time. Only difference being that in Ocarina of Time the Field serves as an access point to all the key areas of the game. The zones in FF16 serve no purpose other than prolonging your access to the linear segments that are actually fun. Once you’ve run through them once, they serve no function other than the occasional side quest that may pop up there, and trust me when I say side quests in this game are the last thing you want to waste your time on.

    Many times over the team said that this game was an action RPG. There is no RPG in here. If they’d just accepted that maybe they wanted to make an action game that would take you at most 20hrs to clear that was all linear with well designed levels and great combat, I think it could work. Unfortunately the need to maintain the series pedigree or not stray too far from the known path renders the game a mess, a pretty one with some fun to be had of course, but a mess nonetheless.
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  29. Jun 23, 2023
    5
    Not so tragic as I expected, but still disappointing. Battle system is ok, I can live with it and it is fun, apart from long time needed for taking HP sometimes which makes it exhausting and not so fluid. The story is also good, plus the music as usual in FF.

    Graphic is ok. Not sure why I see so many 10/10. This is far from highs for PS5 and not even close to GoW or Horizon (especially
    Not so tragic as I expected, but still disappointing. Battle system is ok, I can live with it and it is fun, apart from long time needed for taking HP sometimes which makes it exhausting and not so fluid. The story is also good, plus the music as usual in FF.

    Graphic is ok. Not sure why I see so many 10/10. This is far from highs for PS5 and not even close to GoW or Horizon (especially the latter even though Forbidden West is an open world and XVI not). Also, the character faces look sometimes really not good. Frame rate drops in performance mode (still after the patch) is outrageous and motion blur in graphic mode looks weird - not sure why it is even used and you cannot turn it off.

    They said the game will be linear, which I don’t mind, but at least I thought it will be more like Star Ocean or Tales of Arise. However, here we have a lot of “corridor-like” dungeons and areas. After some hours we get bigger areas, but there is literally nothing to do there. Rarely any good treasure/item which is worth discovering. The world and exploration feels very flat. There are no distractions from the story (like mini games at least or any other activities). How is this different from Final Fantasy XIII?

    World map is just locations where you can click to teleport which again takes away the immersion

    Side quests are the worst part of the game. Most of them are completely pointless (there are really no good prizes for finishing them) and boring. Item crafting, skill tree and stats/equipment are very basic and to be honest are probably there just to still call it an “rpg” because they are very simplistic and not in a good way
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  30. Jun 26, 2023
    5
    Juegazo, simplemente, juegazo. Gráficamente es genial, la historia es una maravilla, el sistema de combate y el mismo combate es una cosa burtal, guapisimo.
Metascore
87

Generally favorable reviews - based on 146 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 146
  1. LEVEL (Czech Republic)
    Jan 22, 2024
    100
    Final Fantasy XVI is an excellent game in every way. If you're a fan of the series for the stories and characters, you won't go wrong here, and if you've avoided the series for, say, turn-based combat, the sixteenth installment offers the perfect opportunity to get started with this legend of the gaming industry. [Issue#329]
  2. Oct 30, 2023
    73
    This is a solid RPG/action game. Some elements of the game are unusual and fresh for single-player parts of the Final Fantasy series, but some are too dull and rudimentary.
  3. PLAY
    Sep 17, 2023
    90
    New numbered FFs are good again. Stunning to look at, with new, punchy combat, and a great yarn, it is, if anything, too focussed, lacking a bit of the weird. [Issue#30, p.78]