User Score
9.2

Universal acclaim- based on 18653 Ratings

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  1. May 17, 2019
    7
    This review contains spoilers, click expand to view. "I gotta find Yennefer, and then maybe the story will devolve into something more than fetch quests"

    2 hours later
    "Ok, now I gotta find Ciri because she's in really big trouble, and then maybe the gsme will have an interesting dynamic between her and Geralt"

    5 hours later
    "Hendrik probably knows where Ciri is. I should go find him"

    6 hours later
    "The Baron seems to know where Ciri went, but I need to find his family before he tells me anything."

    8 hours later
    "Oh, so Ciri was in Novigrad. I should probably find Triss . She lives there and can probably help me find Ciri"

    11 hours later "Dandelion has something to do with all of this, so maybe I should find him."

    And to find him you gotta go find 5 of his **** girlfriends and talk to each and every one of them, each one more boring than the last.

    This is how my experience with The Witcher 3 has been going so far. Its always throwing more fetch quests at you. Despite the interesting side quests and Witcher Contracts and an outstanding world, the game's pacing is all over the place, the combat is Ass Creed shallow, and the game has way too many technical issues on ps4 which are backed by extremely clunky controls and robotic animation during dialogue. I, personally, will never understand the fanfare behind this game and why its been praised to the heavens, bug I can see a good game in this
    package which is why the rating is a 7. Play it if you're a fan of the books, or if you'rethe kind of player that can lose him/herself in a gorgeous open world like this one and doesn't feel bored after dozens of fetch quests in story missions, but don't go in there thinking you'll something incredible out of it. Maybe the next hours carry more interesting story beats, but I, personally, am not ready to sit through so much monotonous **** to find out.
    Expand
  2. Sep 15, 2019
    7
    Let me start by saying I understand why everyone enjoys this game so much, to where it got a "#4 Best PS4 Game of 2015". As someone who didn't play it in 2015, and played it for the first time in 2019, this review is through my eyes.

    The story starts with a slow build and overstimulating tutorial which starts the trail on rocky footing. I learned most of my basics while in the middle of
    Let me start by saying I understand why everyone enjoys this game so much, to where it got a "#4 Best PS4 Game of 2015". As someone who didn't play it in 2015, and played it for the first time in 2019, this review is through my eyes.

    The story starts with a slow build and overstimulating tutorial which starts the trail on rocky footing. I learned most of my basics while in the middle of a forest between side-quests, which may be the best part of the game.

    The characters are well designed and the world is well planned, it's just a shame the same isn't said for the basic mechanics of the game. The controls and character movement feels loose, travel and interaction with the world is unpolished at best, and combat is nearly a nightmare.

    Perhaps i'm better off with 2015 goggles without current greats like "Spiderman" and "God of War" to compare it to, but maybe it's time for a sequel and tighten up the loose bolts on this nearly immersive game.
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  3. Oct 5, 2020
    7
    This game have a good story but i don't like a Middle Ages it's good game
  4. Nov 11, 2019
    7
    not a bad game but not worth this rating with all due respect , gameplay was a bit buggy and awkward overall , the world altho big didnt deliver any memorable encounters .. other than one that was short lived , the story is great but the way you get to choose your way around the entire game will probably throw into some unexpected ending .
    i had absolutely zero incentive to go back to the
    not a bad game but not worth this rating with all due respect , gameplay was a bit buggy and awkward overall , the world altho big didnt deliver any memorable encounters .. other than one that was short lived , the story is great but the way you get to choose your way around the entire game will probably throw into some unexpected ending .
    i had absolutely zero incentive to go back to the game after i completed it , not even for gwint .
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  5. Feb 8, 2020
    7
    Now this review could very well change and only for the better as I have not played the full game yet but so I'm a little bit disappointed by this game. I see games in a different way to most. A lot of people see story in graphics in games as important, sometimes more important than anything else. I'm not like that at all. I see graphics and story as secondary features something that'sNow this review could very well change and only for the better as I have not played the full game yet but so I'm a little bit disappointed by this game. I see games in a different way to most. A lot of people see story in graphics in games as important, sometimes more important than anything else. I'm not like that at all. I see graphics and story as secondary features something that's nice to have in a game but absolutely not necessary. In terms of the gameplay the crafting system seems to be very promising if not a bit overwhelming. The combat is alright but doesn't seem to be great at rewarding skillful plays with parties and whatnot, it's mainly just using signs and then mashing x. The graphics and story are amazing but as I said I don't find that quite as important. The music is also good. In terms of enemies there's a massive variation, obviously, and each feels unique, although some attacks aren't telegraphed too too well. I have 2 gripes with the camera:1 the lock on mechanic in this game is the worst of any game I have ever played. I'm not exaggerating at all it is **** I could do a better job than them and I'm one person as a low level programmer but I genuinely could. 2 the camera seems to love geralt back. It gets a bit irritating that geralt takes up half the screen, especially when the FOV of this game is so small. The camera does go back for combat but I wish we had either a wider FOV or the camera was just pulled back a bit. It makes the character feel clunky. The side quests are well done but another issue I have is the white dotted line that leads you everywhere. I won't cover it but game makers toolkit has a great video on why minimaps suck.

    In conclusion this feels like a massive game that has potential but I think a few things were dropped for other things that in my opinion are of less importance. But as I said I haven't gotten too far in the game so my review may change
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  6. Jan 21, 2020
    7
    В целом все понравилось, но дико бесит управление лошадью и озвучка
  7. Jun 28, 2020
    7
    Marked down for gratuitous problematic representations, occasional teenage-fan-fictionesque storylines, ridiculously long load times and just so, so, so many bugs. Some which severely effected gameplay (no sound for whole swathes of quests etc) which should really have been patched long before I got round to playing it several years after release. I would have been furious if I had paid aMarked down for gratuitous problematic representations, occasional teenage-fan-fictionesque storylines, ridiculously long load times and just so, so, so many bugs. Some which severely effected gameplay (no sound for whole swathes of quests etc) which should really have been patched long before I got round to playing it several years after release. I would have been furious if I had paid a lot for the game on pre-order rather than picking it up second hand to play during lockdown. Despite those points it was still enjoyable to play through, some very likable characters, fun puzzles and some moments where I was laughing out loud. It's one that will go into my collection rather than being sent straight onto the resale market and if the studio produce another follow-up, I would play it. Expand
  8. Jul 16, 2020
    7
    Pro :
    - Game dengan grafis yang detail dan indah.
    - Combat system yang lumayan menarik Con : - Map kurang interaktif dan sepi - Musuh yang jarang bisa ditemukan - Cinematic/movie yang muncul di trailer tidak ada dalam gamenya sendiri - Main mission yang terlalu singkat dan minim cutscene - Side mission yang terlalu banyak dan repetitif - Slot item yang terlalu dibatasi dan tidak
    Pro :
    - Game dengan grafis yang detail dan indah.
    - Combat system yang lumayan menarik

    Con :
    - Map kurang interaktif dan sepi
    - Musuh yang jarang bisa ditemukan
    - Cinematic/movie yang muncul di trailer tidak ada dalam gamenya sendiri
    - Main mission yang terlalu singkat dan minim cutscene
    - Side mission yang terlalu banyak dan repetitif
    - Slot item yang terlalu dibatasi dan tidak adanya item storage
    - TIdak bisa berlari kalau slot item sudah penuh
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  9. Jul 25, 2020
    7
    Makes a nice movie, not a great game. The controls are clunky and outright frustrating. Especially getting on your horse and riding it. The combat is boring and repentative. The menu is a headache and is overly complex. Unnecessary amount of nudity and sex scenes. Combat music is awesome, free roam music will put you to sleep or give you a headache, depends. Little motivation to free roamMakes a nice movie, not a great game. The controls are clunky and outright frustrating. Especially getting on your horse and riding it. The combat is boring and repentative. The menu is a headache and is overly complex. Unnecessary amount of nudity and sex scenes. Combat music is awesome, free roam music will put you to sleep or give you a headache, depends. Little motivation to free roam due to the clunky controls. Fast travel is a pain in the ass. On to the good. Massive amount of things to do. In fact you will never run out of things to do. The story is interesting. Gerald is a charming main protagonist. Characters and voice acting is great overall. Interesting monsters and witcher contracts. Side missions aren’t bad. Overall this game was a chore for me to play and wouldn’t recommend unless your a fan of the previous games/books or enjoy medieval stories and lore. Expand
  10. Jul 25, 2020
    7
    I would call this game mediocre if i had to try my best. This game is one of the most overrated games of all times. Nothing in this game makes it so special. Unrealistic main characters fails to amaze me and it is a major detail which spoils the game at any time.
  11. Dec 2, 2020
    7
    Good story good charecters good acting but horrible combat. That’s why I give the game a 7 because it’s repetitive and boring and clunky
  12. Oct 22, 2020
    7
    The Witcher III has a great story, an incredible world, interesting and unique characters and stunning graphics. It however also has terrible controls, annoying AI, a worthless inventory screen and boring combat.
  13. Jan 26, 2021
    7
    Great Story, not very good gameplay imo. For some reason the lack of equipment stuck out to me negatively.
  14. Aug 20, 2021
    7
    Очень тяжелая и странная игра,графика на высоте,но реалестичность боя плохая,сюжет хороший,но тяжело во всём разобраться
  15. Nov 8, 2022
    7
    To start with the controls are horrible. They are easily some of the most messed up controls I have ever played a game like this with. Seriously what were you think when you made triangle, heavy attack, square light attack, circle jump and X to mount house??? But no option to even change them even in the Ps5 update. It's just disappointing. I can adjust to new controls when they aren'tTo start with the controls are horrible. They are easily some of the most messed up controls I have ever played a game like this with. Seriously what were you think when you made triangle, heavy attack, square light attack, circle jump and X to mount house??? But no option to even change them even in the Ps5 update. It's just disappointing. I can adjust to new controls when they aren't that bad but these ones were impossible to get use to because they are so obscure. When your swimming under water you hold circle to surface. CIRCLE! It's X in every other game in the world but it's circle in this game. Story is quite good. Downsides are missions have to high level requirements as it takes for ages to earn enough levels to do them. So you basically do 1 story mission, several side missions and stuff then another story mission. Why are sidemissions so forced in this game rather then just make them optional? This makes it hours in-between each story mission. Every single fight is like this. The boss fights all have health regen. Like all of them. It's annoying when you have no idea how well a boss fight is going. Am I half way through? Am I doing well or is he gonna fill his health bar 3 more times. The odd boss is alright but every single one? Why.... Expand
  16. Jan 27, 2022
    7
    I guess I don't like RPG games very much. Although it satisfies the atmosphere in terms of graphics, I can say that I can't get used to the gameplay. I got bored after 4 hours. Maybe I will continue. Also, I would like to thank CD Project for providing Turkish language support for Us Turks :)
  17. Dec 12, 2022
    7
    The Witcher 3 does one thing exceptionally well: writing! The sidequests in particular have an extraordinary level of quality and quantity, and together make this game exceptionally immersive. The main story doesn't quite reach the level of writing of some of the side content (especially the Baron's plot), but its still solid. The world and the music are also exceptional.

    However, the
    The Witcher 3 does one thing exceptionally well: writing! The sidequests in particular have an extraordinary level of quality and quantity, and together make this game exceptionally immersive. The main story doesn't quite reach the level of writing of some of the side content (especially the Baron's plot), but its still solid. The world and the music are also exceptional.

    However, the game still gets a 7. Ultimately, the gameplay is 20% dialogue, 20% traversal, 60% combat. The dialogue is great but its not like this is a CRPG of old which provides many branching decisions. The world is beautiful and full of lore and consistency in world building, but the traversal is not involved whatsoever. The combat is very clunky.

    This is a looong game, and the gameplay is the main focus. So while the writing is exceptional, I can't give this game more than a 7 given how poor the gameplay is.
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  18. Mar 13, 2023
    7
    It´s a good game that has a lot of issues, but the setting and acharacters are absolutely amazing.
  19. Jun 9, 2023
    7
    Overall a pretty good game. Side quest writing is on another level, and the world is incredibly well-realized. The more grounded fantasy setting is something we don't see much of in games and it feels fresh. There isn't much to do in the huge gorgeous world besides kill groups of enemies for loot that doesnt matter, so exploration is carried by the incredible world they've built. MainOverall a pretty good game. Side quest writing is on another level, and the world is incredibly well-realized. The more grounded fantasy setting is something we don't see much of in games and it feels fresh. There isn't much to do in the huge gorgeous world besides kill groups of enemies for loot that doesnt matter, so exploration is carried by the incredible world they've built. Main story is poorly paced and drags on too long. Combat is bland and forgettable. Tonic system is interesting but too involved to be fun for me. Expand
  20. Jul 9, 2023
    7
    Good Game. Can give it a second try in future, I might like the gameplay and visuals
  21. Aug 22, 2023
    7
    Visually stunning. Story, fantastic. Combat, atrocious. Are people that give this game a 9 or 10 totally ignoring the elephant in the room which is the actual combat? Character is slow to respond during boss fights. Lining Gerald up to pick up items or to interact with anything is very annoying....dont even get me started on roach. If the controls were improved then Witcher 3 would be a 9Visually stunning. Story, fantastic. Combat, atrocious. Are people that give this game a 9 or 10 totally ignoring the elephant in the room which is the actual combat? Character is slow to respond during boss fights. Lining Gerald up to pick up items or to interact with anything is very annoying....dont even get me started on roach. If the controls were improved then Witcher 3 would be a 9 or 10 for sure. Expand
  22. Aug 29, 2023
    7
    the game is not worth all the hype about it, the gameplay is terrible, the story is too convoluted to finally reach an interesting part, the pt-br dubbing is horrible, but, graphically speaking, the game is pleasant, the world is alive in some places, and even if the story is convoluted like I said above, it's good.
  23. Nov 2, 2015
    6
    I want my money and time back. The endings are utter **** I loved the Witcher 2, however, The Witcher 3's endings are meaningless because it is extremely difficult to see the connections to the decisions which brought about the ending/s. So no matter what the course you have plotted, the end is meaningless because you don't know what causal link or links got you there. The combat isI want my money and time back. The endings are utter **** I loved the Witcher 2, however, The Witcher 3's endings are meaningless because it is extremely difficult to see the connections to the decisions which brought about the ending/s. So no matter what the course you have plotted, the end is meaningless because you don't know what causal link or links got you there. The combat is sluggish as well. The world is boring and the stories are very similar in structure and content, not fun to explore. I give it a 6 as I have played many RPG's which I love, and so in comparison to the greats of the genre, this game really and truly sucked. Expand
  24. Jun 30, 2015
    6
    I tried to like the game... the open world is mostly interesting as well as the quests, but what really turned me off was the overburdened crafting. There are thousands of items you find around the world and they just clutter up your inventory beyond comprehension. And with thousand of things to craft such as weapons, upgrades, potions, and oils, and mutagens, and on and on, it was justI tried to like the game... the open world is mostly interesting as well as the quests, but what really turned me off was the overburdened crafting. There are thousands of items you find around the world and they just clutter up your inventory beyond comprehension. And with thousand of things to craft such as weapons, upgrades, potions, and oils, and mutagens, and on and on, it was just too much for me.. I don't want to feel like I need to earn a PhD in a game's crafting to enjoy it... after about 20 hours of play, it's going up on ebay. I doubt more than 10% finish the game... I pray fallout 4 doesn't go this same route with crafting... i like options, but I want play the game and not have to study schematics and go looking for some stupid ingredient... a good crafting system evolves with the game and not overwhelms.. IMHO Expand
  25. Jul 3, 2015
    6
    The Witcher 3: Wild Hunt is a great game with a fantastic sense of realization. The world brought to life in the game is absolutely groundbreaking and the character inhabiting it are interesting enough. I would say those two things warrant a playthrough if you have a spare 60+ hours. Where The Witcher 3 stumbles though, is with it's combat, movement, and quest structure. After playingThe Witcher 3: Wild Hunt is a great game with a fantastic sense of realization. The world brought to life in the game is absolutely groundbreaking and the character inhabiting it are interesting enough. I would say those two things warrant a playthrough if you have a spare 60+ hours. Where The Witcher 3 stumbles though, is with it's combat, movement, and quest structure. After playing Bloodborne the combat and movement in The Witcher 3 felt almost game breaking and it was a struggle at some points. Quest in the game are very paddy as well and consist of very, very long fetch quest. The main quest could have been cut in half if the main quest had been straight forward, instead they consist of fluff. Wild Hunt ends up being a fun game with lots of things to adore, but unfortunately the core mechanics that make up the game hinder it. Expand
  26. Jun 9, 2015
    6
    Repetitive, repetitive, repetitive. If you get turned on by topless game characters, you'll be in heaven, but if you're looking for exciting gameplay and an involving story, get something else.
  27. May 21, 2015
    6
    I was on the fence about The Witcher 3, because I wasn't sure it was my style of game. I love rpgs in general, but usually tend to enjoy JRPGs more than western RPGS. I kept seeing the hype about the game, but didn't feel that excited myself. Anyways, I decided to get the game since there weren't much games out lately.

    I've played lots of JRPGs and some pretty complex ones, but the
    I was on the fence about The Witcher 3, because I wasn't sure it was my style of game. I love rpgs in general, but usually tend to enjoy JRPGs more than western RPGS. I kept seeing the hype about the game, but didn't feel that excited myself. Anyways, I decided to get the game since there weren't much games out lately.

    I've played lots of JRPGs and some pretty complex ones, but the Witcher 3 has to be the most overwhelming experience I've ever had getting started. There were just too many tutorials one after another that seemed to never stop. This was amplified by the fact that the font is incredibly small!!! I have a big tv and its still small! This is very annoying. The user interface is also not very organized and confusing to manage for new players. After awhile, I started getting used to it, but it never felt intuitive. Another huge issue for me is the controls. The controls feel really awkward and I was constantly pushing the wrong button. Also, picking up materials was extremely annoying as it was hard to read what you are picking up and you have to angle the camera at just the right point. The character's movement also felt sluggish and awkward, like controlling a big semi. I also wish the minimap could be enlarged as opening the main map everytime to see the bigger picture was frustrating. All these things were annoying but could be forgiven if the game was actually fun and interesting, but I didn't enjoy the combat because of the clunky controls. Also, the story wasn't that interesting. Just lots and lots of talking. And the dialogue wasn't captivating, just boring and put me to sleep. Lots more issues, but you get the picture. One thing I liked about the game was the music. You really felt like you were in a faraway land. Also, the game has an incredible amount of detail. The problem was at times it felt too overwhelming. I think they put too much into the game. It would've helped to focus on certain elements and cut some things out. I think people who enjoy western rpgs will really like this game, but gamers who don't like going out of there way to learn how to work the game on their own and want intuitive controls and clear and easy to understand tutorials will not enjoy this game. This game is for the most hardcore RPG players.
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  28. Sep 24, 2015
    6
    Pros:
    Huge world
    Lots to do Immersive environment Cons: Frame rate stays no where near 60, frequently dipping to the 20s or lower. Hair often glitches into the cloths of longer haired characters. When you teleport the mini map takes time to load the area around you. The line on the mini map that is supposed to guide you to your objective is constantly glitching about telling you
    Pros:
    Huge world
    Lots to do
    Immersive environment

    Cons:
    Frame rate stays no where near 60, frequently dipping to the 20s or lower.
    Hair often glitches into the cloths of longer haired characters.
    When you teleport the mini map takes time to load the area around you.
    The line on the mini map that is supposed to guide you to your objective is constantly glitching about telling you to go backwards and such.
    Having to load a previous save when dying is old fashoned game design that I thought we were past by now, at least let me retry the current fight keeping my experience points and any items I picked up in the fight I died in.
    Sometimes when you dismount your horse your character will be doing the swimming animation when no where near water. This is especially annoying when getting off your horse to fight something.
    Game does not auto-save nearly enough, I should not have to manually save in 2015.
    Not being able to meditate while on your horse is annoying.
    The character control while underwater is terrible.
    Having to exit a shop menu to equip gear just to sell old gear to shop is tedious and old fashioned.
    Not being able to buy-back at shops is old fashioned game design and unnecessary frustration.
    Sometimes items glitch and float in the air.
    Sometimes shadows glitch on and off.
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  29. May 31, 2015
    6
    It was a good game, good concept with which they made a lot of interesting choices. Some of those choices were good and some not so. I had the PC version and while my PC is not high end it is pretty decent, certainly more than what was required to run. Unfortunately I had to run the game on very low settings with virtually every feature turned off and still had frame rates that oftenIt was a good game, good concept with which they made a lot of interesting choices. Some of those choices were good and some not so. I had the PC version and while my PC is not high end it is pretty decent, certainly more than what was required to run. Unfortunately I had to run the game on very low settings with virtually every feature turned off and still had frame rates that often dipped below 10. Is this the fault of the developers to make something so demanding or me for not having the latest high end computer; errr no, just choices they made. Still some optimization would have been nice.

    I was not a fan of constant cut scenes, but that was a concept choice. I did not like that there were virtually no quests/contracts that were straight forward. Every single quest could not be completed because to do this quest you needed "A", but the person who had "A" would only give it to if you did something for them. To do that for that person you needed to do something else for someone else. Every single time, again and again and again and again and again and again. I am quite certain there is not a single npc that can use the toilet unassisted. How are they even alive when I suspect they need help breathing. There are a significant number of issues with quests which make them impossible to finish; which increases frustration with the quest issues. Ever had to give up your weapons and all of your abilities just to enter some area where you know you will have to fight enemies, well in this game you will. Trivial quests can take hours. Sometimes getting a lot of bread is just that, it is not an epic quest that takes days to complete, there has to some events that are not epic.

    This game is epic but it is rather like building the Sistine chapel and forgetting to put doors on it. Just because you build something that is so great you still need to get little things right. After playing this game for over 110 hours there are still many quests I did not start, partly because I was simply tired of the endless Brobdingnagian quests. It was a relief to finally finish this game. Furthermore, I find I have absolutely no desire to replay this game. The choices you make in the development of Geralt have little to no effect on how the game plays out, so why would I start over, it will just be the same.

    I found the class, Witcher, was trivial. Anyone who used any weapon could have done as well, possibly better since it's often impossible to use anything but weapons in combat as witcher abilities are easily disrupted. Mages have significantly more power and the witcher comes across as a fighter/flunky. This game is optimized for consoles. As such, I found the controls for the PC clunky at best, menus are a labyrinth to navigate. There are choices of what you will say in conversations but often not what you intended in terms of results.

    This game is huge in scope, very detailed in design. The story has interesting moments but they are often overshadowed by trivial quests.There are however issues with many quests. There is little to no optimization so expect brutal frame rates that make the game choppy and unpleasant. Menus are frustrating and overly complex. Watching Geralt do some ridiculous spinning pirouette again and again makes you realize this is a really slow attack, shouldn't sword attacks be fast and precise. "Can't you just stick him with the damn sword". It's like a 6 year old's idea of what sword fighting is. I realize that there are fan boys who will love this game unconditionally regardless of its issues. This game is superficially pretty but the underlying game mechanics are flawed, clunky and frustrating. Yes after 4 hours I can imagine many people think this is a perfect game, play for 100 hours then write a review, your opinion will likely change.
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  30. Jul 11, 2015
    6
    Good game, but not without flaws and glitches. I'm not sure how to interpret the 10 out of 10 scores anymore. In my opinion, it should be preserved for the absolute best. I can understand, that many people got used to broken and bugged games so much, that they are willing to push out a 10 for a game, which has several problems in both technical and design.
    I'm not going into what the
    Good game, but not without flaws and glitches. I'm not sure how to interpret the 10 out of 10 scores anymore. In my opinion, it should be preserved for the absolute best. I can understand, that many people got used to broken and bugged games so much, that they are willing to push out a 10 for a game, which has several problems in both technical and design.
    I'm not going into what the Witcher 3 is about, or how you progress in the game. You can read 99% of the reviewers describing of what this game is.
    Instead, I point out obvious and not so obvious issues.
    Let's start with the menu system. While it's not the worst, neither great. For example, if you enter the inventory (key: i), it takes 2 steps to get out. The Witcher's inventory is also quite disorganized. Your weapons and armor plus potions are lumped into one screen, while other items you collect are under other tabs. Looking at the items you pick up, is confusing and that little yellow star indicating the newest item is barely visible or completely invisible if the item is yellow. Most of the time it's hard to make out what exactly I picked up, especially looking at the herbs and miscellaneous items, because the icon is small and after a few hours, your inventory fills up to a point, where you loose track of what you have or what you should do with.
    Trying to pursue to make one specific sword, armor or potion could be frustrating and tedious, so best advice is to pick up everything. I mean everything, even a rotten piece of meat or a broken fishing rod. You are going to spend a good amount of time of picking up everything that is pickable. If you thought Dragon Age: I was bad with herb picking, you ain't seen nothing yet, until you play this game.
    Actually the title should have been Witcher 3 : Public Waste Management.
    Another issue has to be the money system. You are not going to have a lot of money throughout the game. You are going to spend it on repairing your sword and armor after every 10 enemy you fight. At boss fights, your equipment will brake and your potions will run out. Sound challenging - yes, but plan to visit a black smith in about every 20 minutes and spend enormous amount of money on repairs. You found a unique sword and armor? You may consider finding another one, instead of repairing it. Kinda makes the rune stones almost useless and equipment with sockets for them.
    Potions.Equipment
    I have 2 different potions i can use during traveling or combat, but I can switch them out, if I access my inventory, which as I said, involves hopping through 3 different screens.
    Why not just let me equip at least 10 of them? I got 10 numbered keys on my keyboard. Why the redundancy and the immersion braking by navigating through menus while in combat?
    Combat:
    Maybe it's only me, but blocking is almost useless. Most people will not block, because it can cause plenty of damage anyway, or stagger. I mean my level 12 witcher staggers from a level 1 bandit. So why should I even bother blocking, if I can just roll around? So they made the blocking another useless function, and with it, the whole parrying and counter attack options as well. Now, my old and experienced witcher relies on rolling around the ground left and right and its sword skills consist just a little more than whirlwind cuts and then roll. Spin around again with the sword, roll away quick.
    I'm not sure what happened, because blocking/parrying/countering worked quite well in Witcher 2. They just dumped the whole thing, or is it bugged?
    I also noticed, that even if the enemy doesn't hit towards me, the hit still counts? For example, a wolf was biting towards me, so I side stepped. It bit into the air, but apparently I lost health, like it bit me directly.
    So now, I don't side step. I only roll and stab. Stab, stab roll. Roll roll stab. Rinse and repeat, if I want to live and win.
    Bugged or a design feature?
    Bugs and glitches.
    This may be temporary, but they still exist.
    1. On shores, if I get off the horse, sometimes Geralt starts swimming in an ankle deep water. Kinda funny, but if you got enemies around, you are dead.
    2. Re-loading a quick save can have various effects. For example, you can can't open the same chest or various items missing from the ground. You use your witcher senses, but the items that were highlighted before are gone. Or the chest won't highlight anymore.
    Or you can't complete a mission, because the mission specific item is gone. I couldn't free a jailed person, because the key disappeared upon re-loading the game.
    3.
    Bugged, stucked animations, clipping issues.
    There are certain lootable boxes, that can't be looted, because it's under other items and the "loot" text doesn't appear, no matter how you turn towards it.
    Geralt puts away the sword if it fights an enemy, which can disappear and re-appear. Like a wraith or a ghost. This can be a pain in the butt, because that one second could cost your life.
    I'm out of space, there are more
    Expand
Metascore
92

Universal acclaim - based on 79 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 79
  2. Negative: 0 out of 79
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    100
    The conclusion of Geralt’s game saga couldn’t be better. The large open world, great storytelling and dozens of hours of pure fun – this game is an absolute must for every RPG fan. [Issue#253]
  2. CD-Action
    Jul 4, 2015
    95
    This truly outstanding game raises the bar to new heights that will be extremely hard to reach for BioWare, Bethesda and any other developer. [07/2015, p.38]
  3. Jun 23, 2015
    80
    The Witcher 3's subject matter, its almost defiant doubling down on its treatment of women as titillating props for Geralt and the player, even as it tries to flesh out more female leads, is its most disappointing aspect. This constant presence weighs down what would otherwise be an excellent bit of closure for Geralt's video game saga — which isn't helped by the control issues that often detract from sequences meant to break up open-world monotony.