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7.4

Mixed or average reviews- based on 1696 Ratings

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  1. Jan 16, 2022
    6
    This was a lot better than the incoherent plot mess that was Rise of Tomb Raider. Lara Croft returns as a mass murderer and historical site destroyer with auto-healing, god-like powers and probability-manipulation super powers from X-Force's Domino. The bad guys have 100 chances to kill Lara Croft, but they keep leaving her alive simply for plot. It's so over-the-top illogicallyThis was a lot better than the incoherent plot mess that was Rise of Tomb Raider. Lara Croft returns as a mass murderer and historical site destroyer with auto-healing, god-like powers and probability-manipulation super powers from X-Force's Domino. The bad guys have 100 chances to kill Lara Croft, but they keep leaving her alive simply for plot. It's so over-the-top illogically ridiculous. The action and tomb diving is also very repetitive, and I kept wanting for the game to end.

    But it's still better than Rise of Tomb Raider, which is a 4/10.
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  2. Jul 17, 2020
    8
    The third and—allegedly—final installment in the "origins reboot trilogy", Shadow of the Tomb Raider is an adventure/action videogame with light role-playing and Metroidvania elements that doesn't seek to revolutionize either the franchise or the genre. In fact, it sticks to the formula and concepts of the first two entries too close, only adding a few quality-of-life improvements. ReusingThe third and—allegedly—final installment in the "origins reboot trilogy", Shadow of the Tomb Raider is an adventure/action videogame with light role-playing and Metroidvania elements that doesn't seek to revolutionize either the franchise or the genre. In fact, it sticks to the formula and concepts of the first two entries too close, only adding a few quality-of-life improvements. Reusing what has worked in the past can be both a blessing and a curse. On the one hand, returning fans of the series can expect to experience all the things that made them fall in love with the two previous titles of the origins reboot trilogy: hunting wild animals, crafting materials and improving gear using resources collected, solving puzzles, doing optional tombs and side quests, and founding different types of collectibles, it is all there. Conversely, providing gameplay otherwise identical to that of Rise of the Tomb Raider leads to seriously questioning if the franchise has once more stalled and if it's time for it to take another break. Perhaps. In any case, the gaming experience is solid for the most part (minor imprecisions in the platforming and with how the camera controls) and, at the end of the day, quite satisfying.

    Beyond the cliched argument that sets the game in motion, Shadow of the Tomb Raider tries to conclude Lara Croft's origins storyline on a personal level. It is a precautionary tale about human nature and how far a person will go to accomplish its goals, whether valid or not. As a result of this more insightful approach to the game's narrative, the action had to be kept in check for two purposes: one, to give the characters more time to reflect on the world and their actions, and two, to grow tension and make these moments more impactful. Does it pay off? Aside from one masterfully crafted sequence/scene mid into the game, not in the epic way the developers wished for. It doesn't help the fact that, despite Camilla Luddington's utterly brilliant performance, the Lara Croft character falls somewhat flat because of the underwhelming cast of individuals (except her friend, Jonah Meave) she's paired with: supporting roles are passable at best while the antagonist feels like a greatly missed opportunity. The narrative works ok but it isn't something outstanding in the end.

    Finally, if there is anything in Shadow of the Tomb Raider that deserves absolute praise are its visuals and art direction. True, character models don't achieve photorealistic status—in fact, they are a bit off—but the landscapes, the tombs, and the in-game relics are astonishingly beautiful, with the latter paying so much attention to details that could easily pass as exact replicas of the real thing. It goes to show the developers put their heart into studying and researching materials and lore to finally achieving such an outstanding result. Simply gorgeous.

    CONCLUSION
    Shadow of the Tomb Raider may not be the epic conclusion everyone was hoping for but it is a very good game in an otherwise fantastic trilogy. Yes, it doesn't do more than necessary, it misses some narrative opportunities, and it prioritizes functionality above else. However, the game still works and is quite an enjoyable ride despite the shortcomings. And, honestly, that's all that matters in the end.
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  3. Oct 27, 2018
    7
    Shadow of the Tomb Raider
    A Shadow of itself
    Shadow of the Tomb Raider is a 3rd person action adventure game where you play as Lara Croft in search of a hidden city, a dagger, and a silver box.. and you also have to kind stop a mayan apocalypse.. no big deal… If the plot of stopping an apocalypse sounds familiar… don’t worry. .this isn’t the end of things sounding familiar.. Shadow of
    Shadow of the Tomb Raider
    A Shadow of itself
    Shadow of the Tomb Raider is a 3rd person action adventure game where you play as Lara Croft in search of a hidden city, a dagger, and a silver box.. and you also have to kind stop a mayan apocalypse.. no big deal…
    If the plot of stopping an apocalypse sounds familiar… don’t worry. .this isn’t the end of things sounding familiar..
    Shadow of the Tomb Raider is probably one of the most generic and unoriginal aaa games ive played all year…
    There is just no soul here…
    The game is beautiful, the mechanics are great…
    tons of stleath options.. you have your bow and arrow, you have guns that go in and out as this 14 hour story plays out, theres an xp system and skills… there are tombs which are easily the coolest and best part of the game
    But the rest of the game is just so uninspired and boring…
    The scenery never really changes.. its jungle, caves, and under water sections.. which of course, youre in south america .. but nothing is done to make any of the sections feel different… nothing sticks out or is memorable, aside from again the tombs… theyre great…
    But Shadow of the Tomb Raider just makes the mistake of trying to be what it used to be instead of evolve and create something new….
    This feels more like assassins creed and uncharted thrown into a pot, melted, and poured into an action adventure mold…
    A linear feeling third person assassins creed walking simulator almost…
    just climbing through these boring platforming sections over and over, just to hop in some water and do it all over again for 14 hours that just feels like it goes on forever in scenery that never changes…
    Shadow of the tomb raider just tries so hard to be a past version of itself because it thinks that that’s what fans want.. tombs. Puzzles, constant platforming… when just 5 years ago this series was rebooted and that reboot brought tomb raider to near masterpiece level.. it felt real and gritty.. I felt anxiety when I would have to climb, lara felt vulnerable and scared… she felt real…
    In shadow of the tomb raider she feels like an emotionaless mass murderer… just killing everyone in here way not because she has to like I felt in the reboot, but because this is a video game and theyre in the way…
    I feel like shadow and rise of the tomb raider just threw away the magic they created in the reboot.. they cept the semi open world fast traveling, the hunting animals for crafting and upgrades.. but they threw away the emotion..
    Shadow of the tomb raider is a beautiful well polished games, the tombs are amazing, the little towns feel well populated and alive…
    But theres no heart here.. no soul…
    I only felt anything at the end during a touching moment that had nothing to do with this games main story…
    but I didn’t feel for lara, any of her friends or any of this games main characters.
    Shadow of the Tomb Raider is simply forgettable.
    I give Shadow of the Tomb Raider
    a 6.5/10
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  4. Mar 16, 2019
    7
    The environment is incredibly beautiful and alive and combined with the great graphics you just want to enjoy the beauty of its world all day long. So many magical views.

    WHATS GOOD! -incredibly beautiful and alive world. -Good voice acting as always. -Good controls. -Good optimized. WHATS BAD: -Short campaign as always. -Almost non existing side quests that have story or
    The environment is incredibly beautiful and alive and combined with the great graphics you just want to enjoy the beauty of its world all day long. So many magical views.

    WHATS GOOD!
    -incredibly beautiful and alive world.
    -Good voice acting as always.
    -Good controls.
    -Good optimized.

    WHATS BAD:
    -Short campaign as always.
    -Almost non existing side quests that have story or anything.
    -Collectibles are boring to collect and have no meaning.
    -Totally useless Upgrade tree and useless weapons that you won't use because lack of fight encounters in the game. Most of the game you are running free and no enemies to be found.
    -Game is very easy and there are hits allover the place.
    -Lack of content.

    It still a good beautiful and enjoyable game but not worth the 60$ because of lack of content and combat with very poor useless upgrading tree. 25$ or less would be worth the pick.

    What I want to see from future TR-Games. I would like a lot of side quests to do here and there instead of brainless collectibles. Also I would like a longer campaign and A LOT more enemys encounters so I can enjoy some action so that the skill tree would mean something.

    They put such hard work in creating one of the most beautiful environment I've seen in a game yet the lack of content is disastrous and makes me sad as hell.
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  5. Aug 31, 2019
    4
    It looks like low budget project. Most of man npc with same face. Bad storyline.
  6. Feb 21, 2019
    7
    + solid gameplay mechanics
    + beautiful visual presentation
    + great voice acting + abundance of smartly designed tombs / puzzles - weak story (plot holes, confusing narrative, weak villain) - poor pacing - combat/action is sparse - documents/murals/artifacts are a bit of a letdown - design elements at odds with each other (e.g. extensive combat skill tree/unlocks yet almost no
    + solid gameplay mechanics
    + beautiful visual presentation
    + great voice acting
    + abundance of smartly designed tombs / puzzles

    - weak story (plot holes, confusing narrative, weak villain)
    - poor pacing
    - combat/action is sparse
    - documents/murals/artifacts are a bit of a letdown
    - design elements at odds with each other (e.g. extensive combat skill tree/unlocks yet almost no opportunities to use said skills, switching to/buying new weapons is pointless because starting ones are already upgraded and much stronger)

    Overall it's a bit of a let down when compared to the excellent Tomb Raider & Rise of the TR, certainly the weakest of the trilogy.
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  7. Feb 4, 2019
    10
    Loved the game.
    Beautiful graphics and sound.
    I enjoyed exploration and solving the tombs.
    I wasn't sure to buy the game because of mixed and bad reviews. I am happy i did buy it.
    Thank you to the feds for such a great game.
  8. Dec 25, 2018
    7
    I really enjoyed this game, but I still ended up a bit disappointed by it. We are a the third installment of the reboot and the control, while good, still feel clunky from time to time, and the jumping feel even more hand holding to the player than before. It's also very difficult to know whre you can and can't jump as the game decide if you can climb it or not, even if Lara could easilyI really enjoyed this game, but I still ended up a bit disappointed by it. We are a the third installment of the reboot and the control, while good, still feel clunky from time to time, and the jumping feel even more hand holding to the player than before. It's also very difficult to know whre you can and can't jump as the game decide if you can climb it or not, even if Lara could easily climb it in real life. The story is still not so great, with characters barely getting developments, other than Lara. Graphically, It is gorgeous and I love the scenery in general. Overall, I love the fact that the game throw less action at you, and focus more on adventuring, and I love the exploration as I did in the previous one. It is enjoyable and I recommend it if you like the previous one. Expand
  9. Jan 3, 2019
    7
    For me, this is probably the best of the reboot in the series although I cannot help but feel I am playing a version of uncharted. In its own right its a good game there is no doubt but it doesn't have the complete Tomb Raider feel for me as an original 1996 fan. The action outweighs the puzzles, not once was there a time where trying to figure a puzzle proved tricky, and when Lara ends upFor me, this is probably the best of the reboot in the series although I cannot help but feel I am playing a version of uncharted. In its own right its a good game there is no doubt but it doesn't have the complete Tomb Raider feel for me as an original 1996 fan. The action outweighs the puzzles, not once was there a time where trying to figure a puzzle proved tricky, and when Lara ends up once again battling a military helicopter fitted with sub machine guns with waves of enemies pouring in gunning them down I just felt like I was playing a diluted version of the uncharted series. I am not sure why the puzzles and intricacies of working a tomb out are second par when you consider we live in a world where people are locked onto mobile phones with puzzle apps as a primary focus. I hope they one day reboot the original, from memory there was only one other human in most of the original game, a guy called 'Pierre' who was always one step ahead and the enemies were wildlife not military grade Navy Seal teams. Lastly the setting as graphically nice as it was, it was all the same location - not scouting the world for some secret treasure which did become repetitive. Expand
  10. Feb 26, 2019
    4
    If the dialog doesn't make your eyes roll, the dialog delivery of many of the NPCs will. I know this remote village in Peru does not all speak perfect English. I'm fine with reading subtitles because that at least makes the game feel less cheap. I like learning about the mythology through finding items but this just feels like all digging around and no story.
  11. Aug 18, 2019
    7
    Predchozi dily mi prisly lepsi. Tahle hra byla takova..... divna. Porad zabavna to ano ale pusobila "dolepene". Pribeh byl fajn. Vizualne hra take vypada pekne ale celkove cut sceny a jak to bylo za sebou poskladane pusobilo zvlastne.

    Hadanky byly fajn. Průzkum světa také. Co me nebavilo byl combat. Ten mi prisel takovy prkeny. V podstate hodnoceni je takove... 3,6 Not Great Not
    Predchozi dily mi prisly lepsi. Tahle hra byla takova..... divna. Porad zabavna to ano ale pusobila "dolepene". Pribeh byl fajn. Vizualne hra take vypada pekne ale celkove cut sceny a jak to bylo za sebou poskladane pusobilo zvlastne.

    Hadanky byly fajn. Průzkum světa také.

    Co me nebavilo byl combat. Ten mi prisel takovy prkeny.

    V podstate hodnoceni je takove... 3,6 Not Great Not Terrible.
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  12. Oct 3, 2018
    7
    Shadow of the Tomb Raider was a action filled game that was trhilling at times. The storyline is maybe the worst of the trilogy and could have been improved on the characters. The location was beautiful but repepetive at times. Overall I had fun and that is the most important factor into this game.
  13. Jan 2, 2019
    7
    Crystal Dynamics created Lara Croft as a great character in the 2010's trilogy but failed to achieve the greatness of Rise Of the Tomb Raider in the latest entry of the series.

    I hope that Square Enix and Crystal Dynamics review Shadow Of The Tomb Raider very carefully and give the franchise the time to develop further.. My final rating is: Almost good but not great. Ask Naughty
    Crystal Dynamics created Lara Croft as a great character in the 2010's trilogy but failed to achieve the greatness of Rise Of the Tomb Raider in the latest entry of the series.

    I hope that Square Enix and Crystal Dynamics review Shadow Of The Tomb Raider very carefully and give the franchise the time to develop further..

    My final rating is: Almost good but not great.

    Ask Naughty Dog how they clone Tomb Raider and make the clone better than the original :D
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  14. Dec 31, 2019
    9
    Por fin un Tomb Raider en condiciones, enfocado en la exploración no lineal, los puzles y el sigilo en un semiabierto de gran calidad. Dejando de lado el coñazo lineal y peliculero que fueron los dos anteriores, clones de Uncharted por moda.

    Vuelven las sensaciones de lo que realmente era Tomb Raider con los clásicos, con tumbas, criptas y rompecabezas integrados y no de rebote como en
    Por fin un Tomb Raider en condiciones, enfocado en la exploración no lineal, los puzles y el sigilo en un semiabierto de gran calidad. Dejando de lado el coñazo lineal y peliculero que fueron los dos anteriores, clones de Uncharted por moda.

    Vuelven las sensaciones de lo que realmente era Tomb Raider con los clásicos, con tumbas, criptas y rompecabezas integrados y no de rebote como en el anterior. E incluso mejor con su backtracking que siempre da más juego, cosa que el Rise no tenía. El Shadow le da mil vueltas.

    Su ambientación precolombina es de lujo y se disfruta mucho más poniéndotelo en Dificil desde el principio, sin pinturas guía ni pistas para casuals. Merece la pena remirarte todos los escenarios para buscar rutas a pantalla despejada. Una obra de arte.

    Incomprensible los palos que se ha llevado siendo claramente el mejor de la última trilogía y con diferencia. Esta Lara, más humana y expresiva, junto al feeling de amistad con Jonah que te lo crees, ponen la guinda a la mejor entrega en años. La gente que prefiera el palomiteo fácil y asistido del Rise o el reboot de 2013 mejor que se dediquen a otra cosa o se vayan al cine. Aquí se trata de videojuegos y este lo es más que los otros dos.

    Shadow of the Tomb Raider es el camino a seguir para la saga y Eidos debería continuar con ella, sin lugar a dudas. He vuelto a recuperar las ganas por ella y como fan de los clásicos que soy. Crystal Dinamics a tomar viento.

    Este juego es una obra de arte.
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  15. Aug 4, 2019
    6
    There were some pretty cool moments in this one, but overall i felt this entry was just not nearly as good as the other two (especially the first). I've also played every Uncharted game, and this doesn't come close to any of those either. The story/writing/characters just feel bland and is missing the soul of those games.
  16. Oct 1, 2018
    7
    It's still a good game but it's easily the worst of the trilogy and the things it chooses to focus on actively undermine other parts of the game. Simply put, if you haven't played the first two, there's no reason to play this one. This time, they've chosen to focus on swimming, stealth and realistic villages. All three of these things were present in the last game but I don't think any ofIt's still a good game but it's easily the worst of the trilogy and the things it chooses to focus on actively undermine other parts of the game. Simply put, if you haven't played the first two, there's no reason to play this one. This time, they've chosen to focus on swimming, stealth and realistic villages. All three of these things were present in the last game but I don't think any of them were deserving of expansion.

    The swimming mechanics work far better than I feared but the gameplay it provides still isn't very compelling. Every thirty minutes or so, you'll go underwater for a 3-5 minute segment that'll inevitably poop you out in a new area. There might be some deadly fish but it really doesn't change anything. If you die, just try again and you'll probably make it the second time. They don't present much interesting exploration either, as the swimming areas are usually linear or optional ponds with treasure inside. These sections were just brainless to me, nowhere near as interesting as the core platforming mechanics. More importantly, who thought focusing on water levels was a good idea? Who likes water levels? Rise of the Tomb Raider already got just about all the utility you can get out of swimming mechanics in a Tomb Raider, this was a silly thing to focus on.

    Next is stealth. This was heavily featured in the game's marketing but it really didn't change the game much to me. The main changes are you can cover yourself in mud like in the movie Predator and you can hide in grassy walls. Much like the focus on swimming, this just doesn't change the overall experience in a meaningful way. There are more sections where you're forced into stealth but this, too, is a negative in my view. I cannot understate how little combat this game has. There are almost no shoot-outs, and almost every enemy encounter can be overcome with stealth. This has a couple unintended consequences. Firstly, people like me that prefer the shooting to the stealth are likely to feel left out in the cold. These games' stealth mechanics are fine but I think the shooting is far more enjoyable, being some of my favorite third-person-shooter mechanics. The bigger problem is that this stealth focus massively undermines the upgrade system. You can upgrade your guns as usual and pick from a wide array of ability upgrades but all this is largely pointless in a game that has almost no combat.

    Lastly, is the shift in world design. While the first two Tomb Raiders were focused on making elaborate, vertical, jungle-gyms that were as enjoyable to explore as they were to look at, Shadow of the Tomb Raider takes a more muted approach. Firstly, almost the entire game takes place in a Peruvian jungle. There's lots of jungle, jungle, ruins, and more jungle. The variety on display here pales in comparison to the first two games. Even the game's intro level is just a Mexican jungle instead of a Peruvian jungle. So different... Worse, the game clearly puts a lot of focus into its 3 main village areas, where you can talk with tons of natives, do sidequests, and buy gear. Unfortunately, these areas really drop the ball. All three are incredibly flat, with nothing interesting to climb or explore, offer tedious fetch-quest sidequests, and turn the 100% quest into a grind. I really just didn't care to talk to these NPC's or solve their problems. This was handled far better in Rise and it's undermined by the weak level design. Especially if you're a completionist, you'll come to despise this game's main village, as it contains about 50% of the game's optional content but is the least interesting area to play in the entire series.

    So throw all that together. Shadow of the Tomb Raider doesn't do much new, and what it does do differently usually undermines some other aspect of the game. With this one, it really felt like they were trying to make the game realistic, more like a full open-world sandbox game, and more like Uncharted, all of which are at odds with what I love about this Tomb Raider series. Again, only play this if you've played the first two and want more. I replayed Rise of the Tomb Raider after completing this one and found that it was, in fact, far more enjoyable even the second time through than Shadow is on the first play. It's still a good game overall but pales in comparison to its predecessors. Also, I'd recommend you avoid the game's side content except the tombs. Getting to 100% really eroded this game in my mind.
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  17. Oct 19, 2018
    7
    El juego es bueno. De la trilogía, no es el mejor. Esperaba mas de un Tomb Raider. Buenos gráficos. Pero varios Bugs y glitches se encontraron. La historia es corta, si no fuera por las tumbas extras y las búsquedas de tesoros. En ciertos momentos es repetitivo. No es un mal juego, pero no el mejor. 7/10.
  18. May 5, 2020
    7
    I just finished it and nothing impressive for me 7 score that's all, uncharted out of doubt it's better though. it's a good game
  19. Dec 28, 2018
    4
    Ho aspettato questo capito con grande entusiasmo peccato che lo abbia trovato di una noia assoluta e per nulla coinvolgente, tra l'altro anche molto corto. Non è lontanamente paragonabile ai due capitoli precedenti. Grandissima delusione.
  20. Jan 9, 2021
    6
    Another free drop on the PSN+ paid service. The new Tomb Raider series always came across as way too scripted in places. More a movie that a game in a lot of parts. Looks nice enough and plays mostly the same at the other modern TR game with some tweaks. Simple action adventure with basic survival mechanics. Personally I find the scripted stuff and QTE events mostly annoying. They could ofAnother free drop on the PSN+ paid service. The new Tomb Raider series always came across as way too scripted in places. More a movie that a game in a lot of parts. Looks nice enough and plays mostly the same at the other modern TR game with some tweaks. Simple action adventure with basic survival mechanics. Personally I find the scripted stuff and QTE events mostly annoying. They could of just turned this modern TR series of games into animated movies and it would of worked fine and probably better. Expand
  21. Oct 9, 2018
    5
    un juego con pros y contras , lastimosamente con mas contras .
    me gusto mucho la forma que mejoraron el sigilo en esta entrega pero también perdieron algo de su identidad que lo caracterizaba desde su reboot ademas que tenían bugs que asían de la experiencia de juego algo imposible
  22. Aug 5, 2019
    3
    Alright i played this game on the hardest difficulty and the only reason you are gonna die is because of the sloppy input. Lara wont grap the rail. Lara hits an invisable object. Horrible. And the cutscene that arent skippabel. Enjoy 8 hours of trash story over and over and over again. F THIS GAME. Last tombraider for me.
  23. Sep 29, 2019
    7
    The story is not so interesting as the previous games, in fact the game forget some aspects of the initial story to introduce a small one
    The game introduced new mechanics in the gameplay, but don't have you so muchs oportunitie to use it, because the Combats are very few Graphically the game is beautifully
  24. Aug 7, 2020
    8
    One of the top games for graphics of the generation. Exploring is a delight. Well thought through PS4 trophy experience. Not that emotionally engaging with slightly silly storylines and dialogue. Fun gameplay though the aiming feels a bit annoying sometimes. It's basically Uncharted blended into Farcry. The one thing i don't really like is that it takes Farcry's annoying system ofOne of the top games for graphics of the generation. Exploring is a delight. Well thought through PS4 trophy experience. Not that emotionally engaging with slightly silly storylines and dialogue. Fun gameplay though the aiming feels a bit annoying sometimes. It's basically Uncharted blended into Farcry. The one thing i don't really like is that it takes Farcry's annoying system of highlighting usable objects by constantly having to press R3 which distracts from the amazing scenery by going black and white while highlighting things in yellow and repeats an irriitating sound effect. Expand
  25. May 22, 2019
    3
    Muito abaixo do esperado, não chega perto de seus antecessores. O game se desvirtuou da sua fórmula que o consagrou em 2013.
  26. Jul 1, 2020
    9
    Most underated game I played. Graphics looks 2018, mechanics too, Lara has nice character, story is good and this is the best TR I played. The best money spent in my life.
  27. Jan 22, 2019
    7
    Nice finish to something that I hope is staying a trilogy. A bit more openness to the world with a lot more sidekicks, nice visuals, but nothing extraordinary that we haven't seen before in the two Tomb Raiders before this. Finally a good female protagonist that's not just there to suck up to feminists or to wank off misogynists.
  28. Dec 21, 2018
    5
    This is a game that ended up being boring, with little action, lots of cut scenes and dialogue with NPC's you don't care about, and tombs with pointless and boring puzzles. Lara is a character with flaws but no redeeming qualities, you wonder if you should side with her at all. Mostly, this is a game I felt like I was going through the motions with, rather than being excited to play. I gotThis is a game that ended up being boring, with little action, lots of cut scenes and dialogue with NPC's you don't care about, and tombs with pointless and boring puzzles. Lara is a character with flaws but no redeeming qualities, you wonder if you should side with her at all. Mostly, this is a game I felt like I was going through the motions with, rather than being excited to play. I got all the way up until the final "Once you talk to character (X) you can not fast travel until the story ends" and realized I just didn't care. Good graphics, but that's really all there is to this sad entry into the Tomb Raider franchise. Expand
  29. Nov 27, 2018
    6
    Um bom jogo, mas entediante. Tem gráficos bonitos, mas um péssimo sistema de evolução e batalha, quanto a exploração, não foi tudo isso que eu imaginava. Venderam que seria um jogo muito maior, mas senti que foi menor e mais raso do que o jogo anterior.
  30. Dec 6, 2018
    7
    The story is all over the place. The gameplay mechanics are really nice but this is definitely a game you shouldn't put much thought into the story because you'll start to notice some very obvious and wide open plot holes that will in the end frustrate you greatly. Also the game is pretty short all things considered. I finished the main story and most side missions (my file was 84.45%) inThe story is all over the place. The gameplay mechanics are really nice but this is definitely a game you shouldn't put much thought into the story because you'll start to notice some very obvious and wide open plot holes that will in the end frustrate you greatly. Also the game is pretty short all things considered. I finished the main story and most side missions (my file was 84.45%) in four days of playing roughly two hours a day. I mean I could go back and finish some crypts and platinum the game but the story really made me angry with the really lazy writing that could have been avoided. Expand
Metascore
75

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 63
  2. Negative: 2 out of 63
  1. Mar 11, 2019
    60
    Shallow story aside, Shadow of the Tomb Raider has the best tomb exploration in the series, and that’s what it’s all about.
  2. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    Still very good, but in some ways weaker than the previous game. Still, fans shouldn’t miss it, just because it is the conclusion of the trilogy. [Issue#289]
  3. Oct 22, 2018
    74
    Shadow of the Tomb Raider should leave us wanting more from the rebooted Lara Croft game, but with some clunky controls and a lazy combat system, what saves the game from being below average are beautiful visuals, fantastic puzzles and tomb layouts along with true adventuring. It’s as mixed up of a bag as one can get.