User Score
7.4

Mixed or average reviews- based on 1696 Ratings

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  1. Dec 24, 2019
    7
    Nice setting and nice graphic. It's more focused on exploring and adventure than combat so all the levelling up is almost pointless. You may easily walk trough the game with no skill points spent since you never feel it makes a difference. To me this is a huge shortcoming. Also no need to buy other weapons and upgrade them since you hardly get to use them. I did all of these throughout theNice setting and nice graphic. It's more focused on exploring and adventure than combat so all the levelling up is almost pointless. You may easily walk trough the game with no skill points spent since you never feel it makes a difference. To me this is a huge shortcoming. Also no need to buy other weapons and upgrade them since you hardly get to use them. I did all of these throughout the game just for the sake of it but never saw the reason for it. I also find that those thousands of collectibles spread all over the world break the fluidity of the game since you need to stop every ten seconds to collect something. Of course, you can just give up on most of them but with some items they are needed to upgrade the language skills that will open some small sidequests. Expand
  2. Apr 23, 2020
    7
    A strangely imbalanced game. Much like the last two, this is stunning to behold with a grit that keeps you playing as Lara once again leaps, climbs and slides across a vast, barren landscape that is just ripe for exploration. I say imbalanced because I think the in game collectible content, which is admittedly large and encourages exploration, hardly matters when the majority of game isA strangely imbalanced game. Much like the last two, this is stunning to behold with a grit that keeps you playing as Lara once again leaps, climbs and slides across a vast, barren landscape that is just ripe for exploration. I say imbalanced because I think the in game collectible content, which is admittedly large and encourages exploration, hardly matters when the majority of game is more about exploration and discovery over combat. The combat itself is varied with a mixture of weapons and custom ammunition and is challenging fun when you actually get some. There is nowhere enough combat content to justify the amount of collectibles and skills which in turn left the game feeling imbalanced. A big shout out though to the couple of playable set pieces that occur throughout the game.

    The biggest let down however is the story here which is simply boring. Compared to the bases and facilities of Trinity in the last game which made them seem like a genuine threat, here we have none of that and all we get is a primitive South American jungle village with no memorable characters. Billed as the moment when Lara Croft finally becomes the Tomb Raider we know and love, frankly I don't see it happen here. It is so focused on the main storyline that anything personal seems to be lost except for a moment at the end. To be honest I thought the ending of 2013's Tomb Raider did a better job at establishing Lara as the Tomb Raider we know her to be.

    The game play is familiar and fun and of course the gorgeous visuals will keep you playing and exploring and collecting all these items. For me however this is a bit of a disappointment and a step down from the outstanding two preceding games.
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  3. Jan 12, 2021
    7
    What I like is that You actually do more exploring than gun-fighting. What I don't: Laura's voice acting and character itself, it's just not her.. and the flashlight is buggy.
  4. Jan 5, 2021
    6
    The game fails to innovate on pretty much everything. The pacing is very different from the previous games, which might be a welcome change, or not.
    Combat is bad, not fun, stealth is ok.
    The graphics are pretty, however they are a bit dated for 2018, and that is also the case for the animations which were recycled from the previous titles. The story has its highs and lows, but overall
    The game fails to innovate on pretty much everything. The pacing is very different from the previous games, which might be a welcome change, or not.
    Combat is bad, not fun, stealth is ok.
    The graphics are pretty, however they are a bit dated for 2018, and that is also the case for the animations which were recycled from the previous titles.
    The story has its highs and lows, but overall it's just average, specially to wrap up the trilogy, it's kind of a bummer.
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  5. Jan 2, 2022
    5
    The environments look nice and the game is clearly written by a team that knows what is expected of a Tomb Raider game. However, much of the story feels a bit flat and the progression and resources system is silly.

    An example: the only limiting resource in the Definitive edition is hardwood, there's corpses piling up everywhere but the only thing stopping you is a lack of wood. In a
    The environments look nice and the game is clearly written by a team that knows what is expected of a Tomb Raider game. However, much of the story feels a bit flat and the progression and resources system is silly.

    An example: the only limiting resource in the Definitive edition is hardwood, there's corpses piling up everywhere but the only thing stopping you is a lack of wood. In a forest. It's like dying of starvation in a well-stocked supermarket, because you don't know how to open food packaging.

    Another example: you just traversed a dangerous ravine, killed murderous animals, making leaps that would impress Circque de Soleil and you've reached the inner sanctum of a tomb - a chest beckons. However, you haven't found a lockpick yet, so you're just going to have to come back later. Even though you hand-crafted a knife you've used to skin over a hundred creatures and built an Olympics level bow from feathers and twigs. Fashioning a lock pick is beyond you though.

    A game can only make you go "really? that's f***ing stupid!" so many times before it becomes a bad game.
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  6. Mar 8, 2022
    5
    A disappointing end to the trilogy. Honestly slightly regret spending time on it.
  7. Feb 19, 2020
    7
    El juego esta muy bien gráficamente, aunque no me acabó de convencer del todo. Es entretenido para pasarlo una vez, pero para mi gusto no lo rejugaría.
  8. Mar 24, 2021
    5
    This game has an identity crisis. Most of its perks are combat oriented yet there are barely any action. You can loot stuff around the world yet you can't use them to upgrade your best gear. This game is full of puzzles yet most of them are just brainless and not fun. The only saving grace this game has is the beautiful graphics.
  9. Jun 25, 2020
    7
    I think 70 score is completely representative of this game. The plot of the game does not stand out with something extraordinary and continues the story that the two previous parts of this series started. It’s all the same flat and time to time stupid, but sometimes game can still surprise with really beautiful action elements. Characters, the world, gameplay are also at an average level.I think 70 score is completely representative of this game. The plot of the game does not stand out with something extraordinary and continues the story that the two previous parts of this series started. It’s all the same flat and time to time stupid, but sometimes game can still surprise with really beautiful action elements. Characters, the world, gameplay are also at an average level. I would say that Shadow Of The Tomb Raider is the game that you can unobtrusively complete in a couple of evenings, but if you miss it, then you absolutely will not miss anything. Expand
  10. Jan 14, 2021
    7
    This is not what I espect after rise of the tomb raider...I loved the new gameplay ideas and some fun action scenes but this weak story telling about Lara Craft was total clashed and again new place again new treasure hunting...come on guys you can do so much better
  11. Mar 9, 2022
    7
    The new Tomb Raider games have been quite good but we have been gradually getting worse. The 1st one was awesome, then rise of the tomb raider was good but I thought maybe they took feedback into account and its improved in this one. Nope it gets worse again. They finally added swimming under water. Well you could do this in rise of the tomb raider but it hardly counts because there was noThe new Tomb Raider games have been quite good but we have been gradually getting worse. The 1st one was awesome, then rise of the tomb raider was good but I thought maybe they took feedback into account and its improved in this one. Nope it gets worse again. They finally added swimming under water. Well you could do this in rise of the tomb raider but it hardly counts because there was no vertical movement. But now you can swim under water properly its way to over used and just annoying. Also STOP TELLING ME HOW TO DO EVERYTHING. Its annoying and I wanna learn myself. Il be there looking at something then Lara just blurts out "I need to climb that wall" or I will shoot a rope with my bow and she will say "That needs to be timed". Why make a puzzle and then tell people how its solved. Imagine if you paid to go to an escape room and then when you was in there someone over an intercom was like the key is in this box, that opens this door which gives you a combination to... You would want your money back. Well some goes for a puzzle game. Maybe have an option to disable it. Ive turned off Tutorial hints but she still keeps opening her mouth when I am trying to think.
    The shooting in this game in minuscule and I could probably complete the game without even using a gun or bow in combat scenarios. Also when I use survival instinct can Lara shut the hell up. She keeps repeating herself like a broken record and its annoying as hell. Maybe she should only repeat it once every 5 minutes and not everytime I press the button. I found myself muting my TV until the puzzle was finished. The graphics in this game slightly improved from previous games which is nice. The attention to detail in these games has been under whelming. Things are just rushed and made to work but closer details are left untouched which is a huge shame as I think it would part really well in a game with such a nice atmosphere. Just small things like when climbing if you left marks in the rocks where you climbing axe had penetrated the wall, when tying a rope if there was an actual knot rather then a rope rapped around something just appears, skinning an animal actual leaves a skinned carcass (They already have the texture for this aswell because you see them in wolf dens of previous games), Or the worst one yet when you fire an arrow into something there is no arrow left stuck where you shot it? Like seriously if I fire an arrow into wood why can't I see the arrow. Its things like this that make a game feel real and when they are not present it really does let the game down.
    Way to many collectables. The hole point in collectables is the are more fun to collect when they are rare. In this game they are found everywhere and I mean everything. Sometimes in a single building there is 2 or 3. At this point they are just a nuisance and if I spent time reading them all then this would take 2 maybe 3 times as long to complete the game so most people like myself will not bother reading them making it a waste of time adding them to the game. Maybe the time you wasted making these collectables could have been spent adding extra attention to the details of this game???
    The story isn't terrible but it could be better. I found it generic and more of a placeholder just so you could sell the game with a story rather then just be a series of levels and tombs.
    I seriously hope Tomb Raider 2 they do a huge over haul and ditch this basic crap. I mite sound a bit harsh but a company this size can do much better. They are rushing games out left right and centre to make quick cash. What they don't realize is that if they spent time perfecting less games then these would be far more popular and make more money. 1 great game is better then 2 rushed small games. In 12 years they made 9 tomb raider games. Wouldn't it be better if they made less but those were amazing games instead?
    If you see this game on sale I would say grab it. I got all 3 games for £15 so I am happy with my purchase.
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  12. Nov 25, 2018
    6
    I found the game pretty dull and it all felt like a formulaic B action movie that does nothing especially well but does just enough to be mildly entertaining. I really enjoyed the first reboot, but the second and third games haven't done enough to innovate and improve. Too much platforming and exploring; not enough action. I'm not against exploring, but it was all pretty boring and addedI found the game pretty dull and it all felt like a formulaic B action movie that does nothing especially well but does just enough to be mildly entertaining. I really enjoyed the first reboot, but the second and third games haven't done enough to innovate and improve. Too much platforming and exploring; not enough action. I'm not against exploring, but it was all pretty boring and added little to the experience. The upgrade system wasn't interesting. The story and the writing weren't good enough for it to be a slower game. Lara as a character is not much fun to be with. It's all just very meh, like a cheap Uncharted knock-off. Expand
  13. Oct 14, 2018
    7
    The third instalment in the Tomb Raider reboot has arrived, and although not quite the apocalypse depicted in the game – it is the weakest of this new triad.

    Lara’s final ‘coming of age’ chapter takes the player to Peru, a locale some players may recall being her first outing back in the original Tomb Raider. There are no pieces of the Scion to find this time though, but an artefact
    The third instalment in the Tomb Raider reboot has arrived, and although not quite the apocalypse depicted in the game – it is the weakest of this new triad.

    Lara’s final ‘coming of age’ chapter takes the player to Peru, a locale some players may recall being her first outing back in the original Tomb Raider. There are no pieces of the Scion to find this time though, but an artefact connected to an imminent apocalypse of Lara’s own doing. The game attempts to be profound in this way; it asks of us: “What is the human cost of all these tombs you’re raiding? An excellent question, and one you can seemingly ponder while recklessly raiding more tombs. This nonsensical approach to the story and its themes is replicated in many of Shadow of the Tomb Raider’s plot points, to the extent that it gets noticeable for someone even vaguely following the story. It can be frustrating.

    For all that, the story does have a fantastic setting. The Peruvian Jungle teems with life and the first few hours exploring it is a joy. There are intermittent settlements as well, and one of these is perhaps the single most beautiful setting in any Tomb Raider to date, the city of Paititi. These settlements add a new element to the games, which is the RPG style side-quests that you can undertake by interacting with the residents. Sadly, these are usually dull affairs that fail to utilise the lore and to set to its real potential. It also seems like the developers wanted to reduce the number of human enemies this time around, and there are far less shooting, maiming and general carnage to be done on this outing.

    The best adventures await you in the tombs, and the game does shine in this respect. The new challenge tombs are creative, challenging and have enough variety to stay interesting. Playing the game on the harder difficulties, as I was, the clues were not available, and a few tombs took me back to the old Tomb Raiding days of being ‘stuck.’ I never knew how much I missed it. On familiarity, Shadow brings back the skill trees, the campfires and the weapon upgrades. Nothing about it has changed enough to warrant mention, except for the fact that this third instalment has lost a lot of its ‘survivor,’ feel. You will never really feel in any danger in this game. Supplies are so abundant as to make it feel redundant as a feature. This feeling is made more apparent by the caches and treasure troves that usually reward you with yet more supplies you are not using.

    Completionists among you will be busy. There are ridiculous amounts of collectables and documents that delve into the lore of both the Maya and the Inca. Some of the artefacts are genuinely interesting, and avid readers may be able to reconcile themselves with the developers by filling some of the story’s vagueness with the descriptions therein (though I was not). The trophies are a mixed bunch that encourage you to play the full game for your platinum but are not overly burdensome.

    Overall, I do recommend this game. It is an underwhelming end, but to a journey that I enjoyed and felt compelled to finish. If you have played the other two, this is a must.
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  14. Sep 24, 2018
    7
    Lara Crofts reboot trilogy is finally at an end, and sadly they didn't end on the highest of notes. I need to say Shadow of the Tomb Raider isn't a bad game, but it will be forgettable. This series has had solid games throughout the trilogy with gripping cinematic sequences. Unfortunately I feel like after the first game they haven't quite gotten the same spark that it held.

    The
    Lara Crofts reboot trilogy is finally at an end, and sadly they didn't end on the highest of notes. I need to say Shadow of the Tomb Raider isn't a bad game, but it will be forgettable. This series has had solid games throughout the trilogy with gripping cinematic sequences. Unfortunately I feel like after the first game they haven't quite gotten the same spark that it held.

    The gameplay is exactly what you would expect from the new Tomb Raider series. You have a dash of survival with crafting, and a little exploration mixed in. The level up system seemed more useless now then ever before. I never felt like I got a new ability or was stronger in any way. Shadow also threw in a stealth only section that was infuriating, both as a mechanic and logic wise. In the stealth section you are killing guys with guns only using a knife. Not once can you pick up a weapon and shoot back. There isn't any story reason for this it was just to make you be stealthy. The high notes of the game were in the first hour. I was so excited for what was to come playing the beginning. Unfortunately Tomb Raider blows its load and actually doesn't pick up again towards the end.

    The story was boring. The villain didn't have a good plan at all, and Lara seemed like she was going to go through a deep character change, but then she was over it fairly quick. The side characters along Lara are so bland they needed to have someone with some charisma in this game to make it a tad more interesting. Lastly the hell with the ending they try and pull the rug over your head and it is so played out you aren't remotely surprised by the outcome.

    Overall Shadow of the Tomb Raider has a bland story with decent gameplay. The gameplay does get a bit stale due to the lack of blockbuster set pieces and enemy types. If you are a fan of the series give it a shot just don't buy it new. Wait for a sale on Amazon, or Gamestop it will be worth a BARGAIN BIN price.
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  15. Oct 9, 2018
    6
    Disappointing entry in the Tomb Raider franchise. Beautiful graphics as usual and Story is decent, but its the gameplay that disappointed me the most. Mostly walking, exploring and cut-scenes almost every time. Stupid side missions and literally there was just 6-7 combat sequences in the entire 10-hour game. That too very short and couple of them were stealth only missions...After the hugeDisappointing entry in the Tomb Raider franchise. Beautiful graphics as usual and Story is decent, but its the gameplay that disappointed me the most. Mostly walking, exploring and cut-scenes almost every time. Stupid side missions and literally there was just 6-7 combat sequences in the entire 10-hour game. That too very short and couple of them were stealth only missions...After the huge build up for finale, expected some serious action...then let down again with mostly cut-scenes and a boss fight finally. Huge let down in the series and I loved the first games a lot. Expand
  16. Dec 8, 2018
    5
    After playing this game for about 3 hours, I have to say, I'm not very pleased with the change of developer studios. The controls aren't intuitiv and every NPC has a better facial rendering than Lara Croft. Which brings us to the graphics. Rise of the Tomb Raider was very pretty (nothing in comparison to Horizon Zero Dawn or God of War, but very nice). But concerning this game there is aAfter playing this game for about 3 hours, I have to say, I'm not very pleased with the change of developer studios. The controls aren't intuitiv and every NPC has a better facial rendering than Lara Croft. Which brings us to the graphics. Rise of the Tomb Raider was very pretty (nothing in comparison to Horizon Zero Dawn or God of War, but very nice). But concerning this game there is a step down. As mentioned before Lara has no shadows in her face! The surroundings are okay but not breathtaking as other games which came out that year. Gameplay wise I have a few problems as well. Why does this game have to stream content? It happened already two times before another part of the story, that it had to stream the content, which meant at least 10 sec of freeze frame! I cannot recall anything like this in the prequels. It is still fun to play, but I expected a higher standard (at least as high as the last game or on the same standard as other competitors...). Expand
  17. Sep 25, 2018
    7
    It's a decent adventure game but it is not the best of this trilogy. Actually, I'd say this is the worst of the 3. The first two games were amazing, had great moments and they were a blast to explore; lots of secrets, tombs, challenges, upgrades, great narratives.

    This third one is just more of the same but it does not taste as good. Campfires to upgrade, locked content until you have a
    It's a decent adventure game but it is not the best of this trilogy. Actually, I'd say this is the worst of the 3. The first two games were amazing, had great moments and they were a blast to explore; lots of secrets, tombs, challenges, upgrades, great narratives.

    This third one is just more of the same but it does not taste as good. Campfires to upgrade, locked content until you have a particular gear and/or weapon, exploration, kills, rinse and repeat. It's not bad, it just feels... less inspired. And I also think this new game does not look as good and polished as the first two... it feels kind of rushed to be honest. Some of Lara's facial expressions are atrocious.

    It's a nice game to have some casual, adventure fun for 15/20 hours. And that's it. Kind of a weird end for the trilogy though... thought they would end it with a bang, and I was left with: ok, thanks I guess.

    This Lara reboot lacks soul. Look how amazing the Uncharted series is. Those games have jaw dropping moments. This new Tomb Raider series is just about killing, upgrading stuff and finding caves while avoiding some mysterious threat to destroy the world.
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  18. Dec 6, 2018
    6
    I finished playing this game a few months ago and I still feel disapointed with this final part of the trilogy. As a die hard tomb raider fan I really wanted to love this game. I found the world to be beautiful, the initial exploration alone with Lara to be enjoyable and refreshing. The beginning of the game is very dramatic and exciting when Lara takes the dagger, though it felt a bitI finished playing this game a few months ago and I still feel disapointed with this final part of the trilogy. As a die hard tomb raider fan I really wanted to love this game. I found the world to be beautiful, the initial exploration alone with Lara to be enjoyable and refreshing. The beginning of the game is very dramatic and exciting when Lara takes the dagger, though it felt a bit rushed and left me with questions and wanting more context and back up story. My enthusiasm for the game started to diminish around the halfway point and just decline all the way to the end until I just wanted the game to be over already. So much towards the end was very boring, and the story was not that interesting. It felt kind of like wild goose chase at times and sloppy. The villages were boring and they reused the same character models for most of the villagers. The side quests in the villages were excruciatingly tiresome. It was definitely dark, Laras mood was dark, parts of the game were like a horror nightmare which imo was too much. I miss playing as Lara who is confident and fun. I miss being alone with Lara and vast places to explore where there’s not so many people and not so much talking. If you talk to a villager in this game it can feel like they go on for 5 excruciating minutes.... not interested! Theres nothing really to explore here either. Even on the highest difficulty its not hard to see where to go and almost impossible to get lost or wonder where to go. I only got stuck on one puzzle, and remember only one other puzzle being pretty amazing, most of them were too easy, didn’t even have to really think about what to do most of the time. I miss having to really use my noggin to figure out where to go and what to do with Lara! One really nice part was playing with young Lara, its really the only part of the game where you see a different side of Lara before the end of the game. It is my hope that coming out of this adventure Lara becomes the old Lara we all remember and love. If theres any redemption out of this dark painful story hopefully there will be a new series for Lara that will do the Tomb Raider franchise justice. Out of the 3 games in the reboot this one is definitely the weakest, and though I see what they were aiming for in growing Lara through a difficult time it was not very enjoyable to play as this tormented confused and struggling Lara. In this game Lara is a cold hearted killing machine, and at times feels more like a villain than a hero. After playing and enjoying the first 2 games of the franchise very much I was super excited for the 3rd game. Overall dissapointed. Expand
  19. Oct 22, 2018
    6
    I gotta be honest. The game is a bit disappointing. I was expecting an excellent title but got an average one. It's not bad, but it's definitely not great. The story made me go "Hyh?!?" not once. At some point started skipping cut scenes and for a story driven game that's a big no no.

    The game trows away any shred of realism out the window literally with the introduction. It is a very
    I gotta be honest. The game is a bit disappointing. I was expecting an excellent title but got an average one. It's not bad, but it's definitely not great. The story made me go "Hyh?!?" not once. At some point started skipping cut scenes and for a story driven game that's a big no no.

    The game trows away any shred of realism out the window literally with the introduction. It is a very promising title that feels ultimately shallow and empty. Beautiful execution of course with a slight lack of variety at some point.

    And the combat mechanics are painfully terrible. Every single time it was a pain in the ass to fight. The danger from combat came from the controls rather than the magnetically attracted opponents. Once they see you, they are very tricky to let go. At the beginning of the game you get a automatic rifle combined with the bow you don't need any upgrades to progress. You do the rest of the game just for the achievements and not much more of a reason.

    Decently fun game but it won't glue you to the monitor from start to end. NOTE: I finished the main story on normal difficulty with a 100% which wasn't that hard to achieve. There weren't that many collectibles.
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  20. Feb 17, 2019
    7
    Gameplay/Mechanics: 8
    Sound/Music: 8
    Graphics/Art: 9
    Story/Atmosphere: 5
    OVERALL: 7.5/10
  21. Oct 28, 2018
    6
    Mediocre. As much as I liked the secret tombs scavenging and the intro of the game in general, the plot proved to be weak, alot of clunky aniamtions, ugly npc with even worse facial animations not to mention a terribly cliche final battle. Next time give script writing to someone else.
  22. Jul 17, 2022
    7
    The Black Sheep of Tomb Raider.
    Unfortunately it's indeed the weakest game in the trilogy but it's still a pretty good game, just lacks the charm and the things that made the previous games iconic.
    The game repeats itself many times, you'll climb and swim a lot in this game... A LOT, to the point where I got exhausted. There are barely any gunfights, most of the game is either exploring
    The Black Sheep of Tomb Raider.
    Unfortunately it's indeed the weakest game in the trilogy but it's still a pretty good game, just lacks the charm and the things that made the previous games iconic.

    The game repeats itself many times, you'll climb and swim a lot in this game... A LOT, to the point where I got exhausted. There are barely any gunfights, most of the game is either exploring or killing enemies from the shadows, and the pacing felt weird, it takes way too long for the game to pick up which is a shame because the core gameplay is great, and the stealth mechanics are very fun.

    The story is quite nonsensical, similarly to the previous games it's just another adventure, but I enjoyed the dark atmosphere, and there are some scary moments which actually creeped me out.

    The puzzles are even better than before, and the game mostly focuses on raiding tombs instead of fighting hordes of enemies. There are also actual side quests you can do, which aren't anything special but they're a welcome addition.

    And lastly, this game contains the single best moment in the entire trilogy in my opinion, Lara Croft's development really shows here, and yet again, she is the star of the show.

    Overall, I think I prefer this game more than the first game (Rise is still my favorite one though), I like how the trilogy ends, it could have been better but still, the game has some very strong moments, its highs are pretty high, but sadly the lack of innovation is disappointing.

    Final Rating: "Good" ~ 7/10.
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  23. Sep 16, 2018
    6
    If you have played the previous two Tomb Raider then there is nothing new here other than location and Story. Everything else is same, tombs are equipment locked,if you dont own it you cant go ahead. Same set of skills to upgrade again. Same set of bonfire to upgrade and fast travel.
  24. Oct 2, 2018
    6
    Shadow of the Tomb Raider is probably the most disapointing game I´ve played this generation.
    Coming from the two last games that I enjoyed (the first more than the second) the direction of this story has no direction at all.
    -Story: the game tries to deliver a epic journey but with no success. Why Trinity is now a paramilitar organization and its head boss a guy who lives in a hidden
    Shadow of the Tomb Raider is probably the most disapointing game I´ve played this generation.
    Coming from the two last games that I enjoyed (the first more than the second) the direction of this story has no direction at all.

    -Story: the game tries to deliver a epic journey but with no success. Why Trinity is now a paramilitar organization and its head boss a guy who lives in a hidden village pretending to be the god messenger? In RIse of the TR the enemies were heavily armed and hard to kill, now you can take down most enemies with 4-5 bullets, no joke, even the armored ones. These leads to a poor use of the stealth mechanics. Why use stealth if going berserker is more effective?That is a huge problem.
    Also Lara is like a superhuman, even if a jaguar **** her back she is like "only a scratch, no real deal".
    Also Jonah... An unnecessary character like in RotTR.

    -World: beautifull I have to say.

    -Combat: the combat in this new trilogy has evolved practically nothing. Same animations, same moves, same weapons, same enemies. In addition on this game there are significally less combat than in the previous two, why?

    -Conclusion: a huge dissapointment and a bitter ending to a trilogy than looked promissing.
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  25. Sep 24, 2018
    6
    yes, this game is beautiful, but I never felt any empathy for characters, they sound and act superficial and artificial. The difficulty is stupidly bad managed on some scenes like the first "arena" with Yaaxil. When on hard mode you have good chances to be taken down within 2 seconds after the begining of the scene...
    Maps are almost small and the corridor effect is quite strong.
  26. Sep 21, 2018
    6
    really good looking game... unfortunately it is just not much fun... dodgy controls & frustrating platforming... seemingly useless weapons upgrade system make the rpg elements feel tacked-on... dull, somewhat racist story... pretty linear progression... despite the vast, lush jungle setting, the game often feels claustrophobic as opposed to free-to-explore... towns feel like tedious,really good looking game... unfortunately it is just not much fun... dodgy controls & frustrating platforming... seemingly useless weapons upgrade system make the rpg elements feel tacked-on... dull, somewhat racist story... pretty linear progression... despite the vast, lush jungle setting, the game often feels claustrophobic as opposed to free-to-explore... towns feel like tedious, needless hubs with relatively boring NPCs... underwater is neat, but who really cares about collecting that plant down there... quests & challenge tombs are occasionally interesting but often don't feel rewarding... i had to push myself to see it all through rather than feeling excited about playing it more... it is easy enough to knock out the main quest in a weekend... as much as i wanted to like the new Tomb Raider, i'd have to say that Uncharted 4 & Lost Legacy were both much more enjoyable, rewarding experiences... Expand
  27. Sep 20, 2018
    7
    I really love the Square Enix Tomb Raider games, but I feel as if Shadow of the Tomb Raider fell short. While I welcome the new character arcs and interactions between Lara, Jonah, and other main characters, I feel as if the game pacing is odd and the amount of content, particularly after Rise of the Tomb Raider, fell short of my expectations. The ending of Lara's origin story seemedI really love the Square Enix Tomb Raider games, but I feel as if Shadow of the Tomb Raider fell short. While I welcome the new character arcs and interactions between Lara, Jonah, and other main characters, I feel as if the game pacing is odd and the amount of content, particularly after Rise of the Tomb Raider, fell short of my expectations. The ending of Lara's origin story seemed anticlimactic. I loved having more tombs to explore and utilizing my gear more, as well as the large, open areas (Kuwak Yaku and Paititi). The setting was great and I loved being able to have characters speak in native languages. However, the number of challenges, side missions, and combat (Why am I spending money and resources on weapons I'll never use!) seem to be lacking. Lara's hints during puzzles on Normal mode were excruciating - (YES LARA, I KNOW YOU NEED TO GET TO MIRROR 3, I'M JUST EXPLORING) but I didn't want to change the difficulty because I want to get all the achievements for the different difficulty. It seems excessive. I also hated the water caverns (so anxiety inducing!) but I know that is a nitpicky thing and I'm not letting that affect my score.

    Overall it is a fun action adventure game. I liked it! I enjoyed myself while playing it! But it is not free of criticism and problems.
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  28. Sep 18, 2018
    6
    Putting credit where credit is due if you're a fan of Tomb Raider series this one will give you 10+ hours of pretty decent fun. The setting is great and it keeps all the good gameplay mechanics from the last instalments adding new ones on top of that.

    On the other side: story is pretty mediocre and the pacing is really bad. I felt like the narrative just pushed me through the locations
    Putting credit where credit is due if you're a fan of Tomb Raider series this one will give you 10+ hours of pretty decent fun. The setting is great and it keeps all the good gameplay mechanics from the last instalments adding new ones on top of that.

    On the other side: story is pretty mediocre and the pacing is really bad. I felt like the narrative just pushed me through the locations sucking out the joy of what tomb raider was about. I recall maybe one memorable moment from the game and the rest was pretty really shallow in comparison to the first game in series - I expected way more from the 3rd instalment, as the engine was already in place.
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  29. Sep 24, 2018
    7
    This is both a good and terrible franchise. It's good in terms of graphics and sound. But the puzzles are more irritating and action seems less than the last two entries. Plus, it seems a bit cut scene heavy for what it is supposed to be.
  30. Oct 9, 2018
    7
    This isn't a bad game by any means, but there's nothing new in the content. It feels like the developers are just lazily treading water and relying on the formula that's worked for them a dozen times before, without trying to go that little bit further and surprise the player with something new. If you're a TR fan then this is definitely worth a play, but perhaps wait til it's on discount,This isn't a bad game by any means, but there's nothing new in the content. It feels like the developers are just lazily treading water and relying on the formula that's worked for them a dozen times before, without trying to go that little bit further and surprise the player with something new. If you're a TR fan then this is definitely worth a play, but perhaps wait til it's on discount, and don't go expecting to be wowed by anything. You've seen it all before, trust me. Expand
Metascore
75

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 63
  2. Negative: 2 out of 63
  1. Mar 11, 2019
    60
    Shallow story aside, Shadow of the Tomb Raider has the best tomb exploration in the series, and that’s what it’s all about.
  2. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    Still very good, but in some ways weaker than the previous game. Still, fans shouldn’t miss it, just because it is the conclusion of the trilogy. [Issue#289]
  3. Oct 22, 2018
    74
    Shadow of the Tomb Raider should leave us wanting more from the rebooted Lara Croft game, but with some clunky controls and a lazy combat system, what saves the game from being below average are beautiful visuals, fantastic puzzles and tomb layouts along with true adventuring. It’s as mixed up of a bag as one can get.