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7.8

Generally favorable reviews- based on 2739 Ratings

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  1. Oct 14, 2020
    7
    Its undeniable beauty and spiritual touch grabbed my attention from the beggining, but I didn't play the game through the end even though that was my intention. I quit after 10 hours approx. I felt a bit bored after a few repetitive fight attempts against certain colossus. It requires quite a bit of trial and error and when you defeat them is very rewarding.

    Still, I just didn't feel
    Its undeniable beauty and spiritual touch grabbed my attention from the beggining, but I didn't play the game through the end even though that was my intention. I quit after 10 hours approx. I felt a bit bored after a few repetitive fight attempts against certain colossus. It requires quite a bit of trial and error and when you defeat them is very rewarding.

    Still, I just didn't feel compelled enough to keep trying, and the way the game is designed, there's not much to do aside facing those single enemies.

    The scenaries are gorgeous, and the battles fairly epic and rewarding if you have the patience and desire to overcome them, but to some of us it might get boring or uninteresting as the only real thing you do is defeat colossus.
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  2. Feb 18, 2018
    7
    Five Word Review: Climb and destroy giant colossi.
    Favorite Thing: The colossi look fantastic. The bigger the better!
    Least Favorite Thing: Controlling that tank-turning, slow starting and stopping horse can be frustrating.

    Date Completed: 2018-02-18
    Playtime: 5h
    Enjoyment: 7/10
    Recommendation: Yes. Just don't expect much of a story.
  3. Mar 2, 2020
    7
    I guess I'm one of the rare ones that didn't click with this game many call masterpiece. I like some parts of the game, it's interesting and quite different idea, but gameplay feels so dated for me that I couldn't play it more than one hour before I gave up. Remake is quite nice graphically but gameplay wise this game still feels 15 years old. I didn't play this game on PS2 or PS3, if II guess I'm one of the rare ones that didn't click with this game many call masterpiece. I like some parts of the game, it's interesting and quite different idea, but gameplay feels so dated for me that I couldn't play it more than one hour before I gave up. Remake is quite nice graphically but gameplay wise this game still feels 15 years old. I didn't play this game on PS2 or PS3, if I did maybe I'd appreciate it more, but trying it for first time now it simply didn't click with me. Expand
  4. Jun 12, 2018
    7
    the game was just plain perfect in 2005 for ps2, when it was first released, but then it comes back 13 years later to ps4 (even more stunnig, visually), but nothing else is new. (not to mention it was already re-released to PS3 some years back, also with just the graphics better) I mean, ok, i can't complain, really, but come on, put anything new, or at least fix this damn terrible camerathe game was just plain perfect in 2005 for ps2, when it was first released, but then it comes back 13 years later to ps4 (even more stunnig, visually), but nothing else is new. (not to mention it was already re-released to PS3 some years back, also with just the graphics better) I mean, ok, i can't complain, really, but come on, put anything new, or at least fix this damn terrible camera that only shows whatever it wants, and (kinda) ruins the very best thing in this "new"-more beautiful- version.
    incoherence or not, even talking **** about it, it's still worth it, what a game, what a story.
    such nostalgia
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  5. Jun 24, 2020
    7
    Говоря о Shadow of the Colossus, надо сказать сразу – она на любителя. Её геймплей достаточно однообразен, механики просты, а сюжет скуп на подробности. Казалось бы, при таком наборе характеристик ни одна другая игра не способна стать классикой, выходившей сразу на трёх поколениях PlayStation, но только не в случае с Shadow of the Colossus. Будучи довольно нишевым проектом, игра снискалаГоворя о Shadow of the Colossus, надо сказать сразу – она на любителя. Её геймплей достаточно однообразен, механики просты, а сюжет скуп на подробности. Казалось бы, при таком наборе характеристик ни одна другая игра не способна стать классикой, выходившей сразу на трёх поколениях PlayStation, но только не в случае с Shadow of the Colossus. Будучи довольно нишевым проектом, игра снискала славу среди миллионов поклонников по всему миру. Что неудивительно, ибо это по истине трогательное, меланхоличное произведение ручной работы, способное очаровать с первых же минут игры. Её атмосфера завораживает, она медитативная и полна умиротворения. Во многом этот эффект достигается благодаря отличному арт-дирекшну и хорошей работе с геймдизайном. И хотя здешние локации довольно аскетичны, их интересно исследовать не только в поисках шестнадцати колоссов, каждый из которых уникален по своему, но и в попытке ответить себе на вопрос, что же случилось со всем этим фэнтезийным миров. Это игра-путешествие с вечными темами добра и зла, любви и самопожертвования. Настоящий памятник видеоигр от Фумито Уэда о котором многие сегодня забыли на фоне бесконечно пустых ААА-исполинов.

    Отдельная благодарность студии Bluepoint Games, проделавшей огромную работу по перезапуску игры. Ремейк получился на славу!
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  6. Dec 12, 2018
    7
    the only thing remarkable about this game are the boss-fights. I agree with one of the critic reviews that wasn't blinded by nostalgia and gave it a 7 stating:

    "those who didn’t have the chance to get acquainted with it probably will not understand what we saw in Shadow of the Colossus 12 years ago, when gaming reality was completely different." definitely a good game in several
    the only thing remarkable about this game are the boss-fights. I agree with one of the critic reviews that wasn't blinded by nostalgia and gave it a 7 stating:

    "those who didn’t have the chance to get acquainted with it probably will not understand what we saw in Shadow of the Colossus 12 years ago, when gaming reality was completely different."

    definitely a good game in several ways, but severely lacking in content and depth.
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  7. Mar 31, 2020
    7
    Well, I wasnt player it before (my first was ICO and I didnt liked) .....some people says that SOTC was amazing....
    In fact, this game is different and deserve be reviewed considering his era! This one's is graphical better than original and the game in fact do his objective without too much storytelling.
    You will do the basics, kill sixteen colossi and finish. The gameplay and camera
    Well, I wasnt player it before (my first was ICO and I didnt liked) .....some people says that SOTC was amazing....
    In fact, this game is different and deserve be reviewed considering his era! This one's is graphical better than original and the game in fact do his objective without too much storytelling.
    You will do the basics, kill sixteen colossi and finish.

    The gameplay and camera issues is worst part of SOTC experience
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  8. Mar 19, 2019
    7
    Amazing game. Astounding story. Really can't say more about it what already has been said. But the controls ... Man the controls sucks balls! it's 7/10 precisely because of the controls. It got so frustrating at times to hold the camera angle during a fight or while mounted on Agro and using the GPS sword. Other than that, 10/10 story. Completes a circle. Leaves you staring at the screenAmazing game. Astounding story. Really can't say more about it what already has been said. But the controls ... Man the controls sucks balls! it's 7/10 precisely because of the controls. It got so frustrating at times to hold the camera angle during a fight or while mounted on Agro and using the GPS sword. Other than that, 10/10 story. Completes a circle. Leaves you staring at the screen once the game is over with controller in hand and whispering to yourself 'Wow'. Which is what this game is. Wow. Expand
  9. Aug 19, 2018
    7
    Overrated as hell...
    Colossus are obviously the star in this game, majestic and well thought (aside from a couple).
    The problem is that apart from that, the game is extremely barebones. Visually the game is a lot better (colossi look amazing) , although the 30fps feel awkward and the default motion blur was horrendous (at least the game gives you a lot of visual customize options. The
    Overrated as hell...
    Colossus are obviously the star in this game, majestic and well thought (aside from a couple).
    The problem is that apart from that, the game is extremely barebones.
    Visually the game is a lot better (colossi look amazing) , although the 30fps feel awkward and the default motion blur was horrendous (at least the game gives you a lot of visual customize options.
    The other problem in this game is about the erratic camera, clunky controls and ocassional bugs.
    Those three make the experience worse and can frustrate sometimes.
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  10. Oct 7, 2019
    7
    I'll get the positives out of the way first, mainly because I only wrote this review to highlight the stupidest, clumsiest part of the game: the controls. So first I'll concede that the game is bleakly beautiful, atmospheric, sad, mysterious, and all the other words reviewers have used in their ecstatic paeans to its apparently undeniable brilliance. It's all those things, yes. And theI'll get the positives out of the way first, mainly because I only wrote this review to highlight the stupidest, clumsiest part of the game: the controls. So first I'll concede that the game is bleakly beautiful, atmospheric, sad, mysterious, and all the other words reviewers have used in their ecstatic paeans to its apparently undeniable brilliance. It's all those things, yes. And the remaster is astonishing: it's now one of the best looking games on the PS4, not just artistically speaking(because it was always beautiful from an artistic standpoint, even back on PS2), but technically speaking too. The detail, the textures, the animation; it's all fantastically impressive, and frankly light-years ahead of anything Team Ico have ever done, including The Last Guardian. The fur on the Colossi is particularly lovely. Makes you want to grab a hunk of it and bury your face in it.
    It's a unique game, and it's been extremely influential too - this can be seen in the number of developers that have incorporated 'colossi' of their own into their games(even the great Nintendo paid homage with the four Beast-dungeons in Breath of the Wild.), or the reach of the tonal aesthetic of the game - the relentless use of SotC's muted palette in so many subsequent AAA releases, a kind of bleached, muddy, grey-brown look that arguably influenced the look of games as different as Gears Of War and Killzone.
    It's an atmospheric game, but in many ways it's not entirely enjoyable to play - there is a loneliness to it all, a sense of crushing solitude that remains unbroken throughout. The hills, the mountains and rivers, lakes and seas, have their own looming presence, like they're watching you from a distance. It's slightly spooky to wander a land in which almost all life, certainly all human life, is absent. A few scurrying lizards and the occasional bird are all you'll see, besides your horse and the colossi themselves. I personally think it requires a reasonably happy mindset to play it. I wouldn't want to play it at a low moment that's for sure.
    But like I said, after all the positives there is one issue that comes close to ruining the game, and it's not just a problem in SotC - all Team Ico's games suffer from it: The controls in this game are appalling. I've been playing The Last Guardian recently and the controls in that are probably slightly worse, but in tLG at least you're not tasked with anything too demanding or finicky. In SotC however, you are required to climb the colossi, and jump back and forth between parts of their body, all while hanging on to particular handholds, all while your stamina meter gradually dwindles away, at which point you drop to the ground. There are platforms located on the colossi at certain points, but the motion of their movements tosses you into the air and sends you flying around in unpredictable ways. Having fought the third colossus(MILD SPOILER), a huge figure who smashes his sword into the ground allowing you a moment to scamper up it and grab onto his lovely fur, I fell to the ground so often, and generally for no reason except the appalling controls. At one point, after I'd almost killed him, I was attempting to get back on, and the tremor from a single footstep knocked me to the ground. At this point, and for no apparent reason, it takes ten seconds for me to get to my feet, during which time the colossus has lifted his sword and smashed it down onto my tiny frame, killing me.
    The game is full of moments like this - inexplicable moments of frustration, a commingling of bad game design and bad controls, and it's gotten to the point where I can't just shrug it off and say 'that's Team Ico for you'. It shouldn't be like that - they've had so long to get the controls in their games right, and even after the insane delays to tLG it somehow handled worse than their previous games did. This remaster is brilliant in so many ways, but the most important thing that could have been dealt with has been left intact, and it suffers for it. I don't blame Bluepoint for not dealing with the controls - it would have required extensive reworking of the actual game's structure and even the environments and colossi themselves, because the controls are so integral. And the admittedly beautiful animation wouldn't be half as beautiful if the controls had been rejigged to make them responsive. In fact, I think that's the reason the controls are so bad - Team Ico are obsessive about animation, and the length of the animations in their games precludes responsive controls. In this sense they've put the beauty of the game ahead of controls, and there's only so long they can keep on doing it before people turn on them.
    It's no longer acceptable, and there's no reason you can't have a beautiful game that handles well. Uncharted manages it. SotC doesn't, and for that it deserves more criticism than it's received. It's wonderful, unique game, but no-one should go into it unaware of just how bad it handles.
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  11. Jun 7, 2018
    7
    This is a game I did not experience for the first time until the remastered version was released, and I will admit I was very excited to try it out, as I had heard nothing but good things about the game. What could've been one of my most memorable gaming experiences turned out to be one of the most disappointing. Don't get me wrong, I still thought Shadow of the Colossus was a good game,This is a game I did not experience for the first time until the remastered version was released, and I will admit I was very excited to try it out, as I had heard nothing but good things about the game. What could've been one of my most memorable gaming experiences turned out to be one of the most disappointing. Don't get me wrong, I still thought Shadow of the Colossus was a good game, but I did not understand where the game's status as a "masterpiece" came from.

    As far as the positives with this game go, the game looks absolutely stunning, and is one of the most visually appealing games ever released. Also, the attention to detail within the world's landscapes is amazing, and it really makes the whole world feel alive. Finally, I really liked how the game took a non-traditional method to storytelling, and rather than relying on constant dialogue and cut scenes, the game tells its story through the actions of the player.

    Even though there are a lot of positives about this game, there are quite a few negatives that I simply cannot ever look past. First of all, the gameplay and controls both feel very clunky and unresponsive. This may have felt just fine in 2005, but in 2018, when we have games with advanced physics engines and tighter controls, this game's controls stick out like a sore thumb. Also, I found very few of the colossi to be genuinely fun and entertaining to take down, those being Avion, Phalanx, and Dirge, while the rest either felt decent at best or insanely frustrating at worst (Celosia). But quite possibly the worst of all, this game has very little replay value. What I mean by that is, once you've beaten the game once, there is no reason to back and play the game a second time, as it will be the exact same thing. So unless you really enjoyed playing through the game, I can't recommend you play through the game more than once, and I don't ever see myself playing through this game again.

    In conclusion, Shadow of the Colossus is certainly a good game and one I recommend everyone tries out once throughout their life. But even so, the game is incredibly flawed and far from a masterpiece, at least in my opinion.
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  12. Apr 4, 2018
    7
    Porque un 7?
    Es un excelente juego que merece la pena jugar, pero... su cámara y controles son realmente malos... se entiende la idea del cansancio y se aprecia que el personaje pierde el balance, lo que esta mal implementado es la dirección en la que va el personaje dependiendo de la cámara, es tan mala que te encontraras en muchos momentos en dirección contraria a la que intentas ir,
    Porque un 7?
    Es un excelente juego que merece la pena jugar, pero... su cámara y controles son realmente malos... se entiende la idea del cansancio y se aprecia que el personaje pierde el balance, lo que esta mal implementado es la dirección en la que va el personaje dependiendo de la cámara, es tan mala que te encontraras en muchos momentos en dirección contraria a la que intentas ir, agregando que la cámara no ayuda en nada sobre este problema. Excelentes gráficos, una historia simple, no esperen nada rebuscado y un compañero de aventura (el caballo) que es de lo mejor que he visto en un videojuego en cuanto a su mecánica de movimiento.
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  13. Dec 7, 2020
    7
    Never played the previous versions. It's not bad but at the same time not great. The only selling point is the 10 boss fights. There is literally no story.
  14. Feb 10, 2018
    7
    Pros:
    + Wonderful soundtrack
    + Best looking game ever made for PS4 (my opinion) + Decent minimalistic story + Wonderful overall world feeling + Very nice concept. Cons: - Terrible camera and controls, especially when riding a horse. Few battles felt like fights with camera, not with colossus. - AI bugs. - Basically no replay value (each fight is always done the same way).
    Pros:
    + Wonderful soundtrack
    + Best looking game ever made for PS4 (my opinion)
    + Decent minimalistic story
    + Wonderful overall world feeling
    + Very nice concept.

    Cons:
    - Terrible camera and controls, especially when riding a horse. Few battles felt like fights with camera, not with colossus.
    - AI bugs.
    - Basically no replay value (each fight is always done the same way).

    All in all - good, but a bit overrated game.
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  15. Feb 17, 2018
    7
    SoTC is a good game, but the core gameplay is pretty shallow if you ask me. You beat the game once and there is basically no reason to play it again since there is only one tactic per a boss. Still, I would recommend it because it's a decent game and it's pretty cheap.
  16. Jan 22, 2019
    7
    The game has Amazing bosses and excellent graphics but has awful controls and an uninteresting story that keeps this game from being great.
  17. Mar 14, 2018
    7
    It's the first game ever that I have preordered. I've played ICO back in PS2 times and like it very much. I missed SotC, so I wanted to catch up. I've read few reviews, metacritic score is amazing, so my expectations were quite high.

    7/10 is a good game for me. Not bad, not very good. Obvious things: this game is beautiful. Period. This game is different than most of the games on the
    It's the first game ever that I have preordered. I've played ICO back in PS2 times and like it very much. I missed SotC, so I wanted to catch up. I've read few reviews, metacritic score is amazing, so my expectations were quite high.

    7/10 is a good game for me. Not bad, not very good.

    Obvious things: this game is beautiful. Period. This game is different than most of the games on the market. Open question: does 'different' mean 'good' by definition?

    Sadly, I've found this game quite boring. To reach the Colossi takes 10 minutes of very-nice-views-but-nothing-more. To beat the Colossi it's either directly-obvious-what-to-do or frustratingly-non-obvious. The difficulty level is uneven and I've found some middle-Colossi to be the most challenging.

    The story is virtually non-existent. For ~8h of play there is nothing. The ending is open, which is cool when you have observed character development for x hours, but with no background it makes it even more empty.

    Some reviews point to the "uncomfortable feeling when killing innocent Colossi". I kind of missed that as well.

    It's a nice game, but it's far from 9.0 score.

    If you are looking for "something completely different" but "with deep story" and possibly "for mature people" I highly recommend "Everybody's gone to the Rapture".
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  18. Mar 29, 2018
    7
    “Welcome to the Shadow of the Colossus Remastering Committee. The first item on the agenda is horse control. We had some feedback that because the horse runs in a zig zag it keeps falling off cliffs”
    “We can add logic to make it stop at cliffs”
    “What about rocks and trees ?” “Nah – just let it run into those” “Alternatively we could make it run in a straight line ?” “Don’t be silly –
    “Welcome to the Shadow of the Colossus Remastering Committee. The first item on the agenda is horse control. We had some feedback that because the horse runs in a zig zag it keeps falling off cliffs”
    “We can add logic to make it stop at cliffs”
    “What about rocks and trees ?”
    “Nah – just let it run into those”
    “Alternatively we could make it run in a straight line ?”
    “Don’t be silly – next item is marketing. We want to market the game as open world so how can help with this ?”
    “We can add a map ?”
    “What will the map help with ?”
    “Nothing”
    “Won’t players see through that ?”
    “We can add a button to hide/show icons like on proper open world maps”
    “Perfect – next is camera control. Should we redesign this ?”
    “I think we should keep it as is since it is integral to the artistic vision of the game”
    “But the camera keeps banging into cliffs ?”
    “This symbolises the struggle of the player banging their head against the wall when trying to control the horse. Any way this would require two joysticks on the controller”
    “It’s had two joysticks since 1997”
    “Moving on … finally we had a request to redo the motion capture for the character running – we received comments it looked the run you do when desperate for the toilet and finally see a toilet in the distance”
    “It would be expensive – if people ask just say you would run like that with a sword in your trousers”
    “I now bring the meeting to an end. Does anyone need a lift home ? It’s by horse so will take twice as long as walking but at least you won’t fall off a cliff”
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  19. Mar 11, 2020
    7
    As a game SotC is awfully short a simple boss rush, with rough controls and camera.
    But it's also a beautiful and original experience, with some moments of pure fantasy.
    The OST and story are good.
  20. May 7, 2018
    7
    I’m still playing Shadow of the Colossus, but I’m going to say that my experience is so-so. You play as a man tasked with reviving a girl somehow special to you, and are ordered to traverse a vast land and slaughter sixteen gigantic beasts called Colossi. By your side you have your noble horse, named Agro, and you’re equipped with a sword and bow and arrow to aid you in your fight. TheI’m still playing Shadow of the Colossus, but I’m going to say that my experience is so-so. You play as a man tasked with reviving a girl somehow special to you, and are ordered to traverse a vast land and slaughter sixteen gigantic beasts called Colossi. By your side you have your noble horse, named Agro, and you’re equipped with a sword and bow and arrow to aid you in your fight. The graphics on the PS4 are a nice improvement, but unfortunately, the controls don’t match up. Agro steers terribly and will absolutely not cooperate with you in forests. Also, while in a battle with a Colossi, she will refuse to come to you when you call her, forcing you to chase her down and mount her yourself. However, she is a nice companion and good at getting places faster. She will be useful in battles with Colossi, where she can evade attacks such as fireballs with a speed quicker than the human player owns. I have to give the game credit for creating unique designs for each of sixteen Colossi. The game also gives you the option to switch your controls around (for example: “classic” controls can be switched to the remake’s controls, or can be kept as classic for those who are familiar with the 2005 controls). With each Colossi, a unique challenge is presented, and although the end goal is always the same, getting to the magic sigils on the Colossi is different every time. It’s getting to the sigils and effectively taking them out that is the most exciting during the battles. After a long, hard fight with a raging Colossi, the final stab and freezeframe is a great reward for your troubles. Expand
  21. Jun 1, 2018
    7
    Was kinda hoping for a sequel or a switch version because remaking it for the third time is only a thing nintendo can do properly. But is was still fun.
  22. Jun 30, 2018
    7
    This Review will remove all nostalgic comments or positives that may effect the score:
    This game has a wonderful world and beautiful landscapes for you to explore. It has an amazing sense of scale that will leave you in awe for at least the 3 colossi, the controls are easy to learn and the game holds your attention from start to finish. However the game is rather linear because you can
    This Review will remove all nostalgic comments or positives that may effect the score:
    This game has a wonderful world and beautiful landscapes for you to explore. It has an amazing sense of scale that will leave you in awe for at least the 3 colossi, the controls are easy to learn and the game holds your attention from start to finish. However the game is rather linear because you can only fight one colossi at a time which leaves you not really exploring the world around you. Moreover the climbing function can get very jarring on some colossi, namingly Malus, which is disappointing considering it is the last colossus in the game. But the excitement the game fills you with when approaching a colossi for the first time and the puzzles that need solving are actually intriguing and fills you with a sense of accomplishment once you figure them out. In my opinion this game is worth it.
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  23. Mar 23, 2020
    7
    I was really really hyped for this game and when I finally start playing the hype was over. I tried to look at this game only as art. It helped to make me finish this game, but when I was trying to enjoy shadow of the colossus, it just felt forced.
  24. Apr 2, 2020
    7
    It's must have been a great game for PS2 but for PS4 it is a bit boring. But at the same time it has some mystery which doesn't allow to leave the game without beating it.
    It worth to be played just because of colossuses which are great!
  25. Dec 20, 2018
    7
    This could have been a 8/10 or higher if the (camera) controls weren't so bad. It is so bad it makes the game almost unplayable and i notice i enjoy they game far less than i should because of this. Unfortunate, as this game could have been top notch.
  26. Aug 6, 2020
    7
    This game looks very beautiful. Gameplay tho, Half fun half frustrating, Colossus is like smal puzzle battles, some of them is boring waiting games.
  27. Sep 18, 2021
    7
    ====================IIIIIIIIII GAME SCORE : 70 IIIIIIIIII====================NP
  28. Nov 8, 2020
    7
    Shadow of the Colossus is basically what would happen if someone took a really groundbreaking, amazing RPG, and then asked "what would happen if we took out all the characters, the story, progression, dialog, skill trees, most of the core gameplay, and just left the boss battles and the idiot horse?"

    A pretty great game to me, honestly, but maybe not everyone's cup of tea. If it were a
    Shadow of the Colossus is basically what would happen if someone took a really groundbreaking, amazing RPG, and then asked "what would happen if we took out all the characters, the story, progression, dialog, skill trees, most of the core gameplay, and just left the boss battles and the idiot horse?"

    A pretty great game to me, honestly, but maybe not everyone's cup of tea. If it were a $10 indie game you'd be proud of yourself for having stumbled upon such a breathtaking diamond in the rough, if it were an overhyped $60 AAA title with eight months of previews leading up to it you'd be pretty sorely disappointed. I dunno which one this was originally, I just thought the trailer looked cool
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  29. Mar 2, 2019
    7
    Everyone told me that this game would be incredible, but when I bought it it kinda dissapointed me. I never played the original on PS2 so this game holds no nostalgia for me. I do like the exploration (sometimes I got really lost and had to look for a guide but that besides) and the game also looks amazing, but the gameplay gets a bit repetitive and I think that the enviromental story is aEveryone told me that this game would be incredible, but when I bought it it kinda dissapointed me. I never played the original on PS2 so this game holds no nostalgia for me. I do like the exploration (sometimes I got really lost and had to look for a guide but that besides) and the game also looks amazing, but the gameplay gets a bit repetitive and I think that the enviromental story is a bit to vague. Its still worth picking up, but just not what I expected. Expand
  30. Oct 3, 2020
    7
    I don’t understand why people say this is a masterpiece. It was frustrating to play, frustrating to find the colossus, frustrating to use the freaking sword to find the colossus, frustrating to ride the horse to get to the colossus and frustrating to figure out how to battle the colossus; the help that they give you is bear minimum so there is a lot of stuff that you have to figure outI don’t understand why people say this is a masterpiece. It was frustrating to play, frustrating to find the colossus, frustrating to use the freaking sword to find the colossus, frustrating to ride the horse to get to the colossus and frustrating to figure out how to battle the colossus; the help that they give you is bear minimum so there is a lot of stuff that you have to figure out yourself, thus if you’re into puzzle games this game is for you.

    Nevertheless, once you start doing battle it’s really easy to win and turns quite fun trying to defeat the colossus.

    The landscapes were amazing, you can clearly see that they put a lot of effort in trying to picture a beautiful world, you can see the strong influences from the Scotland landscapes, and the Aztec and Cambodian cultures put together in order to create a world that it was just beautiful to watch.

    The ending wasn’t what I was expecting but it was good, it was different. In summary, this game wasn’t for me since I didn’t get much fun from it, but maybe it’s for you.
    Expand
Metascore
91

Universal acclaim - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 97 out of 100
  2. Negative: 0 out of 100
  1. LEVEL (Czech Republic)
    Apr 24, 2018
    80
    Perfectly polished and improved cult game – even with better controls! Killing giant monsters has never been so much (melancholic) fun. [Issue#283]
  2. Apr 24, 2018
    90
    A tribute to the Fumito Ueda will delight the veterans of the original game same as introduce this classic to the newcomers, who are not tuned on a nostalgic note. An ideal opportunity to improve your video game education and a wonderful experience in the same time. Some clumsy controls and occasionally stubborn camera can’t ruin the great experience.
  3. CD-Action
    Apr 3, 2018
    70
    It’s a good remaster, but frankly I find it unnecessary. Those who have already played the game on PS2 or PS3 will find nothing new here, and those who didn’t have the chance to get acquainted with it probably will not understand what we saw in Shadow of the Colossus 12 years ago, when gaming reality was completely different. [03/2018, p.66]