User Score
9.1

Universal acclaim- based on 21430 Ratings

User score distribution:
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  1. Sep 14, 2020
    9
    Looks aren't everything, but they do help paint over the cracks. Ghost of Tsushima has no right to look as beautiful as it does, it's a video game after all, but it does, and it is visually spectacular. Couple this with fun and diverse combat and Ghost of Tsushima is a must play, so much so that this is the first game that I decided to get the platinum trophy for in nearly 5 years. VisualsLooks aren't everything, but they do help paint over the cracks. Ghost of Tsushima has no right to look as beautiful as it does, it's a video game after all, but it does, and it is visually spectacular. Couple this with fun and diverse combat and Ghost of Tsushima is a must play, so much so that this is the first game that I decided to get the platinum trophy for in nearly 5 years. Visuals and Sound (9/10), Gameplay (8/10), Story (9/10)

    Visuals and Sound (9/10) From the very first scene, riding your horse into battle, you can see how beautiful this world is and that Sucker Punch has put a ridiculous amount of effort in to make it so. It was a a little odd at first to see literally everything moving on screen, because it's just not something I've seen in a video game before, you might get some moving grass or a swaying tree but that's about it. In GoT it's every blade of grass, every flower, every leaf (and there are lots of leaves) that move whenever there is a gust of wind. Now that I've seen it, there's no excuse for other developers. When you're standing atop a mountain after just traversing a cleverly designed shrine puzzle, and you pan the camera you can see snow capped mountains in the distance, the yellow leaves of the Golden Temple, and the fields of rolling grass. it is amazing. But then you see the water close up and the illusion is broken, and you start to notice everything else that's not quite as good as it should be. You notice the guiding bird getting stuck on a tree, you notice that you can't see when you try to fight a Mongol in their tent, you notice the horse that's conveniently placed itself between you and the camera in a standoff and you notice it when the whole last area is just snow.
    Sound is also done really well, it never really strays from being an ambient noise that you would expect to hear when in nature. Chirping birds, squealing deer, distant fights all help to create a world that feels lived in. I played with Japanese audio and English subtitles (because Zoro, and it's Japan) and there were a few times where the subtitles didn't match to the Japanese that i could understand, but that might just be a dialect thing and it isn't really game defining. I did switch to English after I'd finished to see what it sounded like, and it was just weird. I recommend Japanese with English subtitles.

    Gameplay (8/10) It's an open world game, and it does everything you'd expect an open world game to do. Clear out enemy territories, scale tall areas, find hidden items, and go on all too samey side quests. It's nothing new, and GoT doesn't do anything revolutionary with the gameplay. Combat is fun. You get an absolutely awesome feeling when you pull off multiple perfect parries in a row and the Mongols that are watching fall over and run away. You have multiple stances to choose from depending on which enemy you are fighting at any particular time, and changing between the stances is super fluid and feels natural. The duels, where I think this game particularly excels in the combat are engaging, challenging, and fun, but there aren't enough of them. I played on Medium for the first Act because it was too easy, and switched to Lethal in Act 2. Somehow switching to lethal made the game easier, i died a few more times, but when you parry well you will almost always get a kill, and parrying isn't difficult.

    Story (9/10) The story isn't groundbreaking, but the way it is developed through the environments in the Island of Tsushima is what makes this story engaging. The constantly moving wind and environment really helped to build the mythos of the divine wind (Kamikaze) that protected Japanese shores from the Mongol invasions, and throughout the story you felt like you were becoming this legend.

    I can't wait for the upcoming DLC, and hopefully a sequel in the years to come.
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  2. Sep 14, 2020
    10
    Masterpiece by all means. I was about to cry when I realized the game is over. The beauty and music are so beautiful.
  3. Sep 6, 2020
    9
    Overall just great loved the story and everything one thing I had a problem with was sometimes the controls felt clunky
  4. Sep 14, 2020
    10
    Un juego visualmente hermoso, que a leguas se nota que le pusieron mucho interes y pasión a su desarrollo, historias y dialogos épicos y un final digno y realista para el Fantasma de Tsushima, una obra de arte.
  5. Sep 14, 2020
    6
    I want to start by saying that this game does many things well. The environmental graphics are beautiful. Sometimes I found myself looking at how the sun penetrates the misty air. The combat is quite fun with this intense Japanese battle music pushing you further. Some action sequences were so intense and vibrant I couldn't stop saying "wow". And the premise is pretty interesting, watchingI want to start by saying that this game does many things well. The environmental graphics are beautiful. Sometimes I found myself looking at how the sun penetrates the misty air. The combat is quite fun with this intense Japanese battle music pushing you further. Some action sequences were so intense and vibrant I couldn't stop saying "wow". And the premise is pretty interesting, watching an honorable samurais' descent into dishonor. But all of this is drowned out by its severe repetitiveness. The story is predictable and unoriginal, the combat is so repetitive it gets so boring, the open world aspect of it is unnecessary and simple, the side quests are just the same thing repeated over and over, and the dialogue looks like two robots are talking to each other. There are more mistakes than this but I think these are the most important. Let me explain.
    1. The story
    The story has a good premise but it does it in the most unoriginal way. They don't get you invested in most of the characters, for example Norio. I hated Norio, he just complained and complained, and the voice is the most annoying thing, and when I finished his emotional side quests I breathed a sigh of relief because I didn't want to be with him anymore.
    2. The Combat
    This is one of the best parts of the game, there are some times when I was laughing it was so much fun, the music is pushing you forward to do these awesome combos. But it repeats. Again. And again. And again. The stealth gets so boring and the unstealth combat is just the same. They introduce new weapons and skills, but you use them a couple of times then it gets stale again. After 30 hours you wish it had more to add, but you only get one new weapon every time you max out your honor, then after 5 times of maxing out, you get nothing.
    3. Open World
    This is the worst part of this game. It has no reason to be open world. There are only 9 types of discoverable locations in the giant island. There is no reason to exploring when there are only 9 things. Every time I think im going to find something cool its always a fox den, or a haiku. Another thing, usually in other open world games everything is interactive, you can do what you want to the npc's, you can find so many types of locations, so many different missions, different weapons that do different things. In this game is you explode a bomb in a crowd of people they will fall around and scream for a little and then go back to what they were doing like nothing happened. You only get 4 main weapons. 4. compare to wild hunt, gta v, red dead 2, where you have hundreds of weapons to choose from. The random encounters are boring and make exploring a pain. There are only a couple types of resources to collect while exploring while in other games like rdr2, you can collect anything and in the witches 3 with hundreds of ingredients. Everything is simplified to the simplest form which disappoints me.
    4. Side quests
    the side quests are boring and uninspired, they are so similar and provide you with little reward for going out of your way to do them.
    5. Dialogue
    This reminds me of horizon zero dawn where the dialogue was so stiff and robotic it made me want to kill myself. The main character, Jin, talks in one tone and doesn't really laugh or do anything a likable character does. In games like this its good to have a character that you can at least relate to in even the tiniest way, but Jin is a legend who has everything given to him and never smiles. I am being a bit aggressive and overreacting, but it is still a problem.

    Those are the main problems but there are more. This isn't a bad game, it just isn't anything special. I still enjoyed my time playing and had so much fun in some parts, but there were many times where I had no fun at all.
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  6. Sep 14, 2020
    10
    A perfect open world game and a beautiful goodbye to the PS4. It has fun and fluid, has beautiful graphics, a massive world to explore and an emotional and great story. A must-play if you own a PS4
  7. Sep 14, 2020
    8
    Gioco con idea di base molto interessante che però a causa di alcune scelte da parte dello sviluppatore perde un pò il suo fascino. La storia è raccontata molto lenta, facendola sembrare molto più complessa di ciò che è in realtà. Il gameplay una folta studiate le meccaniche è molto interessante anche se rimane invariato per tutta la durata del gioco se con fosse per alcune skill cheGioco con idea di base molto interessante che però a causa di alcune scelte da parte dello sviluppatore perde un pò il suo fascino. La storia è raccontata molto lenta, facendola sembrare molto più complessa di ciò che è in realtà. Il gameplay una folta studiate le meccaniche è molto interessante anche se rimane invariato per tutta la durata del gioco se con fosse per alcune skill che vengono sbloccate ma che in realtà non si fanno sentire molto drante il gioco. Tutto sommato è un buon titolo da giocare soprattutto a chi piace il genere. Expand
  8. Sep 13, 2020
    10
    Absolutely phenomenal game! Such a fun game to platinum.The story is fantastic and the visuals are just WOW! A must buy game for all ps owners, can't wait to play it again on next gen
  9. Sep 13, 2020
    0
    It is a game where you can feel beautiful scenery and music.

    It is also good to tell a story with historical content.
    Can Korea make such a beautiful and courageous story with its sad history when it was invaded by Japan? I got to play the game while looking forward to it.
  10. Sep 13, 2020
    10
    Master piece one best open world's games on ps4 briliat story and grafics i love this game
  11. Sep 13, 2020
    10
    Un juego increíble,trae la escencia de antaño
    Te recompensa por todo lo que hagas,incluso como obra cultural es grandioso,el gameplay tiene ideas de la obra de Sun Tzu.
  12. Sep 13, 2020
    2
    While Ghost of Tsushima has minor elements of games like God of War, it takes more of a AC odyssey/origins approach with customization. Ghost of Tsushima was supposed to be an action platform with a Japanese-like killer storyline... In fact, the delivery was pretty bad. The graphics are good but plagued by horrible motion-blur that just look bad on PS4. The gameplay, one of the strenght ofWhile Ghost of Tsushima has minor elements of games like God of War, it takes more of a AC odyssey/origins approach with customization. Ghost of Tsushima was supposed to be an action platform with a Japanese-like killer storyline... In fact, the delivery was pretty bad. The graphics are good but plagued by horrible motion-blur that just look bad on PS4. The gameplay, one of the strenght of this game, is very fun but a little bit rigid. Not to mention the numerous bug and the terrible camera, the AI is beyond awful and the animation work feel rushed.. It just show how unpolished the game is. Story-wise, it's the most generic games of this generation, it absolutely do nothing original or innovative. Expand
  13. Sep 12, 2020
    9
    A great solid open world game
    +Great and fun combat
    +graphics, music
    +The felling that u are a awesome samurai
    +no magic, no undead, no demons. Only u and your sword

    -Empty world like metal gear solid tpp
    -Bad npc with lame stories
    -Story without depth
    -Same faces of the enemies (u kill Khan, Lee, Johnny, Hakan again and again)
  14. Sep 12, 2020
    8
    This review contains spoilers, click expand to view. Ghost of Tsushima was a very good game like it’s characters, themes, and the whole open world were great! Also the combat it also great and rewarding in my opinion. But this games weakest part is the story in my opinion it was to basic it was pretty much just like this rescue your uncle than get his castle back than kill khan. But some of the story was great it had its high points and low points but the best thing is the characters interactions and how much they changed from the beginning to the end. But overall I had a fantastic time with the game and even got the platinum trophy for it. So I highly recommend it. Expand
  15. Aug 4, 2020
    10
    This review contains spoilers, click expand to view. For anyone who loves a good story and a beautiful open world that is your playground. You need to play this game it’s a must.
    Hats off to Sucker Punch! Ghost Of Tsushima is a modern day masterpiece
    Expand
  16. Sep 12, 2020
    0
    This game is so captivating, the world is gorgeous and the story is fascinating, it really does take a look into more of the psychological and mental aspects of the game, exploring Jin's psyche and the choices you make when faced with the killings of your people. Overall this game is absolutely amazing, I recommende highly. Sucker Punch has outdone themselves this year as a nice way to endThis game is so captivating, the world is gorgeous and the story is fascinating, it really does take a look into more of the psychological and mental aspects of the game, exploring Jin's psyche and the choices you make when faced with the killings of your people. Overall this game is absolutely amazing, I recommende highly. Sucker Punch has outdone themselves this year as a nice way to end off this gen with a banger of a game. Expand
  17. Sep 12, 2020
    10
    Always dreaming about a samurai open world game and here it is its the best thing I have play on this year until now
  18. Sep 12, 2020
    10
    Ghost of Tsushima is one of the best games I have ever played. It's story, graphics and sound plays very well together. The world is large but not too large, the main story is of course linear but you can divert from it at almost any point in time to just go exploring. Side quests are abundant but also helps you understand the story better and gives more depth. Fighting styles can areGhost of Tsushima is one of the best games I have ever played. It's story, graphics and sound plays very well together. The world is large but not too large, the main story is of course linear but you can divert from it at almost any point in time to just go exploring. Side quests are abundant but also helps you understand the story better and gives more depth. Fighting styles can are developed through the game and you can choose if you want to sneak or go in with your katana instead. Expand
  19. Sep 12, 2020
    1
    One of the disappointing games I have ever played. At first, the game seems great but after a while it's getting very boring and repetitive. the story is very easily guessable and predictable. there is not any plot twist or a mystery to solve. And a game about honor has no mechanic of honor or reputation. But I have really liked the duel mechanics (but opponents should be tougher) but theOne of the disappointing games I have ever played. At first, the game seems great but after a while it's getting very boring and repetitive. the story is very easily guessable and predictable. there is not any plot twist or a mystery to solve. And a game about honor has no mechanic of honor or reputation. But I have really liked the duel mechanics (but opponents should be tougher) but the were very few. Also, the guiding wind was also a great idea but the question marks on the map have almost ruined it. Expand
  20. Sep 12, 2020
    10
    Really enjoyed the game and am still enjoying it. I can see this probably going for game of the year. Still on story, but decided to write a quick review on it.
  21. Sep 12, 2020
    8
    Enjoyable game. The story is forgettable and the setting is not my favorite, but the gameplay is just too fun to put the game away.
  22. Sep 12, 2020
    10
    I don’t usually complete every single side mission before completing the main story but this game compels me to do so. Breathtaking visuals, good story, interesting characters, great soundtrack and fantastic all around. Hard to put down.
  23. Sep 12, 2020
    10
    SP have knocked this one straight out of the park and into orbit. Without a doubt my GOTY for 2020.
  24. Sep 12, 2020
    10
    Sucker Punch got to open up the PS4 generation and now they're closing it with a very worthy title. I'm really glad to see that there are still developers that hold true to what they promise before release. I have been excited for this game for years and had really high expectations for it. And man, did these folks deliver! Ghost Of Tsushima is a respectful bow to Japan's flourishing,Sucker Punch got to open up the PS4 generation and now they're closing it with a very worthy title. I'm really glad to see that there are still developers that hold true to what they promise before release. I have been excited for this game for years and had really high expectations for it. And man, did these folks deliver! Ghost Of Tsushima is a respectful bow to Japan's flourishing, diverse culture and even though they took some liberties in regards to historical accuracy, it's all coming together in a fitting and immersive, bombastic experience of the Mongolian invasion during the kamakura period on Tsushima island. This is the samurai/ronin/ninja experience we've all been waiting for. I especially have to praise the many different customization options of the protagonist and a complete lack of in-game purchases. Ubisoft take note, this is how you make a modern Open World game .Wonderful title 10/10. Expand
  25. Sep 11, 2020
    10
    This game is god tier. The graphics are amazing, the story is sad and intense at the same that makes you feel very emotional, and It’s just well made.

    THIS GAME HAS TO BE “GAME OF THE YEAR” IN 2020!
  26. Sep 11, 2020
    10
    I loved this game, I got it on day one I couldn’t leave the joystick until I finished everything I hope they ad more dlc or something
  27. Sep 11, 2020
    10
    Just one word! Beautiful !
    They capture the magic of japan : emotion, commitment, devotion, history and Samurai!
  28. Sep 2, 2020
    9
    So, no beating about the bush - this game is absolutely amazing. The story is good, a little overly dramatic & predictable, but well executed nonetheless. The characters are all voiced well both in English and in Japanese, and well fleshed out. I can understand complaints that they're all (with only one notable exception) very serious & dour. Personally, I can forgive that because theSo, no beating about the bush - this game is absolutely amazing. The story is good, a little overly dramatic & predictable, but well executed nonetheless. The characters are all voiced well both in English and in Japanese, and well fleshed out. I can understand complaints that they're all (with only one notable exception) very serious & dour. Personally, I can forgive that because the circumstances surrounding each character are such that being serious & dour makes sense. Pacing is excellent - the game never leaves you with a feeling of aimlessness or without something to do. The combat & exploration are where the game really shines, though.

    Combat is a nice balance between defending & attacking while still being friendly enough that the game remains accessible to players of all skill-levels. There's a certain chaotic element as well that would likely make a dedicated lock-on button a boon, but I think is better for the lack of it, oddly. More impressively is that combat is equally enjoyable & rewarding between open & stealth (& the standoff mechanic is crazy-fun).

    The world is populated enough with random points of interest & side-quests that going off the beaten path is almost always a worthwhile endeavor. Even when it doesn't bear any fruit, the game is visually stunning enough that I struggle to consider such rare instances to truly be a waste. The seamless & unique integration of the UI adds some panache to an otherwise tired formula. There's no need for a map or opening/closing menus to figure out where nearby points of interest or quest objectives are; you quite literally follow the wind... or a bird, or fox, or the torii gates.

    For as amazing as the game is, it does have a few faults; however minor. There are some minor glitches with enemies dropping underground or through walls when they die and the like; but nothing that impacts play. The seamless integration, as nice as it is, makes it easy to want to 100% it on the first run (a very good thing) but without a new game+ or other features exclusive to the 2nd+ playthrough, it does hurt replay value. As already stated, the story (especially the ending) is rather predictable - while it's executed well enough that this is a minor complaint at worst, something to shake things up at the end would've been welcome. Nonetheless, after nearly 32 years of being a fairly serious gamer, Ghost of Tsushima has managed to make it into my top 10 of all time.
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  29. Sep 11, 2020
    10
    I LOVE this game. Play it on an OLED TV to get the full beauty of this masterpiece
  30. Sep 11, 2020
    10
    It's the execution of the game that takes my breath away. You can have a fun combat game, a beautiful game design, and also a good story, but to put that all together in a way that is cohesive, and reinforcing itself so that its meaning is always clear and shining forth, that's mastery of the art of story-driven gaming.

    One of the best stories I've ever seen, in television, in movies,
    It's the execution of the game that takes my breath away. You can have a fun combat game, a beautiful game design, and also a good story, but to put that all together in a way that is cohesive, and reinforcing itself so that its meaning is always clear and shining forth, that's mastery of the art of story-driven gaming.

    One of the best stories I've ever seen, in television, in movies, in games. But it wouldn't have had its special touch if it weren't also a game, which molds its narrative in fluid ways, influencing the way you experience and think things through. For those who say games can't tell meaningful stories, they're dead wrong.
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Metascore
83

Generally favorable reviews - based on 122 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 122
  1. LEVEL (Czech Republic)
    Oct 7, 2020
    100
    The best samurai game in a long time and a great fun for all, who love action. Love for Japan and its history is a big plus, but its knowledge is not necessary to enjoy every minute of this beautiful game. [Issue#305]
  2. Oct 5, 2020
    85
    Ghost of Tsushima is a flawed, but fun, game. While the gameplay itself was solid, and the story was decent, I definitely expected a lot more from Sony’s final PlayStation 4 exclusive. It had enough to keep me hooked, but lacked the polish we’ve all grown to love from a Sony first party game.
  3. Sep 15, 2020
    70
    Ultimately, it feels like the game could have benefited from a smaller scope or a more linear structure. Focus on the duels could have created a more engrossing product, especially if it honed in on the narrative for a more concise and cinematic experience. But as it stands, Ghost of Tsushima is another AAA open world title and doesn’t seek to define itself as anything other than that.