User Score
9.1

Universal acclaim- based on 21430 Ratings

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  1. Feb 12, 2022
    8
    Buen juego, historia entretenida, gráficamente “bien” y artísticamente notable Se aleja si del nivel de los grandes de sándbox
  2. Mar 6, 2022
    8
    Intro
    * This review is made on the original release of the game, without the DLC and the update of the Director’s Cut
    * More specifically, this review is based on the version of the game of the 6 september 2020 Pro: + Super fast loadings, making fast travel and losing fights not annoying + Good graphic + Nice landscapes + Really good photo mode + Cinematographic cutscenes + Well
    Intro
    * This review is made on the original release of the game, without the DLC and the update of the Director’s Cut
    * More specifically, this review is based on the version of the game of the 6 september 2020

    Pro:
    + Super fast loadings, making fast travel and losing fights not annoying
    + Good graphic
    + Nice landscapes
    + Really good photo mode
    + Cinematographic cutscenes
    + Well balanced at any difficulty
    + Good story and characters
    + Every side quest has a unique story
    + Platinum trophy does not require to get all collectibles or to play at a specific difficulty
    + Good combat system, with different possibilities for approaching a fight
    + Nice fashion possibilities for the protagonist's outfit
    + Having the wind as a marker for objectives is really cool and it works
    + You can pet foxes
    + Small but good role-play possibilities
    + Enemies don't have an hive mind
    + You can keep playing after finishing the main story
    + Very few bugs for an open-world
    + There are different methods to find easily the points of interest of the map or the collectibles
    + The world is neither too big or too small
    + Japanese dub
    + You will find more resources and receive more exp than the ones needed to fully upgrade your character, so that it can be done without completing the game at 100%
    + Good tutorials

    Cons:
    - Kurosawa mode is not well implemented
    - Enemies' AI is pretty dumb
    - Enemies have too much tracking with attacks
    - No NG+
    - Dialogues and cutscenes cannot be skipped (but cutscenes will not be replayed when losing a fight)
    - The main and side stories and thematics are pretty simple
    - Most side quests are more or less the same gameplay-wise
    - You cannot pet your horse whenever you want
    - You cannot change the protagonist's position or pose during photo mode
    - Sometimes it's hard to find the shopkeeper you need in a village/town
    - Switching between weapons or bow ammos mid-fight without getting hit is sometimes pretty hard
    - Tutorials are sometimes really invasive, pausing the game mid-fight
    - No track of the playtime

    Miscellanous:
    * There are different options for audio, display and controls, but they're not as good as they could (and some even should) be
    * The combat system lacks a manual targeting function. It's hard to deal with it at the beginning, but since it has been thought to be like that, you'll get used to it after a few hours. Though, sometimes the game's auto-target doesn't work as it should.
    * If rushed, the game lasts ~20/30 hours. If completed at 100% ~50/60 hours. Most players play it for ~40 hours.
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  3. Mar 25, 2022
    8
    Scénario mise en scène : 7/10
    Gameplay : 7/10
    Univers : 8/10
    Réalisation technique : 9/10
    Réalisation graphique : 9/10
  4. Apr 7, 2022
    8
    A jogabilidade, diversão, gráficos do mundo aberto, os personagens secundários e a trilha sonora que são o conjunto que fazem esse jogo ser incrível contribuem muito para a nota, o que faz com que o jogo não seja perfeito são os gráficos dos personagens e o protagonista com pouco carisma.
  5. Apr 23, 2022
    8
    剥开外皮,乍看像育碧的游戏,但许多敌方都比育碧强那么一些。
    主要几个人物支线,虽然玩起来还是那样,但剧情至少都在标准线以上,同样是复仇,却因为不同的人有着不同的对待方式。
    而最惊艳的就是百合子了,短短三个任务,就把一个人物立了起来。 最佳的日式范儿就不用多夸了。 但奇怪的是,对我来说,这游戏好玩归好玩,但没有让我惊艳或沉迷的感觉? 8分优秀,9分惊艳,10分神作。 最多8点5吧。
    剥开外皮,乍看像育碧的游戏,但许多敌方都比育碧强那么一些。
    主要几个人物支线,虽然玩起来还是那样,但剧情至少都在标准线以上,同样是复仇,却因为不同的人有着不同的对待方式。
    而最惊艳的就是百合子了,短短三个任务,就把一个人物立了起来。
    最佳的日式范儿就不用多夸了。
    但奇怪的是,对我来说,这游戏好玩归好玩,但没有让我惊艳或沉迷的感觉?
    8分优秀,9分惊艳,10分神作。
    最多8点5吧。
  6. Apr 23, 2022
    8
    Les + :
    - Univers riche et très cohérent
    - Techniquement et artistiquement très réussi - Combats grisants - Un sentiment de puissance qui grandi au fil de la progression - Le contexte historique, parfaitement retranscrit - L'histoire tournant autour des personnages secondaires bien écrite Les moins : - Scénario très prévisible - Combat brouillons lorsque les ennemis sont
    Les + :
    - Univers riche et très cohérent
    - Techniquement et artistiquement très réussi
    - Combats grisants
    - Un sentiment de puissance qui grandi au fil de la progression
    - Le contexte historique, parfaitement retranscrit
    - L'histoire tournant autour des personnages secondaires bien écrite

    Les moins :
    - Scénario très prévisible
    - Combat brouillons lorsque les ennemis sont nombreux
    - L'impossibilité de locker les adversaires
    - Quêtes secondaires se résumant souvent à "tuer les mongoles"
    - Héros peu charismatique
    Expand
  7. Apr 22, 2022
    8
    This is a great game and I had a lot of fun playing with it. The story was good but I was disappointed with how linear the story was. However, I would recommend this game.

    Positives: - Swordplay feels great - Various difficulty settings (Lethal mode was hard but felt like the best setting) - Environment is beautiful and ambience is immersive - VA's were very good and NPC's were
    This is a great game and I had a lot of fun playing with it. The story was good but I was disappointed with how linear the story was. However, I would recommend this game.

    Positives:
    - Swordplay feels great
    - Various difficulty settings (Lethal mode was hard but felt like the best setting)
    - Environment is beautiful and ambience is immersive
    - VA's were very good and NPC's were interesting
    - Multiplayer is a lot of fun and there are a lot of customization options

    Negatives:
    - The direction of the story is pretty linear and I wished choices made more of a difference to the end result
    - The open world works off of Ubisoft outpost liberation so it felt a little stale after a while
    Expand
  8. Jun 23, 2022
    8
    One of the most mechanically fun games I've played in a long time and it was quite the fun ride from start to finish. Enjoyed looting and unlocking everything. Off to a good start for a new IP. However, there were a couple of flaws that I was not able to brush off which I usually can when I thoroughly enjoy a game this much. One of the issues for me was the very two-dimensionallyOne of the most mechanically fun games I've played in a long time and it was quite the fun ride from start to finish. Enjoyed looting and unlocking everything. Off to a good start for a new IP. However, there were a couple of flaws that I was not able to brush off which I usually can when I thoroughly enjoy a game this much. One of the issues for me was the very two-dimensionally characters like Lord Shimura. Was not a very big fan of his "You have no HONOR" regime that he kept going on and on about. He also uses it in the most absurd situations to the point where his character feels very cartoonish, If it wasn't for the pure love for his nephew, he would have been a very boring character for me. I also felt that some character facial performances didn't come off as good due to the reduction in graphics quality, especially after they showed really good footage before the quality went down, but it made for smoother gameplay, so I'm not as fussed about it. Also, absolutely beautiful soundtrack. Expand
  9. May 11, 2022
    8
    Grafic is grat,combat is good ,,,story is fine ...this game is nothing special half empty world at assassin creed copy missions ....how d F this get 9 rating probably bcz Sony fan boys witch give ther games big rating only bcz its PlayStation ..im not like that game is good but not for 9 top rating it deserve is 8
  10. Jul 12, 2022
    8
    Es un juego con gráficos sorprendentes, la historia también es buena, en ningún momentico sentí como si me saliera del personaje o las cosas pasaran porque si, la misiones secundarias puede que se sientan repetitivas luego de muchas horas de juego, pero el factor de las batallas dinámicas y el sigilo hace que sea entretenido
  11. Feb 26, 2023
    8
    Игра отличная, возможно переоцененная, дизайн шедевральный, очень мало таких же красивых игр, при том что технически там нету ничего прямо таки шокирующего, это не rdr2 или TLOUII, в игре виден недостаток бюджета, многие активности очень много раз повторяются, квесты не самые интересные, но боевка компенсирует все вышесказанное, из-за нее лично мне было приятно зачищать огромную карту иИгра отличная, возможно переоцененная, дизайн шедевральный, очень мало таких же красивых игр, при том что технически там нету ничего прямо таки шокирующего, это не rdr2 или TLOUII, в игре виден недостаток бюджета, многие активности очень много раз повторяются, квесты не самые интересные, но боевка компенсирует все вышесказанное, из-за нее лично мне было приятно зачищать огромную карту и выбивать платину. Сюжет средненький но в целом он тут и не особо нужен, просто повод для происходящего Expand
  12. Jun 16, 2022
    8
    Здравствуйте дамы и господа. Говорю наперёд, игра мне понравилась. Боевка, сеттинг, открытый мир, донатная система. Из минусов на игре сэкономили.
    Боевка - сделана очень хорошо, импакт от катаны есть, советую проходить игру на максимальной сложности, так как вы получите больше геймплея, есть парирование и уклонение, на них действует повышенный урон. В игре есть стелс, но в принципе
    Здравствуйте дамы и господа. Говорю наперёд, игра мне понравилась. Боевка, сеттинг, открытый мир, донатная система. Из минусов на игре сэкономили.
    Боевка - сделана очень хорошо, импакт от катаны есть, советую проходить игру на максимальной сложности, так как вы получите больше геймплея, есть парирование и уклонение, на них действует повышенный урон. В игре есть стелс, но в принципе неплохо, но вы его редко будете использовать. Есть множество доспех, которые расчитаны на разный стиль игры, от лучникаа и самурая, до ниндзя. Базовый вид прокачки, но интересный. Боевка 10/10
    Открытый мир - очень красивый, сделан очень качественно и передаёт сеттинг средневековой Японии. Прорисовка немного хромает, но на геймплей, ни как не влияет. Открытый мир 9/10
    Сюжет - вполне неплохо, но не увау. По началу интригующе, потом по хуже, в конце прям кульминация, мое почтение. Сюжет прямо линейный, только в конце есть выбор, и признаюсь, я в конце минуты 3 просто смотрел на экран и думал что сделать, очень хорошо. Сюжет - 7/10
    Раскрытие главных персонажей - это как бы побочные задачи, но как бы нет, раскрыли очень хорошо 10/10
    Обычные побочные задачи - унылое, постное, неинтересное, с раскрытием главных героев несравненно. Было пару тройку интересных, поэтому 3/10
    Донатная система - её нет. Кто-то из юбимофт сейчас потерял дар речи, как нет доната? В игре много красивых скинов. Вы их получаете за цветочки найденные в открытом мире. Находишь цветочки и меняешь их на скины у торговцев, которые также находятся в открытом мире. Вообще нет доната, никакого, ни визуального, ни тем более гейплейного, можно было добавить море доната и это не сделали, дав игрокам возможность получить все за свой труд 10/10
    Мне не понравились кат сцены, на них сэкономили, но на этом можно было сэкономить 3/10
    Итог - игра классная, однозначно может называть себя ААА проектом. Ставлю 8 баллов за побочные задания, кат сцены и дальность прорисовки.
    Expand
  13. Jul 27, 2022
    8
    Viihdyttävä tarina, hyvin tehdyt taistelut. Kauniit maisemat. Grafiikka hienoa, mutta ympäristön yksityiskohdat saisivat olla monipuolisempia. Hyviä tehtäviä, paljon tekemistä. Parasta pelissä visuaalisuus ja taistelutekniikat.
  14. Aug 7, 2022
    8
    Although its story is average, its gameplay is truly tremendous. It has its own structure in this regard. You feel every blow you hit the enemy with your katana. If you have an interest in Japanese-samurai culture, you will enjoy the ghost of tsushima. repetition of open-world missions can be noted as the weaker part of the gamer. On Visuality and Lighting.. It's so good at it that it mayAlthough its story is average, its gameplay is truly tremendous. It has its own structure in this regard. You feel every blow you hit the enemy with your katana. If you have an interest in Japanese-samurai culture, you will enjoy the ghost of tsushima. repetition of open-world missions can be noted as the weaker part of the gamer. On Visuality and Lighting.. It's so good at it that it may be the game I've taken the most screenshots of. Expand
  15. Aug 23, 2022
    8
    I was so hyped to play it... but I got disappointed, a lot! The control mapping is horrible, press ⬛️ double ⏫️ triple
  16. Oct 16, 2022
    8
    This game is very fun, the combat is very fun.
    Thats about it really? The only thing that makes me like this game is how fun the combat is, but the rest of the game is quite average AAA ubisoft formula gameplay and narrative
  17. Jan 27, 2023
    8
    Nice game it is a mix of assassins creed and sekiro ! Combat is not difficult, although targetting is odd, maybe need to go into accesibility to change it!
  18. Dec 29, 2022
    8
    Das Kampfsystem gehört zu dem besten die ich kenne. Die Story ist solide. Abzug gibt es bei den Charakteren.
  19. Dec 4, 2022
    8
    It's a great samurai game, the combat system is really good and engaging, the animations, the graphics and the art style are amazing. The open world activities don't suck, and the side quest are decent. The parts where this game fails are the weak story, the mediocre characters and the awful pacing.
  20. Dec 4, 2022
    8
    This was the sword fighting I always wanted and needed. Thank the gods for this beautiful and fun game.
  21. Apr 15, 2023
    8
    Preciosidad gráfica. Historia buena, variedad de PNJ escasa. Por todo lo demás, a conseguido ser algo "original" y diferente.
  22. May 4, 2023
    8
    I was amused by feudal Japan. What made me fall in love was the way the character evolves from samurai to... Better play it. It can be repetitive but the story is very very good
  23. May 14, 2023
    8
    Truly an amazing experience.

    Well, the first thing that will draw your attention is the art direction. It's crazy how much the wind impacts how the game looks. The world seems alive and unique since you feel like a samurai. More than that, the mechanics encourage you to explore naturally. You wanna find your mission or health places? just follow the wind. That way, HUD is almost
    Truly an amazing experience.

    Well, the first thing that will draw your attention is the art direction. It's crazy how much the wind impacts how the game looks. The world seems alive and unique since you feel like a samurai. More than that, the mechanics encourage you to explore naturally. You wanna find your mission or health places? just follow the wind. That way, HUD is almost unnecessary for most of the game. The use of colors and cinematography is top tier either. I can't remember another game that drove me so many times to just appreciate the scenario and shoot a photo of it. Also, the photography mode here is almost perfect. So many choices you can do, with a pretty volatile engine. Weather is a good example. It changes the game so much that it looks like another map sometimes.

    The graphic is not the only satisfying thing. Gameplay-wise, this game shines. Combat flows amazingly most of the time and the techniques made it a lot deeper than it would be without it. Boss fights are good, especially the scenario and context involving them. Its difficulty is relative, but I can't say it will demand knowledge and caution.

    And about the story? It's ok, to be honest. The dialogs are kinda unnatural sometimes, and I believe that's bad considering the deep discussion that the game brings. The character development could be better. It's not bad, but abrupt. Happily, even with those flaws, I believe the discussion about honor and family - and overall the way of living - is beautifully set. I couldn't hold my tears at the very end, and both choices are so deep that it makes the journey worth your time.

    Negative points? Fps drops and Stealph missions. Since the game is handled beautifully by and 2013 console, I will disregard it. But the stealth, man... those sections are bad since the game ends if you are caught. Good stealth games are volatile and the is not sometimes.

    Anyway, I totally recommend it.
    Expand
  24. May 20, 2023
    8
    I loved the combat and the graphics are amazing but the I found the side quest some times boring
  25. May 20, 2023
    8
    Great game. I loved playing it. Amazing plot, great characters and graphics, I totally recommend it.
  26. Aug 20, 2023
    8
    ‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎
  27. May 28, 2023
    8
    This review contains spoilers, click expand to view. Vejamos ghost of tsushima joguei esse jogo no PlayStation 5 é realmente um jogo muito bom porém com alguns defeitos que não chegam a incomodar

    A gameplay é fenomenal com um sistema de trocas de posturas dependendo com o oponente uma grande variedade de golpes e armas a longa distância e habilidades únicas em uma certa parte do jogo desbloqueamos o sistema de confronto que basicamente funciona como uma inicialização da batalha que transforma o combate bem mais divertido e emocionante junto também com o modo fantasma que após eliminar uma quantidade de inimigos sem tomar dano ele ativa o modo cujo fatia qualquer inimigo hitkill

    Gráficos: cenários e gráficos lindos que deixam qualquer um ciscando o dedo para clicar no modo câmera tendo uma ambientação incrível dando toda uma imersão de parecer no Japão oriental História: uma história boa com vários personagens bem construídos por missões secundárias e desenvolvimento durante as missões principais a história parece muito um daqueles clássicos japoneses com história clássicona também há mortes de personagens marcantes como Taka que dá um aperto do peito

    Exploração: Um dos pontos positivos porém acaba virando negativo é a exploração cujo é muito boa com vários colecionáveis e itens para se pegar tendo como aprimorar suas armas de acordo com o que você acha além de ter uma grande variedade de pequenininhas missões de haikus e tocas de raposas por exemplo

    Erros: porém nem tudo é mil maravilhas há alguns erros que não deixam a minha nota 10 nesse jogo

    1-Pouca variedade de animais para coleta de couro e pele pelo que sei exitem em torno de uns 10-15 animais durante o jogo admito que senti falta da alta quantidade como red dead redempion 2

    2- Quantidade grande de colecionáveis para pegar a platina: okey esse erro pode parecer estúpido de eu estar falando assim porém não chega nem perto de vallhala ou red dead redempion 2 porém ainda assim não é uma platina animadora para pegar, apesar de haver momentos que recompensa MUITO a pegar essa platina mesmo sendo tediosa 3-Gameplay do cavalo tediosa: a gameplay do cavalo é um dos pontos ruins do jogo acho que poderia haver aprimoraçao do cavalo ou algo do tipo que nem a maioria dos Rpgs mas eu também acho que isso não é um erro tão grotesco pelo fato de o jogo querer que você crie o vínculo com seu cavalo tendo esse o motivo para não trocá-lo porém ainda acredito que deveria haver alguma maneira de aprimorar o cavalo sem ser a motivação da cela apenas

    Bugs: Durante o jogo eu precensiei apenas um big que se repetiu umas 6 vezes cujo quando você sai de uma batalha e abre o mapa e depois sai existe um big cujo ele indisponibiliza o teleporte rápido por achar que você ainda está em combate tirando isso nada de buga

    Conclusão: um ótimo jogo tendo erros pequenos comparado a magnitude e a diversão e imersão que ele causa poderia ser melhor poderia mas DEFINITIVAMENTE não há do que reclamar uma sólida e perfeita nota 8 quase indo para 9

    Nota final:8
    Expand
  28. Aug 13, 2023
    8
    overall a very fun and well rounded experience but man was this a chore to 100 percent. You begin to realize how all the missions and side task all felt the same halfway through.
  29. Jul 21, 2023
    8
    08/10
    .....................................................................
  30. Aug 23, 2023
    8
    It is a nice game. The story is okay, the gameplay is enjoyable. I really liked the big variety of possibilities. Also, the realistic difficulty is awesome - it speed up the game significantly
  31. Sep 2, 2023
    8
    ho giocato da qualche hanno la director's cut su Ps5 e devo dire che è uno dei megliri giochi moderni che si può trovare su playstation
  32. Sep 4, 2023
    8
    A solid game that seems to be missing a key feature as well as being a study in how open world does not make sense for all games.

    GoT is the tale of a fallen samurai rescued by a morally dubious thief desperate, to save his homeland by any means necessary. The game presents you with a mechanical choice; lurk in the shadows as an assassin or stay true to your samurai roots and face your
    A solid game that seems to be missing a key feature as well as being a study in how open world does not make sense for all games.

    GoT is the tale of a fallen samurai rescued by a morally dubious thief desperate, to save his homeland by any means necessary. The game presents you with a mechanical choice; lurk in the shadows as an assassin or stay true to your samurai roots and face your foes proudly in the open. The game presents the player with a series of choices, from horse to dialog with your various companions, only to remove all player choice at a key moment that changes the fate of the central characters, and shapes the main narrative. It was such a glaring omission it removed me fully from the game, and nearly discouraged me from continuing.

    This game is open world, and has no reason to be . Traversal is not especially fun, the collectibles not especially worthwhile, and the majority of the vistas are forgettable (some scenery is nice, don't get me wrong, but its mostly dense forest, windy mountain trail repeated ad nauseum). Development time would have been better spent on cinematic set pieces and varying enemy types to portray the samurai epic the developers clearly wanted to tell.

    Combat feels good for the most part, but the stance system felt largely un-necessary, and the camera during stand-offs would occasionally become hopelessly obstructed. You can quickly max out upgrades and moves before the end game leaving you little to do, other than enjoy the wholesale slaughter of the invading horde.
    Expand
  33. Sep 11, 2023
    8
    Ghost of Tsushima by Sucker Punch Productions emerges as a visual marvel in the gaming world, rompting even the most stoic players to pause for amazing screenshots. The seamless blend of stunning visuals, breathtaking views, and the artistic touch of camera filters creates an experience that borders on perfection.

    One of the game's standout features lies in the meticulous craftsmanship
    Ghost of Tsushima by Sucker Punch Productions emerges as a visual marvel in the gaming world, rompting even the most stoic players to pause for amazing screenshots. The seamless blend of stunning visuals, breathtaking views, and the artistic touch of camera filters creates an experience that borders on perfection.

    One of the game's standout features lies in the meticulous craftsmanship of armor and weapons. Each piece bears a distinct mark of quality, elevating them beyond mere tools of war to revered artifacts, each with its own story to tell. This attention to detail not only enriches the visual landscape but also strengthens the player's connection to their chosen armaments.

    The main questline, a vital narrative spine, unfolds with grace and precision. This narrative arc, while occasionally pacing itself, ultimately rewards the player with a fulfilling experience.

    To resume the cons of Ghost of Tsushima, let´s say it is like another Ubisoft's Assassin's Creed franchise. The camera, at times, can be a annoying, movement, though competent, lacks the same fluidity as the game's exquisite combat system.

    The side quests occasionally succumbs to repetition. Collectibles are especially boring (the majority, because some will lead you to some of the most beautiful areas of the game).

    Despite these considerations, Ghost of Tsushima remains a masterpiece. Its magnificent montain views, tranquil sunsets caressing serene beaches, and the architectural splendor of samurai strongholds create a tapestry of visual artistry that few games can rival.

    With its rich tapestry of strengths and minor stumbles, Ghost of Tsushima earns a solid 8/10. It stands as an evocative tribute to a bygone era, inviting players to immerse themselves in a world where honor, sacrifice, and beauty converge in harmonious splendor.
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  34. Sep 10, 2023
    8
    Beautiful scenery, amazing combat, full of color and cinematography, but at its core its not much diferent than other open world games

    Still pretty good
  35. Jul 30, 2020
    7
    A competent, entertaining game but it's nothing you haven't done before unfortunately. The flood of 10s are a symptom of Metacritic scoring where a game is either a 10 or a 0 and everything else is pointless.

    A game doesn't need to be groundbreaking to be entertaining, and I certainly got my fun out of it. However by the end of it, it suffers from what most overly long open world games
    A competent, entertaining game but it's nothing you haven't done before unfortunately. The flood of 10s are a symptom of Metacritic scoring where a game is either a 10 or a 0 and everything else is pointless.

    A game doesn't need to be groundbreaking to be entertaining, and I certainly got my fun out of it. However by the end of it, it suffers from what most overly long open world games do and that's when you've got to the end, you're just repeating what you've already done for several hours just to clear the map.

    It's hard when you're near the end of the game to be arsed to follow yet another fox to a shrine or a golden bird to a haiku for a headband. I used to wonder why on earth people said games were getting too long but now I agree. You've completed all the game has to over long before you're actually finished.

    Complete slog by the end to finish the story so I could sell them game before it dropped in value as I doubt I'll ever feel the need to replay this game or remember anything from it that much. However, as stated, entertaining enough for a while but not worth £50.
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  36. Jul 25, 2020
    7
    Gorgeous visuals and great combat but the open world side missions and story missions follow the same formula that a lot of these open world games have done in the past. For example: Follow the target without being noticed, clear enemy camps, save hostages without the enemy seeing you etc. While the game visually is a great example for late PS4 graphics I usually felt like I was playing anGorgeous visuals and great combat but the open world side missions and story missions follow the same formula that a lot of these open world games have done in the past. For example: Follow the target without being noticed, clear enemy camps, save hostages without the enemy seeing you etc. While the game visually is a great example for late PS4 graphics I usually felt like I was playing an Assassin's Creed game from 10 years ago. Looks new, feels dated. The story is mediocre but passable. It's fine, I didnt expected much from the story. I enjoyed the game overall but I got tired of it around Act III. Good game, not great. Expand
  37. Aug 1, 2020
    7
    This game does a few things at a 10
    1) combat is excellent
    2) characters are really interesting 3) the world is beautiful. But it does a few things horribly wrong. 1) the open world style things to do get boring REALLY fast 2) some seriously bad game breaking bugs. Specifically with crawl spaces and investigating things during missions as well as some weird AI stuff Honestly it's hard to
    This game does a few things at a 10
    1) combat is excellent
    2) characters are really interesting
    3) the world is beautiful.

    But it does a few things horribly wrong.
    1) the open world style things to do get boring REALLY fast
    2) some seriously bad game breaking bugs. Specifically with crawl spaces and investigating things during missions as well as some weird AI stuff
    Honestly it's hard to justify a higher rating because of how boring the open world atypical garbage is
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  38. Jul 18, 2020
    7
    Every aspect of this game is both good and bad. Graphics are great outdoors, but mediocre indoors, and the lip synching is terrible. The music is serviceable but ultimately forgettable. The combat system at first glance is loaded with enough depth and complexity to make it enjoyable, but it falls apart when you are surrounded by enemies (which happens 90% of the time). Because of theEvery aspect of this game is both good and bad. Graphics are great outdoors, but mediocre indoors, and the lip synching is terrible. The music is serviceable but ultimately forgettable. The combat system at first glance is loaded with enough depth and complexity to make it enjoyable, but it falls apart when you are surrounded by enemies (which happens 90% of the time). Because of the highly zoomed in camera and the atrocious FOV, enemies constantly move off camera and hit you blindly, and trying to keep them all on screen is very fiddly and frustrating. Stealth is the absolute bare minimum, there is no depth to it, and you are being chastised for using it even though it's a core part of mission design. The writing is serviceable, it moves things along, but it's never spectacular. Exploration rewards you with some collectables and nice vistas, but the world is empty. There are no environmental stories being told. You can't tell your friend "I was exploring the world in GoT yesterday, and I found those super cool things". There are no cool things, only supplies and iron and bamboo sticks. Overall, I certainly expected more from such a game in 2020. When its good elements are on display, Ghost of Tsushima is phenomenal, but it also seems to be somewhat stuck in the past. Expand
  39. Jul 25, 2020
    7
    I feel like this score is a bit high. TEN THOUSAND REVIEWS already...on a first party game? These reviews are either bots or bought because I'm not buying it---and I'm a fan of Playstation and purchased the game, and enjoying it! I just want to give an honest review. I loved the open world and combat, and the graphics are pretty good if that's your thing, but it has never been a mustI feel like this score is a bit high. TEN THOUSAND REVIEWS already...on a first party game? These reviews are either bots or bought because I'm not buying it---and I'm a fan of Playstation and purchased the game, and enjoying it! I just want to give an honest review. I loved the open world and combat, and the graphics are pretty good if that's your thing, but it has never been a must for me. The story is a little cliche' at times, which is where the score comes down for me, because that tends to be the most important factor in my book. This game is a SOLID 7-7.5 but 9.3 is people spamming it with false reviews. It's nothing revolutionary but it does what it does decently well. Expand
  40. Jan 18, 2021
    7
    beautiful, majestic, immersive, cinematic, this game would be a directors dream if only it had good writing and characters. I've played about 40hrs and about half way through the game and I feel like I've seen everything. The combat is great but repetitive, the areas are large and pretty empty, there isn't that much exploration to do since foxes and birds tell you to go (good idea on paperbeautiful, majestic, immersive, cinematic, this game would be a directors dream if only it had good writing and characters. I've played about 40hrs and about half way through the game and I feel like I've seen everything. The combat is great but repetitive, the areas are large and pretty empty, there isn't that much exploration to do since foxes and birds tell you to go (good idea on paper but just ruined the experience for me). the second area in the game are marshes that are grey, wet, boring, and block your way because of big puddles that you can cross on your horse so you need to go around. 40hrs in and nothings really happened, dialogue is all the same edgy "I'm a badass and my only emotion is being a blank serious dude. NO FUN ALLOWED". all the other npc's are " help me kudasai!". Expand
  41. Jul 23, 2020
    7
    open world batman. the best parts are when youre terrorizing mongols on the road as 'the ghost'/playing the main story. although the main story is nothing to write home about. the best part is still the opening battle sequence. But it falls flat at the end especially considering the rushed 3rd act. The other character arcs aren't interesting and neither is playing 'follow the footsteps'.open world batman. the best parts are when youre terrorizing mongols on the road as 'the ghost'/playing the main story. although the main story is nothing to write home about. the best part is still the opening battle sequence. But it falls flat at the end especially considering the rushed 3rd act. The other character arcs aren't interesting and neither is playing 'follow the footsteps'.

    The mythic quests were alright, until the devs ran out of ideas and just made the last few liberate 6 camps. Yep open world and camps. Name a more iconic duo. Not different in any way either. Rinse and repeat. This game is fun for the power trip/graphics but without interesting challenge and variety, it can't elevate itself past a 'sum of its parts'.

    Rote open world formula and half baked stealth really bring down what could have been a masterpiece. Oh, and let's not forget combat controls that still feel awkward 30 hours in and yes the much bemoaned camera is in fact terrible. What it does do well, it does very well though. at least you can become Fashion God of tsushima. Solid 7.8 or so.
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  42. Jul 24, 2020
    7
    This is a decent game, albeit with quite a few flaws here and there.

    The visuals are very nice indeed and the best thing about the game, combined with a very nice world design. I can't stop looking at all the amazing looking things as I run through the world. However I think the world is also a bit too littered with "optional" stuff. I mean come on, 50 fox dens. Over 50 mongol
    This is a decent game, albeit with quite a few flaws here and there.

    The visuals are very nice indeed and the best thing about the game, combined with a very nice world design. I can't stop looking at all the amazing looking things as I run through the world.

    However I think the world is also a bit too littered with "optional" stuff. I mean come on, 50 fox dens. Over 50 mongol camps/stronghols. I mean, no one is going to enjoy doing these things 50 times, or the other things that you have to do over and over and over again. This is a bit too Ubisoft-style for me. Other games like Horizon only makes you do each thing a very limited amount of times which prevents you from noticing any repetitiveness.

    The combat system is nice except for the fact that there is no targeting system which can be a real pain in tight areas, especially indoors. Sometimes the character just refuses to attack the enemy I want which has gotten me killed more than once. Also when 5+ enemies gang up on you, the camera doesn't really help you but makes things worse.

    My main problem with the game is its repetitiveness. Basically the only enemy type is humans (Mongolians) and basically every quest involves killing a bunch of them, or rescuing someone without being detected which gets really old after 10+ hours. The repetitive quest design is what really lowers the score for me, combined with the fact that the main story leves a lot to be desired. The game would have benefited from more set-pieces and scripted sequences to break up the repetitivness (the mission where you use the "arrow cannon" to sink ships is a good example). Games like The Witcher 3, Horizon and God of War does a much better job and beat this one by far.
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  43. Sep 8, 2023
    7
    Jogo Ok! O downgrade e a câmera do jogo são tristes. História +- e oferece uma boa ambientação. Apenas!
  44. Jul 21, 2020
    7
    Most people gave this game a 10 because of graphics, but graphics alone don’t make the game, Ghost of Tsushima is Assassins Creed Odyssey set in Japan with mildly better graphics, nothing ground breaking here.
  45. Jun 27, 2021
    7
    Ghost of Tsushima is a 50 hour game that would have been better served at 25 hours. Here are some pros and cons of the game:

    Pros -Good graphics: The game uses colors very effectively -Main side missions are fun: Playing through the stories of Yuna, Lady Masako, Sensei Ishikawa, and Norio is genuinely enjoyable. -Initially fun gameplay: The game is very fun to play for the first third of
    Ghost of Tsushima is a 50 hour game that would have been better served at 25 hours. Here are some pros and cons of the game:

    Pros
    -Good graphics: The game uses colors very effectively
    -Main side missions are fun: Playing through the stories of Yuna, Lady Masako, Sensei Ishikawa, and Norio is genuinely enjoyable.
    -Initially fun gameplay: The game is very fun to play for the first third of the game
    -Innovative guidance for missions: Using the wind to guide the player, birds to follow, and foxes to follow to shrines is truly innovative Cons
    -Weak story: The main plot could have been great, but ultimately doesn't leave a lasting impression.Had this been a 25 to 30 hour game, the story may have had more impact -Repetitive gameplay at the 25 hour mark: While fun at first, the gameplay gets old about halfway through the game and you will find yourself avoiding enemies when possible
    -Weak side missions: Any side mission not involving a main side character is truly forgettable -Length of the game: Hate to hammer this home, but this game would be better served if it were shorter
    -Very Dumb AI, even on hardest difficulty: Enemies will stare at the wall, get stuck on things, shoot each other, and are easy to defeat. Even the generals don't pose much of a challenge.

    Do not let all of the reviews mentioning how much better the game is than TLOU2 impact you as the game will not live up to the hype if you do (this is what happened to me). If you expect a good but not great game, then you will be satisfied with Ghost of Tsushima.
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  46. Jul 2, 2021
    7
    Great game hindered by horrible camera controls. The camera is fully manual and doesn't lock onto enemies or rotate to the direction the character is facing. That makes fights a lot more difficult than they need to be with a controller, because you can't rotate the camera and attack at the same time. The boss fights are extremely boring "learn boss attack pattern" style and require moreGreat game hindered by horrible camera controls. The camera is fully manual and doesn't lock onto enemies or rotate to the direction the character is facing. That makes fights a lot more difficult than they need to be with a controller, because you can't rotate the camera and attack at the same time. The boss fights are extremely boring "learn boss attack pattern" style and require more patience than skill. Expand
  47. Dec 8, 2020
    7
    Game is beautiful and with its use of color, kind of reminds me of the Zhang YiMou films like House Of Flying Dagger and Hero. The plot is very interesting as you meet different characters who are being affected by the war between the Japanese and the Mongols. If we were just basing the game on those two factors, this would be a 10. However there is a huge problem underneath its beautifulGame is beautiful and with its use of color, kind of reminds me of the Zhang YiMou films like House Of Flying Dagger and Hero. The plot is very interesting as you meet different characters who are being affected by the war between the Japanese and the Mongols. If we were just basing the game on those two factors, this would be a 10. However there is a huge problem underneath its beautiful façade.

    The biggest problem with this game is its camera system and its combat system. Trust me when I say that you cannot sneak through this game forever, you will eventually have to fight a group of enemies and that turns to a huge pain when you are playing at Normal or above difficulty.

    The camera is a big hinderance when you are surrounded by large group of enemies, when you dodge the camera will not auto focus and you will often lose track of enemies, so you have to readjust often and you cannot auto lock onto an enemy. if only Sucker Punch would have implemented something like Batman Arkham City, where you can lock on to one enemy and then move onto the next one after you defeated the previous enemy, then I would not have any gripe about this game.

    Occasionally I will also notice that items and location will glitch out as well, but that's to be expected for a huge open world game. Games like The Witcher 3 and GTA V have their glitches as well. Overall, a beautiful game with quite a few things to do with a good plot, however its combat and camera leave a lot to desire.
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  48. Jul 20, 2020
    7
    What you can say about this game is that you can see all the potential it has.
    Graphics:
    The world itself looks really good, but the character models aren't up to the other PS exclusives standards. The wind and leaves stuff was overdone a bit but I can see some people enjoying that. Also on the character model stuff, they reuse the same models for enemy types. Combat: The combat is
    What you can say about this game is that you can see all the potential it has.
    Graphics:
    The world itself looks really good, but the character models aren't up to the other PS exclusives standards. The wind and leaves stuff was overdone a bit but I can see some people enjoying that. Also on the character model stuff, they reuse the same models for enemy types.

    Combat:
    The combat is good, not great. Its repetitive, the stances work to counter certain enemies but you really dont do anything truly different, its just that stuff that didn't work against certain enemies works depending your stance. Plus, if you enjoy playing aggressively on combat, this might not be the game for you. Its a game about blocking, dodging, parrying and counters. The Duels are fun and a welcome addition to a combat I consider pretty underwhelming since Sucker Punch always makes really fun games.

    Story:
    The story is where I have the most issues. Its a predictable, generic, boring story. The characters and voice talent aren't on par with the Sony standard. Also, the story itself feels like Anime Fanfic. Or like whenever you watch non-Japanese anime (they always lack.. something..). It feels like they're trying too hard and the cliche's are everywhere. Its one of the most predictable games out there.

    Open World:
    The open world activities and just moving on it is really fun and the best part of the game. Its fun to ride around on your horse and follow Musician tales to end up with the divine strike or the Nagao armor.

    As a whole, the game is a good game, but its far from perfect or what Sony has as a standard. It also takes a lot from Assassins Creed and falls quite short from the last one (Odyssey).

    I think most of that stuff will be fixed on the sequel, but for now, this is a 7/10 IMO
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  49. Jul 18, 2020
    7
    The weakest ps exclusive of this generation but sony fanboys will give it a 10 cause sony exclusive
  50. Aug 17, 2020
    7
    Does nothing new besides introducing the wind as a mechanic to destroy the minimap. Everything else belongs to another games and feels annoying doing the same one time after another: killing mongols and chasing foxes. Also, there's 0 role playing potential, so you can't decide a **** besides ti buy or to not this game. Not bad, satisfying, but absolutely underwhelming. Play It of you haveDoes nothing new besides introducing the wind as a mechanic to destroy the minimap. Everything else belongs to another games and feels annoying doing the same one time after another: killing mongols and chasing foxes. Also, there's 0 role playing potential, so you can't decide a **** besides ti buy or to not this game. Not bad, satisfying, but absolutely underwhelming. Play It of you have enough money, but don't invest on this having Assassins Creed: Oddisey, which basically is the same without japanese skins. Expand
  51. Jul 27, 2020
    7
    This game has a lot of positives but also has a lot of negatives. I was under the impression this game would handle the open world genre in a new and fresh way. It doesn’t. It’s still a case of clicking a point on a map and going to it. I thought it would be a lot more fluid. I found it very repetitive to be honest. Once you’ve played it for 5 hours or so you’ve seen everything. I playedThis game has a lot of positives but also has a lot of negatives. I was under the impression this game would handle the open world genre in a new and fresh way. It doesn’t. It’s still a case of clicking a point on a map and going to it. I thought it would be a lot more fluid. I found it very repetitive to be honest. Once you’ve played it for 5 hours or so you’ve seen everything. I played it for longer than this but have ended up selling it. The art direction is excellent. The swordplay is excellent also but also becomes repetitive. I feel it’s another new game that does not live up to expectations. Seems to be a lot of those at the moment. 10/10s are way too generous. Expand
  52. Jul 20, 2020
    7
    I really like this game, but it does fall prey to your typical open world mechanics and side quests which get boring and tedious. The combat feels great, the depth of combat options is fun to play with, the graphics are impressive for an open world game but certainly not to the detail of a Red Dead Redemption. I find the game similar to Days Gone but less linear in it's story, it'sI really like this game, but it does fall prey to your typical open world mechanics and side quests which get boring and tedious. The combat feels great, the depth of combat options is fun to play with, the graphics are impressive for an open world game but certainly not to the detail of a Red Dead Redemption. I find the game similar to Days Gone but less linear in it's story, it's enjoyable, you feel you want to explore the world but there are many added hours to the game that are tacked on like "I've lost my brother, please help me find him" etc.

    The gameplay to cut scene moments really don't blend in well at all, you'll have a cut scene moment followed by 3 seconds of gameplay followed by another cut scene, which completely takes you out of the moment.

    Overall a good solid game, but much to improve upon.
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  53. Aug 7, 2020
    7
    Amazing graphics and sound. Combat mechanics are good, but ruined by one of the worst cameras I've ever seen. The bad camera forced me to avoid fighting and do stealth kills instead. The AI is really dumb which makes the game pretty easy, even on Lethal difficulty. The open world gameplay got pretty redundant. Quest are the usual go to X, look for some markers, and eventually fightAmazing graphics and sound. Combat mechanics are good, but ruined by one of the worst cameras I've ever seen. The bad camera forced me to avoid fighting and do stealth kills instead. The AI is really dumb which makes the game pretty easy, even on Lethal difficulty. The open world gameplay got pretty redundant. Quest are the usual go to X, look for some markers, and eventually fight someone. The story was meh... Expand
  54. Nov 12, 2020
    7
    The year is 1274. Samurai warriors are the legendary defenders of Japan -- until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population.
  55. Jul 18, 2020
    7
    Ghost of Tsushima is a decent game with a good story. But the gameplay mechanics leave a lot to be desired, as it's nothing we haven't seen before. Gameplay seems to borrow from other games before it, such as the Witcher 3. And though Ghost of Tsushima is not on the level as the Witcher 3, it's still really enjoyable to play.
  56. Jul 20, 2020
    7
    There is a lot to adore about this game, SP created a world like no other with an incredible art direction and attention to small details.
  57. Jul 28, 2020
    7
    Игра запоминается неплохой боевой системой; стелсом; музыкой; кастомизацией. На этом всё.

    Всё пропитано тупой американщиной и безвкусицей; среди кучи скучных сайдквестов есть парочка неплохих, но их было слишком мало; все активности на карте это усиления и блокпосты; битвы с врагами однообразны и начинают быстро надоедать даже на высокой сложности; графика хоть иногда и великолепна, но
    Игра запоминается неплохой боевой системой; стелсом; музыкой; кастомизацией. На этом всё.

    Всё пропитано тупой американщиной и безвкусицей; среди кучи скучных сайдквестов есть парочка неплохих, но их было слишком мало; все активности на карте это усиления и блокпосты; битвы с врагами однообразны и начинают быстро надоедать даже на высокой сложности; графика хоть иногда и великолепна, но иногда выглядит как игра с PS3; сюжет скучен и максимально глуп, лишь во 2 половине игра немного набирает обороты.

    Если бы игру дали на небольшую переделку шарящим людям, то её можно было бы превратить как минимум в очень хорошую, но увы, этого не случилось.
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  58. Jul 23, 2020
    7
    Visually the game is stunning and the story cutscenes get you hyped for the game, however...

    The camera will put objects, directly behind your character, right in front of the camera, blinding your view of combat which makes any chance of you landing a successful “perfect parry” impossible. Combat is also, at the beginning, throughout the intro missions too difficult for a enjoyable
    Visually the game is stunning and the story cutscenes get you hyped for the game, however...

    The camera will put objects, directly behind your character, right in front of the camera, blinding your view of combat which makes any chance of you landing a successful “perfect parry” impossible.

    Combat is also, at the beginning, throughout the intro missions too difficult for a enjoyable GAMEPLAY experience for me to see this game anything above a 7, given this is a game. The controls should be the most fine tuned optimization but game companies seem to get away with people just being fine with having to spend a ton of time learning instead of making controls that are easy.

    Secondly is the upgrade system where you have to get skill points to choose your own upgrade... if you choose wrong, combat becomes absurdly difficult at the beginning with multiple enemy types who’s AI is set to swarm you.

    There is a pay to win bonus in the Special Edition that helps this skill tree, error trap, situation which is they give you a free extra skill point for paying $10 extra dollars.

    I’d have zero buyers remorse if combat scaled better like in Sony’s other exclusives like, say, Spiderman. I just want a fun and lengthy Samurai Experience, not a game where I have to practice for a few hours before the combat feels like I’m really an awesome Samurai with decades of training... if they wanted us to feel week, start the game with us as a teenager... Reviews led me to wishing I had waited until Black Friday, just wait on this unless you’re mad desperate.
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  59. Jul 31, 2020
    7
    The game is oveal okee. Nothing really spectacular about it. The story is meh, the graphics are amazing, music is quite good, combat is very fun in the beginning but get repetitive as number of enemies and variety of them aren't much. Alot of animation are just cut to black but overal a good game.
  60. Jul 15, 2021
    7
    Está bien, pero tampoco para tirar cohetes. Tiene mucho mejorable de cara a una hipotética secuela. Lo peor sin duda la parte de la historia, que es más plana que una tabla de planchar, y el sigilo, extremadamente básico para un juego de estas características.
  61. Sep 24, 2020
    7
    Ghost of Tsushima is a good game. But it's definitely overrated. It's about a 7

    The game does many things right, like using the wind as a waypoint indicator instead of an arrow or minimap. The combat is fun and engaging, and I find myself preferring open combat to sneaking and assassination. The flow is good, and the constant scissor-paper-stone of stances and types of enemies keep
    Ghost of Tsushima is a good game. But it's definitely overrated. It's about a 7

    The game does many things right, like using the wind as a waypoint indicator instead of an arrow or minimap. The combat is fun and engaging, and I find myself preferring open combat to sneaking and assassination. The flow is good, and the constant scissor-paper-stone of stances and types of enemies keep things interesting.

    However, a few things keep it from attaining true greatness on the level of something like Breath of the Wild.

    The first and biggest problem is running. Jin and his horse very often seems to get caught on some invisible terrain and bring your sprint to a sudden half. This happens so often that sometimes you feel like you are stuck. This really distracts you and prevents you from immersing yourself into the game.

    The 2nd major problem is the platforming aspects of the game. It is just terrible. Jin doesn't "sticky" to the correct places during the platforming segment, and often you just randomly jump off a cliff when you expect to make the jump. The developers could have learnt from many really good 3D platformers in the past. But they didn't.

    The last minor niggle is the fact that the whole game feels iterative. It's not bad, but it doesn't really do anything revolutionary.

    If the devs fix the running problem and platforming issues, I'd give this a 8. As it is, it shows a lack of polish that makes it undeserving of a higher score. I can't believe people overlook some of these fundamental aspects of making a game and gives this game such a high score
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  62. Jan 1, 2021
    7
    I'll say this upfront, the game is gorgeous and it looks and feels like a freakin' movie.
    However, the gameplay becomes quite repetitive (imo after the first act everything is just more of the same), the stealth is a mess and and the AI is quite dumb.
  63. Oct 1, 2022
    7
    General playerbase opinion on Ghost of Tsushima is massively boosted by the semi-failure of The Last of Us Part II to a major degree, and by weebs to a minor extent.

    Ghost has average Batman/Assassin's Creed combat, average gameplay mechanics, average characters. Locations are alike, missions are all the same: go somewhere, follow someone, kill enemies, press interaction button, kill
    General playerbase opinion on Ghost of Tsushima is massively boosted by the semi-failure of The Last of Us Part II to a major degree, and by weebs to a minor extent.

    Ghost has average Batman/Assassin's Creed combat, average gameplay mechanics, average characters. Locations are alike, missions are all the same: go somewhere, follow someone, kill enemies, press interaction button, kill more enemies.

    The game is not the worst (better than Tlou2) but I don't know whether it's worth the time playing, since this game is pretty long.

    There are some good aspects such as duels and the last monolog is based but that's it.
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  64. Aug 9, 2020
    7
    The game is absolutely gorgeous, and I've had alot of fun playing it.

    However the game's core fighting mechanic suffers from terrible lock on issues, where your character will often face the wrong direction whilst using charged stance 'triangle' attacks. This even happens during the boss battles where they are the only enemy on the screen! Couple this with objects obscuring the camera at
    The game is absolutely gorgeous, and I've had alot of fun playing it.

    However the game's core fighting mechanic suffers from terrible lock on issues, where your character will often face the wrong direction whilst using charged stance 'triangle' attacks. This even happens during the boss battles where they are the only enemy on the screen!
    Couple this with objects obscuring the camera at every opportunity, from blades of grass, to tree stumps, walls, buildings... You name it, it will constantly try to annoy the *** out of you as it causes undeserved death's. When I started this game I was thinking 9/10 but by the end, it has ruined the experience for me. Lesser games would have been crusified for this issue alone.
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  65. Jul 25, 2020
    7
    Jogo decepcionante pelo que eu esperava. A história é simples não é nada demais.. Algo que daria pra passar se o gameplay e o mundo aberto fossem bons, porém o jogo é mal feito, não tem física, vc escala algumas pedras e o personagens flutua sobre, a agua do game é porcamente feita, NPcs burros e cegos. Parece um jogo da ubsoft, mal feito genérico... Ponto positivo somente no combate apósJogo decepcionante pelo que eu esperava. A história é simples não é nada demais.. Algo que daria pra passar se o gameplay e o mundo aberto fossem bons, porém o jogo é mal feito, não tem física, vc escala algumas pedras e o personagens flutua sobre, a agua do game é porcamente feita, NPcs burros e cegos. Parece um jogo da ubsoft, mal feito genérico... Ponto positivo somente no combate após melhorias de armas... jogopra esquecer, compre em promoção... PSN: Edgard_1986 Expand
  66. Jul 27, 2020
    7
    This game was very good. I would almost say its great but its somewhat unpolished in some aspects. Its combat is where this game drops the ball a bit. Enemy AI is laughably dumb, camera can get in the way too much and there isnt much that can be done to remedy this since you fight with the face buttons. Stance switching wasnt very nuanced at all. Just there to stagger enemies and leaveThis game was very good. I would almost say its great but its somewhat unpolished in some aspects. Its combat is where this game drops the ball a bit. Enemy AI is laughably dumb, camera can get in the way too much and there isnt much that can be done to remedy this since you fight with the face buttons. Stance switching wasnt very nuanced at all. Just there to stagger enemies and leave them open. Most other attacks you unlock for stances are pretty much useless as they arent anymore viable than your basic moves. Other aspects of the gameplay include doing some pretty great side stories, some of which span the entirety of the game with many twists and turns. Although the endings to them can be hit or miss. This gane never really gets repetitive either. Theres alot of different collectibles to find and mongol territories to do. But since you can tackle then in any order its really your fault if it becomes repetitive. The story was well done with well written characters. Some archs i wouldve liked to see a bit more fleshed out. Overall, this game was good and I welcome a sequel if Sucker Punch chooses to return to Jin Sakai in the future. Expand
  67. Jul 23, 2020
    7
    Good game, enjoyable combat but the world feels a bit lifless but I still recommend it
  68. Jul 28, 2020
    7
    Muchas sombras para ser un fantasma
    Recién terminado el juego, aquí dejo mis conclusiones:
    Puntos positivos: -Ambientación -Como evoluciona la historia -El diseño artístico de armas y armaduras -Los combates Vs Bosses, son muy buenos y te reconcilian con el juego -El minijego del bambú para conseguir concentración Puntos negativos: -El combate, en el 95% de los combates vas
    Muchas sombras para ser un fantasma
    Recién terminado el juego, aquí dejo mis conclusiones:

    Puntos positivos:
    -Ambientación
    -Como evoluciona la historia
    -El diseño artístico de armas y armaduras
    -Los combates Vs Bosses, son muy buenos y te reconcilian con el juego
    -El minijego del bambú para conseguir concentración

    Puntos negativos:

    -El combate, en el 95% de los combates vas a pelear contra 6,7 o 10 enemios simultaneamente y no poder marcas enemigos en un combate donde el parry es tan importante, me parece un punto negativo grave
    -La cámara, teniendo que ir constantemente moviendola con el analog, si no pierdes de la visual al enemigo
    -El doblaje, lo he jugado en Japones con subtitulos y es terrible, en español, es peor.
    -Misiones repetidas hasta la saciedad
    -La manera de navegas entre las diferentes habilidades e items no es nada intuitivo ni rápido.

    Juego divertido en muchos aspectos, pero donde se le ve las aristas en casi todos los campos.
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  69. Oct 17, 2020
    7
    What do you get when you mix a bit of Assassin's Creed: Odyssey, The Witcher 3, Horizon Zero Dawn, Nioh and Kingdom Come Deliverance? A game that tries to be all of these and falls short of any of them without solidifying its own identity.

    The graphics in this game are unparalleled. Many games such as those listed above are close, but the Asian backdrops are truly a sight to behold.
    What do you get when you mix a bit of Assassin's Creed: Odyssey, The Witcher 3, Horizon Zero Dawn, Nioh and Kingdom Come Deliverance? A game that tries to be all of these and falls short of any of them without solidifying its own identity.

    The graphics in this game are unparalleled. Many games such as those listed above are close, but the Asian backdrops are truly a sight to behold. Riding your horse through these scenes is an amazing experience that sets GoT aside from other games and the Japanese culture and time period give a very authentic feel. However, that's where the uniqueness of the game caps itself.

    The story of GoT is as contrived and well-treaded as its gameplay. You're rescuing your uncle from the tyrant who levelled your homeland like in Kingdom Come Deliverance and then taking revenge upon said dictator. The story branches out quite extensively, however these fall under the typical open-world narratives that have been widely received and since criticised, so it's odd to see GoT widely praised for enacting the same mechanisms that have existed for over a generation now. I was sick of the contrived fetch quests by the time Act 2 came around.

    The gameplay is where the game had an amazing first impression but an enervating lasting impression. The game tries to be too much at once; you can sneak and assassinate your way through a lair ala AC; you can explore a vivid environment of breath-taking scenery ala HZD, or you can hack-n-slash or strategically cut your way through foes ala Nioh or KCD. GoT actually reminds me of an older game called Way of The Samurai that fell to obscurity after the PS2 outings, as there was excellent combat mechanics held back by repetitiveness and unresponsiveness. It's like GoT wants to be an accessible Dark Souls but lacks the responsive controls. Eventually i just switched the difficulty down to easy because I wanted to get through the game faster. By the time Act 2 came around I had seem most of what the game had to offer and noticed some copy and pasting of enemies and bases.

    The ultimate problem is that The Witcher 3 was released in 2015, HZD in 2017, and AC Odyssey in 2018. Ghost of Tsushima does not come across as being 5 years ahead of The Witcher 3. When I play it it feels more like a side-step rather than a step forward. It falls for the same old open-world tropes. I would much have preferred a linear 15-hour story than the repetitive potentially 100+ hour offering presented here.

    The camera deserves a special mention, because no matter how dangerous your enemy, the camera is your biggest threat. They tried to circumvent this by having archers 'announce' their arrows but it's not as effective as I'd have liked.

    The strangest thing is, GoT is actually a very good game, if you haven't played any of the games I've mentioned above. GoT drags itself down by repeating old concepts. Had I never played games like The Witcher or Skyrim, then GoT would be a ground-breaking GOTY. As it stands, beneath the Asian veneer it is just another iteration of an over-saturated formula that should have tried to enact a paradigm shift rather than chase old trends.
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  70. Oct 27, 2020
    7
    Good Enough game. First off the graphics are gorgeous, the world of tsushima is thriving with colour and is just begging to be explored. The exploration is good with interesting side activities to find like the fox dens and the shrines. The combat is weighty and feels fun although gets a little repetitive towards the end as most of the combat styles and upgrades are unlocked early on. TheGood Enough game. First off the graphics are gorgeous, the world of tsushima is thriving with colour and is just begging to be explored. The exploration is good with interesting side activities to find like the fox dens and the shrines. The combat is weighty and feels fun although gets a little repetitive towards the end as most of the combat styles and upgrades are unlocked early on. The armour sets are cool and styling out jin your own way is great. However my biggest problem and what really holds this game from being a potential 9 or 10/10 is the story and the quests. I'll be straight up I would say maybe 1 or 2 missions in the entire game really grabbed me. The side missions are boring and not engaging but what really sucks is that the tales missions and the main story missions are the same. The main villian of the game is bland and uninteresting. The only good thing is the relationship between Jin and Lord Shimura but this is a small part of the overall experience. Overall a fun enough time that needed a better script Expand
  71. Jul 28, 2020
    7
    Nicely done, albeit a tad naive rendition of feudalist Japan. It makes you wonder: we got so used to crappy open world Ubisoft games that when a game of this quality comes along, we hail it as genius -- while it's only a good game, nothing REALLY special -- but this is the bare minimum quality that Assassins Creed and Far Cry games should have stuck to. The colors and the visuals areNicely done, albeit a tad naive rendition of feudalist Japan. It makes you wonder: we got so used to crappy open world Ubisoft games that when a game of this quality comes along, we hail it as genius -- while it's only a good game, nothing REALLY special -- but this is the bare minimum quality that Assassins Creed and Far Cry games should have stuck to. The colors and the visuals are great, the island's design is the game's most important feature and thankfully it doesn't want to be the next unplayable Sekiro or Dark Souls. But overall it's nothing we've never seen before: kind of repetitive tasks, not-so-special main quest and a main character that is hard to emphatize with. Expand
  72. Jul 18, 2020
    7
    BEWARE It's only taking the invasion of Mongol frame and put all Samurai fantasies inside it from a western fanboy perspective.

    I am an Asian and understand Japan, so I played the Japanese voice & subtitle version. Pros: - wonderful scenery and a powerful photo mode - cool katana "Waza" animation and clothing - main quest is interesting enough to make you engage in - vast open
    BEWARE It's only taking the invasion of Mongol frame and put all Samurai fantasies inside it from a western fanboy perspective.

    I am an Asian and understand Japan, so I played the Japanese voice & subtitle version.

    Pros:
    - wonderful scenery and a powerful photo mode
    - cool katana "Waza" animation and clothing
    - main quest is interesting enough to make you engage in
    - vast open map with > 30 hours main storyline

    Cons
    - very repetitive and boring side quests (even the "companions' quests")
    - no skip button in the transition scenes
    - the companions are not interesting and some are voiced horrible
    - the main protagonist, Jin, his Japanese voice actor is too old, often not matching his face; Yuna and his little brother are also feeling odd when they are opening their mouths. The only good ones may be the Big Bad Mongolian, Jin's uncle and his childhood friend.

    Overall, I think the creators are too obsessed with the old Japanese Samurai TV show/movies type and they always want you to appreciate their MASTERPIECE and efforts by deliberately not allowing you to skip their wonderfully crafted art works...

    I will appreciate them more if they don't try so hard.

    Gameplay wide though, they have copied a lot of mechanics from the AC series (the stealth mode bgm is constantly reminding me the one from AC games) but also introduces a more fluid action/skill system. Yet, it is disappointing they copied the bad things from AC, like stuffing tons of bloating boring side-quest at every concerns of the map.

    But the katana battle feels satisfying and you can feel your character is powerful and fearsome after the mid game (perhaps OP sometimes).

    The game designers should understand not every one is fond of the old school Jp Samurai show style. I play a game for fun and joy and couldn't care less about how they try to recreate the legendary Kurosawa's vision or style.

    One last important thing:
    - you must not believe the game will teach you a history lesson or Japanese culture correctly just like any AC games.
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  73. Jul 25, 2020
    7
    Слабый и предсказуемый сюжет. Никаких эмоций после финала. Сюжет в призраке выглядит каким-то детским сочинением на самурайскую тему, если сравнить его с крутым сюжетом недавно вышедшей непревзойденной The Last of Us Part II.

    Всё слишком однообразно. Сюжетных заданий очень мало, а от побочных они мало чем отличаются. Наигравшись в побочные задания ждешь хоть какого-то разнообразия от
    Слабый и предсказуемый сюжет. Никаких эмоций после финала. Сюжет в призраке выглядит каким-то детским сочинением на самурайскую тему, если сравнить его с крутым сюжетом недавно вышедшей непревзойденной The Last of Us Part II.

    Всё слишком однообразно. Сюжетных заданий очень мало, а от побочных они мало чем отличаются. Наигравшись в побочные задания ждешь хоть какого-то разнообразия от обязательных, а его просто нет. После битвы с предводителем монголов возникает такое чувство, что просто зачистил очередной лагерь.

    Цепляет очень красивый окружающий тебя мир, но при этом он сам по себе мертвый. Исследовать особо нечего, кроме как побегать за очередной лисичкой, порубить бамбук, всякие там столпы чести, утомляющие хокку, горячие источники, и многое другое. И всего этого понапихали в таких количествах, что я просто реально устал платину добивать. Если в том же человеке-пауке ты можешь по пути от задания к заданию все активности к финалу игры выполнить, то здесь тебя в буквальном смысле завалят ими. Ещё что раздражает - монголы просто на каждом шагу. При всем желании исследовать тебя заставляют сражаться, сражаться, сражаться. Неужто они считают, что мне после всех побочек и лагерей этого не хватило? God Damn Mongolians!

    Но есть и хорошие побочки. Мне понравилось взбираться на святилища, крутые и динамичные дуэли, истории древних героев и персонажей. Я бы даже сказал, что истории персонажей гораздо интереснее самой сюжетной линии.

    Зачищать лагеря при помощи стелса не очень интересно. Даже с полностью прокаченными навыками надоедает спустя пару-тройку заходов. Сами бои сделаны очень круто, но слегка поехавшая камера часто меняет исход событий не в твою пользу.

    Не хватает режиссуры и постановки, но непередаваемая атмосфера берет свое. В игру все таки хочется играть, она тебя цепляет и не отпускает.

    Итог: Игра хорошая, но близко не шедевр.
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  74. Jul 25, 2020
    7
    This is a real samurai movie. Very nice and very boring. The story is also typical of such works - it is simple. Characters ... and again everything is like in a regular samurai movie. And this is not bad, in the end these are genre features.
  75. Aug 24, 2021
    7
    История - простая, предсказуемая, линейная.
    Персонажи - плоские, шаблонные, им трудно сопереживать.
    Геймплей - боевая система отличная, разнообразная, за игру не успела надоесть, но базовые механики открытого мира как будто копировали у Ubisoft. Много, однообразно, скучно. Но в защиту SP получилось все равно интереснее, чем в последних AC. Атмосфера - шикарная, остров невероятно красив,
    История - простая, предсказуемая, линейная.
    Персонажи - плоские, шаблонные, им трудно сопереживать.
    Геймплей - боевая система отличная, разнообразная, за игру не успела надоесть, но базовые механики открытого мира как будто копировали у Ubisoft. Много, однообразно, скучно. Но в защиту SP получилось все равно интереснее, чем в последних AC.
    Атмосфера - шикарная, остров невероятно красив, дуэли выглядят восхитительно.
    В итоге GHOST OF TSUSHIMA игра с невероятно приятной атмосферой, отличной боевой системой, но сюжет и открытый мир портят впечатление.
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  76. Dec 2, 2020
    7
    Frustrating but eventually, rewarding.

    - The combat is EXTREMELY ANNOYING for the first few hours and it's one of those "ItS NoT sUpOSta Be fUn!" kind of reload-after-reload experiences. - The Camera is in the top 10 for being the worst ever conceived. - An Unwinnable fight that no matter how good you are, the player is scripted to lose. - The Camera is still the worst nemesis of the
    Frustrating but eventually, rewarding.

    - The combat is EXTREMELY ANNOYING for the first few hours and it's one of those "ItS NoT sUpOSta Be fUn!" kind of reload-after-reload experiences.
    - The Camera is in the top 10 for being the worst ever conceived.
    - An Unwinnable fight that no matter how good you are, the player is scripted to lose.
    - The Camera is still the worst nemesis of the protagonist (this cannot be overstated), but once you gain some skill points, combat becomes almost trivial.
    - The graphics and world design are out of this world good.
    - I really enjoyed the wind element as part of your "hud".
    - Excellent writing.
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  77. Jul 19, 2020
    7
    The game feels very raw. The fighting is good and the nature is beautiful, however all the rest aspects seem very cheap and unfinished. Especially it feels so after playing the Last of Us 2 and RDR 2. The mystery about this game is why it took 6 years to make it.
    However I very appreciate the fact the game doesn't contain any SJW ideas.
  78. Jul 20, 2020
    7
    The good:
    Good effects, good graphics, character and enemy modeling are great. The wind moving the grass and plants, the leaves falling. Minimalist HUD.
    The bad: The character does not have any charisma. The "Kurosawa" effect ends soon (as a curiosity and for the photo mode it is fine but to play it it is painful or only if you want a super difficult mode). The enemy AI is painful and
    The good:
    Good effects, good graphics, character and enemy modeling are great. The wind moving the grass and plants, the leaves falling. Minimalist HUD.

    The bad:
    The character does not have any charisma. The "Kurosawa" effect ends soon (as a curiosity and for the photo mode it is fine but to play it it is painful or only if you want a super difficult mode). The enemy AI is painful and even if there are several enemies they surround you and attack you one by one (in turns as if it were a RPG game from the 90s). The physics after cuts and blows are poorly calculated so there are times that after receiving a cut you fly off when you only have to hit the floor. When starting a "story" (Quest) and the open-world disappears leaving you to focus only on the Quest that happens at that moment. Wind, fog, and rain effects fill in its graphics shortcomings and hide loads of textures. Only close-up and close-up objects have detail, the rest is covered by motion blur that makes everything that is out of sight look blurred or out of focus. Forced stealth is present and unless you're re-playing a mission you'll know where the enemies are and where you can surprise them, not before.

    The Meh !:
    The wind does not stop passing and the leaves do not stop falling, so an effect that at certain times can surprise in considerable doses, here they use it so much that they saturate the image and after a couple of hours it looks bad and even you ignore. Turn-based combat makes Mongolian enemies observe etiquette when attacking, waiting and respecting their turn to attack, just like a Batman Arkham. There is only one denouement in the story, so I don't expect a second part.
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  79. Jul 20, 2020
    7
    Graphics are ok. Sometimes they look great, other times they are super cringe. It’s like they took time in some parts of the game and just rushed half. Facial animations flat out suck. Cutscenes are laugh worthy on how stiff the characters are. I feel like I've played the same mission at least 100 times now. The repetitiveness is so insanely bad. Gameplay is alright. Best sword fightingGraphics are ok. Sometimes they look great, other times they are super cringe. It’s like they took time in some parts of the game and just rushed half. Facial animations flat out suck. Cutscenes are laugh worthy on how stiff the characters are. I feel like I've played the same mission at least 100 times now. The repetitiveness is so insanely bad. Gameplay is alright. Best sword fighting game I've ever played.. but it's pretty easy, no challenge whatsoever. . The world is cool to look at. The story is cringe worthy predictable but I think that's the direction they went for (like old style samurai movies). If not, then yeah.. the story sucks. It's a good game with all that said.. but it's got LOTS of flaws. I'd pick it up.. but maybe wait till it goes on sale. But it's a good game to just mindlessly play and have some fun. Expand
  80. Jul 20, 2020
    7
    If you've played any remotely compelling open-world, action/adventure game from this generation, you've played this. That's fine. I would expect something more from one of the last big releases for these consoles though.
  81. Jul 20, 2020
    7
    Ghost of Tsushima is, for the most part, a typical open world game. It adds nothing new to the mix, but instead chooses to offer the trite selection of activities and gameplay that players have seen a million times before. Now, I wouldn't mind these so much if the plot was engaging, but characters are mostly one-dimensional and the script is often lazy. Facial expressions during exchangesGhost of Tsushima is, for the most part, a typical open world game. It adds nothing new to the mix, but instead chooses to offer the trite selection of activities and gameplay that players have seen a million times before. Now, I wouldn't mind these so much if the plot was engaging, but characters are mostly one-dimensional and the script is often lazy. Facial expressions during exchanges with NPCs can fall inside the uncanny valley sometimes, so cameras are placed far from the speakers to make up for this. To make matters worse, lip sync is completely broken for Japanese audio: it often looks like characters are being dubbed over. This completely destroys immersion and has a negative impact on the whole experience. I'm only saying this because visual representation for landscapes and buildings is often breathtaking, and it's such a shame that the same care didn't go to these other aspects. of the game. Gameplay wise, AI is pretty terrible, and even on maximum difficulty I run into hardly any trouble. There's also your standard array of mechanics: stealth kills, parries, unblockable moves, arrows, and such. This work fine, but they never reach the heights of games like Sekiro, where mastering them became essential for success.
    So as it stands, Ghost of Tsushima is a by the book open world game, with forgettable characters and forgettable mechanics. Enjoyable, yes, but its formula grows really tiring really quickly. There's also the added value of a magnificent photo mode and the splendid Kurosawa filter, but that's about it.
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  82. Aug 8, 2020
    7
    This review contains spoilers, click expand to view. TLDR: Despite the game being mediocre in some big ways, including in narrow plot and following the typical open world formula, it excels in environmental design and combat design (both in gameplay and animations), so much so that I believe it’s better than than the average open world game that follows the same formula; I might be wrong... oh well

    WARNING: there are some vague spoilers and a couple of specific spoilers in here, so if you want to go into the game clean, avoid this review! You have been warned!

    After over 100 hours of playtime, one full play through and part of a second, I think the game is pretty good. Don’t really care for out of ten scores, so I’ll say I thought the game was above average, and back up my belief with my pros and cons of the game:

    Pros:
    - Combat: I love the stances and how you need to utilize each of them to overcome each of the types of enemies; also, unlike some games, and especially in lethal mode, the enemies aren’t just damage sponges that take tens of hits to fell, rather their difficulty and survivability comes from their own ability to block/counter your attacks, making it seem like you’re trading blows with a fellow warrior, as apposed to just wailing on a moving training dummy for a while and occasionally evading/blocking when the need arrises (which is something that I was afraid I would never see again after sekiro); also, it is fun to throw in use of the ghost tools, especially if you spec out for tool use in your gear
    - Environmental design: simply, the game’s world is gorgeous; it doesn’t necessarily have the highest quality design/textures I’ve ever seen, but the different aspects and components all come together so that it looks gorgeous no matter where you look; worth noting are the canopies of the forests, which actually blot out the sky when beneath them, and the grass, which is the most realistic I have personally seen
    - Combat animations: purely awesome and satisfying, especially with regard to the finishers, which are truly unlike any game I’ve played before; every enemy defeated ends with a stylish finisher/flourish that just looks awesome and makes you feel BA
    - Horse: some games have mounts/vehicles that are a pain to ride, but the horse in this game seems to me to be very responsive; also, I appreciate that they allow you to choose from a few names for the horse that are voice acted, so that Jin (the main character) refers to the companion by its name throughout the story; some may dislike being unable to personalize the horse’s name, but I actually prefer the way it was done, because I like hearing the horse’s name spoken aloud (I wish they did something similar in rdr2, dang it)
    - Armor: love the design of most of the sets (not keen on the Sakai set, unfortunately), and I like all of their unique stats; also, I thought it was cool how the armors visually changed as I upgraded them, and I like the ability to dye the armors
    - Sword: if this was a fantastical game, I would’ve said that I was missing weapon variety, or the ability to imbue the katana with magical effects, or something; however, in this game, I think the simpler approach to upgrading the sword just to improve damage is appropriate; plus, variety in combat more-so comes through the techniques you unlock/acquire; I do like that the weapon cosmetic customization, unlike the armor, is not tied to stats
    - Minimal hud: while the game still hangs on to the typical open world formula, it at least does so without framing the screen in a distracting hud; while not perfect, I appreciate that the steps the developers took in the right direction by limiting the hud to the divine wind and the golden bird
    - Duels: the duels, aka boss fights, are awesome, and tend to be the most impactful parts of the stories (main and side) in the game
    - Legendary quests: also awesome, some of the best parts of the game, in fact, both in story and gameplay
    - Side quests: generally pretty interesting, albeit a little simple at times
    - Main quest: the story has a few oddities and shortcomings, but overall, it is pretty good

    Cons:
    - Water: the exception to the beautiful environmental design is the water, which is of noticeably lower quality
    - Choice: I’m not one to argue that every game has to incorporate choices into the story, in fact I believe most types of story would do well without them, but this game would have been much improved with choices that impacted the story, considering the narrative focus on the struggle between [Link omitted per site rules]
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  83. Jul 28, 2020
    7
    Let me start by saying this. I hate majority of PS4 exclusives. I think majority of them have mediocre to bad gameplay, repetitive linear/open world games, bland characters and stories, None offer new things in the industry, heck GoW is the worst game i've ever bought. Now thats out of the way. GoT stands for itself, story is good and interesting, supported by characters from remarkable toLet me start by saying this. I hate majority of PS4 exclusives. I think majority of them have mediocre to bad gameplay, repetitive linear/open world games, bland characters and stories, None offer new things in the industry, heck GoW is the worst game i've ever bought. Now thats out of the way. GoT stands for itself, story is good and interesting, supported by characters from remarkable to bland. Gameplay stars mediocre at the beginning but it gets better everytime you proceed or level up i loved it. The settings and environment are awesome and catchy, with that sweet sweet photomode. OSTs are meh at best, wish they used more and plays when adventuring in Tsushima. Open world activities are nothing new, with side missions that have the same approach everytime (Kill Mongols, wait for Mongols etc) which is also implemented in every types of missions where's the creativity? Light up lighthouse, liberate the area you get it and you probably saw it in every open world game before. But i loved how directions work with the guiding wind. Conclusion : good story supported by great gameplay and a world design, affected by repetitive world activities, no variations of enemies (Sowrdsmen-spearmen-shieldmen-huge guys and archers) you literally only face 5 enemy types throughout the whole game lol. Expand
  84. Aug 11, 2020
    7
    Ghost Of Tsushima es uno de esos juegos que me provocan opiniones y razonamientos encontrados. Por una parte destaca mucho en un gran apartado gráfico que acompaña a una detallada y estudiada ambientación. A su vez el combate que es en mi opinión uno de los grandes protagonistas del juego destaca por su fluidez, dinamismo y detalle que en la mayor parte de las ocasiones te hace realmenteGhost Of Tsushima es uno de esos juegos que me provocan opiniones y razonamientos encontrados. Por una parte destaca mucho en un gran apartado gráfico que acompaña a una detallada y estudiada ambientación. A su vez el combate que es en mi opinión uno de los grandes protagonistas del juego destaca por su fluidez, dinamismo y detalle que en la mayor parte de las ocasiones te hace realmente sentir que esta en una película clásica de sumarais. Pero a la par de estos grandes detalles que ayudan a disfrutar del juego. Ghost Of Tsushima peca en muchos aspectos de fijarse en mucho clichés de juegos de mundo abierto. Se nota mucho que una gran parte del contenido es un puro relleno convencional y sin sentido ninguno. Esto a su vez perjudica en gran parte al juego que en vez de asentarse y definir mas otros aspectos del juego que tenían mas sentido y mas intenciones. Intentan rellenar y alargar el juego para intentar auto justificarse como Triple A. La historia sin estar del todo mal en general tiene una linea argumental muy decadente que en la mayor parte de su trama se vuelve aburrida debido principalmente a que la mayor parte de la misiones a realizar son muy repetitivas. Los personajes que ambientan la historia son interesantes en ciertos momentos. Dan mas protagonismo a personajes mas lineales y menos interesantes que a otros personajes mas complejos y con un narrativa mas atractiva. Una de las ideas menos pulidas y con menos sentido del juego es la implementación del sigilo. Este en la mayor parte de las ocasiones peca de tosco, contando a su vez con unas mínimas y poco pulidas animaciones. Ademas la dificultad del juego esta poco trabajada dejando una mínima inteligencia artificial de los enemigos que aunque estés jugando en la máxima dificultad provoca momentos ridículos y poco desafiantes. Creo sinceramente que el resultado final de Ghost Of Tsushima no es la idea principal del juego. Por el exceso abusivo de añadir contenido el juego se ha visto perjudicado en muchos aspectos. Creo que tenían que haber pulido mas los pilares principales del juego y haber dejado de añadir contenido inútil. Pero pese a esto es un buen juego totalmente disfrutable. Pero como ya dice el dicho. El que mucho abarca poco aprieta. Mi nota real es de 7.5. Expand
  85. Aug 28, 2020
    7
    Above average game with the typical elements of sandbox. The game is beautiful and the combat mechanics are great but there is too much repetition. Also some scenes and dialogues cannot be skipped
  86. Jul 26, 2020
    7
    Nice colorful aesthetics of the island and good fights, but weak in texture/details (the upgraded weapon still looks the same, for example), primitive AI, and classic boring sidequests. Overall good game, but nothing special.
    7/10
  87. Mar 27, 2021
    7
    Very mixed feeling about this game, it's beautiful, smooth and immersive, just nothing really stands out or truly memorable. The melee system is definitely no match with Soulsborne series, stealth handling is no match with many others even the TLoU, story is very simple, and graphics or soundtrack is nowhere near extraordinary. Guess it just did a reasonably good job in everything and theVery mixed feeling about this game, it's beautiful, smooth and immersive, just nothing really stands out or truly memorable. The melee system is definitely no match with Soulsborne series, stealth handling is no match with many others even the TLoU, story is very simple, and graphics or soundtrack is nowhere near extraordinary. Guess it just did a reasonably good job in everything and the general combination is positive Expand
  88. Aug 20, 2020
    7
    This review contains spoilers, click expand to view. A beautiful lush open world with innovative exploration and stunning visuals. The feeling you get when riding through tall grass with the sun shining is breathtaking. Sucker Punch made a game that deserves praise and something different in the already tiresome and stale open world genre. Though they're sticking to what works they're not afraid of implementing new ideas and their own spin on it. The combat is satisfying from your first upgrade to your last and puling off a perfect parry makes you feel like you're invincible. Story and arc is where it became tedious and I found myself more invested in some of the side mission compared to the main story. By the end of the game I had killed off more roaming Mongols then I found fun and it felt like a chore. I experienced some bugs and glitches that took away the immersion, some more game breaking then others. The game also lacked that first party polish you expect from a first party studio. Having your cape fluttering inside houses, birds flying around me in battles or simply just getting stuck only to dissapear when I was following them got annoying after a few times. Overall a good and enjoyable experience but far from one of Sony's best games this generation. Expand
  89. Aug 8, 2020
    7
    Good story with beautiful graphics and music. Gameplay and exploration can get very repetitive at times but very enjoyable overall.
  90. Jul 20, 2020
    7
    Ghost of Tsushima is one of those games that will give you an entertaining experience, but not one that you haven’t received from several other games over the last few years. Pros: GOT is a well made world, with a large map and very well-defined RPG system, that allows the player to define Jin (main character) through a series of well thought out upgrades, which include various stancesGhost of Tsushima is one of those games that will give you an entertaining experience, but not one that you haven’t received from several other games over the last few years. Pros: GOT is a well made world, with a large map and very well-defined RPG system, that allows the player to define Jin (main character) through a series of well thought out upgrades, which include various stances and weapon upgrades. The game also features side missions, or “tales” which create a very interesting narrative away from the main story. The games fighting system is also something future developers should take note of. It’s challenging, without being souls like burdening over the course of the story. Parraying feels good, and although predictable at times, enemies can still be a challenge during combat. Cons: Not really a “con” but this game is not as beautiful graphically as some would have you believe. Certain elements are top, but the game falls short overall of the standard set by Last of Us Two and Red Dead Redemption. The game compares more accurately to a Samurai-based Days Gone. Above average, but not mind blowing. Enemy AI is largely terrible, and stealth although set up to be fun misses the mark due to unaware AI, who can de easily disposed of while sneaking around. There are still a large amount of fetch quests, including fetching individuals. The combat, while enjoyable, is incredibly repetitive. Expand
  91. Jul 19, 2020
    7
    This game is awesome it should be played by everyone! Stunning visuals. There are some complaints lip sync is not great, faces kinda seem like a mass effect Andromeda situation, some random bugs where the enemies get stuck in falling animations. The story is just not up to par for a playstation exclusive. The actors can be very bland especially Jin his Japanese voice actor is much betterThis game is awesome it should be played by everyone! Stunning visuals. There are some complaints lip sync is not great, faces kinda seem like a mass effect Andromeda situation, some random bugs where the enemies get stuck in falling animations. The story is just not up to par for a playstation exclusive. The actors can be very bland especially Jin his Japanese voice actor is much better but the lipsync is way off. It's zgreat for a new ip! Hopefully they make a second one! Expand
  92. Aug 21, 2020
    7
    Ghost of Tsushima is a game that has a lot of fun and innovative elements but at the same time disappoints in the basic elements of gaming (in my opinion).

    Almost every positive point also had a negative side: - Wind navigation. Innovative but at the same time annoying that you have to continuously swipe the D-pad in order to see your goals and destination. Also, no distinction is made
    Ghost of Tsushima is a game that has a lot of fun and innovative elements but at the same time disappoints in the basic elements of gaming (in my opinion).

    Almost every positive point also had a negative side:

    - Wind navigation. Innovative but at the same time annoying that you have to continuously swipe the D-pad in order to see your goals and destination. Also, no distinction is made in height and depth
    - Collecting was never so easy without the animations but at the same time it didn't feel satisfying Because the collectables looked all the same
    - Deep combat which makes it worth playing but a world full of the same boring quests which made it unnecessary for me to explore the side quest and stories
    - A beautiful story that represents the honor and culture of the samurai very well, but at the same time there was a lack of cinematic creativity except for some of the main missions
    - The game very often skips animations or scenes where you expect it to be better polished

    Now this seems all negative, but of course there is a lot more the game has to offer:

    + The world is the real star of this game.
    + Wind and particles ... everywhere.
    + Soundtrack is fantastic
    + User interface design is very nice
    + The feeling of the atmosphere and culture is great
    + Exciting stand-offs and the boss fights

    All in all, it makes for a fun experience but not one that is unforgettable.
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  93. Jul 20, 2020
    7
    It’s easy to describe the gameplay loop of Tsushima: it’s Assasins Creed (the last two of the series), it will be sold as action-rpg but there’s really little to no RPG. You have skills to unblock, you run with your horse to the mission point, the mission is invariably: kill Mongolians. You have combat skills, bow, sword, and sneaking ability. There’s no equipment loot (huge bummer forIt’s easy to describe the gameplay loop of Tsushima: it’s Assasins Creed (the last two of the series), it will be sold as action-rpg but there’s really little to no RPG. You have skills to unblock, you run with your horse to the mission point, the mission is invariably: kill Mongolians. You have combat skills, bow, sword, and sneaking ability. There’s no equipment loot (huge bummer for me). HUGE open world map, many interest points and sub-quests to do, most of which are optional. All missions are linear with no choice or forks. In one word Assassin’s Creed.
    The good part is that the quest stories are usually nice (though not much variety) and the artistic direction and landscape are amazing, also some smart choices like having almost no UI and letting the environment guiding you to your mission points or secrets. The combat is well balanced, skill based and very stunty.
    I have to say, after the initial wow's effect i'm mildly unimpressed. I was expecting an amazing evolution of the Action genre, instead the evolution is purely graphical. The gameplay is the same i have already had for about 400 hours in t Assassin's Creed but if you like that type of game and you want more of that, this is probably as good as it gets.
    Expand
  94. Jul 19, 2020
    7
    Very good game...but i feel like the Game wasnt ending at all.
    Moves of players are so mechanic,map Its boring and si repetitive...
    Combat system its very good ... I have the same sense that with Days Gone...a very good game but with some much fails
  95. Aug 8, 2023
    7
    A great example of great visuals and aesthetics not equaling great gameplay. The gameplay is lackluster and the missions are all the same. The map is filled with a ton of the same repetitive side activities. Combat and story are good, but cannot carry the game on their own through 3 acts as the missions are structured identically.
  96. Jul 21, 2020
    7
    So far, Tsushima is the GOTY for me, though my expectations about the game were different from what I saw. When I saw the first trailer, I thought it might be a “Witcher” in the Japanese style. However it’s gameplay is more Assassin’s Creed and Far Cry - like. Can’t say that this is a big trouble for me, but actually there aren’t many unique and interesting mechanics, which isSo far, Tsushima is the GOTY for me, though my expectations about the game were different from what I saw. When I saw the first trailer, I thought it might be a “Witcher” in the Japanese style. However it’s gameplay is more Assassin’s Creed and Far Cry - like. Can’t say that this is a big trouble for me, but actually there aren’t many unique and interesting mechanics, which is disappointing. But the main problem is firstly about the loss of role play. Pretty much all the important choices are made without your interruption, which is a huge minus for an RPG. What’s more, the plot is really boring, it has nothing exciting in it: bad Mongols, good Japanese, tough-cruel mongol warrior, and of course, the revenge. All in all, the game is only interesting for those, who like Japan and its culture, otherwise you can see a copypast of the Ubisoft trash Expand
  97. Jul 19, 2020
    7
    Very repetitive but still enjoyable. If you already played Sekiro and Nioh this one might feel too grindy.
  98. Jul 19, 2020
    7
    Gráficamente impresionante y en un principio muy anganchante, desafortunadamente después de varias horas se vuelve monótono y cansado, lo que te mantiene jugandolo después de 15 hrs es su historia, pero falla en muchos aspectos como por ejemplo la dificultad ya que no ofrece un mayor reto y las físicas las cuales debieron ser mejores ya que prácticamente no podrás derribar ni un bambú.
  99. Jul 27, 2020
    7
    Достойная игра, для PlayStation2.
    Очень красивые пейзажи. Есть красивые бои. Красивая природа. Но всё остальное кашмар. Персонаж проходит сквозь бамбук. Даже старый ассасин делал вид, что задевает объекты. Камера часто улетает в кусты, за стены, за забор и ничего не видно. Катсцены все одинаковые. Стоят трое и разговаривают, только рты шевелятся. Скука. Побочные миссии примитивные, найди и
    Достойная игра, для PlayStation2.
    Очень красивые пейзажи. Есть красивые бои. Красивая природа. Но всё остальное кашмар. Персонаж проходит сквозь бамбук. Даже старый ассасин делал вид, что задевает объекты. Камера часто улетает в кусты, за стены, за забор и ничего не видно. Катсцены все одинаковые. Стоят трое и разговаривают, только рты шевелятся. Скука. Побочные миссии примитивные, найди и убей. А стэлс вообще что-то с чемто. Противник не замечает взрыв в трёх метра, но слышит как пролетает стрела. Ужас. Даже нет анимации, как порсонаж прячется в бочке, просто тёмный экран и он в бочке. И это эксклюзив пс4? Говорят что игроки специально занижают оценку специально, а я думаю это заслуженно.
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  100. Jul 20, 2020
    7
    Good game though, but no combative new techniques, same 4 no of enemies I.e a leader, archer, 2 sword man.
Metascore
83

Generally favorable reviews - based on 122 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 122
  1. LEVEL (Czech Republic)
    Oct 7, 2020
    100
    The best samurai game in a long time and a great fun for all, who love action. Love for Japan and its history is a big plus, but its knowledge is not necessary to enjoy every minute of this beautiful game. [Issue#305]
  2. Oct 5, 2020
    85
    Ghost of Tsushima is a flawed, but fun, game. While the gameplay itself was solid, and the story was decent, I definitely expected a lot more from Sony’s final PlayStation 4 exclusive. It had enough to keep me hooked, but lacked the polish we’ve all grown to love from a Sony first party game.
  3. Sep 15, 2020
    70
    Ultimately, it feels like the game could have benefited from a smaller scope or a more linear structure. Focus on the duels could have created a more engrossing product, especially if it honed in on the narrative for a more concise and cinematic experience. But as it stands, Ghost of Tsushima is another AAA open world title and doesn’t seek to define itself as anything other than that.