User Score
9.1

Universal acclaim- based on 21430 Ratings

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  1. Jul 30, 2020
    7
    A competent, entertaining game but it's nothing you haven't done before unfortunately. The flood of 10s are a symptom of Metacritic scoring where a game is either a 10 or a 0 and everything else is pointless.

    A game doesn't need to be groundbreaking to be entertaining, and I certainly got my fun out of it. However by the end of it, it suffers from what most overly long open world games
    A competent, entertaining game but it's nothing you haven't done before unfortunately. The flood of 10s are a symptom of Metacritic scoring where a game is either a 10 or a 0 and everything else is pointless.

    A game doesn't need to be groundbreaking to be entertaining, and I certainly got my fun out of it. However by the end of it, it suffers from what most overly long open world games do and that's when you've got to the end, you're just repeating what you've already done for several hours just to clear the map.

    It's hard when you're near the end of the game to be arsed to follow yet another fox to a shrine or a golden bird to a haiku for a headband. I used to wonder why on earth people said games were getting too long but now I agree. You've completed all the game has to over long before you're actually finished.

    Complete slog by the end to finish the story so I could sell them game before it dropped in value as I doubt I'll ever feel the need to replay this game or remember anything from it that much. However, as stated, entertaining enough for a while but not worth £50.
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  2. Jul 25, 2020
    7
    Gorgeous visuals and great combat but the open world side missions and story missions follow the same formula that a lot of these open world games have done in the past. For example: Follow the target without being noticed, clear enemy camps, save hostages without the enemy seeing you etc. While the game visually is a great example for late PS4 graphics I usually felt like I was playing anGorgeous visuals and great combat but the open world side missions and story missions follow the same formula that a lot of these open world games have done in the past. For example: Follow the target without being noticed, clear enemy camps, save hostages without the enemy seeing you etc. While the game visually is a great example for late PS4 graphics I usually felt like I was playing an Assassin's Creed game from 10 years ago. Looks new, feels dated. The story is mediocre but passable. It's fine, I didnt expected much from the story. I enjoyed the game overall but I got tired of it around Act III. Good game, not great. Expand
  3. Aug 1, 2020
    7
    This game does a few things at a 10
    1) combat is excellent
    2) characters are really interesting 3) the world is beautiful. But it does a few things horribly wrong. 1) the open world style things to do get boring REALLY fast 2) some seriously bad game breaking bugs. Specifically with crawl spaces and investigating things during missions as well as some weird AI stuff Honestly it's hard to
    This game does a few things at a 10
    1) combat is excellent
    2) characters are really interesting
    3) the world is beautiful.

    But it does a few things horribly wrong.
    1) the open world style things to do get boring REALLY fast
    2) some seriously bad game breaking bugs. Specifically with crawl spaces and investigating things during missions as well as some weird AI stuff
    Honestly it's hard to justify a higher rating because of how boring the open world atypical garbage is
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  4. Jul 18, 2020
    7
    Every aspect of this game is both good and bad. Graphics are great outdoors, but mediocre indoors, and the lip synching is terrible. The music is serviceable but ultimately forgettable. The combat system at first glance is loaded with enough depth and complexity to make it enjoyable, but it falls apart when you are surrounded by enemies (which happens 90% of the time). Because of theEvery aspect of this game is both good and bad. Graphics are great outdoors, but mediocre indoors, and the lip synching is terrible. The music is serviceable but ultimately forgettable. The combat system at first glance is loaded with enough depth and complexity to make it enjoyable, but it falls apart when you are surrounded by enemies (which happens 90% of the time). Because of the highly zoomed in camera and the atrocious FOV, enemies constantly move off camera and hit you blindly, and trying to keep them all on screen is very fiddly and frustrating. Stealth is the absolute bare minimum, there is no depth to it, and you are being chastised for using it even though it's a core part of mission design. The writing is serviceable, it moves things along, but it's never spectacular. Exploration rewards you with some collectables and nice vistas, but the world is empty. There are no environmental stories being told. You can't tell your friend "I was exploring the world in GoT yesterday, and I found those super cool things". There are no cool things, only supplies and iron and bamboo sticks. Overall, I certainly expected more from such a game in 2020. When its good elements are on display, Ghost of Tsushima is phenomenal, but it also seems to be somewhat stuck in the past. Expand
  5. Jul 25, 2020
    7
    I feel like this score is a bit high. TEN THOUSAND REVIEWS already...on a first party game? These reviews are either bots or bought because I'm not buying it---and I'm a fan of Playstation and purchased the game, and enjoying it! I just want to give an honest review. I loved the open world and combat, and the graphics are pretty good if that's your thing, but it has never been a mustI feel like this score is a bit high. TEN THOUSAND REVIEWS already...on a first party game? These reviews are either bots or bought because I'm not buying it---and I'm a fan of Playstation and purchased the game, and enjoying it! I just want to give an honest review. I loved the open world and combat, and the graphics are pretty good if that's your thing, but it has never been a must for me. The story is a little cliche' at times, which is where the score comes down for me, because that tends to be the most important factor in my book. This game is a SOLID 7-7.5 but 9.3 is people spamming it with false reviews. It's nothing revolutionary but it does what it does decently well. Expand
  6. Jan 18, 2021
    7
    beautiful, majestic, immersive, cinematic, this game would be a directors dream if only it had good writing and characters. I've played about 40hrs and about half way through the game and I feel like I've seen everything. The combat is great but repetitive, the areas are large and pretty empty, there isn't that much exploration to do since foxes and birds tell you to go (good idea on paperbeautiful, majestic, immersive, cinematic, this game would be a directors dream if only it had good writing and characters. I've played about 40hrs and about half way through the game and I feel like I've seen everything. The combat is great but repetitive, the areas are large and pretty empty, there isn't that much exploration to do since foxes and birds tell you to go (good idea on paper but just ruined the experience for me). the second area in the game are marshes that are grey, wet, boring, and block your way because of big puddles that you can cross on your horse so you need to go around. 40hrs in and nothings really happened, dialogue is all the same edgy "I'm a badass and my only emotion is being a blank serious dude. NO FUN ALLOWED". all the other npc's are " help me kudasai!". Expand
  7. Jul 23, 2020
    7
    open world batman. the best parts are when youre terrorizing mongols on the road as 'the ghost'/playing the main story. although the main story is nothing to write home about. the best part is still the opening battle sequence. But it falls flat at the end especially considering the rushed 3rd act. The other character arcs aren't interesting and neither is playing 'follow the footsteps'.open world batman. the best parts are when youre terrorizing mongols on the road as 'the ghost'/playing the main story. although the main story is nothing to write home about. the best part is still the opening battle sequence. But it falls flat at the end especially considering the rushed 3rd act. The other character arcs aren't interesting and neither is playing 'follow the footsteps'.

    The mythic quests were alright, until the devs ran out of ideas and just made the last few liberate 6 camps. Yep open world and camps. Name a more iconic duo. Not different in any way either. Rinse and repeat. This game is fun for the power trip/graphics but without interesting challenge and variety, it can't elevate itself past a 'sum of its parts'.

    Rote open world formula and half baked stealth really bring down what could have been a masterpiece. Oh, and let's not forget combat controls that still feel awkward 30 hours in and yes the much bemoaned camera is in fact terrible. What it does do well, it does very well though. at least you can become Fashion God of tsushima. Solid 7.8 or so.
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  8. Jul 24, 2020
    7
    This is a decent game, albeit with quite a few flaws here and there.

    The visuals are very nice indeed and the best thing about the game, combined with a very nice world design. I can't stop looking at all the amazing looking things as I run through the world. However I think the world is also a bit too littered with "optional" stuff. I mean come on, 50 fox dens. Over 50 mongol
    This is a decent game, albeit with quite a few flaws here and there.

    The visuals are very nice indeed and the best thing about the game, combined with a very nice world design. I can't stop looking at all the amazing looking things as I run through the world.

    However I think the world is also a bit too littered with "optional" stuff. I mean come on, 50 fox dens. Over 50 mongol camps/stronghols. I mean, no one is going to enjoy doing these things 50 times, or the other things that you have to do over and over and over again. This is a bit too Ubisoft-style for me. Other games like Horizon only makes you do each thing a very limited amount of times which prevents you from noticing any repetitiveness.

    The combat system is nice except for the fact that there is no targeting system which can be a real pain in tight areas, especially indoors. Sometimes the character just refuses to attack the enemy I want which has gotten me killed more than once. Also when 5+ enemies gang up on you, the camera doesn't really help you but makes things worse.

    My main problem with the game is its repetitiveness. Basically the only enemy type is humans (Mongolians) and basically every quest involves killing a bunch of them, or rescuing someone without being detected which gets really old after 10+ hours. The repetitive quest design is what really lowers the score for me, combined with the fact that the main story leves a lot to be desired. The game would have benefited from more set-pieces and scripted sequences to break up the repetitivness (the mission where you use the "arrow cannon" to sink ships is a good example). Games like The Witcher 3, Horizon and God of War does a much better job and beat this one by far.
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  9. Sep 8, 2023
    7
    Jogo Ok! O downgrade e a câmera do jogo são tristes. História +- e oferece uma boa ambientação. Apenas!
  10. Jul 21, 2020
    7
    Most people gave this game a 10 because of graphics, but graphics alone don’t make the game, Ghost of Tsushima is Assassins Creed Odyssey set in Japan with mildly better graphics, nothing ground breaking here.
  11. Jun 27, 2021
    7
    Ghost of Tsushima is a 50 hour game that would have been better served at 25 hours. Here are some pros and cons of the game:

    Pros -Good graphics: The game uses colors very effectively -Main side missions are fun: Playing through the stories of Yuna, Lady Masako, Sensei Ishikawa, and Norio is genuinely enjoyable. -Initially fun gameplay: The game is very fun to play for the first third of
    Ghost of Tsushima is a 50 hour game that would have been better served at 25 hours. Here are some pros and cons of the game:

    Pros
    -Good graphics: The game uses colors very effectively
    -Main side missions are fun: Playing through the stories of Yuna, Lady Masako, Sensei Ishikawa, and Norio is genuinely enjoyable.
    -Initially fun gameplay: The game is very fun to play for the first third of the game
    -Innovative guidance for missions: Using the wind to guide the player, birds to follow, and foxes to follow to shrines is truly innovative Cons
    -Weak story: The main plot could have been great, but ultimately doesn't leave a lasting impression.Had this been a 25 to 30 hour game, the story may have had more impact -Repetitive gameplay at the 25 hour mark: While fun at first, the gameplay gets old about halfway through the game and you will find yourself avoiding enemies when possible
    -Weak side missions: Any side mission not involving a main side character is truly forgettable -Length of the game: Hate to hammer this home, but this game would be better served if it were shorter
    -Very Dumb AI, even on hardest difficulty: Enemies will stare at the wall, get stuck on things, shoot each other, and are easy to defeat. Even the generals don't pose much of a challenge.

    Do not let all of the reviews mentioning how much better the game is than TLOU2 impact you as the game will not live up to the hype if you do (this is what happened to me). If you expect a good but not great game, then you will be satisfied with Ghost of Tsushima.
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  12. Jul 2, 2021
    7
    Great game hindered by horrible camera controls. The camera is fully manual and doesn't lock onto enemies or rotate to the direction the character is facing. That makes fights a lot more difficult than they need to be with a controller, because you can't rotate the camera and attack at the same time. The boss fights are extremely boring "learn boss attack pattern" style and require moreGreat game hindered by horrible camera controls. The camera is fully manual and doesn't lock onto enemies or rotate to the direction the character is facing. That makes fights a lot more difficult than they need to be with a controller, because you can't rotate the camera and attack at the same time. The boss fights are extremely boring "learn boss attack pattern" style and require more patience than skill. Expand
  13. Dec 8, 2020
    7
    Game is beautiful and with its use of color, kind of reminds me of the Zhang YiMou films like House Of Flying Dagger and Hero. The plot is very interesting as you meet different characters who are being affected by the war between the Japanese and the Mongols. If we were just basing the game on those two factors, this would be a 10. However there is a huge problem underneath its beautifulGame is beautiful and with its use of color, kind of reminds me of the Zhang YiMou films like House Of Flying Dagger and Hero. The plot is very interesting as you meet different characters who are being affected by the war between the Japanese and the Mongols. If we were just basing the game on those two factors, this would be a 10. However there is a huge problem underneath its beautiful façade.

    The biggest problem with this game is its camera system and its combat system. Trust me when I say that you cannot sneak through this game forever, you will eventually have to fight a group of enemies and that turns to a huge pain when you are playing at Normal or above difficulty.

    The camera is a big hinderance when you are surrounded by large group of enemies, when you dodge the camera will not auto focus and you will often lose track of enemies, so you have to readjust often and you cannot auto lock onto an enemy. if only Sucker Punch would have implemented something like Batman Arkham City, where you can lock on to one enemy and then move onto the next one after you defeated the previous enemy, then I would not have any gripe about this game.

    Occasionally I will also notice that items and location will glitch out as well, but that's to be expected for a huge open world game. Games like The Witcher 3 and GTA V have their glitches as well. Overall, a beautiful game with quite a few things to do with a good plot, however its combat and camera leave a lot to desire.
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  14. Jul 20, 2020
    7
    What you can say about this game is that you can see all the potential it has.
    Graphics:
    The world itself looks really good, but the character models aren't up to the other PS exclusives standards. The wind and leaves stuff was overdone a bit but I can see some people enjoying that. Also on the character model stuff, they reuse the same models for enemy types. Combat: The combat is
    What you can say about this game is that you can see all the potential it has.
    Graphics:
    The world itself looks really good, but the character models aren't up to the other PS exclusives standards. The wind and leaves stuff was overdone a bit but I can see some people enjoying that. Also on the character model stuff, they reuse the same models for enemy types.

    Combat:
    The combat is good, not great. Its repetitive, the stances work to counter certain enemies but you really dont do anything truly different, its just that stuff that didn't work against certain enemies works depending your stance. Plus, if you enjoy playing aggressively on combat, this might not be the game for you. Its a game about blocking, dodging, parrying and counters. The Duels are fun and a welcome addition to a combat I consider pretty underwhelming since Sucker Punch always makes really fun games.

    Story:
    The story is where I have the most issues. Its a predictable, generic, boring story. The characters and voice talent aren't on par with the Sony standard. Also, the story itself feels like Anime Fanfic. Or like whenever you watch non-Japanese anime (they always lack.. something..). It feels like they're trying too hard and the cliche's are everywhere. Its one of the most predictable games out there.

    Open World:
    The open world activities and just moving on it is really fun and the best part of the game. Its fun to ride around on your horse and follow Musician tales to end up with the divine strike or the Nagao armor.

    As a whole, the game is a good game, but its far from perfect or what Sony has as a standard. It also takes a lot from Assassins Creed and falls quite short from the last one (Odyssey).

    I think most of that stuff will be fixed on the sequel, but for now, this is a 7/10 IMO
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  15. Jul 18, 2020
    7
    The weakest ps exclusive of this generation but sony fanboys will give it a 10 cause sony exclusive
  16. Aug 17, 2020
    7
    Does nothing new besides introducing the wind as a mechanic to destroy the minimap. Everything else belongs to another games and feels annoying doing the same one time after another: killing mongols and chasing foxes. Also, there's 0 role playing potential, so you can't decide a **** besides ti buy or to not this game. Not bad, satisfying, but absolutely underwhelming. Play It of you haveDoes nothing new besides introducing the wind as a mechanic to destroy the minimap. Everything else belongs to another games and feels annoying doing the same one time after another: killing mongols and chasing foxes. Also, there's 0 role playing potential, so you can't decide a **** besides ti buy or to not this game. Not bad, satisfying, but absolutely underwhelming. Play It of you have enough money, but don't invest on this having Assassins Creed: Oddisey, which basically is the same without japanese skins. Expand
  17. Jul 27, 2020
    7
    This game has a lot of positives but also has a lot of negatives. I was under the impression this game would handle the open world genre in a new and fresh way. It doesn’t. It’s still a case of clicking a point on a map and going to it. I thought it would be a lot more fluid. I found it very repetitive to be honest. Once you’ve played it for 5 hours or so you’ve seen everything. I playedThis game has a lot of positives but also has a lot of negatives. I was under the impression this game would handle the open world genre in a new and fresh way. It doesn’t. It’s still a case of clicking a point on a map and going to it. I thought it would be a lot more fluid. I found it very repetitive to be honest. Once you’ve played it for 5 hours or so you’ve seen everything. I played it for longer than this but have ended up selling it. The art direction is excellent. The swordplay is excellent also but also becomes repetitive. I feel it’s another new game that does not live up to expectations. Seems to be a lot of those at the moment. 10/10s are way too generous. Expand
  18. Jul 20, 2020
    7
    I really like this game, but it does fall prey to your typical open world mechanics and side quests which get boring and tedious. The combat feels great, the depth of combat options is fun to play with, the graphics are impressive for an open world game but certainly not to the detail of a Red Dead Redemption. I find the game similar to Days Gone but less linear in it's story, it'sI really like this game, but it does fall prey to your typical open world mechanics and side quests which get boring and tedious. The combat feels great, the depth of combat options is fun to play with, the graphics are impressive for an open world game but certainly not to the detail of a Red Dead Redemption. I find the game similar to Days Gone but less linear in it's story, it's enjoyable, you feel you want to explore the world but there are many added hours to the game that are tacked on like "I've lost my brother, please help me find him" etc.

    The gameplay to cut scene moments really don't blend in well at all, you'll have a cut scene moment followed by 3 seconds of gameplay followed by another cut scene, which completely takes you out of the moment.

    Overall a good solid game, but much to improve upon.
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  19. Aug 7, 2020
    7
    Amazing graphics and sound. Combat mechanics are good, but ruined by one of the worst cameras I've ever seen. The bad camera forced me to avoid fighting and do stealth kills instead. The AI is really dumb which makes the game pretty easy, even on Lethal difficulty. The open world gameplay got pretty redundant. Quest are the usual go to X, look for some markers, and eventually fightAmazing graphics and sound. Combat mechanics are good, but ruined by one of the worst cameras I've ever seen. The bad camera forced me to avoid fighting and do stealth kills instead. The AI is really dumb which makes the game pretty easy, even on Lethal difficulty. The open world gameplay got pretty redundant. Quest are the usual go to X, look for some markers, and eventually fight someone. The story was meh... Expand
  20. Nov 12, 2020
    7
    The year is 1274. Samurai warriors are the legendary defenders of Japan -- until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population.
  21. Jul 18, 2020
    7
    Ghost of Tsushima is a decent game with a good story. But the gameplay mechanics leave a lot to be desired, as it's nothing we haven't seen before. Gameplay seems to borrow from other games before it, such as the Witcher 3. And though Ghost of Tsushima is not on the level as the Witcher 3, it's still really enjoyable to play.
  22. Jul 20, 2020
    7
    There is a lot to adore about this game, SP created a world like no other with an incredible art direction and attention to small details.
  23. Jul 28, 2020
    7
    Игра запоминается неплохой боевой системой; стелсом; музыкой; кастомизацией. На этом всё.

    Всё пропитано тупой американщиной и безвкусицей; среди кучи скучных сайдквестов есть парочка неплохих, но их было слишком мало; все активности на карте это усиления и блокпосты; битвы с врагами однообразны и начинают быстро надоедать даже на высокой сложности; графика хоть иногда и великолепна, но
    Игра запоминается неплохой боевой системой; стелсом; музыкой; кастомизацией. На этом всё.

    Всё пропитано тупой американщиной и безвкусицей; среди кучи скучных сайдквестов есть парочка неплохих, но их было слишком мало; все активности на карте это усиления и блокпосты; битвы с врагами однообразны и начинают быстро надоедать даже на высокой сложности; графика хоть иногда и великолепна, но иногда выглядит как игра с PS3; сюжет скучен и максимально глуп, лишь во 2 половине игра немного набирает обороты.

    Если бы игру дали на небольшую переделку шарящим людям, то её можно было бы превратить как минимум в очень хорошую, но увы, этого не случилось.
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  24. Jul 23, 2020
    7
    Visually the game is stunning and the story cutscenes get you hyped for the game, however...

    The camera will put objects, directly behind your character, right in front of the camera, blinding your view of combat which makes any chance of you landing a successful “perfect parry” impossible. Combat is also, at the beginning, throughout the intro missions too difficult for a enjoyable
    Visually the game is stunning and the story cutscenes get you hyped for the game, however...

    The camera will put objects, directly behind your character, right in front of the camera, blinding your view of combat which makes any chance of you landing a successful “perfect parry” impossible.

    Combat is also, at the beginning, throughout the intro missions too difficult for a enjoyable GAMEPLAY experience for me to see this game anything above a 7, given this is a game. The controls should be the most fine tuned optimization but game companies seem to get away with people just being fine with having to spend a ton of time learning instead of making controls that are easy.

    Secondly is the upgrade system where you have to get skill points to choose your own upgrade... if you choose wrong, combat becomes absurdly difficult at the beginning with multiple enemy types who’s AI is set to swarm you.

    There is a pay to win bonus in the Special Edition that helps this skill tree, error trap, situation which is they give you a free extra skill point for paying $10 extra dollars.

    I’d have zero buyers remorse if combat scaled better like in Sony’s other exclusives like, say, Spiderman. I just want a fun and lengthy Samurai Experience, not a game where I have to practice for a few hours before the combat feels like I’m really an awesome Samurai with decades of training... if they wanted us to feel week, start the game with us as a teenager... Reviews led me to wishing I had waited until Black Friday, just wait on this unless you’re mad desperate.
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  25. Jul 31, 2020
    7
    The game is oveal okee. Nothing really spectacular about it. The story is meh, the graphics are amazing, music is quite good, combat is very fun in the beginning but get repetitive as number of enemies and variety of them aren't much. Alot of animation are just cut to black but overal a good game.
  26. Jul 15, 2021
    7
    Está bien, pero tampoco para tirar cohetes. Tiene mucho mejorable de cara a una hipotética secuela. Lo peor sin duda la parte de la historia, que es más plana que una tabla de planchar, y el sigilo, extremadamente básico para un juego de estas características.
  27. Sep 24, 2020
    7
    Ghost of Tsushima is a good game. But it's definitely overrated. It's about a 7

    The game does many things right, like using the wind as a waypoint indicator instead of an arrow or minimap. The combat is fun and engaging, and I find myself preferring open combat to sneaking and assassination. The flow is good, and the constant scissor-paper-stone of stances and types of enemies keep
    Ghost of Tsushima is a good game. But it's definitely overrated. It's about a 7

    The game does many things right, like using the wind as a waypoint indicator instead of an arrow or minimap. The combat is fun and engaging, and I find myself preferring open combat to sneaking and assassination. The flow is good, and the constant scissor-paper-stone of stances and types of enemies keep things interesting.

    However, a few things keep it from attaining true greatness on the level of something like Breath of the Wild.

    The first and biggest problem is running. Jin and his horse very often seems to get caught on some invisible terrain and bring your sprint to a sudden half. This happens so often that sometimes you feel like you are stuck. This really distracts you and prevents you from immersing yourself into the game.

    The 2nd major problem is the platforming aspects of the game. It is just terrible. Jin doesn't "sticky" to the correct places during the platforming segment, and often you just randomly jump off a cliff when you expect to make the jump. The developers could have learnt from many really good 3D platformers in the past. But they didn't.

    The last minor niggle is the fact that the whole game feels iterative. It's not bad, but it doesn't really do anything revolutionary.

    If the devs fix the running problem and platforming issues, I'd give this a 8. As it is, it shows a lack of polish that makes it undeserving of a higher score. I can't believe people overlook some of these fundamental aspects of making a game and gives this game such a high score
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  28. Jan 1, 2021
    7
    I'll say this upfront, the game is gorgeous and it looks and feels like a freakin' movie.
    However, the gameplay becomes quite repetitive (imo after the first act everything is just more of the same), the stealth is a mess and and the AI is quite dumb.
  29. Oct 1, 2022
    7
    General playerbase opinion on Ghost of Tsushima is massively boosted by the semi-failure of The Last of Us Part II to a major degree, and by weebs to a minor extent.

    Ghost has average Batman/Assassin's Creed combat, average gameplay mechanics, average characters. Locations are alike, missions are all the same: go somewhere, follow someone, kill enemies, press interaction button, kill
    General playerbase opinion on Ghost of Tsushima is massively boosted by the semi-failure of The Last of Us Part II to a major degree, and by weebs to a minor extent.

    Ghost has average Batman/Assassin's Creed combat, average gameplay mechanics, average characters. Locations are alike, missions are all the same: go somewhere, follow someone, kill enemies, press interaction button, kill more enemies.

    The game is not the worst (better than Tlou2) but I don't know whether it's worth the time playing, since this game is pretty long.

    There are some good aspects such as duels and the last monolog is based but that's it.
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  30. Aug 9, 2020
    7
    The game is absolutely gorgeous, and I've had alot of fun playing it.

    However the game's core fighting mechanic suffers from terrible lock on issues, where your character will often face the wrong direction whilst using charged stance 'triangle' attacks. This even happens during the boss battles where they are the only enemy on the screen! Couple this with objects obscuring the camera at
    The game is absolutely gorgeous, and I've had alot of fun playing it.

    However the game's core fighting mechanic suffers from terrible lock on issues, where your character will often face the wrong direction whilst using charged stance 'triangle' attacks. This even happens during the boss battles where they are the only enemy on the screen!
    Couple this with objects obscuring the camera at every opportunity, from blades of grass, to tree stumps, walls, buildings... You name it, it will constantly try to annoy the *** out of you as it causes undeserved death's. When I started this game I was thinking 9/10 but by the end, it has ruined the experience for me. Lesser games would have been crusified for this issue alone.
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Metascore
83

Generally favorable reviews - based on 122 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 122
  1. LEVEL (Czech Republic)
    Oct 7, 2020
    100
    The best samurai game in a long time and a great fun for all, who love action. Love for Japan and its history is a big plus, but its knowledge is not necessary to enjoy every minute of this beautiful game. [Issue#305]
  2. Oct 5, 2020
    85
    Ghost of Tsushima is a flawed, but fun, game. While the gameplay itself was solid, and the story was decent, I definitely expected a lot more from Sony’s final PlayStation 4 exclusive. It had enough to keep me hooked, but lacked the polish we’ve all grown to love from a Sony first party game.
  3. Sep 15, 2020
    70
    Ultimately, it feels like the game could have benefited from a smaller scope or a more linear structure. Focus on the duels could have created a more engrossing product, especially if it honed in on the narrative for a more concise and cinematic experience. But as it stands, Ghost of Tsushima is another AAA open world title and doesn’t seek to define itself as anything other than that.