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6.3

Mixed or average reviews- based on 1108 Ratings

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  1. Sep 16, 2015
    10
    The Game Destiny should be since the beginning. Cutscenes are awesome, game finally has a history, leveling system better and new places in PVP and PVE are really great! You should give Destiny a second chance.
  2. Sep 16, 2015
    6
    I was a huge fan of Destiny. I had put so many hours into it but now I just can't keep buying expansions for only 6 - 8 hours of "NEW" content if even that and then to just keep reusing the some old stuff. The original game itself on release day wasn't that big and the story itself was really bad. I couldn't get into or understand it clearly. I believe businesses need to make money butI was a huge fan of Destiny. I had put so many hours into it but now I just can't keep buying expansions for only 6 - 8 hours of "NEW" content if even that and then to just keep reusing the some old stuff. The original game itself on release day wasn't that big and the story itself was really bad. I couldn't get into or understand it clearly. I believe businesses need to make money but people want to play something that can justify the purchase. I believe Bungie is an awesome studio but it's under the wrong publisher. (Activision) To me, this game and all of it's expansions is what should have came out a year ago. Listen to your fans Bungie.... You're losing them. Expand
  3. Sep 16, 2015
    10
    This expansion is pretty much a new game. The amount of new content is staggering. I spent 10 hours yesterday and barely scratched the surface. The new quest interface is much more organized and easy to use. The amount of quest/story lines is amazing. The only downfall of this expansion is I don't think I will be able to play three characters anymore.
  4. Sep 16, 2015
    9
    Wait, something from Destiny is actually really, really good?

    Hold me, I'm scared.

    But seriously, buy this. It's actually really good, and is worth your money. whether you're new to Destiny or a vet, it's worth the money to pick this up.
  5. Sep 16, 2015
    10
    TTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemedTTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemed this game and realized its full potential. Expand
  6. Sep 16, 2015
    9
    Great expansion. Tons of things to do. I've played for over 8 hours and still have lots of quests to start. Just sad my year 1 exotics are quickly being left behind.
  7. Sep 16, 2015
    4
    The fact that they still use the old re-hash method i.e. making you go through content you already went through a thousand times over but backwards really just sets the tone as to things to come. Three xpacs from now we will have to go through the Dreadnaught again but upside down.
  8. Sep 16, 2015
    9
    The content released in the Destiny: The Taken King is a much welcomed breath of fresh air. With 3 new sub-classes to play through, the introduction of humor (yes that's right humor) between the council members and quests that are actually engaging and entertaining draw you into the game and want to keep playing.

    Bungie, the makers behind Destiny, have already released statements
    The content released in the Destiny: The Taken King is a much welcomed breath of fresh air. With 3 new sub-classes to play through, the introduction of humor (yes that's right humor) between the council members and quests that are actually engaging and entertaining draw you into the game and want to keep playing.

    Bungie, the makers behind Destiny, have already released statements stating that they are working to improve players rewards during world interactions. There is even talks of quests coming out with exotic rewards! These are all great things to keep the average player engaged for hours on end.

    The real question still remains, after completing the new line of quests and playing through the strike playlist a few hundred times, is there enough content to justify the hefty price tag associated with this expansion? I think the only answer that makes since at this stage in the game is, it depends.

    What other content is Bungie going to introduce under the umbrella of this expansion free of cost? Will that content include extending the story line? Or simply new quests for new gear etc? Only time can tell.

    What I can say for sure, is that after getting game and experiencing what it has to offer, I am pleased with the new direction Destiny has decided to take. I just hope that the developers provide much more content free of charge under this release package before introducing more paid DLC!

    On a side note....

    Many reviews have expressed there extreme hate for Bungie's Destiny fueled by the Activation greed train. I feel the users and there frustration, you pay $60 for the base game only to get a story lacking shooter with a few strikes, one raid and limited amount of content only to find out that you need to spend another $35 to get the story that should have came with game from the get go.

    Alright, ill admit, when I received the bill for the expansion after paying so much for the content I was a little annoyed... but then I looked at Call of Duty! $70 for the game and at least 5 map packs (thats only maps folks) for $15 a release.... $145 right there. Or World of Warcraft which releases an expansion for $50 and expects to be paid $15 a month, every month to play that expansion.

    Then I look at games like Guild Wars 2, which charges you $50 for the game when it releases and nothing ever again... but hey guess what? They have micro transactions to earn income along the way. And lets be honest, tons of people pay for those micro transactions because they are invested in the game.

    The point here being, it is a lot of money to fork over but that is the gaming industry. If you want to play it you have to pay for it. Developing the stuff is not free and takes time and money. The only thing we as gammers and the community of the games can ask for is some love and respect in the quality and quantity of content released.

    So there you have it folks, the recent expansion to Destiny, The Taken King is without a doubt a great addition to the series that will provide many hours of game play through various avenues presented throughout the game.
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  9. Sep 16, 2015
    9
    The Taken King is made the way Destiny should have been made from the beginning: the characters have personality (especially Cayde-6), the story is coherent, the missions aren't all the same (in one of the new missions you actually have to be stealthy for instance; in another, you get to the "end" of the mission and hear the triumphic music, and then all of a sudden you're set upon by aThe Taken King is made the way Destiny should have been made from the beginning: the characters have personality (especially Cayde-6), the story is coherent, the missions aren't all the same (in one of the new missions you actually have to be stealthy for instance; in another, you get to the "end" of the mission and hear the triumphic music, and then all of a sudden you're set upon by a mob of Taken and have to basically run away and try to survive), the loot isn't random, the Crucible has fun new maps and modes, the cutscenes augment the story, the bosses are scary and unique in their own way. Suffice it to say that Bungie finally got their act together and the result is phenominal. The -1 is because of the price, mainly; if you play your cards right, though, you can knock its price down a bit (GameStop is accepting your old copy of Destiny for $20 towards the legendary edition of Taken King, for instance).

    All in all, thumbs way up.
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  10. Sep 16, 2015
    10
    Most of the reviews are obviously from dumb Destiny haters who didn't even buy the DLCs to save money for stale games like CoD and FIFA, and the others who bought it anyway, but they still find something to complain just for the sake of complaining, if you say it will ruin the industry, why the *** would you buy it then? your 0/0 reviews won't change sh!t, and if you don't want to shootMost of the reviews are obviously from dumb Destiny haters who didn't even buy the DLCs to save money for stale games like CoD and FIFA, and the others who bought it anyway, but they still find something to complain just for the sake of complaining, if you say it will ruin the industry, why the *** would you buy it then? your 0/0 reviews won't change sh!t, and if you don't want to shoot enemies in every mission, what the hell do you want? grinding for stuff and getting it makes me feel like I really worked hard for it, if you do nothing and reach lvl 100 for an example then it only makes noobs feel like gods, to me, real "hardcore" gamers will prefer to grind instead of getting the gjallarhorn (which was nerved for noobs to get it from the Xur). in the end I think this DLC is 10 times better than the "full" game. Expand
  11. Sep 16, 2015
    8
    Destiny has done a lot of good things with this expansion and I can see myself getting back into playing this game quite often. The revamped story, newly designed weaponry, quest system, and so forth. They have done a lot right in this expansion and have made themselves a great building block for future expansions.

    One more thing...to all you elitist piles of garbage who thing
    Destiny has done a lot of good things with this expansion and I can see myself getting back into playing this game quite often. The revamped story, newly designed weaponry, quest system, and so forth. They have done a lot right in this expansion and have made themselves a great building block for future expansions.

    One more thing...to all you elitist piles of garbage who thing everything that you are playing now should have been included in the main game...shut up. Just honestly shut up. It's absolutely hilarious how you believe everything you are playing now should be free. I think that the real cancer of the gaming industry are people like you, not the DLC business model. I can't help but to smile when I look at all of these 0-3 scores and their reasoning behind it.
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  12. Sep 16, 2015
    7
    This DLC is both a blessing and a curse. I'll try to be quick...

    Lets start with the bad. Bungie was always good about giving us a great core game with great DLC. During our Halo years most of us never felt short changed. We felt that we got what we paid for. We got a great campaign (up front) and the blueprint for Multiplayer that kept us coming back for thousands of hours with add ons
    This DLC is both a blessing and a curse. I'll try to be quick...

    Lets start with the bad. Bungie was always good about giving us a great core game with great DLC. During our Halo years most of us never felt short changed. We felt that we got what we paid for. We got a great campaign (up front) and the blueprint for Multiplayer that kept us coming back for thousands of hours with add ons that felt like we were getting some actual bonus material, not material that was already there getting polished and unlocked for a price. We all know we're getting screwed with Destiny. Whether it be by Bungie and/or Activision we will never know. We can all speculate and assume. The sad truth is, we know the game was far from complete with these add-ons hiding right there in plain sight waiting to be payed to be played. Yet, we keep coming back for more and complaining. We are gluttons for punishment and we do it to ourselves. We keep paying and they'll keep charging.

    The good part is, it actually feels like DLC (that should have been there all along). They included things that should have been in the base game. Cut scenes are great. There is more interaction with the people in the tower. There is some humor thrown in there. Best of all, you cant complete all of the DLC in a few short hours like in previous "add-ons". There is actually some rhyme and reason to everything and the game was well thought out. Enemies are a great addition. The new strikes are actually challenging. The leveling system is overall better. I wish this is what the whole game would've been. Had it been, I think that this game would have been the best game of 2014 and not gotten so many complaints.

    Over all I think the price is a bit ludicrous but for someone who wants a reason to like Destiny, it's worth it. It's worth to see what the bar should have been set at. Sadly, there is no going back and hopefully Bung-Vision can get there act together and see what they need to do if they want to compete with these next gen big titles like Halo and Battleborn for online multiplayer. If they don't keep going forward I feel their "destiny" is to fade into the back... We will see.
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  13. Sep 16, 2015
    0
    I am one to always try to find the best in everything and have been gaming since Nintendo first launched and this is by far the biggest insult to gamers. I liked Destiny when it launched but through each change and update it kept becoming a different game from what I purchased. Then came the DLC which in today's world I guess is just a given. Now.....now they want to drop more content atI am one to always try to find the best in everything and have been gaming since Nintendo first launched and this is by far the biggest insult to gamers. I liked Destiny when it launched but through each change and update it kept becoming a different game from what I purchased. Then came the DLC which in today's world I guess is just a given. Now.....now they want to drop more content at damn near the price of another full game? For what? Another area? A few more guns, etc? Not worth it. If they knew this was going to be a ten year plan like they say then why not actually plan it out and give the players the full plans for those ten years. Why not have made it a FTP model then? Other games with similar models have worked without alienating their fan base. Awful. Just awful. Expand
  14. Sep 16, 2015
    4
    Sigh… Where to begin?

    Leveling: Going into a legitimate, second year, expansion, I expected the 34-40 leveling to take a while. Especially since one of their key selling points for their digital collector’s edition was the inclusion of exotic class items that increased XP gains. Nothing could have been further from the truth. If you had 10 or more bounties ready to turn in and an XP
    Sigh… Where to begin?

    Leveling: Going into a legitimate, second year, expansion, I expected the 34-40 leveling to take a while. Especially since one of their key selling points for their digital collector’s edition was the inclusion of exotic class items that increased XP gains. Nothing could have been further from the truth. If you had 10 or more bounties ready to turn in and an XP booster – either the class item or the Red Bull promotion item – you could literally go from 34 to 39 in 5 seconds of mashing the X button. If you had a full complement of 16 bounties ready to turn in, not only would you go from 34 to the new max level of 40 but also have enough XP to get a set of Motes of Light. They may have taken Light Level out of obtaining max level, but leveling still revolves around increasing your average Light score regardless of max level.

    Story: Bungie heavily promoted the story of this expansion so imagine my surprise when the main story arc could be completed in roughly 3 hours. Oryx, the titular Taken King who is seeking revenge for his son, Crota, is shown to be a real bad ass of a boss in the intro cutscene. Yet he’s a complete push over from that point on. An entire defending fleet was obliterated by him but somehow our chump Guardians can manage to get into his Dreadnaught no problem. The final fight with Oryx is nothing short of laughable. The post-Oryx story missions – especially the chain that starts with the mission “Paradox” – are harder than the main story mission itself.

    And this is where the wheels really fall off the bus because the amount of recycled content used in this $40 expansion is nothing short of pathetic. During the main story alone, we’re sent through multiple pieces of old content rehashed; for example, being forced to run Chamber of Night backwards yet again. The front half of the raid from Dark Below is reused, as is the front half of Vault of Glass (again) in a secondary story arc line. There is even one mission where you literally do the exact same thing in the exact same place as the final boss fight in House of Wolves main story line – and Ghost even makes a direct comment about fighting in the same place. Quest chains with year old patrol missions as critical steps, running old missions backwards yet again… It’s almost as if Bungie is TRYING to troll people.

    But, the Dreadnaught! You might be saying. The Dreadnaught is new and a decent added area but, to be brutally honest, it’s really just four medium sized spaces that have a lot of empty areas connecting them. Exploration is fun, initially, but then it just becomes tiresome. In the main story, you only deal with the Dreadnaught three times. After the main story, you’re sent back to place patrol beacons which you then go back and get your own patrol missions from… No access to the sparrow makes it seem larger than it really is.

    Gear: Gearing took 10 steps backwards in TTK. There’s no consistency anymore. For example, the completion of the aforementioned Paradox post-main story arc provided a legendary armor reward. That reward was a measly 220 defense item, despite being a level 40 legendary. Statistically, it was inferior to level 38 rare armor. I got a better rare item from a Cryptarch Engram package when I went to turn in the quest. That same item from the faction vendor is 280 defense rating; earning the item from a drop could give the player an item with a rating anywhere between 220 and 300. This is all due to the new Infusion system: That piddly 220 item can be upgraded with the higher rated rare items by dismantling them and paying a cost of end game grind legendary marks, motes of light, and glimmer, in order to raise the stats. This has caused gearing to be all over the place, making little sense, with rarity and risk taking a back seat to total defense and attack stats (which are the sole items that determine light score and, thus, your ability to do more difficult things). Meanwhile, some legendary gear only has one perk while others have two. There’s almost no rhyme or reason to the gearing system now. And this doesn’t even get into the grindfest, especially if you want to upgrade your old year 1 exotic weapons and armor.

    Overall, the only real perks to this expansion are the few quality of life changes: The UI, the quest tracking, the bounty changesm and the new subclasses. Everything else is literally more of the same. I don’t understand these critic reviews because TTK falls victim to many of the same things that got critically panned in Destiny’s first DLC, The Dark Below, especially in terms of poor story and grindy gearing than penalizes long time players. Yes, they added more cutscenes, but that doesn’t mean they’ve made a better product. Far from it.
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  15. Sep 16, 2015
    10
    The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders,The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders, emblems, exotic weapons and armor. The reputation system is als improved and Crucible (PVP) action has become even better with new maps and modes. New and well designed weapons and armor everywhere along with a new system to calculate light level, better reflecting individual progress. This new iteration of Destiny is a massive improvement in quality in all aspects, finally making Destiny the top notch title it always should have been. A strong recommendation from my side for this game if you're looking for best-in-class combat/gunplay along with an amazing sci-fi dystopian universe/story. Expand
  16. Sep 16, 2015
    0
    To Sum it up you got to pay 80€ to be able to buy Taken king for 40€ more. That makes 120€ ! And if you dont havethe money or dont want to spend it, your stuck with a very limited version of the game. The thing is that nearly everything interesting you could do being high level, has been transferred to the taken king and is now inaccesable.
  17. Sep 16, 2015
    9
    Now I have played destiny since alpha. I hated the alpha, enjoyed the beta and I love the full game. I didn't agree with they year 1 route for DLC but year 2, is different. There are 3 new subclasses the stromcaller, Nightstalker and sunbreaker each bringing fun new abilities to destiny. The story is actually here this time bringing amazing cutscenes funny moments and great story telling.Now I have played destiny since alpha. I hated the alpha, enjoyed the beta and I love the full game. I didn't agree with they year 1 route for DLC but year 2, is different. There are 3 new subclasses the stromcaller, Nightstalker and sunbreaker each bringing fun new abilities to destiny. The story is actually here this time bringing amazing cutscenes funny moments and great story telling. Despite the story being short the new game modes, strikes and upcoming raids leave more replay value than all of year one. thank you for reading and I will see you soon Expand
  18. Sep 16, 2015
    10
    Gostei da nova forma de contar a história que a Bungie arranjou desta vez...na minha opinião o jogo deveria ter sido vendido assim como está agora, com todas as expansions e o taken kings.
    Não compensa pagar o preço que o Taken Kings tem...para jogar missões que estavam bloqueiadas no teu Jogo, ainda se colocassem mais missões e mais planetas novos, e não apenas 1.
    Eu amo o jogo, mas é
    Gostei da nova forma de contar a história que a Bungie arranjou desta vez...na minha opinião o jogo deveria ter sido vendido assim como está agora, com todas as expansions e o taken kings.
    Não compensa pagar o preço que o Taken Kings tem...para jogar missões que estavam bloqueiadas no teu Jogo, ainda se colocassem mais missões e mais planetas novos, e não apenas 1.

    Eu amo o jogo, mas é lamentavel a ganáncia e precipitação que a Activision tem...
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  19. Sep 16, 2015
    1
    For God's sake!! Look at the score of the users and then the score coming for "professionals". This is absurd, almost a 9 and the players think the expasion deserves a 4.

    ACTIVISION IS PAYING FOR THAT SCORE!!
  20. Sep 16, 2015
    10
    This is probably the greatest addition to a game ever. The revamped systems, the new voicework that came with 2.0 ties perfectly together with this addon. The Taken king features story equal to a AAA game and add a great system for replayability and incentive to revisit old content.

    I dont know what the people handing out 0´s possibly could be expecting, but this is as of now, living up
    This is probably the greatest addition to a game ever. The revamped systems, the new voicework that came with 2.0 ties perfectly together with this addon. The Taken king features story equal to a AAA game and add a great system for replayability and incentive to revisit old content.

    I dont know what the people handing out 0´s possibly could be expecting, but this is as of now, living up to all the expectations going in to year two of Destiny.
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  21. Sep 16, 2015
    1
    This review contains spoilers, click expand to view. Hype bomb again. The story is mabe slightly better than vanilla. Still, it's only 8 missions, which take places on vanilla maps, warlock stormcaller quest is on... blind watch. We have mission in crotas end raid. Personally I find this DLC a) pay2play b) slap to Y1 players c) totally not worth it's price. The pre order weapon pack is just a green piece of **** Definetely don't buy. Expand
  22. Sep 16, 2015
    7
    For such a visually rich and creative world, Bungie (or Activision) sure cut it short of what it really could achieve. All we get are small boxy levels stretched over very short segments with some of the worst mission designing ever. Fetch this, scan this, rinse and repeat. Least the art design is fantastic and the Guardians themselves are very cool to look. It's just a shame ActivisionFor such a visually rich and creative world, Bungie (or Activision) sure cut it short of what it really could achieve. All we get are small boxy levels stretched over very short segments with some of the worst mission designing ever. Fetch this, scan this, rinse and repeat. Least the art design is fantastic and the Guardians themselves are very cool to look. It's just a shame Activision don't give Bungie the free reign to really turn Destiny into a space exploration combat game that it so hyped itself up to be before the original came out. Destiny is really only about the Crucible multiplayer modes. Rift being the best of the bunch. Why I am giving it a 7. Improvement over the original Destiny but the story/guardian missions, levels and universe itself needs to be expanded upon. Give us more to do at the Tower instead of just running from A to B to gear up. Give us more story and missions involving the actual universe characters. Taken King did introduce some of them this time in the story but the world still feels very barren, even though there is a bustling city below the Tower. Why can't we explore the Earth city? or visit a distant alien city brimming with life to track down an assassin or rogue Fallen ala Boba Fett style. Expand
  23. Sep 16, 2015
    0
    $70 for DLC?
    $70 for DLC that costs $55 in the US?!
    $70 for DLC that if you don't buy you get locked out of most of the content you already purchased?!!

    This is hands down the worst act of money grabbing and customer abuse I've ever seen, it's so bad Activision should be under investigation by the ACCC.
  24. Sep 15, 2015
    0
    This is pretty hilarious for an expansion. $40 is a lot of money. I got through the "6-9" hours of promised story content in 2 hours, and then was left to complete a myriad of quests I've already completed.... Rehashing same areas with reskinned areas. Many Quality of Life changes although the fact Bungie never even fixed the price for UK peoples and locked content out of Free players isThis is pretty hilarious for an expansion. $40 is a lot of money. I got through the "6-9" hours of promised story content in 2 hours, and then was left to complete a myriad of quests I've already completed.... Rehashing same areas with reskinned areas. Many Quality of Life changes although the fact Bungie never even fixed the price for UK peoples and locked content out of Free players is despicable. Expand
  25. Sep 15, 2015
    10
    This game is just being attacked by the hateful angry gamer community. Please ignore the ridiculous 0 and 5 scores and listen to me. Destiny the Taken King is what the original destiny should have been, and thats a very good thing. Lets list off the pros and cons of this very divisive game a put these 12 year old "user review" trolls to rest.

    Pros: 1. Story. Destiny TTK contains 5+
    This game is just being attacked by the hateful angry gamer community. Please ignore the ridiculous 0 and 5 scores and listen to me. Destiny the Taken King is what the original destiny should have been, and thats a very good thing. Lets list off the pros and cons of this very divisive game a put these 12 year old "user review" trolls to rest.

    Pros:

    1. Story. Destiny TTK contains 5+ story missions, but thats not all. These levels contain excellent voice acting, top notch cutscenes and great mechanics. These missions are gaming at it's best, these even give halo a run for it's money. Not only of they feature tight gameplay, but they feature great fleshed out characters and even a bit of humor. Thats one thing that destiny needed desperately, a good story and as shocking as it may sound, TTK has a great story with excellent missions to tell it. After the main quest is over there are plenty of extra missions to play which explain more of the side stories within the destiny universe.

    2. Strikes. For those new to destiny there are larger missions in which you have a specific target you must take out. In the past these "targets" or boss battles where known for simply being bullet sponges, but I'm glad to say thats a thing of the past. All boss battle's either contain unique mechanics the boss himself has or the the battle ground itself is dynamic and changes. There are 3 or 4 lengthy strikes within this expansion and there all very fun in my opinion. If not watch some lets plays if your skeptical.

    3. Crucible. PVP multiplayer is top notch, it's Halo but tighter and higher focus on verticality. It has both a balanced mode, which is the normal, and a purposefully unbalanced mode named the iron banner that comes once a month and gives out great rewards. There are plenty of modes bungie has given players for PVP gameplay, but there are some which standout such as the Destiny classic control which involves players capturing points of interest and defending them from their opponents. Rift is also another new mode of which is pretty much capture the flag but given a destiny spin, and i must say it's very entertaining. There is also a type of gameplay called mayhem, which consists of you having a very fast "super" refill time. Pretty much explosions everywhere, very fun indeed. There are also "infernal" modes of every single one of these modes that simply turn off the radar, making PVP 10 times harder than usual, but it's tons of fun. There are more than 25 different and fun multiplayer maps of which 8 of them are brand new with the The Taken King.

    4. Guns and Gear.... way too much to talk about... i mean there is tons and tons of new gear and guns including brand new exotic weapons (pretty much the best guns in the game with unique integrated mechanics). What I can tell you is that YOU WILL find a gun and setup thats suits your needs.

    Cons

    1. Old Players. Those that do not buy the taken king will almost be forced to buy it. Destiny might be a sudo MMO of which you don't pay a monthly fee for, but every 3-4 months you will need to buy the expansion or have content locked to you within the vanilla game. So just consider Destiny like a strange game of which you have to pay every 3-4 months to play. Some might consider this off-putting. Something to consider.

    2. Once your done with the content you must replay it to get more rewards, some do not like the grind that Destiny offers, but it would also not be seen as a negative. I and other players actually enjoy the grind, we play a couple hours everyday to get more loot and items to acquire and collect exotic armor pieces and weapons. Though some might find this to be a negative.

    Overall I would say the taken king gets a 10 out of 10 in my book. It's exactly the game I'm looking for, but i understand that others might consider it lower. Though with the raid coming which is always the best part of destiny, your opinion on the game might change drastically. I would say for your regular casual Destiny TTK gets a 8/10, but if your looking forward to the grind, collecting exotics, and playing with friends and raiding on the weekends, then boy are you going to love this game. guaranteed you will get way more than your moneys worth. Either way you will like this game. So don't listen to the ridiculous 0/10 and 1/10 reviews. Sadly the trolls never sleep. and Destiny is just another example of how much hatred and childish behaviors there is in the gaming hate culture. Hope my review was helpful. :) (BTW the base game without grind is about 10-20 hours for all content not just main quest, main quest is like 6 hours).
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  26. Sep 15, 2015
    0
    This game and the expansion is nothing what it promises. Its the same grind over while other games have gotten it down better. While it may be a tiny improvement it is not worth the $40 price tag this DLC is asking for. Especially when the content and story are just not their. Bungie and Activision really show their greed with this one. sad to see what activision has turned Bungie into.
  27. Sep 15, 2015
    8
    PLEASE READ, REAL REVIEW, NOT SOME BUTTHURT FAN!

    As a day one player, i have had my phases where I stop playing because the game gets a bit repetitive, but the taken king is a breath of fresh air. The taken king meets its core player half way with an actual story, great new gear and weapons, rewarding those who grind away, and much needed balance to the weapons system. As much as i
    PLEASE READ, REAL REVIEW, NOT SOME BUTTHURT FAN!

    As a day one player, i have had my phases where I stop playing because the game gets a bit repetitive, but the taken king is a breath of fresh air. The taken king meets its core player half way with an actual story, great new gear and weapons, rewarding those who grind away, and much needed balance to the weapons system. As much as i love the new much awaited dlc, its not exactly perfect. Some areas are reused and for the price tag of 40 dollars i would like to expect completely new areas, if you plan correctly you can reach its new level cap in a matter of minutes which kinda defeats the purpose of the gameplay imo, and you cant help but feel that this should have have been the complete from day one.

    PROS:
    fun
    Worth the buy if dedicated fan
    great weapon and amor system
    grinding is more rewarding
    meeting demands to current fanbase
    Visuals are awesome
    about an additional 7-10 hours of additional gameplay
    a more balanced game

    CONS:
    year 1 exotics nerf
    price of dlc of important content that should have been added since day one
    reuse of same areas
    price of dlc for year one players total $160 spent with tax

    Overall a great buy and fun game.
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  28. Sep 15, 2015
    10
    Destiny has become the victim of a video game hate culture. Which is extremely unfortunate, because The Taken King expansion is actually a really great experience. Everything from the small changes, to the large game mechanic revamps help to completely revitalize the base game.

    When I say that Destiny is the VICTIM of hate culture, I mean that you will most likely see considerably more
    Destiny has become the victim of a video game hate culture. Which is extremely unfortunate, because The Taken King expansion is actually a really great experience. Everything from the small changes, to the large game mechanic revamps help to completely revitalize the base game.

    When I say that Destiny is the VICTIM of hate culture, I mean that you will most likely see considerably more bad user reviews, than you will favorable ones, it is the game that is fun to hate on. Most of the bad reviews don't actually present any real or justified reasons for the low scores, they are just blind hate.

    But if you are still reading this, then you deserve to know why The Taken King is deserving of a high score.

    - Level design: Most of the areas in the story missions are brand new areas, and those areas feature some cool level design that is markedly different to the story missions before it. There are some fun new platforming mechanics which make things fun. The atmosphere in some of the levels is really intense.

    - Further on the story mission design: A lot has been said about Destiny reusing old areas for missions, but one thing MUST be noted about this. The Patrol areas (the main areas of each planetary location) are the Hub areas of those worlds. Each hub area connects to various sections of that world. Almost all the story missions in the game DO in fact feature entirely new map areas, despite what people say, however many of them may start with you spawning in a familiar location, for example, the Cosmodrome has a handful of spawning locations, and you spawn there for every mission no matter where that mission takes you. In TTK this isn't as much of an issue as you are spawned as close to your objective as is feasible in the game (ie it's not logical for your character to spawn inside a building, as you can't land your ship inside a building).

    - Cinematics: The new cinematics that are added to the game are awesome! The between mission cut scenes significantly flesh out the NPC characters in ways that were absolutely needed. It added an atmosphere to the game which is awesome.

    - Villain: For the first time in Destiny, they made the villain a character in the game. Rather than another enemy to kill. I actually FELT the anxiousness and danger that Oryx presents, and every time he shows up, you feel his hate.

    - Weapon Foundries: The addition of in-game weapon manufacturers has meant there are weapon designs which are much more unique in design and operate in fascinating ways. No longer are we seeing random weapon designs that all function the same.

    - Your story: In TTK, the world of Destiny recognizes your character. They acknowledge what you have done over the course of Year 1. Countless times throughout the game, your achievements are noted by the various NPC's. When Oryx arrives in the solar system, YOU are the Guardian they send out to meet him. Only you, the legend, can overcome such a power opponent.

    - Characters: As mentioned above, the NPC's in Destiny haven't really been fleshed out much previously, TTK tries to resolve that, by making those characters the focus of the story. It pays off brilliantly. Cayde-6 is hilarious, his banter with Eris is perfect, Commander Zavala and Ikora Ray are both interesting characters, and Oryx is a very imposing enemy.

    - The bad: There isn't much bad to say about an expansion which improves on almost every aspect of the base game. The overall Story arc with Oryx is too short for his character. He is by far the best villain in Destiny, and really does have that typical TV show villain feel to him, the kind that you build up to fighting over the entire season of the show, with the Raid being the final episode of the season, but it feels like a 13 episode season, rather than a full 23 episode. That's not to say those 13 episodes aren't awesome, because they are! but it's sad to see such an amazing enemy be dealt with so quickly.

    Summary: The Taken King knocks it out of the park. It improves almost every aspect of the Destiny game, while keeping those fundamental game pay mechanics that made it so much fun to begin with. As a game, it isn't perfect, though TTK has shown that the true potential of Destiny is not as far off as we thought. I thoroughly look forward to where Bungie take the game over the course of Year 2, and into the following years.

    Another bad thing, is knowing that we won't see such an influx of content until Destiny 2, as the following DLC 3 and 4 will likely be considerably smaller in size.
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  29. Sep 15, 2015
    4
    The Taken King is decent enough, hell, its definitely Destiny's best expansion... BUT, I feel ripped off that I had to pay $70 just for the DLC... I already own Destiny and Expansion 1&2... I would have thought guys like me would be able to buy the taken king cheaper, as we already spent $120 on the rest of destiny... But now, we (in Australia) get charged $70 JUST for some new stuff!?!The Taken King is decent enough, hell, its definitely Destiny's best expansion... BUT, I feel ripped off that I had to pay $70 just for the DLC... I already own Destiny and Expansion 1&2... I would have thought guys like me would be able to buy the taken king cheaper, as we already spent $120 on the rest of destiny... But now, we (in Australia) get charged $70 JUST for some new stuff!?!

    The content is good (compared to Expansion 1 & 2), the price is not. Should have rather spent my money on MGS: V...
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  30. Sep 15, 2015
    8
    People need to think about what else they buy that is 80$, then compare that to the taken king. For 80$ the taken king is giving you a whole new story and the one from before (i wouldn't consider that a story). Then they put the real goodies in there which goes from loot you get from strike bosses or just the simple aspect of dancing in the tower with your friends. Overall this game hasPeople need to think about what else they buy that is 80$, then compare that to the taken king. For 80$ the taken king is giving you a whole new story and the one from before (i wouldn't consider that a story). Then they put the real goodies in there which goes from loot you get from strike bosses or just the simple aspect of dancing in the tower with your friends. Overall this game has improved GREATLY and is probably one of the best sequels I've seen for a game just due to the humorous storytelling and choice of how you want to play. Expand
Metascore
86

Generally favorable reviews - based on 81 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 81
  2. Negative: 0 out of 81
  1. Dec 10, 2015
    85
    The Taken King shows off Destiny's full potential. This is a must have.
  2. LEVEL (Czech Republic)
    Dec 3, 2015
    100
    The Taken King addition corrects majority of errors that Destiny had from the beginning and finally brings a larger portion of the story and lot of new content to explore. [Issue#258]
  3. Nov 16, 2015
    80
    For the first time, Destiny feels like it’s complete. It’s not perfect, far from it in fact, and I still can’t entirely disagree when they speak of the package itself as bad. But I’ve also been unable to put it down for the past month I’ve played it.