User Score
7.6

Generally favorable reviews- based on 870 Ratings

User score distribution:
  1. Negative: 69 out of 870
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 4, 2023
    7
    I recently finished the third installment of the Assassin's Creed trilogy and while it was a good ending, I found it to be the weakest title so far. Unfortunately, many aspects of the game were too similar to the previous one, Brotherhood. Ubisoft not only copied the strengths of Brotherhood, but also added unnecessary activities such as renovating banks, blacksmiths, and tailors, as wellI recently finished the third installment of the Assassin's Creed trilogy and while it was a good ending, I found it to be the weakest title so far. Unfortunately, many aspects of the game were too similar to the previous one, Brotherhood. Ubisoft not only copied the strengths of Brotherhood, but also added unnecessary activities such as renovating banks, blacksmiths, and tailors, as well as buying landmarks. While it was a nice idea, there was too much of it. Buying new weapons was also unnecessary as it made no difference in combat. Fighting was easy, regardless of which weapon was used. The bombs were a new addition, and the variety of bombs was impressive. However, the rest of the gameplay was old and repetitive, such as finding and killing targets. The real strength of the game was its storytelling, cutscenes, and soundtrack. The atmosphere was also great, and some missions were epic and well-made. Overall, I may give this game another chance in the future. Expand
  2. Jun 17, 2023
    7
    Assassin's Creed Revelations delivers a stunning finale to the character arcs of both Altair and Ezio, showcasing their growth and maturity in captivating ways. The emotional depth and development of these iconic characters leave a lasting impact, solidifying their status as some of the most influential figures in video game history. However, the side characters in the game lack the sameAssassin's Creed Revelations delivers a stunning finale to the character arcs of both Altair and Ezio, showcasing their growth and maturity in captivating ways. The emotional depth and development of these iconic characters leave a lasting impact, solidifying their status as some of the most influential figures in video game history. However, the side characters in the game lack the same level of depth and fail to leave a lasting impression, dampening the overall storytelling experience. Additionally, the conflict between Assassins and Templars feels somewhat lacking in depth, and the gameplay and side quests can feel repetitive, reminiscent of previous entries in the Ezio trilogy. Nevertheless, the enormous impact of the ending and the closure provided for Ezio and Altair make Assassin's Creed Revelations a worthwhile experience for fans invested in their journeys. Expand
  3. May 21, 2023
    5
    Why do I keep playing these games? The Assassin's Creed franchise is garbage and Ubisoft is the garbage dump. I decree that I will never play another Assassin's Creed, or Ubisoft, game again. Die Ubisoft, die Assassin's Creed... please!
  4. Sep 2, 2022
    5
    Almost no improvements to the previous installments with an unneeded story that feels like a filler, filled with historical inaccuracies and bad Turkish voice acting. Still playable and but rarely enjoyable.
  5. Mar 20, 2022
    5
    a f..ing disappointment, just boring, bland gameplay. Don't buy it's a waste of time
  6. Nov 12, 2021
    7
    Tiene cositas, al igual que el Brotherhood, pero le falta ese toque característico.
  7. May 17, 2021
    6
    This review contains spoilers, click expand to view. O jogo se monstra muito interessante no iniciou, mas logo se torna repetitivo e maçante com missões que mais parecem objetivos secundários, comecei com esperança que fosse um jogo incrível mas terminei dececionado, mapa pequeno com pouco coisa a se fazer, história fraca que até começa interessante no iniciou mas logo passa a ser chata, tanto em enredo quanto em jogabilidade, os personagens são desinteressantes, apenas o rapaz com badana na cabeça consegue ser um personagem mediano, mas passa longe de ser um Leonardo da Vinci.
    O jogo trás consigo novas mecânicas, as bombas, objetos quase inúteis, que se não fosse pelos objetivos secundários e trofeus nem usava, ainda bem que não implementaram nos jogos posteriores, a lamina em gancho, que ao contrario das bombas são muito uteis e usadas em todo o momento para o deslocamento mais rápido, pena que não voltam a utilizar novamente, o combate é o mesmo de sempre, fácil e rápido, apenas mais chato por ter finalizações que demoram tempo demais, também temos um novo inimigo com objetivo de dificultar a jogabilidade, o problema é que, um inimigo difícil é um inimigo forte, rápido e inteligente, que requer atenção e não só clicar quadrado, mas este tipo de inimigo só é chato porque ele defende tudo o tipo de ataques, mas é só você contra-atacare-lo e ele se trona um inimigo genérico que demora mais para morrer.
    Á musica tema do jogo é na minha opinião a melhor até hoje, consegue passar tristeza e depressão, coisa que a historia não faz.
    Os gráficos não mudaram quase nada dos jogos anteriores, no final o jogo é apenas uma pequena melhoria do anterior em alguns aspetos, coisa que acontece em todos os jogos de Assasin Creed até o Syndicante e literalmente todos os outros jogos da Ubisoft
    Expand
  8. Mar 17, 2021
    6
    The final outing for Ezio, Revelations was a decent open world game within the setting of byzantine Constantinople. Perhaps reaching the heights of Brotherhood was beyond Ubisoft, but Revelations came close.
  9. Sep 3, 2020
    7
    I played the game for 17 hrs. The story is excellent. a great finale of Ezio series. The gameplay has very minor improvements from previous title but they added few that aren’t enticing like the tower defense. They made the game tedious and the rest are almost the same from previous titles. I don’t enjoy the gameplay as much as the previous titles. The game is still great but mainlyI played the game for 17 hrs. The story is excellent. a great finale of Ezio series. The gameplay has very minor improvements from previous title but they added few that aren’t enticing like the tower defense. They made the game tedious and the rest are almost the same from previous titles. I don’t enjoy the gameplay as much as the previous titles. The game is still great but mainly because story uplifts the rest of its components. Expand
  10. Aug 2, 2020
    6
    Y aquí se mascó el desastre, no es un mal juego y menos para su época pero no esta a la altura del resto de la trilogía.
  11. Jun 21, 2020
    7
    Like it's own protagonist, Revelations feels older, slower and a bit tired. That doesn't stop it from being a decent send-off for one of gaming's greatest characters and combined with cool new setting and a few new mechanics, Revelations just about manages to stick tha landing.
  12. May 5, 2020
    7
    Story - 7/10
    Gameplay - 8/10
    Graphics - 8/10
    Soundtrack - 9/10
    Levels - 7/10
    Replay value - 6/10
  13. Jan 24, 2020
    6
    I think Assassin's Creed: Revelations is unnecessary game. Ubisoft wants use Ezio's charisma to sell a game. There is no other explanation. The most important thing on the game is Altair's and Desmond's story. And if u buy "The Lost Archive", you can learn Subject 16's story.

    We have 2 main mission tree. First one is, in game called "Main Missions", fight with templars. Second one is,
    I think Assassin's Creed: Revelations is unnecessary game. Ubisoft wants use Ezio's charisma to sell a game. There is no other explanation. The most important thing on the game is Altair's and Desmond's story. And if u buy "The Lost Archive", you can learn Subject 16's story.

    We have 2 main mission tree. First one is, in game called "Main Missions", fight with templars. Second one is, in game called "Sofia Memory", find Altair's key. Main Missions are few boring. Sofia Memory is better than Main Missions in my opinion. You are finding keys, and play Altair's story. The way to find keys are same. When you find 2 keys, thats being boring.

    Scenario is not quite good. The bad man is not interesting, The only interesting part of the scenario is the Janissary events in the first sections. Sofia's part is also good because love is good lol.

    Characters? I can remember few characters. Ezio, Suleyman, Ahmet, Tarik Barleti and Yusuf. No more.

    Openworld is not good. I have never seen a palm tree in Kostantiniye. Cappadocia is in the middle of Anatolia and has no sea coast and we are going with ship. TF? At that time, there should be two minarets in Hagia Sophia, but there are four minarets. As a Turk, they caught my eye.

    Sidemissions? We have Den Defense, and they are boring. We are rebuilding Kostantiniye, but i didnt because we dont need to develop Ezio. Really. Also we are collecting Animus Data Fragments to play Desmond's Story.

    Modern day is completely wtf. We are doing nothing. When we are playing as Ezio we are collecting Animus Data Fragments. We can play 5 part of feels like stolen from Portal games, disgusting puzzle things i guess. And Desmond talking about his life before first game. Disgusting.

    Combat system is completely gone. When we kill an enemy, we can kill enemies with one hit.

    Parkour is more interesting because we have hook! Yep, it's one of the few innovations that the game adds and works properly.
    Expand
  14. Dec 2, 2019
    7
    solid game with multiplayer done right, if you played AC2 and brotherhood you just have to play this one.
  15. Oct 10, 2018
    6
    rrrrrrrrrrraaaaaaaaaaadddddddddddiiiiiiiiiiicccccccccccaaaaaaaaaaalllllllllll
  16. Apr 29, 2018
    7
    A sequel to the previous Assassin's Creed: Brotherhood and the final in the Ezio Auditore trilogy. This takes place years later after AC:Brotherhood which makes Ezio Auditore by now an old wise man with his skill still intact though a bit rusty.
    A few glitches and bugs here and there but not game-breaking.
    Story is fairly decent.
    A nice way to end the Ezio Auditore Assassin's Creed trilogy
  17. Feb 1, 2018
    6
    Good by itself but I don't see a lot changes to Brotherhood. So I am kind of disappointed.
  18. Jan 8, 2018
    7
    As the final game in Ezio's Story, 2011's Assassin's Creed Revelations rounded off the acclaimed trilogy that helped set the standards for video games of the 7th console generation. However, it had a lot to live up to in order to be on par with it's predecessor.

    The story feels more laid back than previous games. Ezio is on the hunt for the secret keys to Altair's (the protagonist of
    As the final game in Ezio's Story, 2011's Assassin's Creed Revelations rounded off the acclaimed trilogy that helped set the standards for video games of the 7th console generation. However, it had a lot to live up to in order to be on par with it's predecessor.

    The story feels more laid back than previous games. Ezio is on the hunt for the secret keys to Altair's (the protagonist of the first game's) secret library. So he sets of to Constantinople (Now known as Istanbul) to locate them. He comes into contact with the Assassins there and helps out with their fight against the Byzantine Templars, but this really serves as just a way to pad out game time. It lacks much purpose or emotional drive, and just serves more as a way to end the Ezio Trilogy. Not much happens here and it feels as if not a great deal of effort was put into the story (apart from the present day sections, which are probably some of the best in the franchise). What ends up saving this are the characters. None of the characters (apart from Ezio) return from both 2 and Brotherhood, however the characters in Revelations are probably just as good. People like Sophia, who helps you find the keys and eventually becomes your love interest, and Yusuf, the leader of the Turkish Assassins is just a great and quite funny guy to be around. The characters here are just as great as the previous ones were and fill their roles in the game nicely.

    If you've played any of the previous Ezio games, then you know what to expect here with gameplay. Gameplay is near identical to Brotherhood with a few minor changes. The two major ones are bomb crafting and the hookblade. The hookblade is useful for scaling buildings faster and evading enemies, and there are plenty of bomb crafting recipes which create some creative and fun ways to confront a situation. They are genuinely entertaining to do and a welcome addition to the game (it's just a shame this is the only game that either appear in). There are three problems I have with the gameplay. It feels are bit more 'broken' than Brotherhood's, which feels like a big step back. The notoriety system has been significantly butchered, you now gain almost 25% notoriety for almost ANYTHING you do, and you lose a very, very small amount of notoriety when you bribe someone or kill an official (there are no posters to tear down) which can make progression tedious and annoying. The final thing is the tower defence mini-game...just....as long as your notoriety isn't full, you won't even need to bother with this. It's bad and doesn't really matter. The same thing can really be said for missions. They're pretty much the same styles and objectives as Brotherhood, but slightly less enjoyable and a bit more tedious with gameplay complications and the objectives you're given.

    The last thing to talk about is the visuals. for 2011 they're fine. That's it. Just fine. It's nice to look at and immersive enough to keep the world alive enough. But not as much as Brotherhood, or 2 for that matter. Like everything else it feels stripped back and lacking. It doesn't visually grab you as well as the other games do which is a shame because the other games (even the original) does this so well.

    All in all, Assassin's Creed Revelations is the textbook-definition of 'playing it safe'. It's a serviceable inclusion to the franchise but definitely lacks the punch that Brotherhood had. It's upsetting because one of the most iconic trilogies of the 7th console generation ended with more of a wimper than a bang. It's fine and good game, but feels like it should've been better than it originally was.

    - Story: 7/10
    - Characters: 9/10
    - Gameplay: 7/10
    - Main/Side Missions: 7/10
    - Visuals: 8/10

    - Combined Score (Out of 50): 38/50
    - Final Score (Out of 10): 7/10
    - Final Grade: B
    Expand
  19. Dec 17, 2017
    7
    A good edition to the franchise, Assassin's Creed Revelations has a beautiful replication of sixteenth century Constantinople. Easier combat than the previous games may or may not be a good thing for some people. Some new and interesting mechanics introduced help make the game more fun and engaging. Similar to most other ACs, the story is not great, but then again, story has never reallyA good edition to the franchise, Assassin's Creed Revelations has a beautiful replication of sixteenth century Constantinople. Easier combat than the previous games may or may not be a good thing for some people. Some new and interesting mechanics introduced help make the game more fun and engaging. Similar to most other ACs, the story is not great, but then again, story has never really been Assassin's Creeds' strong point (except for AC2). The gameplay is somewhat fun, and parkour and climbing have been improved, with the help of the new hookblade. AC Revelations is a good open world, historical fiction game, but it falls victim to some of the genre's traps. Expand
  20. Jan 2, 2017
    7
    "Κάθε πέρυσι και καλύτερα", λέει μια σοφή παροιμία. Ευτυχώς, όμως, αυτή η παροιμία δε βρίσκει ισχύ στο φετινό επεισόδιο της σειράς Assassin’s Creed. Στο περσινό Brotherhood η Ubisoft δεν τα πήγε τόσο καλά (σεναριακά) όσο θα ήθελε, αλλά φέτος με το Revelations, συμμάζεψε την κατάσταση, προσφέροντας ένα πολύ όμορφο σύνολο. Αυτή τη φορά, το παιχνίδι αφήνει την Ιταλία ύστερα από δύο συνεχόμενα"Κάθε πέρυσι και καλύτερα", λέει μια σοφή παροιμία. Ευτυχώς, όμως, αυτή η παροιμία δε βρίσκει ισχύ στο φετινό επεισόδιο της σειράς Assassin’s Creed. Στο περσινό Brotherhood η Ubisoft δεν τα πήγε τόσο καλά (σεναριακά) όσο θα ήθελε, αλλά φέτος με το Revelations, συμμάζεψε την κατάσταση, προσφέροντας ένα πολύ όμορφο σύνολο. Αυτή τη φορά, το παιχνίδι αφήνει την Ιταλία ύστερα από δύο συνεχόμενα χρόνια και μας ταξιδεύει πιο ανατολικά, στην Κωνσταντινούπολη, το σταυροδρόμι των πολιτισμών, μια πόλη που συνδέει δύο ηπείρους. Μπορεί να φταίει το ότι ως Έλληνες έχουμε άμεση σχέση με την Πόλη, αλλά νομίζουμε ότι η Κωνσταντινούπολη μαζί με τα Ιεροσόλυμα αποτελούν τις πιο ατμοσφαιρικές περιοχές της σειράς μέχρι σήμερα. Expand
  21. May 23, 2016
    7
    Todo lo que sube tiene que bajar, "Assassin's Creed: Revelations" es el último episodio de la historia de Ezio Auditore, en esta ocasión el juego da varios pasos atrás en cuanto a la jugabilidad por nuevas mecánicas que no se ajustan al estilo de juego de la saga. Gráficamente es un lío ya que tiene downgrades y upgrades importantes que arruinan la experiencia de Constantinopla.
    A
    Todo lo que sube tiene que bajar, "Assassin's Creed: Revelations" es el último episodio de la historia de Ezio Auditore, en esta ocasión el juego da varios pasos atrás en cuanto a la jugabilidad por nuevas mecánicas que no se ajustan al estilo de juego de la saga. Gráficamente es un lío ya que tiene downgrades y upgrades importantes que arruinan la experiencia de Constantinopla.
    A diferencia de "Assassin's Creed II" y "Brotherhood" esta secuela se desarrolla varios años después de los hechos de la última entrega, un Ezio adulto se embarca a las tierras de Constantinopla con el fin de hallar Masyaf, el templo donde Altair inició el Credo de Asesinos.
    El juego sigue con la filosofía "Si no esta roto no lo arregles" por lo que el juego es lo mismo en un 80%, se añadieron nuevas mecánicas como bombas, siendo posible armar diferentes bombas con distintos materiales permitiéndote tener señuelos y armas de distinto tipo, además suma una mecánica de tower defense para proteger los territorios apropiados y la posibilidad de usar a Altair en pequeñas misiones secundarias.
    Otro de los elementos que se cambió fue los mensajes ocultos del Animus, en versiones anteriores tenían una mecánica de puzzle con elementos reales para narrarnos una historia conspirativa sobre el gremio templario, se lo sustituyó por una sección de plataformas en primera persona para conocer más sobre Desmond, para mi fue una gran decepción perder esa parte de la historia.
    En conclusión "Assassin's Creed: Revelations" es más de lo mismo con un par de cosas nuevas, pero se nota que ya están utilizando sus últimos recursos para la narrativa de la serie.
    Expand
  22. Jun 30, 2015
    6
    After AC II and Brotherhood Ubisoft definitely underachieved with this game. The story isn't really interesting anymore. Ezio is charming as ever, but the story isn't. And once again the game is quite short. Also the game's present day is getting weirder and weirder.

    Disappointment after AC II and Brotherhood

    (I played this when it came out, I'm just now writing the review)
  23. Mar 22, 2015
    7
    After the excellent Assassin's Creed II and the promising Brotherhood, Revelations becomes a bit of a confusing mess. It follows three protagonists (with one of them needing to be gone by now) with random flashbacks only adding to the pandemonium. The gameplay is still solid but can become a bit bland at times. There are a few improvements regarding weapons but other than that, RevelationsAfter the excellent Assassin's Creed II and the promising Brotherhood, Revelations becomes a bit of a confusing mess. It follows three protagonists (with one of them needing to be gone by now) with random flashbacks only adding to the pandemonium. The gameplay is still solid but can become a bit bland at times. There are a few improvements regarding weapons but other than that, Revelations is a step back from Brotherhood which itself was a step back from II. Expand
  24. Jan 15, 2015
    7
    This review contains spoilers, click expand to view. Being the forth instalment of the series, Assassins creed:Revelations brings some beautiful elements to the table, but leaves a bitter taste at the end.

    First of the graphics have been improved over Brotherhood. Also the story seams more engaging than Brotherhood. Some neat elements have been reintroduced like capturing territory, training assassins and sending them on missions across the Mediterranean sea. Two combat related element has been introduced: the hook blade and granade construction. One mechanic does seem to cause some matter of discontent across players......the den defence system..

    The story takes Ezio on his last journey. Storytelling is great for the most part, but some missions tend to feel forced and some dialogues aren't as good as in some of ACR predecessors. The ending seamed rushed, but well explained.

    The combat more or less stayed the same....Easy.
    Expand
  25. Jan 9, 2015
    7
    Before moving on to a new protagonist in AC3 we were give "Revelations" as a way to conclude the chapters of Ezio and the criminally under-appreciated Altair. It's a fun experience, but rather than taking any risks with the series or adding anything new the developers decided to give us more of the same. Combine that with the admittedly weak story and you have a game that feels like fillerBefore moving on to a new protagonist in AC3 we were give "Revelations" as a way to conclude the chapters of Ezio and the criminally under-appreciated Altair. It's a fun experience, but rather than taking any risks with the series or adding anything new the developers decided to give us more of the same. Combine that with the admittedly weak story and you have a game that feels like filler meant to hold you over, rather than the next big game in the series.

    While the writing is overall solid Ezio's part really didn't need to be told. It's a rather uninteresting chapter, and the only thing it actually serve to do for the universe is let people know who he settled down with. Honestly it could have just focused on Altair as his story elements are actually interesting, although sadly brief. They also serve to move the fiction ahead, as well as show some real character moments. Something Ezio's does not.

    The modern day part of the series suffers from the same thing as far as writing goes. It opens gamers up to a little more of who Desmond is as a person, but that's about it. It's a filler story just like Ezio's. However they make up for that by including some interesting gameplay for the modern day sections. Some interesting first-person levels that rely on light puzzles and navigation obstacles. It's the first time this series has done anything interesting gameplay-wise with the modern day tale. However the need to track down collectables in the assassin chapters in order to access these levels may turn some off. I personally found them worth it.

    As far as the core gameplay as an assassins goes it's almost entirely the same experience as Brotherhood. The only real new additions are a "hook blade" that enhances platforming ability and a pseudo-tower defense mini-game. Nothing else really new here. Same goes for the multiplayer.

    This lack of change means that it's still guaranteed to be a fun experience for those who enjoyed the last entry, but it also means that there's nothing all that exciting going on here. I didn't do any of the side-content because I had already done it all before. This lack of change means that this feels more like an expansion pack to Brotherhood, rather than another full-fledged entry in the series.

    In conclusion this is very much a filler chapter in the series. There is no innovation here and the majority of the plot elements feel throwaway. However that does not mean it's a bad game. Quite the opposite really. The core gameplay that makes the series so enjoyable for so many is still in place, so it's always a fun experience. One that any AC fan should play. Just don't expect anything you haven't seen before.

    My total score for the game is a 7.5/10.
    Expand
  26. Nov 8, 2014
    7
    Unfortunately Revelations doesn't live up. It was definitely rushed to meet some sort of deadline, either that or they deliberately made it short and empty to build up hype for AC III. Because the game *is* short, while all previous installments where at least 20 hours long I barely spent hours on it. The first big problem with Revelations is the severe lack of actual assasinations - IUnfortunately Revelations doesn't live up. It was definitely rushed to meet some sort of deadline, either that or they deliberately made it short and empty to build up hype for AC III. Because the game *is* short, while all previous installments where at least 20 hours long I barely spent hours on it. The first big problem with Revelations is the severe lack of actual assasinations - I don't think you actually get to assassinate more than four people. While this was also the case in the ACII and Brotherhood, at least there you had the "Assassination contract" sub-quests which were interesting and gave you something to do outside the main storyline. They are no assassination sub-quests in Revelation. The level design isn't perfect either - in at least two occasions I found it easier to die in the middle of a mission because the game respawned me at a convenient location and/or guards were missing. The "Den defence" tasks are okay I suppose but they kind of feel like a chore.

    Another big problem: the game looks positively weird on the PS3. You'll notice it immediately -it looks like some weird kind of fog at first but it turns out, buildings and roads actually reflect the sky. Literally. There's no other way to describe it. It's like the city is a lake, and you can see the clouds and the color of the sky in it. It looks like a giant mirror and the result is super weird. There are audio bugs as well - sometimes the sound stops for a second. The game even crashed on me twice and I lost good progress - this is unacceptable for a console AAA title.
    Overall this game is a disappointment and the worst of the series so far. That's not to say it's a bad one. If you've played the previous AC titles you kind of have to play it, and you can find it pretty cheap these days.
    Expand
  27. Oct 13, 2014
    6
    After having experienced the wonders of AC II and Brotherhood, my expectations were high. However, Ubisoft wanted to evade the challenge factor of it's ancestors and also Tower Defense.
    6/10 - Ben Hazelden
  28. Aug 12, 2014
    7
    Assassin's Creed : Revelations
    Game-play:The same as the previous 2 games
    Story:An average story but in the end the game conclude very good a very good ending for the protagonists Ezio and Altair.It takes about 8 to 9 hours Graphics:It haven't been improved from AC2 Notes:The hookblade is awesome,the same mistake as brotherhood only one city but this time the city is well made and fun
    Assassin's Creed : Revelations
    Game-play:The same as the previous 2 games
    Story:An average story but in the end the game conclude very good a very good ending for the protagonists Ezio and Altair.It takes about 8 to 9 hours
    Graphics:It haven't been improved from AC2
    Notes:The hookblade is awesome,the same mistake as brotherhood only one city but this time the city is well made and fun to explore,better than AC brotherhood,i recommend to buy it when the price drops
    Expand
  29. Aug 12, 2014
    7
    A rather needless entry in the series, served mainly as filler in order to get their game-every-year quota out. The new mechanic of tower defence is an unnecessary side quest, and the "out of the animus" sections as Desmond serve very little purpose bar scraps of information on his past.
  30. May 15, 2014
    6
    This is the last of the Ezio series of games, and strangely not set in Italy. Ezio has decided to travel to Turkey, with a very different aesthetic and a lot of minor changes to the game-play.
    For one, the horse-in-town feature of Rome has now been dropped in favour of a 'hook-blade' which allows you to traverse the rooftops quickly in various different ways. I personally didn't enjoy
    This is the last of the Ezio series of games, and strangely not set in Italy. Ezio has decided to travel to Turkey, with a very different aesthetic and a lot of minor changes to the game-play.
    For one, the horse-in-town feature of Rome has now been dropped in favour of a 'hook-blade' which allows you to traverse the rooftops quickly in various different ways. I personally didn't enjoy this as much as previous ways of exploring games, and found the speed-climb mechanic to a bit unpredictable and frustrating at times. However, it's manageable and doesn't break the game, so changes the pace enough to be new. There are still tunnels - ala Brotherhood - for internal fast-travel but found the game was so close-knit that long distance wasn't necessary until going for the 'extra collectables'.
    I found myself missing the Glyphs, and Puzzles which were ditched for Polo Symbols side -missions, which weren't challenging or particularly rewarding.
    The over-arching narrative of the Animus is basically an after-though for most of this game. With interaction with Subject 16 which gives very little in terms of plot development, and over-hearing the 'outside world' which gives even less plot development.

    The ending more than makes up for the downfalls of the game. and while I found the main story of the Saladin and co a little uninteresting, the story of Sofia and the new Turkish 'brotherhood' kept my interest.

    The addon features of this game is vast and cluttering of the game. Instead of shop quests we now have bomb making, which is interesting, but barely needed, aside from a single mission there is no need for these bombs at all, and with the continued methods of distracting guards, there is no real need for bombs as distraction techniques. However, I found myself using them just for the sake of it, and definitely prefer this to Shop Quests, but would prefer neither.

    Then you have Assassin Defence, which is just a Tower Defence mini-game, which would've worked better as an Android/iOS game than a mini-game, as again, aside from the force game mission introducing it, I never saw it again. The only way to trigger it is to keep your Templar Status at max for a long period of time, but this makes the rest of the game unnecessarily harder, and then just serves to distract as you're left running around defending the dens. Similarly the Assassin Recruits being sent to to capture and defend various cities around the world is a weak and under-developed feature of the game, and aside from 'levelling up' Assassin Recruits, it just serves as another poor mini-game, which can't even be completed 100% without being forced into the weak multiplayer world.

    Templar Tombs are basically dropped from this game, and Ezio's charm is watered-down a lot in this game. But again, the ending makes up for the short-comings and is still definitely worth playing.
    Expand
Metascore
80

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 39
  2. Negative: 0 out of 39
  1. Jan 19, 2012
    70
    Assassin's Creed Revelations will satisfy those who are looking for more of the same but if you're expecting some major innovations, prepare to be disappointed. Revelations isn't a bad game, but the experience no longer feels fresh.
  2. Playstation: The Official Magazine (US)
    Jan 6, 2012
    70
    The story is so meandering. [Jan 2012, p.76]
  3. Jan 3, 2012
    58
    In the end, Revelations mostly feels like a step backwards that was probably rushed to market just to satisfy the need for a yearly installment.