- Publisher: Vivendi Games
- Release Date: Oct 8, 2006
- Also On: PC
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Play UKThis has the most swearing we've ever encountered in a videogame so if that appeals then pick up a copy. [Issue#146, p.91]
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Official U.S. Playstation MagazineThis is a big game, a good 40 to 50 hours long, and those hours are almost all good. But like the over-the-top voice actor gamely imitating Al Pacino, Scarface falls just a little short. [Nov. 2006, p.116]
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For those of you diehard fans who can quote Scarface the same way other people quote Monty Python, Scarface: The World Is Yours is exactly the game you've been waiting for for the last quarter century.
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Scarface: The World is Yours may not do anything new but it does it somewhat well.
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Like the film, Scarface is brutal and often ridiculously over-the-top. It uses the GTA template effectively but may feel too familiar for Vice City veterans.
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Electronic Gaming Monthly"GTA" cribbed from Scarface and Scarface returns the favor, except Scarface has better controls on-foot, in-car, and in-boat. [Nov. 2006, p.122]
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Once you get over the whole rewriting-the-end-of-the-movie thing, Scarface: The World Is Yours is a competent but usually uninteresting action game.
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Worth a tour if you really loved the movie, but maybe less so if you've already played the hell out of Vice City. We can't really blame Scarface for the familiarity of the setting, but the fact remains that we've been here before.
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The drug dealing aspect is really the game's only defining feature, and with the rest of the game being merely competent in all areas, the Scarface licence is left to do all the hard work.
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The only thing I didn't like was the chainsaw melee engine. On one mission, you're forced to use the chainsaw in a revenge situation and the control is just difficult to get used to. The range is very short as it should be, but you can't move quickly while sawing so if you accidentally start sawing too far away you really get messed up.
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Play MagazineSay hello to our little friend, great disappointment. [Oct. 2006, p.60]
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PSM MagazineThe game just fails in so many areas. [Nov. 2006, p.82]
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It's a game trapped in the past. Not the 80's as such, but in a time long before GTA showed the world what spatial freedom was all about. Freedom is a word that Radical has toyed with, not exploited. Ergo, in the case of Scarface, the world is never truly yours.
Awards & Rankings
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47
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19
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#19 Most Discussed PS2 Game of 2006
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10
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#10 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 146 out of 166
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Mixed: 8 out of 166
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Negative: 12 out of 166
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Jun 6, 2012
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Sep 26, 2015
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SayGoodnitetothebadguyOct 10, 2006