- Publisher: Crave
- Release Date: Jan 3, 2001
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- Critic score
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- By date
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Heavy on the pretty and light on the substance makes for a game that could have waited for round two.
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Games RadarAs for the versus mode, it might succeed in entertaining a couple of people for about half an hour or so, but that's all that saves Kengo from being a complete dud.
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The game has a weak fighting system, and the lack of a compelling storyline makes Kengo just a series of boring, repetitive battles. The game abandons both the characters and the gameplay formula of the "Bushido Blade" series and ends up being a disappointment on all fronts.
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The game plays like a warped fighting game, and practically everything about it screams frustration.
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With 20 characters, various training missions, and a surprisingly fun 2-player mode, there is a lot to be played in Kengo.
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It's a heartbreaker, because a game that looked like this, included these kinds of presentation and scenario elements, and played like "Bushido Blade" would receive my highest recommendation. I'd play it to death. What might have been is not what is, though.
User score distribution:
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Positive: 9 out of 11
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Mixed: 1 out of 11
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Negative: 1 out of 11
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Sep 7, 2023
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Apr 7, 2014
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EfeB.Jul 4, 2006