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7.1

Mixed or average reviews- based on 1104 Ratings

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  1. Apr 4, 2021
    8
    Beautiful juicy graphics. Good music. Great surrounding picture. Good optimization, even on maximum settings. Beautiful stylish World map. The camera selects interesting angles in cut-scenes.
    Interesting mini-stories from history. A very good face mimics and Lara's behavior. It's a pity that only Lara's. The other's are as "simple" as in another games.
    ... An endless amount of hooks and
    Beautiful juicy graphics. Good music. Great surrounding picture. Good optimization, even on maximum settings. Beautiful stylish World map. The camera selects interesting angles in cut-scenes.
    Interesting mini-stories from history. A very good face mimics and Lara's behavior. It's a pity that only Lara's. The other's are as "simple" as in another games.
    ...
    An endless amount of hooks and arrows, when you use a rope(Come one, give me a little more logic). Cliché: every important thing will fall out of the pockets directly to your enemy's hands. The map is too fixed to icons(it was always a pain to search something when your mouse simply didn't want to move from some icon). You cannot take an assault rifle from a soldier's corpse because you can only take it when the script allows you in the cut-scene. No bag upgrades for herbs. Most of the clothes sets repeat the properties(no seriously, half of them almost the same with difference in icon and name). Bad realization of extra information when you read about found objects.
    And the most disappointing: No bosses and difficult enemies. Only one last boss.
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  2. Dec 23, 2018
    8
    This game looks in a new way compared to the old parts. In this game, the developers brought beautiful music and the most important atmosphere that is not possible to put into words. I advise you to play this masterpiece, but the game has a minus too weak plot.
  3. Dec 21, 2020
    8
    Wow! Actually this is a solid game!
    - good story,
    - immersive world,
    - fine gameplay,
    - beautifull world (freshly added RT support)...
  4. Jan 5, 2019
    8
    A good action adventure game, Shadow of Tomb Raider is the third part of the Tomb Raider reboot series. The focus of this work has been redirected from battle to tomb exploration. Compared with the Raise of the Tomb Raider, the game has made little progress. The half-open world still exists in this work. However, there is little progress in the quality of the graphic, the level ofA good action adventure game, Shadow of Tomb Raider is the third part of the Tomb Raider reboot series. The focus of this work has been redirected from battle to tomb exploration. Compared with the Raise of the Tomb Raider, the game has made little progress. The half-open world still exists in this work. However, there is little progress in the quality of the graphic, the level of suppression of the game is first-class, and the difficulty of solving the mystery of the tomb tends to be normal.
    Also, the existence of the branch task enriches the plot of the main line. The atmosphere rendering and design of the ancient tomb transcends the previous one. On the other hand, I have witnessed Lara's growth from a beginner to a real "Tomb Raider". She has experienced ups and downs and has become more mature than the lost Lara before. She knows what she should do and still has her own center in choosing between them. The relatively mild outcome is also in line with expectations.
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  5. Aug 24, 2022
    8
    I have played Shadow of the Tomb Raider Definitive Edition on normal difficulty, 40 hours of gameplay, finished with 94% completion.

    If you enjoy games like that, you can put 9/10. If you are interested in history overall this game very nicely presents Inca and Maya culture, they desires, gods, artifacts etc. Exploration and searching for all shrines, items, letters is really
    I have played Shadow of the Tomb Raider Definitive Edition on normal difficulty, 40 hours of gameplay, finished with 94% completion.

    If you enjoy games like that, you can put 9/10.

    If you are interested in history overall this game very nicely presents Inca and Maya culture, they desires, gods, artifacts etc. Exploration and searching for all shrines, items, letters is really enjoyable if history or peek into another cultures is what you are looking for. If you like to play game only for purpose of puzzles than probably this game do not tick very well, unless you are completionist person who enjoy games in that sense.

    If you played two Laras games before from this trilogy, you basicaly played it "all" and this game do not provide nothing more, except everything is just better - graphics, fluidity of gameplay etc. mayby only story doesnt feel "epic" as before, but I liked it nevertheless.

    Lara was in trilogy shown as woman with little girls mind wishing to be with her parents. Nothing changes here, nevertheless she kills like true brutal hero, ruthless and maliciously - if you enjoy stealth. Overall in many games I prefer take gun and shoot, but in this game stealth worked for me better, just only as fun factor. From me, its really cool. And I have really enjoyed one of cinematics where I said to myself: "ok, girl, now you are talking" and that scene will be one of my favorite for very long time.

    Its basically arcade game wth many scripted events, and game provides more cinematic experience than before.

    You can use only one type of any weapon or armor - most probably at hard difficulty another weapons make difference.

    If you are able to forgive illogical things, than this game is really good.

    Played on projector 110" screen, RTX on - full
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  6. Jul 17, 2019
    8
    Its fun overall but it has too many bugs with a 50$ game.beside the final boss makes me feel disappointed
  7. Mar 7, 2022
    8
    Belos graficos, bem otimizado no pc.
    Em relação ao anterior, esse tomb raider tem mais dialogos e curtscenes.
    Joguei de graça pela epic games.
  8. Feb 16, 2021
    8
    Graphics = 3 of 3
    Story = 3 of 3
    Gameplay = 2 of 3
    Music and Sound = 2 of 3
    Wow factor = 2 of 3
    Total = 12 of 15 or 8 of 10
  9. Apr 4, 2020
    8
    Не смотрите на средний балл игроков. Они просто сами не знают чего хотят от серии Tomb Raider. Играйте и кайфуйте. Это хорошая игра с прекрасной атмосферой. Единственная претензия это к бездушным диалогам.
  10. May 16, 2020
    8
    I think this is a more complete game than the previous two. The world is more lively with the settlements. The story is not really it's best aspect but the gameplay is so much fun that it is enough of a vehicle to progress forward. The puzzles are better, the stealth techniques are more diverse. There are more than enough different things to do to keep me interested. The series still has aI think this is a more complete game than the previous two. The world is more lively with the settlements. The story is not really it's best aspect but the gameplay is so much fun that it is enough of a vehicle to progress forward. The puzzles are better, the stealth techniques are more diverse. There are more than enough different things to do to keep me interested. The series still has a unique character in gaming and I'm glad it's around. Expand
  11. Apr 23, 2020
    8
    Also gut.
    Dies ist der dritte Teil der neuen Tomb Raider Trilogie und damit auch der letzte Teil.
    Ich habe/hatte große Erwartungen zu diesem Game, Sehr viele Sachen konnte diese Erfüllen, ein paar aber nicht. Meine Review: + Die neue offene Welt ist ziemlich gut gelungen! + Die meisten Waffen wurden überarbeitet und sich noch cooler! + Grafik! + Unterwasserlevels haben sie gut
    Also gut.
    Dies ist der dritte Teil der neuen Tomb Raider Trilogie und damit auch der letzte Teil.
    Ich habe/hatte große Erwartungen zu diesem Game, Sehr viele Sachen konnte diese Erfüllen, ein paar aber nicht.
    Meine Review:

    + Die neue offene Welt ist ziemlich gut gelungen!
    + Die meisten Waffen wurden überarbeitet und sich noch cooler!
    + Grafik!
    + Unterwasserlevels haben sie gut hinbekommen!
    + + Rätsel waren das beste am Game. Sind Abwechslungsreich und schwierig!
    + Schwierigkeiten Levels sind durch das Einstellen gut gelungen!
    + Nebenmissionen
    + Weltuntergangsszenario: Zunami, Vulkane,...!
    + Sprachausgabe!

    14 Stunden Spielzeit (nur Story 8-10 Stunden)
    Jetzt kommen wir zu den schlechten Eigenschaften:

    - Story! Okay schön und gut durch dieses Weltuntergangsszenario, die Story ist aber dennoch sehr, sehr, sehr
    langweilig! Ich fand selbst die Story in Rise Of The Tomb Raider spannender und interessanter!
    - Zusatz Gräber/SeasonPass/DLC, grauenvoll. Die Rätsel sind gut aber dennoch Geld zu bezahlen für Gräber
    die 20-30 Mins dauern einfach schwach!!!! Bei Sales unbedingt Season Pass dazu kaufen aber sonst nicht!
    - Ende! Das ENDE ist so unbefriedigend für das ENDE der Triologie. GRAUENVOLL!
    - Zu viele nervige Passagen!
    - Story zu kurz!

    Abschließend kriegt Shadow of the Tomb Raider von mir eine 8,6/10!
    Es ist bis auf ein paar negativen Sachen ein gutes Tomb Raider Spiel was aber kein gutes Ende für die Triologie ist.
    Rechnung: 10(+) x 2 + 6(-) / 3 = 8,6
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  12. Jun 22, 2020
    8
    First as comparison, I gave 10/10 to tomb raider 9 (2013), 4/10 to rise of tomb raider because of the numerous bugs.
    The graphics of this game is still at the top level. The story is overall good. But, the game design and the battles are too similar to the previous 2 games.
  13. Jun 29, 2020
    8
    Beautiful graphics. Interesting adventure. Lots of parkour. A little monotonous fights.
  14. Feb 8, 2022
    8
    This review contains spoilers, click expand to view. It's a good game, although it has some pacing issues. It's quite slow (which isn't very good) but then it has lots of action like the finale and the refinery part, which makes it a little interesting. The story is nothing special and the characters aren't very appealing. Of the trilogy, it's the worst... But it's still a game that entertains you and gives you pleasure to play. Expand
  15. Jul 31, 2020
    8
    Un buen broche final a la saga, me ha gustado mucho aunque no invente nada ni cambie demasiado las mecánicas del juego,
  16. May 10, 2022
    8
    Less combat and and more exploration. The story was not as good as the previous titles. The graphics are very good.
  17. Aug 7, 2021
    8
    Tidak ada yang benar benar special dari shadow of the tomb raider kecuali grafisnya yang memukau. Gameplay nya ya jumping dan climbing, ada tembak menambak dan stealth nya juga. Ceritanya juga tidak terlalu menarik. Overall it's a decent game.
    8.0/10
  18. May 3, 2023
    8
    nao e ruim pena que flopou mais oque mais salva ea dublagem que ele tem espero que a amazon nao destrua a franquia ja que ela tem atualmente os direitos da franquia
  19. Aug 5, 2022
    8
    Very beautiful game-movie, well-staged scenes. Beautiful views, nature. The plot is relatively simple, but very interesting in places.
  20. Feb 27, 2022
    8
    This is the final chapter of the rebooted trilogy of Lara Croft. The environmental design of tombs, caves, and forest are amazing. The world is densely populated with resources and wildlife which feels like a living and breathing jungle. The city and villages are full of people doing their own thing which feels alive and responsive. There are a ton of hidden challenge tombs withThis is the final chapter of the rebooted trilogy of Lara Croft. The environmental design of tombs, caves, and forest are amazing. The world is densely populated with resources and wildlife which feels like a living and breathing jungle. The city and villages are full of people doing their own thing which feels alive and responsive. There are a ton of hidden challenge tombs with environmental puzzles which are fun and challenging at the same time. The story finally ends with Lara stopping an apocalypse which she started to begin with because of her narcissism which makes it difficult to connect with the character. There are a few missions that are based in her mansion which are fun and challenging. Expand
  21. Mar 1, 2022
    8
    Score: 8.1

    A good end to this triology, nothing really new honestly, i grade all the games with the same score, the level of quality remained the same to me.

    A very good series of games that i truly recomend to just play in a row.
  22. Apr 9, 2023
    8
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  23. Jun 22, 2023
    8
    Una cantidad de detalles de todo tipo impresionantes, con una jugqbilidad muy diversa y entretenida pero con muchos bugs desde inofensivos hasta bugs que arruinan un poco la experiencia.
  24. Sep 16, 2018
    7
    Certainly not a bad game, but it's largely the same as the 2016 Tomb Raider. I'd never played a Tomb Raider prior to the 2016 release, and I was pleasantly surprised with the experience. I also thought, however, that it was a bit of a grind what with all the fetch quests and scavenger hunts. While I beat the game, I don't remember the plot at all.

    SOTTR is basically the exact same thing
    Certainly not a bad game, but it's largely the same as the 2016 Tomb Raider. I'd never played a Tomb Raider prior to the 2016 release, and I was pleasantly surprised with the experience. I also thought, however, that it was a bit of a grind what with all the fetch quests and scavenger hunts. While I beat the game, I don't remember the plot at all.

    SOTTR is basically the exact same thing as ROTTR. The main differences are that (a) there's more cut scenes with your partner, Jonah; (b) Jonah is, overall, a much bigger part of the story; (c) there's parts of the game that take place in civilization, i.e., small towns and villages, so it has a bit of an RPG feel to it in that regard (this was, by far, the best addition to the title); and (d) the graphics are improved, though this is a bit apples to oranges for me since I played ROTTR on a console, and SOTTR on a suped-up P.C. on max settings.

    Just like ROTTR, I'm not terribly interested in the plot. That's a shame, because the game makes you sit through a lot of cut scenes related to same. The base camp upgrade system is exactly the same as from the previous game. Overall, it's not a bad game, and it looks great on an amped-up P.C. It's just a bit boring after a little while - running around, spamming the "Q" button for "survival instincts," i.e., highlighting boxes to break, enemies, etc., looking around, breaking open a box, repeat, ad infinitum. I've not finished the game yet, but I've heard there's not a lot of combat. So far, I concur. That's going to be a problem, since the non-combat elements of the game (save for the tombs/crypts) are a bit boring (see above).
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  25. Sep 9, 2019
    7
    The worst of the three. The features of rpg increase greatly. Lots of customization of weapons. Very few enemies. I have developed many weapons and unlocked many skills.Probably never even used. The game drives so much exploration in order to improve skills without a real sense since there are no enemies. The story is discreet. But never exciting
  26. Mar 17, 2020
    7
    This is the first Tomb Raider since the first one that comes anywhere near close to capturing a sense of wonder and discovery. Stepping into the unknown and unexplored space of Ancient Tombs and Crypts is thrilling.
    However...(you knew this was coming right?)...what you end up discovering in those wonderful spaces are dull boring and samey.. More often than not, your exploration will be
    This is the first Tomb Raider since the first one that comes anywhere near close to capturing a sense of wonder and discovery. Stepping into the unknown and unexplored space of Ancient Tombs and Crypts is thrilling.
    However...(you knew this was coming right?)...what you end up discovering in those wonderful spaces are dull boring and samey.. More often than not, your exploration will be rewarded by a skill or gear upgrade. Bearing in mind that the TR skill tree is utterly pointless, none of the upgrades makes a blind bit of difference to the gaming experience, this makes the end result meaningless and unrewarding.
    The best bits of the game can be found away from the main story line with side missions and general exploration, and especially where things get a little freaky, the worst bit is mashing the "survival instinct" button every second making sure you're not missing some pointless item or resource.
    A little bit shocked just how easily killing and dealing with death comes to Lara. She seems to have no compunction in piercing someone with an arrow and hanging them from a tree or stabbing them in the back of the head.
    .
    This is an angry obstreperous Lara, brimming with angst and worry. I mean take a chill pill, do you not have THE best job in the world: travel to exotic places discover ancient treasures and artifacts. Where is your joy Lara? There is little or no fun in the gameplay. It takes itself so seriously.
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  27. Sep 21, 2018
    7
    I really want to give this game an 8 or even a 9, but the issues set the game back too far.
    Shadow of the Tomb Raider does a lot of things right, but also does some things that were done "okay" in the previous 2 titles far, far worse.
    Pacing is an absolute nightmare. You constantly feel like you're being shoved along through the story and any emotional moments feel like they don't
    I really want to give this game an 8 or even a 9, but the issues set the game back too far.
    Shadow of the Tomb Raider does a lot of things right, but also does some things that were done "okay" in the previous 2 titles far, far worse.

    Pacing is an absolute nightmare. You constantly feel like you're being shoved along through the story and any emotional moments feel like they don't stick and are swiftly forgotten.

    Traversal, this is the first in the series where i've had issues with the controls while climbing. Almost all of my deaths have been due to Lara not jumping far enough(in a scripted event) or just plain refusing to latch onto a wall.

    Combat, while I appreciate the game going back to its roots of less human enemies and more animal enemies. It also made encounters primarily stealth, with terrible AI and if seen, you end up fighting the most aggressive enemies I have ever encountered to a point where it feels pointless to use anything other than a shotgun for most of the game. Melee attacking is far worse and the bow received a very, very heavy reduction in power from previous titles.

    Graphics, no complaints here other than it being extremely heavy on the CPU load with a lot of stuttering without external tweaking. Game looks amazing and blatantly better than the previous 2 games.

    Sadly, this was not the conclusion to the trilogy I had hoped for. Lara STILL has a lot to learn and honestly, her voice actor feels like her only emotions are anger and gasping for air.
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  28. Oct 24, 2018
    7
    Haiku Review: Library, ancient / Archeologist working / Smash with my ice axe
    Favorite Thing: A crazy story plus an action packed finale.
    Least Favorite Thing: Mashing the survival instincts button every few seconds so I don't run past everything. Date Completed: 2018-10-21 Playtime: ~ 14h Enjoyment: 7/10 Recommendation: If you've played the first two, definitely. If you haven't I
    Haiku Review: Library, ancient / Archeologist working / Smash with my ice axe
    Favorite Thing: A crazy story plus an action packed finale.
    Least Favorite Thing: Mashing the survival instincts button every few seconds so I don't run past everything.

    Date Completed: 2018-10-21
    Playtime: ~ 14h
    Enjoyment: 7/10
    Recommendation: If you've played the first two, definitely. If you haven't I would highly recommend playing them.
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  29. Sep 19, 2018
    7
    Graphics are nice yes, but god.. is this a streamlinend game or what, what happend to badass lara, where are the huge oceans, the harpoons and jachts, even her iconic dual pistols are gone, so is her british witty acent, its like playing a american girl with internal problems with serious lacking in any acrobatics from the past, they made her a amazon with a bow as her iconic weapon, so lame..
  30. Sep 19, 2018
    7
    Unfortunately this is the worst of the three new Tomb Raider games. Why?

    1) The story is not very good and they've removed most scripted sequences and cutscenes to the point where most of the game doesn't really have any story past "find the box". 2) 95% of the game takes place in the jungle which feels quite repetitive a few hours into the game. 3) I read that the challenge tombs
    Unfortunately this is the worst of the three new Tomb Raider games. Why?

    1) The story is not very good and they've removed most scripted sequences and cutscenes to the point where most of the game doesn't really have any story past "find the box".

    2) 95% of the game takes place in the jungle which feels quite repetitive a few hours into the game.

    3) I read that the challenge tombs were supposed to be more challenging this time but that's not the case. They're just as short and simple as before.

    4) They've pretty much killed combat and there are very few combat encounters now. When you actually get to a combat sequence it's always focused towards stealth. In many cases you can't even use guns but are forced to use your bow. Why even have weapons and a resource collection + upgrade system for them when you almost never have to use them?

    5) Because of 4) crafting any gear is also pointless. I play on Hard and never crafted anything since there are so few combat encounters it won't really matter.

    Verdict:

    The game doesn't really bring anything new and takes too many steps back, mainly with combat. I was a bit worried when they changed development team and unfortunately it was not for the better. If you really liked the previous two games and want more of the same then get this, otherwise don't. It's a good thing this will be the last game in the series because this last entry clearly show that it doesn't have a future.
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  31. May 7, 2019
    7
    Gameplay : 7
    Graphics : 9
    Story : 7
    Sound : 8
    **********************************************************************************
    Overall : 7
  32. Jan 16, 2019
    7
    Boring story. Great gameplay. That's really all there is to say about this game. It's a good game, but I can't help but be a tiny bit disappointed. Still, I had fun and I'm glad to have played it.
  33. Dec 4, 2018
    7
    Shadow of the Tomb Raider is not a terrible game, but will never be a great one either. Greatness requires innovation, and this third installment in the series simply has very little of it.
  34. Apr 15, 2019
    7
    As much as I played and enjoyed these games, I hope they stop with the contradictory neurotic tough girl with the bow, and her endless, now, not at all an origin story, and a million conceits for why she loses her gear and has to construct bows. A person who climbs a mountain dangles from cliffs and takes multiple gunshot wounds does not suddenly break down in tears and give up. CraftingAs much as I played and enjoyed these games, I hope they stop with the contradictory neurotic tough girl with the bow, and her endless, now, not at all an origin story, and a million conceits for why she loses her gear and has to construct bows. A person who climbs a mountain dangles from cliffs and takes multiple gunshot wounds does not suddenly break down in tears and give up. Crafting and gear is fun, but there's no reason to always start from stratch.

    I want the bad arse with the mansion, the classy accent and the dual pistols back. I've enjoyed these games, but if this is the story of 'how she became to tomb raider', and it's over: can we have the actual tomb raider now?

    Also, stop with the endless cutscenes, give the players some meaningful choices, and get rid of those damned time trials (every other mechanic is great, but those are grindy and annoying).

    Cinematic is nice, and your story telling is nice (although the overall plot was very similar to the 2nd game), but often with cinematic games it feels like you are just watching a movie with challenges inbetween. Like the things you do have no impact. I enjoyed the story telling it was good, but I grow very tired of games where the player makes no real difference to the game. You have skills, crafting, dialogue, storytelling: Why not go the full hog, make the next one an adventure RPG with meaningful choices, and dialogue options?-
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  35. Oct 6, 2018
    7
    Good game but for me not as good as his predecesor. Longer tombs but it's rather an open world more than a lineal game (which i don't like it). I still prefer Tomb Raider 1, 2 or 3 (specially 2).

    PROS: Graphics + Smooth movements + Long game + Lot to explore and discover + Enviroments

    CONS: Weak story again + The tombs' explorations and puzzles are just a few + Shooting is almost optional
  36. Oct 8, 2020
    7
    Good action-adventure game that becomes too repetitive after 10 hours.
    Exploration is well-done in this game, but due to the over-saturated map feels a bit like a chore after a while.
    The puzzles are interesting and try to test your spatial reasoning as well as your hand-to-eye coordination. Most of the time, the parcour options make sense, but a few time, they are just trial and error
    Good action-adventure game that becomes too repetitive after 10 hours.
    Exploration is well-done in this game, but due to the over-saturated map feels a bit like a chore after a while.
    The puzzles are interesting and try to test your spatial reasoning as well as your hand-to-eye coordination.
    Most of the time, the parcour options make sense, but a few time, they are just trial and error ****
    The combat works fine, but this game lacks enough action overall, proof is that I constantly need to leave ammo/materials behind.
    Still a solid game overall.
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  37. Nov 27, 2018
    7
    1) game still takes itself too serious, while final result does not live up to this serious-faced tone.
    2) devs forgot about action and adventure in action-adventure game a little bit
    3) plots in all 3 games kind of follows really same road. there has been a good attempt to show that Lara is not clearly good and her opponents completely bad/wrong 4) talent trees are about fighting, but
    1) game still takes itself too serious, while final result does not live up to this serious-faced tone.
    2) devs forgot about action and adventure in action-adventure game a little bit
    3) plots in all 3 games kind of follows really same road. there has been a good attempt to show that Lara is not clearly good and her opponents completely bad/wrong
    4) talent trees are about fighting, but the game is not
    5) clothes and Lara's body aint got damaged. well they get, but after cutscene it dissapears. in TB2013 this damage to clothes and scraps on body gave me the feeling of progression . really miss this.
    6) Lara looks too old for her age. And with her way of living she would have not only muscled arms (they are in place) but also quite fit ass.
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  38. Dec 15, 2019
    7
    Graphics are good, gameplay is good, but the storyline in this one just seems tedious and boring. It's just a grind ... more of go here, grab that .... by 25 % in it still wasn't grabbing my attention. I left off before finishing completely because it was becoming such a chore to finish. I have more fun replaying TR2013 and ROTTR
  39. May 13, 2020
    7
    Si te gustan los anteriores, compra obligada. Quizá este me hizo menos tilín que los demás.
  40. Feb 23, 2022
    7
    Достаточно посредственное приключение!
    По графике ставлю 9-10
    По локациям - 4-5 - так как одни кусты
    За сюжет ставлю 6-7
    Итого 7 за вс. игру!
  41. Nov 27, 2018
    7
    SOTTR focus mainly on exploration and the story. The story is elaborate, including the side quests. Some elements of it are a bit hard to believe but that's Tomb Raider for you. Nothing new there. The graphics are pretty good, especially the jungles, some tombs and crypts. The lighting is very well done. But you might suffer from occasional fps hiccups until you find a good setting forSOTTR focus mainly on exploration and the story. The story is elaborate, including the side quests. Some elements of it are a bit hard to believe but that's Tomb Raider for you. Nothing new there. The graphics are pretty good, especially the jungles, some tombs and crypts. The lighting is very well done. But you might suffer from occasional fps hiccups until you find a good setting for your PC. The sounds are amazing. The combat is still the same but SOTTR focus too much on the bow for my taste. Tons of cheap deaths of course. I really dislike those quick times sequences that are on rails. Not sure how they can fix this and keep the action. I also dislike the abundance of swearing from Lara (always the same too). That make her sound not very British and a bit dum. There are some bugs that seems to prevail on PC and Xbox releases. I give it a 68%. It is fun to play but somewhat tedious in some aspects. Expand
  42. Sep 1, 2019
    7
    Shadow of the Tomb Raider was a slight improvement over its prequels: Climbing, diving, and stealth have been further improved to offer more freedom. Shadow's story continues after Rise, so it's advisable to play that first. If you played Rise, Shadow will import your skins from it, in case you liked using those.

    The game has an amazing story and the cutscenes are really nice to watch
    Shadow of the Tomb Raider was a slight improvement over its prequels: Climbing, diving, and stealth have been further improved to offer more freedom. Shadow's story continues after Rise, so it's advisable to play that first. If you played Rise, Shadow will import your skins from it, in case you liked using those.

    The game has an amazing story and the cutscenes are really nice to watch since Lara is more involved with the people in the world as opposed to simply flying solo. The lore for the collectibles continue to be an interesting read, and there is a lot for you to search and collect.

    The combat is sadly bland, and most of the puzzles are straightforward and hold your hand through them, which kind of ruins the fun. The traps are meaningless too, since they are incredibly easy to detect and there's really only two different kinds of traps. The skills, items and so on are completely unnecessary; if anything, they make the game too easy. I stopped upgrading Lara not long after starting the game because of this.

    I suggest NOT using any DLC-related weapons, since they make the combat too easy. (But seeing as how the combat's kind of annoying to deal with anyway, it might not a bad idea either.) Having to use your basic weapons and needing three shots to kill something isn't ideal, and just wastes your time with the fighting. But it's your choice.

    Ultimately, I had some difficulty figuring out what to rate this sequel. On one hand, the game feels good; it's great to explore a vast world and there's plenty to do. On the other hand, because of how easy and one-dimensional it is, it can become a chore after long sessions.

    I've always played the TR series with a controller, but due to a serious issue in this sequel where the camera is extremely sensitive on it, I've had to maneuver differently in order to make up for the poor aiming. This sequel is definitely easier to play with a keyboard and mouse. Sadly, Square Enix doesn't seem to be addressing this issue at all.

    I can only give this game a 7, because giving it an 8 would imply that the game is fine, when it isn't. Although the story was absolutely spectacular, the lack of decent traps and puzzles to increase the tomb difficulty was a disappointment. The game itself is quite long though, which is a plus, content-wise.
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  43. Sep 15, 2018
    7
    Story line is decent, although I find some characters boring and some dialogues are too long or too complex, but story escalates pretty good. Gameplay is OK as it was in previous games, lots of tombs to explore, crypts to search, many skills to apply, Lara's character controls are easy and simple. There's also side missions for some variety, most of them are fun to do.

    I've read that
    Story line is decent, although I find some characters boring and some dialogues are too long or too complex, but story escalates pretty good. Gameplay is OK as it was in previous games, lots of tombs to explore, crypts to search, many skills to apply, Lara's character controls are easy and simple. There's also side missions for some variety, most of them are fun to do.

    I've read that some people are complaining about graphics, that it's too old, shadows are low quality etc., but I think graphics are decent - especially characters animations.

    Sound quality is really good, especially in the scene with jaguars - that moment was like a movie, great sound.

    There is one thing of this game that some will take as negative aspect - Shadow of the Tomb Raider lacks of combat with enemies. There's really not much combat scenes in this game. In both TR 2013 and ROTTR there was more fight scenes. I personally don't think it's a breaking point of the game - because for me Tomb Raider franchise always been about exploring map, exploring tombs, crypts, looting etc. Although it kinda makes weapon upgrades useless, because like I mentioned, there's not much combat scenes, I'd recommend to upgrade your bow first - this'll be one of the most important tool in the game.

    In conclusion, I'd say this - if you liked Tomb Raider 2013 and Rise of the Tomb Raider, you probably gonna like this one too, cause it's pretty much the same - same sandbox with tons of tombs, some challenges, looting, getting xp and skill points and some tiny combat sequences.
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  44. Feb 20, 2022
    7
    Не смог пройти до конца, потому что головоломки стали слишком однообразными и скучными, а сюжет двигался очень медленно, но в целом игра добротная, на голову выше хорайзон форбидден вест во всех аспектах
  45. Jun 20, 2021
    7
    Трилогия начинается привычно не плохо, с завязкой о неудачном вмешательстве мисс Крофт в работу артефакта и начало то ли конца света, то ли просто ужасных катаклизмов.
    Но затем понимаешь насколько игра душная, как много бектреккинга и все еще далеким по качеству постановки от Анчартед.. Теперь понятно почему ее бросил играть на старте и так не добрался вновь товарищ. Впрочем без бреда
    Трилогия начинается привычно не плохо, с завязкой о неудачном вмешательстве мисс Крофт в работу артефакта и начало то ли конца света, то ли просто ужасных катаклизмов.
    Но затем понимаешь насколько игра душная, как много бектреккинга и все еще далеким по качеству постановки от Анчартед.. Теперь понятно почему ее бросил играть на старте и так не добрался вновь товарищ. Впрочем без бреда Рианны Пратчетт все стало намного адекватнее и приземлёнее. Сама по себе игра остается все той же Расхитительницей, но уже без интереса первой части перезапуска, при отсутствии русофобского бреда второй.
    И на том спасибо. Геймплейно ничего толком не изменилось. Бегаете туда-сюда, стреляетесь да решаете головоломки. Хваленный стелс скучный и на самом высоком уровне сложности не возникает желания пройти тихо локацию, так как проще просто снести тупейших ботов и пройти далее. И из этого вываливается проблема после прохождения нельзя добить убийства, которые остались со способностями или под бустами, тк системы столкновений из того же Анчартед банально нет. ФРиплей есть чисто дособрать артефакты и гробницы, но не добить боевые достижения. Глупо получается и не менее глупо, что спустя три года не починен квест в невидимым Писко, которому невозможно сдать квест.
    Какая же халтура, Скворечник!
    Фактически 20 часов Крофт и игрок просто бегают по условно открытым локациям с некоторым количеством НПС, которые и дают информацию и указания на секреты в окрестностях. За 20-30 часов решать головоломки не надоедает, что позволяет не заскучать смертельно, но все равно сквозное сравнение с Анчартед Тумб Райдер не выдерживает. Плюс хочу отметить, что даже спустя два года с релиза словил одинаковые баги с невидимыми НПС, дающие квесты без диалогов. Смотрится разговор Лары со стеной, об этом баге уже упоминал ранее, довольно нелепо! Нельзя списать уже на сырость игры , тк прошло достаточно времени. Это не РПГ на 200 часов, а бродилка со всеми DLC на 45! Как так?!
    Вердикт прост: на распродаже берите полное издание и ни в коем случае не за полный ценник. Скворечник нужно отучать от привычки резать свои игры и продавать в виде DLC с багами.
    Им видимо было мало разгромленных за это Deus Ex и той же Ларки с допом на час про Бабу Ягу.
    Хватит уже рвать игры на части!
    Посему несмотря на качественно проведенную работу над ошибками только строго четверка с минусом.
    [СПОЙЛЕР]
    __________
    И честно говоря лучше бы в конце ее в конце так принесли в жертву и игру перезапустили. Эта трилогия всегда хромала на обе ноги, так что будет хорошо ее перезапустить лет через пять.
    Эта Лариса себя исчерпала бесповоротно без шансов не допрыгнув до Дрейка..
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  46. Dec 13, 2018
    7
    Im giving it a 7 because i thing it is a good game, but with some problems.
    Compared to AC Odyssey, the voice acting, facial animations and cinematics just look gorgeous. The game runs well on a Gtx 1080 (around 100 fps @ 1080p) and i did not encounter any game breaking bugs.
    My Problem with it: There is zero reason to collect stuff and explore the map. The only two things interesting
    Im giving it a 7 because i thing it is a good game, but with some problems.
    Compared to AC Odyssey, the voice acting, facial animations and cinematics just look gorgeous. The game runs well on a Gtx 1080 (around 100 fps @ 1080p) and i did not encounter any game breaking bugs.

    My Problem with it: There is zero reason to collect stuff and explore the map. The only two things interesting are tombs and challenge tombs. The side quests are boring fetch or kill quests, which give u some skill points. Through the story i got maybe 4 skills out of like 30 because you just dont need them. Maybe you need these skills at the highest difficulty but on normal they have no purpose. That said, i think the story is okay but not a great one.
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  47. Jun 7, 2020
    7
    Still boring story. But I liked this game. Tomb Raider game again about tombs and exploring. And more interesting battle and steals. However, there are still a lot problem and lack of uniqueness.
  48. Sep 17, 2018
    7
    The Story Is Bad like wasn't trinity this huge corporation? why are they poor now?. But Except The Story The Tombs And Side quests were way better.
  49. Sep 17, 2018
    7
    Everything excellent except animations of Lara interacting with environment.
  50. Dec 29, 2018
    7
    We were promised to show Lara's maturing, how she became such an "Indiana" in the nip of her difficulties. But why the most adequate Lara remained in the first part of the restart?
    The main reason why the series did not shoot the disgusting plot , after the first part, the second is just dark and bad , and now how can I empathize with Lara, who behaves worse than a child, cannot believe
    We were promised to show Lara's maturing, how she became such an "Indiana" in the nip of her difficulties. But why the most adequate Lara remained in the first part of the restart?
    The main reason why the series did not shoot the disgusting plot , after the first part, the second is just dark and bad , and now how can I empathize with Lara, who behaves worse than a child, cannot believe that the world is not spinning around her. And she does not grow up and does not change, she is mentally worse than Lara from the first part.
    Low sales are due to the plot and because the series have no chips like Nathan Drake in almost every part introduced a new game element.
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  51. Jan 12, 2020
    7
    A decent game overall, but found I had to push to complete it as i didn't find the story that interesting. I definitely think its the worst of the last 3. I found the tombs to be the best part of the game. I also think the tombs have the best graphics especially compared to the hidden city. I also came across a number of graphical bugs and some minor annoyances.
  52. May 2, 2020
    7
    7/10

    It's a nice game and you'll have some fun with it but it's so far away from the 1st and 2nd titles of this last Tomb Raider reboot. I loved the first one, fantastic game, i liked the second one but this one is just... ok. The gameplay is still good and fun and the graphics are great, but it's basically the same as the first two games, just in a different setting, nothing new
    7/10

    It's a nice game and you'll have some fun with it but it's so far away from the 1st and 2nd titles of this last Tomb Raider reboot. I loved the first one, fantastic game, i liked the second one but this one is just... ok.

    The gameplay is still good and fun and the graphics are great, but it's basically the same as the first two games, just in a different setting, nothing new here. And the worst part was the story, it was a bit boring and uninteresting, and i really didn't care much about the people of Paititi, their story or their struggles.
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  53. Dec 30, 2022
    7
    ====================IIIIIIIIII GAME SCORE : 67 IIIIIIIIII====================
  54. Nov 15, 2022
    7
    Yani bu da bir Tomb Raider oyunu işte aksiyon puzle bam bam gayet başarılı.
  55. May 22, 2019
    7
    Challenge tombs are impressive and satisfying to solve. Dense, beautiful environments and hub areas are exciting to explore. Tense traversal setpieces highlight great level design. BUT Stealth feels inconsistent and unsophisticated. Combat mechanics feel clumsy and unsuited to most encounters. Platforming can be frustratingly imprecise.
  56. Jan 23, 2020
    7
    Nothing special. I played with pleasure. But I forgot the game 5 minutes after the end. What do we have in the end. Nice graphics. Beautiful Lara Croft. Gameplay from past parts. And an uninteresting plot.
  57. May 14, 2021
    7
    AN ACTUAL TRASH
    WHY DID WOULD YOU REMOVE DAMAGING WITH AXES ARE YOU DUMB????????
    5 MAN WITH SPEAR ARE CHASING LARA AND LARA HAS A **** AR FULLY AUTOMATIC I CAN TAKE THEM IN A SECOND YOU CAN KILL the WHOLE ARMY OF spearmen WITH A AR AND THERE are CUTSCENES WHERE BAD THINGS HAPPENS AND LARA JUST WATCHES WHILE YOU CAN JUST PULL THAT **** AR AND DO A **** MASSACRE AND SURVIVAL INSTICTIC IS
    AN ACTUAL TRASH
    WHY DID WOULD YOU REMOVE DAMAGING WITH AXES ARE YOU DUMB????????
    5 MAN WITH SPEAR ARE CHASING LARA AND LARA HAS A **** AR FULLY AUTOMATIC I CAN TAKE THEM IN A SECOND YOU CAN KILL the WHOLE ARMY OF spearmen WITH A AR
    AND THERE are CUTSCENES WHERE BAD THINGS HAPPENS AND LARA JUST WATCHES WHILE YOU CAN JUST PULL THAT **** AR AND DO A **** MASSACRE
    AND SURVIVAL INSTICTIC IS SO **** ANNOYING WORST TOMB RAIDER GAME OF ALL TIMES
    I WONDER WHY THEY DIDNT GIVE WORST AAA OF THE YEAR AWARD WHEN IT CAME OUT
    AND LARA IS MUCH WEAKER TO OTHER GAMES IN OTHER GAMES I WAS LITERALLY A WARLORD I COULD FEEL POWER BUT IN THIS GAME NNONONONONOONONNO YOU ARE A **** LOSER IN THIS ONE
    AND IN SOME PART OF GAME YOU CANT USE SOME OF YOUR CLOTHES EVEN THO YOU PAİD FOR THEM WITH REAL MONEY REAL CASH
    AND IN A PART OF GAME YOU HAVE TO BREAK A SOME WOODS BUT LARA CANT BREAK IT DO YOU WANNA KNOW WHY???? BECAUSE IT ISNT IN WATER WTF???????????????? SO YOU HAVE TO GET THEM INTO WATER TO BREAK IT
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  58. Feb 18, 2020
    7
    07/10......................................................................
  59. Mar 14, 2022
    7
    I expected this one to be the worst in the new trilogy and was pleasantly surprised. It is a bit more bombastic, taking inspiration from Uncharted, so it still feels unsure of what it wants to be. The best thing would be the challenge tombs (esp DLC) which are fun, the worst, the main story which is bland.
    I would have liked a bit more backtracking in the dungeons so they feel more like
    I expected this one to be the worst in the new trilogy and was pleasantly surprised. It is a bit more bombastic, taking inspiration from Uncharted, so it still feels unsure of what it wants to be. The best thing would be the challenge tombs (esp DLC) which are fun, the worst, the main story which is bland.
    I would have liked a bit more backtracking in the dungeons so they feel more like Zelda or exploration and a bit less combat.
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  60. Jul 2, 2021
    7
    Summary:
    Personally, I didn't enjoy playing this game so much. It was okay, but not as good as the first Tomb Raider.
  61. Jun 6, 2021
    7
    I mean, we all know this one is not good enough in many ways, especially as an end to the trilogy -- we have expectations.
    Definitely worst story and characters in the trilogy. The game is made well, but the storyline is still essential.
  62. Jul 30, 2020
    7
    It's Very interesting game, but there are nothing interesting in scenery, scenery is bad, so there are a lot of climbing(90% of gameplay) and regular climbing is so boring, but i think that if were there 50% of gameplay, it will be interesing. By itself climbing is very interesting, but there too much climbing. In another aspects game is very interesting
  63. Jul 12, 2022
    7
    Like the previous Crystal Dynamics Tomb Raider games, this is more of the same: amazing graphics, wonderfully detailed environment, fun platforming, and satisfying challenge tombs. Combat is more stealth-oriented than previous games because you can now lurk in the foliage and backstab goons when they least suspect it. This is in a way good because it makes the game much more believable.Like the previous Crystal Dynamics Tomb Raider games, this is more of the same: amazing graphics, wonderfully detailed environment, fun platforming, and satisfying challenge tombs. Combat is more stealth-oriented than previous games because you can now lurk in the foliage and backstab goons when they least suspect it. This is in a way good because it makes the game much more believable. Unfortunately, the emphasis on stealth invalidates the value in improving your combat-oriented skills and upgrading your weapons. The story and dialogue, which are once again emphasized, continue to be mediocre. Expand
  64. Feb 28, 2022
    7
    I like the maya stuff and graphics are great too.
    There are more thrilling cinematic moments in comparison to the predecessor Rise of the Tomb Raider.
    But frankly speaking - as a casual player - some quests have been too tricky for my taste.
  65. Nov 18, 2021
    7
    Truly a spectacle when it comes to visuals. The story, however, is starting to fall flat and uncreative. Tomb raider needs innovation and creativity to the level that Tomb Raider (2013) was to Tomb Raider (1998) for it to become anything more than a copy and paste formula
  66. Sep 28, 2021
    7
    Amazing game. Playing on hardest difficulty is so fun.
    -story is better
    -tombs are better -graphics are better -Everything is better than… Expand
  67. Dec 6, 2021
    7
    Cool game, grafon on the level, the plot is not strong enough, but yesterday Lara of 2013 passed, and there the plot is worse so that they are corrected, there is something remotely similar to the first games, + that added side tasks, and of course there are disadvantages in the game, that the game again leads by the handle, it directly spoils the game, but in general the experience isCool game, grafon on the level, the plot is not strong enough, but yesterday Lara of 2013 passed, and there the plot is worse so that they are corrected, there is something remotely similar to the first games, + that added side tasks, and of course there are disadvantages in the game, that the game again leads by the handle, it directly spoils the game, but in general the experience is good by 7 points the game pulls Expand
  68. Dec 13, 2021
    7
    An OK closure to the new trilogy. Rise of the Tomb Raider is still the best in my opinion but this one is not a bad game by any means.
  69. Mar 23, 2023
    7
    Meanwhile the plot is way too far-fetched and makes zero sense, I still had some fun on this one.
    The graphics were kinda ok, beautiful landscapes and all but the characters weren't pretty and were lacking variation. Even Lara's face had some weird renders, especially in the in-game photo mode.
    I had my fair of fun completing it 100%, but I'm not sure I'll be doing it again. The skill
    Meanwhile the plot is way too far-fetched and makes zero sense, I still had some fun on this one.
    The graphics were kinda ok, beautiful landscapes and all but the characters weren't pretty and were lacking variation. Even Lara's face had some weird renders, especially in the in-game photo mode.
    I had my fair of fun completing it 100%, but I'm not sure I'll be doing it again.
    The skill tree isn't relevant, could have been better.
    The different outfits, it's way too much and you barely see the difference between em all in term of effectiveness.
    Apart from all that, I really liked the whole ambiance of the game and still had fun resolving the different puzzles the game offers. That, and exploring the jungle, finding letters giving you some lore about this ancient civilisation.
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  70. May 19, 2023
    7
    -7/10 story
    -7/10 gameplay
    -8/10 environments
    -7/10 characters
    -6/10 music
  71. May 28, 2023
    7
    This review contains spoilers, click expand to view. Przyjemny kolorowy dżunglowy klimat to było to, czego brakowało mi od pierwszych odsłon z 1996 roku. Ta odsłona niestety, mimo przyzwoitej fabuły oraz otoczenia, nie była dla mnie polaryzująca. Ewidentnie mimo olśniewającej grafiki zabrakło tu tego czegoś, co miały poprzednie tomb raidery. Zaznaczam oczywiście, że nowa seria nie jest zła, ale jest lekko ponad średniej, porównując ją do klasyków. Daję 7 za poziom graficzny, mechanikę oraz trochę za fabułę. Expand
  72. Oct 24, 2018
    6
    I'm not one of those who are unhappy because the game went on sale after I bought it. That's the way things happen sometimes. While I won't say I got my money's worth, it wasn't bad for what it was.

    That said, the only reason I finished this game was to finish it. Very disappointing. Very little in the way of action, veeerrrry sloooow pacing. Lots of exploration if that's your thing,
    I'm not one of those who are unhappy because the game went on sale after I bought it. That's the way things happen sometimes. While I won't say I got my money's worth, it wasn't bad for what it was.

    That said, the only reason I finished this game was to finish it.

    Very disappointing. Very little in the way of action, veeerrrry sloooow pacing. Lots of exploration if that's your thing, but for me this game is dragging in a way the first two did not. The game mainly takes place in a Mayan city (in Inca country :|), where you spend hours doing fetch quests for the villagers for no good reason I can see. Can't fight anyone, can't even draw weapon. Sadly, as you get further into the game the rails become even more constricting. The side quests do become less trivial, but they do not become less tedious.

    The climbing/stunt mechanics are the same as the first two games, but somewhat over-elaborated. The current iteration is over reliant on gadgets such as a magic ice pick that deploys a cable to enable you to 'rappel' down cliff faces, then apparently psionically detatches itself, coils it's own line and turns back into a normal ice pick. Oh it also shoots out said magic line to hook on things while you are in mid-air to enable you to swing around.

    This handy utensil is used by Lara in the service of a plot line that's been recycled from the last game (Rise of the Tomb Raider) and is showing it's wear.

    Apocalypse only Lara can prevent? Check
    Trinity? Check
    HIdden city full of that somehow survived unnoticed for God knows how long? Check

    The first Tomb Raider was a bit on the shooty side but this one seems like the early episodes of ST:TNG- lots of evil doers around but somehow nobody ever uses violence to solve things. The developers are lucky they disabled weapons or I would have ended their game about a third of the way in when the major villain passes by about fifteen feet in front of Lara in said Mayan city. The few encounters with Trinity forces in which Lara is in combat are in a way the most disappointing parts of the whole game. Obvious stealth rails are obvious. In the first iteration, the action came at you relentlessly and you really felt some tension. In this game, with one partial exception, you plow through the poor schmoos with little difficulty, unless you do something superlatively stupid. The partial exception was in an oil refinery. That part was exciting and had some kick to it. The rest of the game left me flat and disappointed.

    The rails are really apparent and they take all the fun out of the game. I don't necessarily have to fight my way into Himiko's castle to have fun, but finding some rando Mayan kid's dice is something I can do with.out.

    There's actually the bones of a good story and a good game in here, but unfortunately the execution is not adequate to pull it off. Scenes that are intended to be discussions of morality and philosophy are shallow and without real affect. Flashbacks to Lara's childhood, intended to outline her growth, are not engaging. I did not have any real interest in either, which is too bad, because that's what this game was supposed to be strong in.

    In the end, it's a button masher with cutscenes. That's a real pity, because the first two outings were more than that.

    One of the commenters to my initial review seemed to think more puzzles and less shooting made this game more like the original Tomb Raider. If that's the case, I'll take the 2013 Lara any day of the week.

    You know, I think I do want to go storm Himiko's castle again and rescue Sam.
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  73. Jun 3, 2019
    6
    Of the modern reboot trilogy of Lara Croft, this one is the last and also the most lazy in its execution, it was supposed to wrap up the story of Trinity but only achieve an anti climatic ending, Trinity goes out in a whimper instead of a bang and the whole story doesn't even make sense, I also doubt killing one man can bring a tentacular organization like Trinity down, basically I lovedOf the modern reboot trilogy of Lara Croft, this one is the last and also the most lazy in its execution, it was supposed to wrap up the story of Trinity but only achieve an anti climatic ending, Trinity goes out in a whimper instead of a bang and the whole story doesn't even make sense, I also doubt killing one man can bring a tentacular organization like Trinity down, basically I loved Rise of the Tomb Raider and even the Tomb Raider of 2013 had its charms but this last one just fall flat on his ass and feel lazy and rushed. Expand
  74. Jan 3, 2021
    6
    What happened ?!

    Tomb Raider was bought into focus of the industry with the great reboot and the follow up game, while failing to match the level of hype was still decent. This however does nothing but reskin the second game and reduce the amount of combat and violence. Instead focusing on horribly crafted puzzles, levels and a sleep inducing story. I had high hopes for this, but
    What happened ?!

    Tomb Raider was bought into focus of the industry with the great reboot and the follow up game, while failing to match the level of hype was still decent. This however does nothing but reskin the second game and reduce the amount of combat and violence. Instead focusing on horribly crafted puzzles, levels and a sleep inducing story.

    I had high hopes for this, but apart from the visual; upgrades and the RTX lighting, there is nothing to look forward to in this game. You are better of replaying the other two games in the reboot franchise.
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  75. Oct 14, 2018
    6
    I'm a huge fan of Tomb Raider but I expected more. The perfect word to describe this game is "expansion" The engine, graphics is the same. The history is repetitive, looks like the same as Rise of the tomb raider but they changed the characters like antagonists it is boring along the history. Rise of tomb raider was a lot better. Otherwise the performance is amazing the game optimisationI'm a huge fan of Tomb Raider but I expected more. The perfect word to describe this game is "expansion" The engine, graphics is the same. The history is repetitive, looks like the same as Rise of the tomb raider but they changed the characters like antagonists it is boring along the history. Rise of tomb raider was a lot better. Otherwise the performance is amazing the game optimisation is very good. Expand
  76. kbx
    Sep 23, 2018
    6
    Actually this game looks worse than previous part. I have both currently installed and without doubt ROTTR is graphically superior to SOTTR. It was a first letdown for me. Secondly, game take place only in jungle which gets boring after some time. So again, ROTTR is better due to more area diversity. And lastly - copy/paste in terms of gameplay. As a TR fan I say Rise is the best of theActually this game looks worse than previous part. I have both currently installed and without doubt ROTTR is graphically superior to SOTTR. It was a first letdown for me. Secondly, game take place only in jungle which gets boring after some time. So again, ROTTR is better due to more area diversity. And lastly - copy/paste in terms of gameplay. As a TR fan I say Rise is the best of the three, then first one and SOTTR at the end. Its still worth buying, but IMO not at current price point. Expand
  77. Jan 11, 2019
    6
    Shadow of the Tomb Raider is a beautiful game with amazing visuals and praiseworthy optimization but unfortunately ruined by poor controls and even worse writing.
  78. Jun 17, 2020
    6
    What a complete disappointment.

    Finally got around to playing Shadow of the Tomb Raider just recently as I wanted to wait until I got my new computer to play the game. So here are my thoughts: Graphics: A massive mixed bag, the in game cut scenes look fantastic as well as the lighting and overall the game looks pretty solid, however sometimes the game is just downright ugly with
    What a complete disappointment.

    Finally got around to playing Shadow of the Tomb Raider just recently as I wanted to wait until I got my new computer to play the game. So here are my thoughts:

    Graphics: A massive mixed bag, the in game cut scenes look fantastic as well as the lighting and overall the game looks pretty solid, however sometimes the game is just downright ugly with washed out colours, characters looking clay-like and the game often looking pixelated especially background scenery.

    Gameplay: Very similar to Rise of the Tomb Raider, except Rise of the Tomb Raider took what was good about its predecessor and improved upon it. Shadow does the opposite of this with few additions to the Rise gameplay and the game just feels so much clunkier than Rise as well as being frustrating at times with quick time events and bad level design with the game feeling incredibly linear. The game also punishes you for going stealth with the bow being practically useless since most enemies take multiple hits to kill regardless of headshots, better off going guns blazing like Uncharted.

    Story: It sucks, the devs clearly didn't care about the story so why should I? Cookie cutter two dimensional characters that are picked up and dropped like a rock, peoples motivations aren't explained and Lara is the only character that is likeable (just barely)

    Audio: The music is pretty decent, however the audio will cut out at times and the lip syncing will also go out of sync from time to time.

    Overall: To sum up, the game is noticeably worse than its predecessors. The game is too linear and holds your hand tightly with incredibly uninspired level design. It looks pretty good visually (for the most), the gameplay is fine (even though its forgettable) and the story, well you won't remember it after a day. Sadly the game is just mediocre, maybe pick it up in a couple of years during a Steam sale for $5? Almost forgot to mention, the game has quite a few bugs including visual bugs, audio bugs and gameplay bugs that require you to reload from the last checkpoint. Have fun :)

    Edit: Also realised I missed an entire scene (the cool scene where she rises from the water with flames etc) as the game just skipped it, the scene just didn't happen it cut past it, just another bug worth pointing out.
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  79. Aug 1, 2021
    6
    In some aspects Shadow is the best game in the survivor trilogy, i was happy with the bigger emphasis on 'optional' tomb raiding and exploration, somewhat more complex puzzles, altough still not as complex as games that came before current reboot, decreased focus on combat compared to previous 2 games, though there was still plenty of it. However Shadow also gets held back by the lack ofIn some aspects Shadow is the best game in the survivor trilogy, i was happy with the bigger emphasis on 'optional' tomb raiding and exploration, somewhat more complex puzzles, altough still not as complex as games that came before current reboot, decreased focus on combat compared to previous 2 games, though there was still plenty of it. However Shadow also gets held back by the lack of innovation, it still feels just like playing TR 2013 and Rise, it has clumsy story telling, progression gets bogged down by the bloated hub worlds and weird decisions when it comes to Lara's outfits.

    The jungle setting of Peru looks great, and with the plethora of Incan, Mayan temples and stuff, there is a glimpse of a sense that Tomb Raider has moved closer to what it once was, though after a while the evironments do start to look and feel repetative. I believe that the concept of TR being set in one location per game has to go and multiple levels around the world need to return.

    Shadow retains the same core gameplay mechanics as previous 2 games, where they felt dated in Shadow, with the reboot's simplistic platforming mechanics especially feeling worn out. 2 new additions are rappelling which was rather basic, aswell as inclined rock wall climbing which also didnt really add anything compared to standard pick axe climbing.
    Gunplay finally felt somewhat above average, in the sense that guns finally felt like they have some weight behind them, though when enemies recieve your fire, they react and go down very stiffly.
    There's improved stealth gameplay, but enemy AI is still overpowered, if you hit one enemy with a silent arrow while hidden, every enemy in the area instanly knows your location. Ability to take cover along over grown walls, use mud as camo, are fun new additions. Sadly you're still strong armed by the game to only go lethal during stealth, there are still no non-lethal options, you're still forced to go Rambo.

    I keep seeing people complaining that Shadow has too little combat, which i honestly find for the better. Combat shouldnt be Tomb Raider's main attraction. Though there are still more than enough combat encounters in the game, some that are the most over the top in the whole franchise, so i dont fully understand complaints of these players. You're still getting to, ugh, kill hundreds of people in the game.

    Eidos Montreal applied some dumb logic behind Lara's outfits and restrictions when, and which, of them can be worn. I think an English woman already sticks out like a sore thumb in a hidden to the outside world Peruvian city. So why should Lara be restricted to the 1 native dress, cult priest's outfit and the many lame tribal rags ?
    Sticking to outfits, i really disliked majority of them, apart from the Blue Heron dress, all of the tribal outfits were just hideous, the bulky Brocken and the WW1 style military outfits were horrid aswell, even Lara's default outfit was kind of crap due to the atrocious baggy, dull pants. The only outfit that i enjoyed turned out to be 'Adventurer'. Why cant they design modern, fun, interesting outfits for Lara that exemplify her athleticism and femininity?
    And for the 3rd time in a row not a single classic series outfit was included either, and no, replacing default outfit's color scheme doesnt make it a classic outfit. Which honestly doesnt suprise me anymore ever since the ignorant attitude from Eidos Montreal developers who assumed that when fans ask for classic outfits, they actually ask for...bikini. Yes, that's the type of people who develop Tomb Raider now.

    Main storyline was servicable at best. The key hook of the story being Lara facing the consequences of her actions didnt work as well the writers probably thought it would, the 'consequences' felt more like an excuse to create bombastic, on rails, set piece moments.
    The main villain was decently multi-faceted, altough his motivations were often challenging to follow. There's a lot of background collectible lore you need to read to grasp what is going on.
    The narrative progression was messy too, as in when you arrive at a new hub area, the pace of the story just halts, similiarly to how it did in Rise, with you getting bombarded with side activities to do, killing the feeling of urgency of your main quest.
    The ending could've been handled much better aswell, as a villain, who taunts Lara for much of the game, gets unceremoniously killed off in a short scene by an NPC, not Lara. An integral part of Trinity, that the game teases, gets killed off screen too. Final boss battle, while not special or innovative, atleast was handled better than in prior 2 games.

    And by the end, i didnt feel like Lara actually became the Tomb Raider that ''she was meant to become'', like it was being hyped up in the game's marketing, i didnt feel that evolution, besides that, she still didnt pick up her iconic dual pistols, nor her classic outfit. So it's a decent game, but also a rather disappointing one.
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  80. Sep 25, 2022
    6
    В отличие от предыдущих двух, в этой части нет никакой особенности или фишки. Короткая игра с плохим сюжетом, таким же графоном и без каких-то новых фишек. Играть можно, но это проходняк и не более.
  81. Dec 4, 2020
    6
    Too similar to the previous games, the main story is very boring since its too much predictable, but its still a good game if you haven't anything better to play
  82. Aug 20, 2020
    6
    It's a beautifully made game, with cool mechanics and greater-than-life graphics, but I think the name us wrong: it should be called "Psychopath Simulator". After playing it I felt that I'm not sure if I like the protagonist at all, which is not what I expect to feel in games.
    Lara Croft massacres people. She kills them from up close, with knives through their back, from the shadows. And
    It's a beautifully made game, with cool mechanics and greater-than-life graphics, but I think the name us wrong: it should be called "Psychopath Simulator". After playing it I felt that I'm not sure if I like the protagonist at all, which is not what I expect to feel in games.
    Lara Croft massacres people. She kills them from up close, with knives through their back, from the shadows. And after slaughtering a few men, she can talk to an NPC and hear that he's sad, and suddenly her puppy eyes look so sad as well. She seems like a machine that learned the motion. I can't buy her air of fragility when she keeps massacring people - where's the PTSD? Feeling of regret? Even thoughts of "am I right in doing that?". No sir, she storms the tombs like a one person storm trooper, and feels nothing. I'm having difficulties finishing the game because this is chilling my blood. My own protagonist scares me. This is not a good storytelling - I've played many Naughty Dog games, and it's not like that.
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  83. Mar 27, 2019
    6
    Really sad what they did ... Was missed the chance to close the series with party ... I wanted to know the name of the crazy who turned a shooting game into exploitation ... Crazy ...
  84. Jul 17, 2020
    6
    Mejora en mecanicas y jugabilidad a los anteriores pero no aporta nada en historia y menos a la historia personal de lara.
  85. Jan 6, 2019
    6
    I really wanted to love this game, but I can't. I'm 35% through and I'm quickly losing interest and patience to see it through.

    Easy stuff out of the way, graphics are GREAT. Sound design and music are both GREAT. Set pieces and art design is GREAT. Voice acting and acting are good. Story is absolutely forgettable. So what makes this game a 6/10? The questionable gameplay loop that
    I really wanted to love this game, but I can't. I'm 35% through and I'm quickly losing interest and patience to see it through.

    Easy stuff out of the way, graphics are GREAT. Sound design and music are both GREAT. Set pieces and art design is GREAT. Voice acting and acting are good. Story is absolutely forgettable.

    So what makes this game a 6/10? The questionable gameplay loop that focuses on exploration and puzzles. Don't get me wrong, the puzzles and the exploration are good, but they tend to drag on for so long without seeing something to shoot or someone to talk to (no, Lara radioing in to report to an ally does not count as meaningful conversation!). It gets boring solving the really long puzzles, no matter how inventive and creative it gets.

    And then there are really long bouts of running around villages, talking to people, and looting stuff. It's just...boring. Especially since Lara are Jonah are the only recurring characters, Lara never seems to create meaningful bonds with other characters. This fits Lara's rather nomadic, adventurer personality, but it makes for a lifeless world. A game series with long "village" loops (lots of running around, doing sidequests, talking to NPCs) that works is the Mass Effect series (not counting the train wreck that is Andromeda). Why? Because your player character has agency - you can affect the outcome of the quests. Plus, a lot of the quests directly involve party members, so it's fun to see how your party members react to/affect your questline. ROTTR has absolutely NONE of those fun elements.

    What I'm getting at is that the game inherently has a weird gameplay loop and gameplay design with overly long segments. Puzzles drag on per segment, village exploration drags on per segment, combat areas drag on as well. With the way the world is structured, there's just no way around this kind of gameplay loop. A game with a fun puzzle-exploration-combat loop was Darksiders II. The puzzle solving was easily broken up with bouts of fighting enemies and bosses; this makes all the difference. ROTTR can't do that because it's rooted in semi-realism - enemies can't just pop up in between puzzles to break up the monotony unlike Darksiders II.

    To be honest, I'm glad this series is over. This gritty, realistic Lara is cool (super hot, super badass, nice soothing voice, etc.), but she and the world around her is boring, and that's despite the supernatural elements interspersed in the game. I think the franchise needs to return to the more action-oriented, fantastical Tomb Raider; this trilogy is an instance where semi-realism gets in the way of good gameplay. Gameplay > realism ALWAYS. Game dev 101.

    I hope this trilogy doesn't kill the Tomb Raider series, because it has so much potential. The devs just need to have fun with it. Give Lara interesting guns, make her stronger, more agile, and all-around more fun to play as. Give her enemies greater depth and variety, realism be damned. Make her fight ancient terrifying monsters, large and small, on a regular basis, not just towards the climax. Make it a large, semi-open world (the one thing Andromeda got right) where she can be badass and ride a dirtbike loaded with her badass gear. Give her a small group of allies that stay with her throughout the journey that comment on her choices and her adventures. Give her agency over questlines. Insert fun and interesting ways to break up puzzle-solving and exploration. Give more meaningful weapon customization. The sky is the limit. There is so much that can be done to revitalize this franchise gone wrong. And for goodness' sake, GIVE HER BACK THE SIGNATURE DUAL PISTOLS, REALISM.BE.DAMNED.
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  86. Sep 22, 2018
    6
    You can't just change graphics assets and sell it again. Don't become second Bethesda. Yes, there is RTX, but so what? No good gameplay, no good story, there isn't anything "Good". Before buying please, reconsider buying something else. This should be just a DLC to the second new Lara.
  87. Feb 20, 2021
    6
    Shadow of the Tomb Raider isn't a bad game, but it falls short.

    Shadow of the Tomb Raider plays it way too safe. It feels like I am playing a big story DLC for Rise of the Tomb Raider. While this can be considered a good thing, I see it as the publisher not taking enough risk, and pushing out cookie cutter games. There are improves here and there, but the game lacks the polish Rise had.
    Shadow of the Tomb Raider isn't a bad game, but it falls short.

    Shadow of the Tomb Raider plays it way too safe. It feels like I am playing a big story DLC for Rise of the Tomb Raider. While this can be considered a good thing, I see it as the publisher not taking enough risk, and pushing out cookie cutter games. There are improves here and there, but the game lacks the polish Rise had. Animations are jankier, optimization seems worse, clipping, glitches are more evident. But again, its not horrible, but noticable.

    Story wise, the game actually makes you kinda hate Lara. She essentially makes a huge mistake, doesn't own up to it, and tries going right back to again save the world from Trinity! Not only do I hate playing as the main character, but her reason to exist is to fight Trinity. Again, the story is played too safe by just continuing the Trinity organization that I thought ended in Rise. Can we atleast be fighting something different now?

    Originally, I was not going to review this game. After though of hearing the review bombing because of the discount weeks after release, I decided that I couldn't give the game a pass anymore. It was the build up of everything wrong with this game, and the discount was just the cherry on the top. It shows alot when a game is put on sale weeks after release, not to the customers who willing bought the game, but to the publisher essentially showing their newly released game isn't worth $60, never mind the boat loads for the other editions.

    --The Missteps of Shadow of the Tomb Raider--
    Planning DLC before the game's release.
    Ridiculous DLC pricing, pre-orders, and editions.
    Focusing on RTX NVIDIA technology instead of core elements of the game.
    Still using Denuvo...
    Playing it too safe, gameplay and story wise.
    Making you hate Lara.
    Lacks the polish of Rise of the Tomb Raider.
    Discount 6 weeks after release.

    "Congratulations, you played yourself." -DJ Khaled
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  88. Nov 16, 2018
    6
    While the developers obviously tried improve upon the poor dialogue writing and the general narrative experience of the series, both of these aspects still feel almost as nuance free and unnatural as in the previous entries. The world building also feels rather forced, as thought he entire universe revolves around Lara and everything exists for the sole purpose of driving the generic plotWhile the developers obviously tried improve upon the poor dialogue writing and the general narrative experience of the series, both of these aspects still feel almost as nuance free and unnatural as in the previous entries. The world building also feels rather forced, as thought he entire universe revolves around Lara and everything exists for the sole purpose of driving the generic plot forward.
    Unsurprisingly the gameplay and art design are solid enough to engage the player for a few hours, however they are ultimately rather generic as well and nowhere near strong enough to stand on their own.
    This feels even more like it's trying to be Uncharted than the previous entries in the reboot series, while still failing to understand or rather ignoring what makes the Uncharted franchise good.

    We are left with a game that is by no means outright bad, however I have a hard time recommending a game where every aspect is just ok. You might as well play any of the previous entries again and you wouldn't be missing out on much.
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  89. Jun 20, 2020
    6
    Let's put it this way: if you compare the game with the previous parts or only with Raise Of Tomb Raider, the third part does not reach almost absolutely in everything; if you take it as a separate independent game, it will come down to one pass.
    What I liked (in general and in comparison with Larisa in 2016):
    - the well-designed jungle: they really look alive and full of some kind of
    Let's put it this way: if you compare the game with the previous parts or only with Raise Of Tomb Raider, the third part does not reach almost absolutely in everything; if you take it as a separate independent game, it will come down to one pass.
    What I liked (in general and in comparison with Larisa in 2016):
    - the well-designed jungle: they really look alive and full of some kind of plausible flora and fauna.
    - the story went a little bit into a more personal adventure and added a little drama (just a little bit).
    - there were hubs (cities) with their lives and population (albeit scripted).
    - added some new mechanics, but they could have been added before because they would have fit into the overall gameplay.
    - The motivation of the antagonist is pleasing - at least not typical for villains of this genre of games.
    What I did not like (in general, and compared to Larissa in 2016):
    - everything is super scripted: somewhere the game helps you on purpose, and somewhere you can't get caught in the obvious ledge or jump on a plane.
    - the characters' experiences and their "game" are too underplayed in all aspects.
    - the game has turned out to be a hyper simple - as example: a skill that allows you to no longer press the lead button and more other things.
    - the passage of tombs and crypts does not motivate anybody to get some really useful cookie after passing a couple of such places.
    - for me personally, being able to kraft and change clothes is a completely useless thing in the game.
    - expected more drama from the story, and in the end only 2 or 3 scenes/levels were remembered and that's it.
    - sad from the ending at all, because I didn't expect it to be the same. But on the plus side, at least she's somehow ending Larissa's dialogue/triology of adventure.
    - the main character's appearance is less attractive, but the hips are still good.
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  90. Jun 8, 2020
    6
    Sooo. Borderline bad game, great graphics. Lara is still hot even if they try to cover her with ridiculous and obligatory outfits, so 8/10.
    Nope!
    Story is told poorly, never really expands properly the plot. Actors try to hard to impress but it comes as cheesy and not felt. Gameplay? Hah! What's that? Boy, oh boy. Developers nowadays. Too focused on wannabe-Hollywood plots, and they
    Sooo. Borderline bad game, great graphics. Lara is still hot even if they try to cover her with ridiculous and obligatory outfits, so 8/10.
    Nope!
    Story is told poorly, never really expands properly the plot. Actors try to hard to impress but it comes as cheesy and not felt.
    Gameplay? Hah! What's that? Boy, oh boy. Developers nowadays. Too focused on wannabe-Hollywood plots, and they forget that it's called videoGAME for a reason.
    Basically get ready to be interrupted 100 times in 1 hour of game by slow motions, forced walking sequences, cutscenes, scripted dialogues and pointless animations.
    Non-lethal stealth is still NOT an option. Hello? Eidos, you developed Deus Ex, you should know how to deal with stealth. But nope.
    Let Lara slaughter 500 people left, right and center and then pretend to write a story about her eMoTiOnS!!!1!
    Level design is the same basic one. And again, baffling considering the developers of Deus Ex dealt with this.
    Tombs and puzzles are cool though. Optimization is good given the quality, but nothing to write home about.
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  91. Sep 17, 2018
    6
    This review contains spoilers, click expand to view. I am rather disappointed. The first game was amazing. It had good progression and the environments where great with a good story. Second game was even better, different gear with different progression and more unique environments. This game has none of that. You start the game with all your tools you had at the end of the 2nd tomb raider. You don't get new tools to work with except for some climbing boots, but they don't add much if any at all to the game. You start out in a jungle and you end in a jungle. the first two game had fun collectables that you can turn and look at and lara would give you some banter about it, that's not here. the challenge tombs feel to simple. Like there is just one puzzle and that's it. The ones before felt like they had multiple puzzles that combined to make one big puzzle. You spend about what feels like 60-70% of the game just platforming. I would suggest to go back and play the first or second one. I am disappointed with my purchase compared to the previous instalments. Expand
  92. Jan 6, 2019
    6
    Unfortunately this is the worst of the three new Tomb Raider games. Plus character design is worse then it was in last game.
  93. Jan 18, 2019
    6
    Shadow of the Tomb Raider strives to introduce new but very unnecessary mechanics on its playability, to give as a result a very week narrative and story, a very weird pacing on its gameplay but a puzzle and exploration component very strong, which will make you think twice when solving its tombs and to keep your eyes very open in the middle of the exploration of an open area, but still itShadow of the Tomb Raider strives to introduce new but very unnecessary mechanics on its playability, to give as a result a very week narrative and story, a very weird pacing on its gameplay but a puzzle and exploration component very strong, which will make you think twice when solving its tombs and to keep your eyes very open in the middle of the exploration of an open area, but still it feels like it remained way behind the evolution of games of its same genre.

    Nevertheless, I must admit it is the game that most sticks to the nature of old Tomb Raider games, but because of this it stuck itself in a very ancient formula in terms of mechanics.

    The story itself is the most mediocre of the trilogy, while it was meant to show us how Lara evolved since the first game in terms of how she sees the world of a treasure hunter, she suddenly takes a dagger perfectly placed in the deep of a cave just as an ancient and valuable treasure would be without taking into account its consequences, which she actually did in previous games, so this intermediately contradicts the aim of the game of showing "a raper Lara".

    One of the few things that stand out of this slight mess are its visuals, achieving spectacular landscapes and a very detailed modeling and illumination, turning into one of the games with most awesome visuals of this generation, but this seems quite opaqued for its questionable optimization, in which it's worth to say this game its protected by the Denuvo anti-tamper, which obviously repercutes negatively on its performance.

    Conclusion: at least that you have a +$1500 worth PC, I wouldn't recommend you to buy this game in this platform. Shadow of the Tomb Raider fails on the good story-telling that previous game achieved, sometimes feeling it takes you thorough kind of randomized scenes in a single sequence, introducing little creative mechanics on its gameplay worth to call it a new part of the series due to its desire of sticking to the firsts Lara Croft games, staying way behind the rest of its genre games. Nevertheless, this desire its worth to highlight from the developers although they didn't carry through the concept very well and evolving the exploration and tombs concept of the series.

    Recommended price: under $25
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  94. Oct 27, 2019
    6
    This game is technically proficient with pretty visuals. I made it all the way through but nearer the end it became a grind; especially due to forced stealth sections which always bother me. There was a moment - right after the game deprives you of your weapons and forces you to stab armored enemies who shoot at you, with their guns - that Lara finds a new bow.... she doesn’t pick up aThis game is technically proficient with pretty visuals. I made it all the way through but nearer the end it became a grind; especially due to forced stealth sections which always bother me. There was a moment - right after the game deprives you of your weapons and forces you to stab armored enemies who shoot at you, with their guns - that Lara finds a new bow.... she doesn’t pick up a gun, but elects to use an ancient bow.... smh. The writers have the same circumstance happen like three more times and each time it’s more ridiculous. Ironically, the bulk of the campaign encourages you to gather hides to upgrade and salvage to improve your weapons (Don’t bother)

    The worst part of this game is the convoluted story which makes no sense. The writers felt they needed to link all indigenous American cultures into one stupid fanciful narrative. They pepper in some Trinity stuff and some mutilated lipless monsters and human sacrifice .. it is really bad... a really dumb white-savior story, which is tired. The game is fun, however, traversal is still enjoyable. The setting is gorgeous. The game plays too well to go lower than 6. The story is awful. The game designers lost their way during some portions.
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  95. Feb 13, 2019
    6
    The exploring, graphics and gameplay is great. The great problem is the boring and generic story. Such a poor end of a great trilogy.
  96. Mar 25, 2019
    6
    Graphics are amazing, optimization is great. And that's everything about good parts. Story is garbage. Whole game is boring. It takes around 12 hours to beat it, 1 hour is an actual action, 11 is exploration. Is it bad? Technically not, but i came here from first two games, so i expected more action, and i got adventure game. It would be better as yet another reboot, not sequel to twoGraphics are amazing, optimization is great. And that's everything about good parts. Story is garbage. Whole game is boring. It takes around 12 hours to beat it, 1 hour is an actual action, 11 is exploration. Is it bad? Technically not, but i came here from first two games, so i expected more action, and i got adventure game. It would be better as yet another reboot, not sequel to two ACTION games.
    Side quests are disaster, npcs are army of clones. Most of the time weapons and outfits are locked, so you are forced to wear that fancy tribe outfit and use bow.
    All these mechanics from trailers like using mud or "hunting down" your enemies are **** because there are almost no fights.

    Simply it's not game for 2013 and 2015 TR fans. If you like adventure and exploration, it's great. Otherwise you have nothing to do here.
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  97. Jul 1, 2019
    6
    Denifição: Esquecivel.

    - Graficos: 9 - Jogabilidade: 8 - Historia: 3 (Nem se quer consegui terminar, dropei pouco depois da metade do game) - Direção: 7 - Trilha Sonora: 6 - Densempenho (RTX 2060 + Ryzen 1600): 8 Comentario: O jogo é lindo, a gameplay é chata, previsivel e monotona. A historia não é cativante, os personagens são chatos e a Lara só não parece um robo pelas otimas
    Denifição: Esquecivel.

    - Graficos: 9
    - Jogabilidade: 8
    - Historia: 3 (Nem se quer consegui terminar, dropei pouco depois da metade do game)
    - Direção: 7
    - Trilha Sonora: 6
    - Densempenho (RTX 2060 + Ryzen 1600): 8

    Comentario: O jogo é lindo, a gameplay é chata, previsivel e monotona. A historia não é cativante, os personagens são chatos e a Lara só não parece um robo pelas otimas expressoes faciais - desperdicadas completamente, asseguro. Pouquissimos combates, o que não seria ruim se o jogo tivesse conteudo para sobrepor essa lacuna.
    O sistema de skill é inutil, não há nada lá que vá te ajudar de verdadde - não que voce precise. As skins de DLC's são muito bonitas. A trilha sonora é bem ausente, apenas percebi a sua presença uma vez no game.

    Pontos Negativados: -1. Retirou aspectos importantes dos jogos anteriores. Deram uma boa desculpa - desenvolvimento da Lara e volta as origens-, o problema é que falharam mizeravelmente. O inicio do jogo é muito promissor, mas não passa disso. A lara volta a ser quase um robo no resto do game. E, ah, os puzzles são facilimos e o vsual do game é bom, mas não é tão marcante quanto os do Rise.
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  98. Aug 1, 2020
    6
    This review contains spoilers, click expand to view. Это просто скучный клон Rise, просто симулятор духоты. Я понимаю, что эксплоринг - буквально выгравирован в бренде Tomb Raider, но, когда у твоего персонажа куча оружия, которое еще можно менять, апгрейдить, есть стелс механики, а 90% перков прокачки завязаны на боёвке, а тебе 90% времени предлагают ползать и плавать и собирать ресурсы, это вызывает вопросы, как минимум. Нам даже презентовали новую стелс-механику измазывания в грязи, которую активно рекламировали в трейлерах, но на деле я применил ее 2!! раза за прохождение (пока завис на 72%) и это было совершенно необязательно. И вообще самих стычек с врагами было около ТРЁХ. Персонажи блеклые, сеттинг быстро надоедает, вымышленная Сибирь была куда интереснее и разнообразнее. второстепенные задания не выдерживают никакой критики. Не обошлось и без повесточки. Хотя казалось, бы сама Лара Крофт воплощение сильной и независимой. Абсолютно все мужские персонажи в игре, кроме Ионы не вызывают ничего, кроме жалости и смеха, с другой стороны все главные женские персонажи по крутости на уровне Лары.Так же возникают вопросы, почему в племенах амазонии все знают английский и знакомы с современными технологиями и даже продают их, мужчины почему то ходят с голыми задницами и торсом, а женщины чуть ли не в паранже, Из хорошего можно выделить неплохие головоломки в гробницах, проработанную лицевую анимацию Лары, она действительно кажется живой, хотя ей всё-ровно чего-то не хватает, может быть любовный интерес как-то разбавил пресноватость ее характера. Графика на уровне Rise, местами хуже, местами лучше и при этом выдает просадки по фпс, хотя в Rise
    всю игру в 90-60 прошел. Полным разочарованием оказались даже костюмы для Лары. Вердикт: 6 из 10. Если вы играли в Rise of Tomb Raider, то игра абсолютно ничего нового вам не даст, вероятно только разочарует. Неплохая игра, но абсолютно ненужная, скучная, вторичная.
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  99. Jun 29, 2022
    6
    To start with, I must say that SOTTR has amazing graphics and is visually astonishing. The diversity of levels' environment and how detailed they are, are praiseworthy. The details and the destructibility (Specially in flood mission) was amazing. However, I can't say the same thing for story because it was pretty bad. Seeing the series is becoming a fantasy game rather than an adventureTo start with, I must say that SOTTR has amazing graphics and is visually astonishing. The diversity of levels' environment and how detailed they are, are praiseworthy. The details and the destructibility (Specially in flood mission) was amazing. However, I can't say the same thing for story because it was pretty bad. Seeing the series is becoming a fantasy game rather than an adventure game was very painful for me!
    Gameplay seemed to be a copy paste from last game, but it was fine.
    Controls sometimes were frustrating (Specially when it came to throw a hook while jumping).
    Also Combat system wasn't too good. Same can be said for customizing and upgrading weapons.
    To conclude, if you don't have a RTX do not play this game. Because it has nothing but good graphics.
    (June 2022)
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  100. Sep 1, 2019
    6
    En un Tomb Raider, si los dos juegos anteriores te gustaron este te encantará también, no han innovado mucho pero he de decir que han mejorado el mundo submarino (ir por zonas acuáticas es más común y esta más vivo) y el sigilo en combate en comparación a las anteriores entregas. Gráficamente es muy bueno.

    La historia es algo floja y resulta similar a las anteriores entregas por lo que
    En un Tomb Raider, si los dos juegos anteriores te gustaron este te encantará también, no han innovado mucho pero he de decir que han mejorado el mundo submarino (ir por zonas acuáticas es más común y esta más vivo) y el sigilo en combate en comparación a las anteriores entregas. Gráficamente es muy bueno.

    La historia es algo floja y resulta similar a las anteriores entregas por lo que hace perder mucho el interés.

    En lo demás es muy parecido a su predecesor, Rise of the Tomb Raider.
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Metascore
77

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 20
  2. Negative: 1 out of 20
  1. Game World Navigator Magazine
    Nov 21, 2018
    80
    Lara’s new adventure is definitely the best in trilogy, but it still lags behind the leaders of action-adventure genre, such as Uncharted 4. [Issue #233, p.44]
  2. Oct 11, 2018
    20
    Tomb Raider was personal because it was personal. But now it’s come full circle to yet another vapid videogame character muddling through bad writing, rote familiar gameplay, and fewer features than the last time. Wake me when the next reboot is here.
  3. Oct 9, 2018
    75
    The new Tomb Raider shows Lara Croft as an empty character that has nothing inside.