User Score
8.0

Generally favorable reviews- based on 2055 Ratings

User score distribution:

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  1. Sep 9, 2022
    8
    At this age very few companies are making an adventure game. Maybe the story isn't perfect but it's good.
  2. Sep 28, 2021
    8
    Looking good so far ! Everything is perfect . Good port and excellent graphics. Story is ok close as first one. Feels like Lara is truly allive and like watching a movie.
  3. Mar 1, 2022
    8
    Score: 8.1

    A very good sequel to the previous game.
    Still gorgeous, still good puzzles combat and narrative.
    A classic.
  4. Dec 13, 2021
    8
    My favorite game of the new Tomb Raider trilogy. Siberia settings is beautiful and the "open world" element is a nice surprise.
  5. Feb 21, 2022
    8
    Everything in this game was really good not great but I enjoyed with that experience
  6. Feb 26, 2022
    8
    Zdecydowanie najlepsza odsłona tej serii! Bardzo ładna oprawa graficzna i wiele pięknych lokacji. Fabuła jest dobra, ale sami bohaterowie już nie specjalnie.
  7. Mar 3, 2022
    8
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful
    ☑ Good
    ☐ Decent
    ☐ Bad
    ☐ Don‘t look too long at it
    ☐ MS-DOS

    ---{ Gameplay }---
    ☐ Very good
    ☑ Good
    ☐ It's just gameplay
    ☐ Mehh
    ☐ Watch paint dry instead
    ☐ Just don't

    ---{ Story }---
    ☐ No Story
    ☐ Some lore
    ☐ Average
    ☑ Good
    ☐ Lovely
    ☐ It'll replace your life

    ---{ Game Time }---
    ☐ Long enough for a cup of coffee
    ☐ Short
    ☑ Average
    ☐ Long
    ☐ To infinity and beyond

    ---{ Price }---
    ☐ It's free!
    ☐ Worth the price
    ☑ If it's on sale
    ☐ If u have some spare money left
    ☐ Not recommended
    ☐ You could also just burn your money
    Expand
  8. Mar 28, 2022
    8
    Overall pretty good game. Not as good as 1st, but very good.

    Pros: - Well polished graphics with no bugs (unlike part 3). Interesting Slavic and Byzantium mythology. - Good puzzles. Some of the puzzles in the DLC actually made me look up walkthroughs for the first time in the franchise. - Some stuff to do on the map (not a dead window dressing like in part 3) - Lara redesigned from
    Overall pretty good game. Not as good as 1st, but very good.

    Pros:
    - Well polished graphics with no bugs (unlike part 3). Interesting Slavic and Byzantium mythology.
    - Good puzzles. Some of the puzzles in the DLC actually made me look up walkthroughs for the first time in the franchise.
    - Some stuff to do on the map (not a dead window dressing like in part 3)
    - Lara redesigned from a supermodel into a cute girl

    Cons:
    -A bit predictable plot twist
    -Goofy things like Lara looking at the Soviet coat of arms as it was an ancient relic, and somehow translating "Glory to Soviet Workers" written on it into "ah yes, this ancient monument tells me there's a cave over there"
    - Jonah redesigned for some reason from Samoan into black (afro and all)
    Expand
  9. Aug 24, 2022
    8
    This review contains spoilers, click expand to view. Even, though I passed this game in 2022. Well, the graphics and plot are still very cool and I liked it. Expand
  10. Nov 25, 2022
    8
    I really liked it too. Lara has great motivation, Lara's family is well revealed, many new mechanics have appeared, characters are memorable, tombs have become really useful and the puzzles in them have become really difficult, tasks from comrades have appeared, but the plot still could have been better, obviously.
  11. Oct 26, 2022
    8
    good
    ......................................................................
  12. Jul 30, 2023
    8
    I had a wonderful experience playing the second Tomb Raider game, primarily due to its enjoyable core mechanics, impressive graphics, engaging gameplay, and well-crafted storyline.
  13. Dec 11, 2022
    8
    character graphics, environmental graphics, motion, exploration, puzzles

    The items listed above have satisfied me to a considerable degree

    Lara and 28 hours of fun
  14. Mar 30, 2023
    8
    Tekrar tekrar yaptığımız adam vurma (etten duvar) serileri. İlk oyun oynandıysa bu oynanmaz.
  15. Mar 18, 2023
    8
    A step up from the first game in terms of spectacle and story and Jonah the only likable character from the first game is back
  16. Apr 1, 2023
    8
    This review contains spoilers, click expand to view. I recently decided to play this game from my gaming library and, the very first reaction after completing the game was - it's a good game. To review this game, I have to go through each segment of the game and then formulate a cohesive overall opinion. Let's start.

    The prologue has to be one of the most breathtaking prologue in a video game. That scene in the Siberia with Lara and Jonah traversing through the difficult terrain, followed by surviving a avalanche left a really good first impression on the game. The devs help the people new to this series and those familiar with the basic controls. A lot is same - axe for climb (E), double jump and the obvious single jump. They do introduce you to this "chained" mechanish where Jonah and you in tandem try to climb the mountain, but this was never again used in the entirety of this video game. Great visuals, control familiarity and the platforming make it a solid 10/10 prologue.

    Next, they cut to the Croft Manor, showcasing Lara's enthusiasm for finding the Divine Source. She is super motivated which is just crazy to imagine and see. Also, introduced to this woman named Ana, but not really much is known about her. Then Lara is in Syria searching for the Prophet of Constantinople. So, apparently Lara is multilingual big brain person (imagine being as good as her) who has knowledge in Greek, English , Mongolian and Russian. We are inroduced to the classic bow and I don't think one needs a full lesson on how to use a bow and arrow. More platforming and puzzle solving (I mean it's not really some high IQ **** and using the objects clearly highlighted with the familiar white rope and red on holstering the bow shouldn't be any challenge at all. So overall, decent cutsence, beautiful visuals yet again, good platforming (sometimes tho it's not really clear as to what to do), and also introduced to the main antagonist Konstantin which is no different to Hollywood's personification of a Russian guy. Trinity is just some fictional KGB lol. Just like previous game, the place where Lara first confidentally thinks she nailed it, turns out to be just a lead to the actual place. So yeah, here we go to Siberia.
    The first segment is kinda 9/10. So yeah, still good.

    Next, introduced to the tree kill mechanism which is fun, but really felt most of the times it was just not useful in the game. THere were barely any scenarios to put this into play. A lot is still same, checkpoints or fast travel locations which also aid for weapon and skill upgradation as well as outfit customization, find maps to reveal more locations on your relief map, tombs to explore and animals to kill. The stealth is fun in this sections as you try to kill these enemies cleverly placed in the environment. Usage of bottles for distraction and then pressing the "F" to stealth kill and hide in bush again never gets old. Next, cut to the first kind of mini boss fight with the bear and ngl this was a bit scary, all out in the wilderness with just a bow and a behemoth in front of you is really scary. The fight although is average I would say, once you get those deadly mushroom arrows hit rightly on the bear, the thing is done for. Also, I had a feeling that we might be facing more such emeies, but turns out this is the only one. So, as you progress through you are introduced to more platforming elements and the lore about this Prophet trying to save people from the invaders trying to force the people on conversion, kinda similar to the Spanish Inquisation, Ana is a traitor, also introduced to Jacob. I will say this Siberian first part is good overall and the combat kinda sucks. It's really not that great, and I would prefer stealth any day. it's just not just as fun and satisfying stealthily killing the enemies. It's a good section regardless and would give 8.5/10.

    Next, the village section takes a refreshing take on the environment, as you are not in icy caps anymore. There are kind of mini boss fights that just have extra health, but there is really no big difference or anything that makes environment as the real boss, and often the bosses all feel the same. None of the boss fights were that much of a challenge for someone like me who is a casual and playing on normal difficulty. This section of game feels weak at times. Overall like a 7/10.

    Now, the final section with fighting Deathless Ones felt less of a challenge than Trinity for some reason and by the end you are kinda OP. Cut to final boss fight, and that was overall the weakest thing. I just hated that boss fight, you just have to stealth "F" two times and that's it. Idk for apparently Konstantin got alerted and funnily enough you can beat the living **** out of him head on, yet the game wants you to do the stealth to kill. 7/10.

    Final score somehere around 8.0 to 8.5

    PS : first time writing a review so it went too long
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  17. Feb 6, 2016
    7
    Instead of taking the approach used in Tomb Raider 9, Rise of the Tomb Raider turns out quite different in almost every way. Somehow this isn't without a downside.

    The combat has been drastically changed, straying from the guerrilla combat that was widely found favorable in the predecessor. Instead, most fights in Rise happen in a small alley and tends to dip you in a linear environment
    Instead of taking the approach used in Tomb Raider 9, Rise of the Tomb Raider turns out quite different in almost every way. Somehow this isn't without a downside.

    The combat has been drastically changed, straying from the guerrilla combat that was widely found favorable in the predecessor. Instead, most fights in Rise happen in a small alley and tends to dip you in a linear environment without as many covers as in TR9, especially the scene after Lara obtains her shotgun. For some more open combats, they mostly happen in restricted corridors with regularly-shaped construction and often symmetrically placed covers. Due to the new AI configuration that encourages the enemies to move in on you rather than stay behind a cover, you often find yourself overwhelmed by the heavily armored soldiers that are hard to kill with a few bullets. And sometimes the lack of covers or the lack of variety thereof cause a great deal of troubles in the attempts to flank, and because of the same reason you need to shoot more to win instead of using tactics. There are also many occasions where your aiming doesn't automatically fall on the correct side when you pop out from behind the cover, which was never a problem in TR9. Hence, the combat is rather disappointing at times.

    Another obvious change is that Rise is more RPG-oriented than ever before, and it is best evidenced through its many side quests, which unfortunately require the player to make many a back-tracking, which for sure gets boring over time, as you'll find yourself going along the same path as you did in a previous side quest or a main quest, and the difference is that this time you won't fight enemies along the way.

    The tombs are definitely a delightful comeback, but most of them are too simple to solve, as the puzzles either revolve around gravity or water physics, and there are rarely any thoughts out of the box. But aesthetically, they look excessively amazing and are absolutely among the most atmospheric tombs in the history of this franchise, but sadly the puzzles don't prove equal to the visual quality. Most of the tombs can be finished in less than 10 minutes, and the solution is often comprised of one single step.

    When it comes to storytelling, this time it's been much of an improvement thanks to the more cinematic style delivered under the new powerful engine, but the story arc of Lara herself is much weaker than in TR9. Apart from her, other characters are just forgettable. The story itself doesn't have many twists, but is brimming with overreaching backstories that could be nuisances in fits and starts.

    Despite all the weak points, Rise is an ambitious title which pays tribute to a lot of classic Tomb Raider games. Moments such as the fragile floor trips in certain tombs and Lara climbing in the ice cavern are conspicuously reminiscent of the similar sequences encountered in old installments. By and large, with good intention, the game hasn't been quite well executed, despite the conscientious efforts in graphics and music.

    The denouement is a cliffhanger that secures a room for the sequel in future, which ends flat in its own right. Nevertheless, suffering from a slow pace is the culprit for the dissatisfying experience in addition to the unwise gameplay mechanics. Still, it doesn't kill the hope for next Tomb Raider to be a true improvement, and every fan of the series will sure look forward to that.
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  18. Feb 4, 2016
    7
    My judgment is positive on the title. (BUT) The graphics and the characters, all wonderful. The gameplay works perfectly, but why put so many barrels moltov bombs and traps in the maps . If you face the title at the maximum difficulty you will have no problems . The resources that you'll find around the map will be enough even for the next Tomb Raider. the online mode equal to residentMy judgment is positive on the title. (BUT) The graphics and the characters, all wonderful. The gameplay works perfectly, but why put so many barrels moltov bombs and traps in the maps . If you face the title at the maximum difficulty you will have no problems . The resources that you'll find around the map will be enough even for the next Tomb Raider. the online mode equal to resident evil raid but very poor and only Lara available. (
    Story- 7
    Graphics- 10
    Characters - 8
    Gameplay - 9
    Replayability - 2
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  19. Mar 24, 2016
    7
    After ~24 hours of gameplay, I can say that while the game has been good, a few things really detract from the enjoyment. They are:

    1. Buggy PC Controls: From time to time, Lara Croft will control herself, and usually fall off a cliff or start running in a random direction. That bug lasted the entire game. There was one instance where I was simply no longer able to use the mouse and
    After ~24 hours of gameplay, I can say that while the game has been good, a few things really detract from the enjoyment. They are:

    1. Buggy PC Controls: From time to time, Lara Croft will control herself, and usually fall off a cliff or start running in a random direction. That bug lasted the entire game. There was one instance where I was simply no longer able to use the mouse and had to relaunch the game.

    2. Buggy Tomb: One of the optional tombs appears to be broken due to a physics bug that does not allow you to climb to a certain space to continue. Thankfully, I was able to escape the tomb, but was not able to complete it.

    3. Lack of death scenes: I may be one for the few that enjoyed the harsh death scens of the previous game. Now everything just fades to black, and there is no dramatic end to Lara's life. I used to want to be careful, so as to not witness the jarring horrible death scenes, but now, I am no longer careful. I simply jump towards places I know I can't reach; attack bears I know I can't beat, etc.

    4. Too easy: The puzzles are far too easy.

    The game has many more positives than negatives. The graphics, the raiding of the tombs, the satisfaction of killing someone with your axe and stealth gameplay to name a few.
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  20. Sep 29, 2016
    7
    I liked the 2013 game better. This one had great graphic and a decent plot. But, oh did the parkour get tedious. So much so that I was in the temple and I got to the point where I had enough and just deleted the game before ending it. The side missions became boring as well. I'm more of a FPS guy.
  21. Mar 21, 2016
    7
    The best-looking game I've played since The Witcher 3, looks awesome in 4K. But what the game lacks, as per the previous reboot, is a sense of "challenge". I grew up wasting many of my Uni days playing the original games on Playstation, fearing every new twist and turn, trap, puzzle and hostile encounter. In this game, all of the danger is basically scripted, and visually it all looksThe best-looking game I've played since The Witcher 3, looks awesome in 4K. But what the game lacks, as per the previous reboot, is a sense of "challenge". I grew up wasting many of my Uni days playing the original games on Playstation, fearing every new twist and turn, trap, puzzle and hostile encounter. In this game, all of the danger is basically scripted, and visually it all looks perilous, but technically it isn't. I loved the environments and character model/details, but found even the challenge tombs to be a bit too easy. Ok, I know they need to cater for a wide audience, and some people want a hardcore Lara Croft experience, and others want Uncharted, so I'm overall happy with this reboot sequel. The story is dull as dishwater, and Lara herself lacks a a bit of humour. Here's hoping for the next installment that there's more of a focus on puzzle-solving, platforming, and dare I say tomb-raiding? Expand
  22. Apr 7, 2018
    7
    A good solid entry in to the franchise, it has everything you want to keep you busy for a long time and a solid story. I struggled to really get pulled in to it though, the game isn't immersive though as it just has so much filler of collectibles and side missionstombs. Still well worth playing though.
  23. Feb 13, 2016
    7
    I liked the game but towards endgame felt very annoyed lol...climbing here and there like some chick with a deathwish........
    Pros.
    Good graphics DIalogue is ok Alot of handholding via hints from avatar. Weapons are ok for the most part CONS Many stupid QTE events with firecrackers like a michael bay movie. Parkour is an assassins creed ripoff (Climb Climb climb -Towards endgame
    I liked the game but towards endgame felt very annoyed lol...climbing here and there like some chick with a deathwish........
    Pros.
    Good graphics
    DIalogue is ok
    Alot of handholding via hints from avatar.
    Weapons are ok for the most part

    CONS
    Many stupid QTE events with firecrackers like a michael bay movie.
    Parkour is an assassins creed ripoff (Climb Climb climb -Towards endgame i was nauseated)
    Grinding- Whoa the grind is real , Look for this and that destroy this and that....yikes.
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  24. Mar 4, 2016
    7
    This review contains spoilers, click expand to view. I was almost convinced: this is one of the few games that I like to give a 10.
    But then the end happened.

    Rise of the Tomb Raider(Rise for short) has Lara follow the same path she followed in the 2013 reboot. She gets dumped in a wilderness with nothing more than a makeshift bow to start out with. With meager resources you help her survive cold and hunger and make her way forward for the sake of curiosity and redemption. For those are Lara's primary motivations: to discover secrets out there that can benefit the world. (Lara actually has the well being of humanity on her mind: make a note of that) and to redeem her disgraced father who was bold enough to assert that there was a thing out there that gave life eternal. And the scientists, being the jerks they are, banned him for it, cause hat is how the coven of scientists operate of course: if you are not for us, you are against us. Disgraced, father Croft killed himself. Or so we are told.

    So Lara sets out to vindicate her father, and her own name, by finding that divine source located in a lost city in the outback. This time around her boots take us to Siberia, after a little detour to Syria for the trail she follows starts with a prophet who preached his brand of Christianity in those regions around the 10th century AD in a country people nowadays mostly recall for the headlines: it is that place where everyone is fighting and bombing everyone because of reasons..

    Now it is time for the Illuminati to step in, but since that trope has been beaten to death for far too often(for instance in the movie Lara Croft: Tomb Raider) they renamed the nefarious organisation to Trinity and make them out to be a band of religious fanatics, of the christian kind to be on the safe side.

    The evil boss is a guy named Konstantin who does evil because of reasons. Embrace the suffering, he whispers to one of his minions who has failed him, while he pushes his fingers into his victims eye sockets. He is connected to Ana, who is Lara's stepmother. Since we all know how stepmothers are, we know that it is just a matter of time before the proverbial poisonous apple surfaces and the hunter will be sent after the princess: treason. And so the story proceeds along a beaten track..

    The real gem in the game is really Lara herself. She is so well done and so believable that you suffer through the story just to see what she will do next, what she will discover next and how she will develop next. You get to steer Lara through the world, unearthing treasure, solving puzzles, seeing marvelous sights, stalking wildlife and humans alike. And the game underscores this all with good music most of the time.

    But then, in the end, the makers of this game get a brain seizure and trample over Lara's personality and motivations. They make her conclude that some things are not meant for humanity and have her reject to benefit mankind or to redeem her father's reputation.
    Why?
    Because of reasons.
    There could have been many reasons to destroy the big secret but now Lara is set up as judge and jury over mankind. Humans are not meant to live forever, she says suddenly. How she got from "unearthing secrets to benefit mankind" to "it is not meant for mankind" is not made clear. It just happens.
    This is called poor writing: having a character make a decision that isn't worked towards in the story line.This is the deus ex machina of decision making.
    But there is more.
    In the epilogue yet another another u-turn is made for we are blatantly told next that discovering stuff for the benefit of humanity is what motivates Lara. Hold on. Did she not just destroy something that would benefit mankind because she was of the opinion that it wasn't meant for it mankind? How did she get from a to b and then back from b to a?

    This flip flopping of Lara's personality takes the whole experience down several notches for the end apparently did nothing to her personality. In other words: she went through some kind of personality change instantly and reverted back instantly. What is it that has risen in Rise of the Tombraider?

    My 10 thus dropped to a 7. It is a captivating game at first, but has a seriously broken character development. And the latter is something mankind can do without.
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  25. Jan 30, 2016
    7
    I game with awesome gameplay, but poorly optimized for the PC. It's definately playable, but if you have an i5 or less expect it to be bottlenecking your graphics card.
  26. Oct 5, 2016
    7
    This game could have been great, if not cliche story and once again collectibles spam. The whole presentation is fantastic and it adds thrill with QTE when climbing. Visuals are really nice, it's one of the better looking games, tho my minor complaint is worse performance in Geothermal Valley zone compared to the rest of the game.

    The gameplay is really fine, you have bow, pistol,
    This game could have been great, if not cliche story and once again collectibles spam. The whole presentation is fantastic and it adds thrill with QTE when climbing. Visuals are really nice, it's one of the better looking games, tho my minor complaint is worse performance in Geothermal Valley zone compared to the rest of the game.

    The gameplay is really fine, you have bow, pistol, riffle and shotgun so this combined with perk system and weapon upgrades gives quite enough diversity in combat and how you approach each situation.

    If you played a previous installment, this is pretty much the same with new setting to explore and new story, witch few changes here and there (mainly upgrade and perk system are a bit better here.

    However, I can't give more than 7 because as I already mentioned, the story is a bit cliche and a lot of gameplay time is being pushed thru collectibles and there is a lot of them. The worst part is that collectibles require constant backtracking since you can't access some without some tools which you get after progressing much further into main story. This really destroys flow of the game. Second complaint about collectibles - they are nearly meaningless (very small benefit from certain collectibles). I don't understand how lazy developers became, because you can make even basic content filler, such as collectibles really fun.

    Pros:
    - Visuals
    - Setting
    - Gameplay and presentation

    Cons:
    - Cliche story
    - dull and uninspired content filler - collectibles.
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  27. Sep 17, 2017
    7
    +Some of current gen's best real-time facial animation/capture/graphics
    +Thoughtful large open level design mixed with linear sections make for good pacing
    +Excellent voice cast and animations +Great feel to the excellent gameplay (esp if you optimize for 60fps) -Gameplay repeats itself over longer play sessions -Although the story serves its function well enough, for a tomb raider
    +Some of current gen's best real-time facial animation/capture/graphics
    +Thoughtful large open level design mixed with linear sections make for good pacing
    +Excellent voice cast and animations
    +Great feel to the excellent gameplay (esp if you optimize for 60fps)
    -Gameplay repeats itself over longer play sessions

    -Although the story serves its function well enough, for a tomb raider game, I got that 'missed opportunity feeling' that there's something missing, an emptiness within the story / characters /dialogue especially for Lara. For me that kinda weighed me down as I progressed through the game.
    Expand
  28. Aug 28, 2018
    7
    I am slightly disappointed with this game and I am surprised with the high ratings in famous game magazines. It seems developers tried to make a lot of good work, but I almost couldn't finish this game especially because of boring story, characters, a lot of cloned enemies and sometimes crowded environment. I've played every TR game since first one and I think Rise of the Tomb Raider…
  29. Feb 5, 2016
    7
    Somewhere between good and mediocre.
    The graphics are good, I'll give them that. And if at first the game seemed to lag and the fps was a little uneven, the first patch for the game which came out a week after the release fixed most problems.
    The gameplay is decent, nothing really new or innovative, but everything works. Stealth is done pretty well, even though there are some situations
    Somewhere between good and mediocre.
    The graphics are good, I'll give them that. And if at first the game seemed to lag and the fps was a little uneven, the first patch for the game which came out a week after the release fixed most problems.
    The gameplay is decent, nothing really new or innovative, but everything works. Stealth is done pretty well, even though there are some situations where it's almost impossible to take out the enemies by stealth alone.
    And then there's the story. The story is not nearly as interesting or captivating as I'd expected it. A lot of illogical actions take place and at times the dialogue seems lacking any substance, despite the good voice acting. There are a few plots but nothing very deep or surprising.
    Although the game is not short by any standard, it gets boring really fast mainly because there really are only 2 themes present in it: ancient Greek ruins, and frozen tundra/wasteland. A few colorful tombs here and there but nothing memorable. The puzzles aren't hard, but not very satisfying either.
    No real replay value except for the achievements.
    In any case, it's a game worth playing, and I am looking forward to the next one in the coming series. I think there is a lot of room for improvement, and I'd like to see how the series evolves.
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  30. Oct 11, 2016
    7
    Its a good game but not more like this.

    - Graphics 7
    - Storyline 7
    - Gameplay 8
    - Replay 8

    Overall 7.5 (good)

    Tomb Raider 2013 is better than this game. Wait next sale, and dont think twice.
Metascore
86

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 45
  2. Negative: 0 out of 45
  1. Apr 15, 2016
    90
    The thing that really stands out about Rise of the Tomb Raider is that you care about the characters at all.
  2. Apr 6, 2016
    80
    Lara Croft's latest adventure represents some of the best platforming in 3D you can get. A paradoxical mix of brutal reality and crazy Indiana Jones action.
  3. CD-Action
    Mar 30, 2016
    95
    Hands down the finest version of the best Tomb Raider game. [03/2016, p.68]