• Publisher: Ubisoft
  • Release Date: Sep 28, 2001
User Score
6.4

Mixed or average reviews- based on 28 Ratings

User score distribution:
  1. Positive: 10 out of 28
  2. Negative: 8 out of 28
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  1. Nov 1, 2012
    7
    Problems are aplenty, (lack of story and npcs in general, clunky interface and so on) but that sweet turn based d&d tactical awesomeness added a lot of depth to simple "me vs. zombie nr. 135 and Co." scenarios and pretty much outweighed all those flaws for me.
  2. MarkE.
    Nov 1, 2001
    6
    Too slow and repetitive. The storyline, poor as it already is, gets too often fracturated by the uninspired fight system. It's a pity actually. It could have been something interesting.
  3. Leif
    Oct 13, 2002
    7
    I am a dedicated AD&D fan from the 80's, I like the game enough to play it addictively, however the gameplay is often tedious and I think it had much more potential than it realised, which is a great shame...
  4. JoeG.
    Oct 19, 2002
    6
    The game just did not have much of a story line yet if your into the bashing in and killing, then this is your game.
  5. PieterdeF.
    Jan 31, 2002
    7
    It's not a bad game, not a very good one either but overall it's ok.
  6. J.Johnson
    Feb 19, 2002
    6
    Uninspired D&D knockoff. Once you get past the intial pains of the firsts dungeons the game does have some twists worth playing.
Metascore
57

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 19
  2. Negative: 6 out of 19
  1. 40
    Too much turn-based combat to be fun.
  2. Most significantly, Ruins of Myth Drannor does not accomplish the depth of story, the detail of character customization, or the engulfing campaign world that made the original Pool of Radiance such a memorable adventure.
  3. The only thing preventing me from scoring this graphics masterpiece in the 90’s was the somewhat weak storyline and the tedium that got me down on more then one occasion.